Myth 1: sometimes when you headshot hive enemy its worm spills out of it( it sometimes doesnt work just do it at least 20 times) Myth 2: on the giant servitor public event when you use finisher on enemy when the servitor teleports you your hud or weapon( i dont remember which one) disappears.
Yesterday i heard a video with one of the devs that were let off say leaks on next season and final shape and he said the word for word. “There will be a new red subclass in final shape.” Just don’t know when.
24:24 though reload cancelling doesn't speed up actual reloading, but it gives the time to enter at aiming, so you don't need to spend the time for aiming without reload cancelling (after common reloading)
@@ShadowDestiny Myth 1: sometimes when you headshot hive enemy its worm spills out of it( it sometimes doesnt work just do it at least 20 times) Myth 2: on the giant servitor public event when you use finisher on enemy when the servitor teleports you your hud or weapon( i dont remember which one) disappears.
About the stasis grenade cooldown myth. We don't know what grenades Shadow had on when he switched from arc to stasis. It could just have been that he had an arc grenade with a higher base cooldown than the stasis grenade.
I feel like some of these myths have shreds of truth in them that people are just missing. Yes opening bounties in the tower gives you more XP than in orbit, but only if you're in a FT with shared wisdom.
@errxrlost527 no, shared wisdom does *not* apply in orbit, only in social spaces and patrol zones/activities. That's been true for a very long time, how much XP have you missed out on 😢
RE: pineapples - There's also a lorebook entry in which Eris is trying to cook according to a random recipe she found, and was confused about pineapples. A later entry in the same book has a guardian bring her pineapple seeds found on Titan's arcology, if memory serves.
I love finishing exploding enemies into another group of enemies. Bonus if they are also exploding. Also, the supers going through servitor shields is SUPER useful when you have a barrier servitor that you can't kill because their are too many ads around, and you can't kill the ads because the servitor keeps shielding.
@ShadowDestiny I would like to point out that reload cancel is technically true in some weapons, so you can divide the loading animation into two parts and the animation continues even after it appears that you already have another bullet in the magazine, for example in the MECHABRE sniper
@ShadowDestiny it's really just that the people that built the models had the zero zero at the barrel, years ago. There is a few more I believe, not just sand wrap and contingency plan.
I loved the video! If you still take myths, here is one I found: I'm a Strand player and when I create tangles, I always tag them with my hand canon. Not only to spawn treadlings, but also to not get tangled up with tangles from other players. Your own tangles can be destroyed by just 1 shot, 2 if farther away. Tangles from other players are stronger and need 4 to 5 shot to destroy. When I find that I need more than 1 shot (or two if farther away) I leave the tangle alone and for the rightful owner to use.
The Zone Cap-speed bonus being limited to 3 is actually stated in the game hints on loadscreens these days. it does state that it wont go any faster, with more than 3, but each participant still counts for 1 point you get per person in it.
at 6:45 it's not just the ace skin, it is any trials skin for a weapon, including the armor, ghost shell and adept weapons. For the glow you need to have gone flawless and there is another trials emblem that makes you glow blue as well.
14:31 It's actually true, I've had it happen to me a few times. It's not a special animation per-se, rather the gun hold animation just gets bugged a bit. Instead of holding the gun normally, the gun gets flipped sideways a bit and shifts to the right of your character.
Here are some things from a trace-rifle groupie: 1. Ager's Scepter has snow that falls off with physics while you shoot the beam (you can see it easily while crouched in the Enclave) 2. Coldheart Ice (Base-Skin) melts as you shoot it, and re-freezes shortly after you stop shooting 3. When you reload Ruinous Effigy, it's wing like magazine opens for a split second before closing in as you insert the magazine. 4. If you stand perfectly still while shooting the Wave-Splitter, after a short time it stops making any sound (not crouched, tested in the Enclave). 5.The Proximity Explosive Knife (Solar Hunter Melee) flashes red brightly if you get close enough to it (ally) 6. Cryosthesia 77k makes BIG BLUE BALL when you shoot it's special attack on non-event Blights in the Dreaming City (don't know about the Public Event ones)
the tool tip that states stasis has a longer cooldown was true at one point where all light abilities had the same cooldown before the 30th anniversary update once bungie made every ability have its own cooldown that tooltip has been false
With Foetracer, when your super is charged, your visor start to glow, or when you activate it. I don't know if the color changes with the doctrine (dunno if it's the same as french) you got
At 20:44 regarding fall damage being negated by strafing the second you land.. I've noticed on hunter at least, the same applies to dodging the second you land, or jumping the second you hit, dodging will negate fall damage exactly like the strafe on sparrow, and jumping the second you hit (assuming you've used your two jumps, one will be refunded the second you hit) will negate a slight amount, may still break shield, but won't be as likely to kill you. Awesome video shadow, Thanks!
Odd one, check it, hierarchy bow has the over penatration like anti barrier on targets, even shoots through allies. Another thing, on shaders, vex descendant makes a few glows look broken or decaying. Very noticeable on the season of dawn ornaments
1:30:00 something else interesting about the tormentor attack is that it cannot hit you if you are above it. it only arcs downward. if you hop up on the rock pillar on the far right side of the arena during that spot in the hyper net strike, youre good. (also, if you get the aggro of the tormentor in that spot and he jumps up onto the higher platform, he will become jump locked and will just never stop jumping up and down, similar to the Lightblade. makes that section for the GM much easier, just make sure your other fireteam members aren't too close)
The luminous void shader was in the brightness store last week and now it’s all over everything everywhere I’m half expecting to see the next dreg I face rocking that shader. It’s a good one tho
if a rocket launcher has a magazine of 1 round and you shoot it and reload as fast as you can, your magazine will have 2 rounds in it next time. (Doesn't always work, but when it works... it's great.)
I’m back on dynasty after quite a while away and am SO glad I found this guy. This video was awesome. Aaaand what was that about a Final Shape giveaway? 👀
These vids are always great but if im being honest my favorite parts are always the ones like the bouncing hunter knife where you amd your team are just having so much fun with the game.
Bomber works differently on the three classes because of the cooldown. Hunters getting less because it’s the fastest to get their class ability back and the warlocks, having the longest, so that’s why they have a buff on the number of energy they get back. It also works like that with the other mods. (Bomber, Outreach, Distribution and Dynamo)
You’re 100% right the ramp never existed we used to have to go through the side of the alley that was their until they changed everything drastically for no reason tbh
It’s a UI glitch does not work, I’ve Sherpaed 9 teams through featherlight triumph, that’s 100s of attempts through abyss encounter, no matter what in that specific encounter it takes 25 seconds.
The Nova Warp thing will get patched, Handheld Supernova was doing the same thing recently and it basically trivialized Duality because you can freeze spawn doors shut
Awesome video. Taught me a lot especially just getting back into the game. Thanks for taking the time to make this. Looking forward to more of your content.
The 36:04 water one was something that could be done in d1 while crouching in the crota's end water right before the final room. That's the only time I think it was possible.
It's not instant death though, not at all, it deals like 126 dmg, it's a pathetic shit ass super that can't one-shot even on a direct hit, you need to be on 3 shot tether for it to "one-shot" as long as at least 2 arrows connect which is inconsistent.
@@ringo_brown I wish it instakilled, and it really should, I don't understand how bungie came to the conclusion that a one and done super should only deal slightly more than half of a guardian's health
@@theoutlaw6044 but you are right, the one-shot tether is great for PVE and perfect for zone control if used correctly, but Void-Locks can use their Child of Old Gods to turn enemy tethers to friendly ones if the tether shot is planted as a trap and not activated.
4:00 there's actually quite a few weapons that, for whatever reason, rotate around the end of the barrel instead of the center of mass, which is both confusing and mildly annoying
10 minutes into the video and already seen a commercial break with 2 ad's, 1 food ad inside the video, 1 refference to his other channel and a refference to his discord. enough ad's for a day. still dropped a like for the content.
The game’s soundtrack is not only an integral part of the experience but also contains hidden messages. For instance, the track “The Farm” includes a Morse code message that translates to “who watches the watchmen,” hinting at the game’s deeper lore and the vigilant role of the Guardians.
16:28 this myth is actually partly true, it works with (from what i know) a single weapon, that weapon being the final warning. i’ve been maining it recently and i’ve noticed that my trigger finger is able to shoot faster than it’s burst attack (which imo, counts as automatic fire.)
I don't know why, but the ad segue fully deaded me. I was just imaging a cabal drop pod landing at my front door when you manifested it the video and my laughter just intensified. Can't take advantage of your factor sponsorship, but you earned my subscription.
I havent remembered the whole video lol but the bit about the hunter dodge also works for ANYTHING else tracking them. Nova bomb, rockets, osteo striga bullets, everything
You've brought up the selfie emote before, but you've only covered the surface of what it can do. The selfie emote, without exception, is locked in place, and the camera is independent from the movements of your guardian. So: 1. Using the emote in an elevator will have your camera sink down below the elevator 2. As you showed, using it and getting pushed by another person's sparrow will have your guardian get pushed into the distance while your camera will stay in place, and also works if you're riding on top of the sparrow. 3. There was a mission on Titan in the Red War with heavy winds that would sometimes make the camera blow around slightly and orbit you. Another fun fact about the emote is that the camera effect will actually stay in place if you activate another emote that doesnt have a hologram effect, so if you turn on the selfie emote and then switch to a sit emote or dancing emote, the camera will continue to follow your character, and will also stay active infinitely, even though the normal selfie emote will deactivate after a short time. You also still have the phone object visible in your hand when you do this if you look closely. As someone who's had the emote equipped for years, i just sorta keep finding new things about it. There was a ton of other fun facts i could list back when it worked with your fov and you could see some weird things, but they patched it to not change to fit your fov back in beyond light, so you cant verify those ones now
If you didn't know about the unique interface when you take out your Ghost near a scannable, then I bet you didn't know that if you're in 1st person near a scannable, your Ghost will look at the scannable object when you take him out, letting you find it better
Great video! Regarding the ISS myth: it’s there in Destiny 1 right after loading into the patrol zone, just look up. Unfortunately one of the many things that got stripped from the gorgeous skybox.
50:36, this one is actually *technically* true, because if you have a friend with a fireteam xp bonus from the season pass, it wont be active in orbit, but will be active in activities and the tower
I have been a hunter main since right after lunafaction boots were reworked to increase reload speed instead of Auto reloading. I would like to clarify a couple of things in this video. Firstly, the quickfang and goldtusk do not make you sprint faster because they are Hunter swords, but because they are lightweight frame. Weapons like Rose, Nightwatch, and Funnelweb do the same. Secondly, the Nighthawk golden gun killing the titan... that is because of keyhole. It over penetrates targets, making it so that it does damage to the bubble, and then keeps going. If the Titan who casted the bubble dies by any means, the bubble will despawn. Similar principle killing Fallen shielded by servitor, or taken shielded by a goblin. Those are side, there was quite a bit of information in this video that I find useful. Especially picking up motes with class abilities. That info made me rethink my Gambit build. I have a question if you are able to test it or if anyone is able to answer me. The buff for Cooperative emotes after a rank up, does it stack with ranking up yourself, or the lava challenge buff? I know that ranking up and the lava challenge buff stack, but if you can add an even higher jump to that, that would be cool.
44:03 If they haven't patched it, while indeed the damage won't be doubled, you will prolong his duration of the witherhoard. While it was still possible to cheese the last boss of ghost of the deep, we would bring 2 witherhoards simply so that if the one supposed to do the dmg missed, we would have another one to prolong the dmg and make sure to not fail.
The vast majority of these have since been patched, especially the ones he did a couple years ago. I went back to the Multiplex arena not long ago to check the "walking on air" part and the ceiling holes, and sure enough, they were all fixed. Can't rocket grapple anymore either, though that may be because I was testing on console.
The myth where you're shooting though the wall is not actually shooting through the wall, it's desync. Destiny 2 multiplayer is basically peer to peer with an occasional check in with a central server so what that means is your experience relies on the host player's internet connection. Every other player has to be directly connected to the host and since everything is being calculated by the host everyone else is desynced compared to that player. What this means in terms of shooting through the wall is that the host still thinks you're outside the wall when you make the shot, so the raycast is from your original position not behind the wall. The physical projectile that you see is calculated clientside (via your graphics card) so visually your bullet hits the wall.
Getting the final shape would be legendary, I started playing just a few months ago and loved it so much I flew through it. I’ve done all campaigns and am ready for more!
Use code SHADOWDESTINY50 to get 50% off your first Factor box at bit.ly/3R9gwOQ! #ad
I've not been a subscriber for very long but I have to say your videos are top notch!! Can't wait to see what the future holds for you.
4:11 not just that weapon it’s all veist auto rifles and it’s weird
Myth 1: sometimes when you headshot hive enemy its worm spills out of it( it sometimes doesnt work just do it at least 20 times)
Myth 2: on the giant servitor public event when you use finisher on enemy when the servitor teleports you your hud or weapon( i dont remember which one) disappears.
Shadow, you'll never make me buy lightfall or final shape, but I guess if you give it away for free and I'm selected I maybe, might use it?
Yesterday i heard a video with one of the devs that were let off say leaks on next season and final shape and he said the word for word. “There will be a new red subclass in final shape.” Just don’t know when.
My guy, you can't drop a 95 minutes video at 4 am and expect me to not watch it.
Nah fr, bro is crazy
Only the first 15 or so minutes is new. Everything else is just previous myth busting videos
Bye bye sleep schedule
On Thanksgiving too is crazy
Fr
24:24 though reload cancelling doesn't speed up actual reloading, but it gives the time to enter at aiming, so you don't need to spend the time for aiming without reload cancelling (after common reloading)
True indeed!
@@ShadowDestinypls let me get some silver for a dungeon key 😭 (My names Aurum in game) please and thanks you.
@@ShadowDestiny Myth 1: sometimes when you headshot hive enemy its worm spills out of it( it sometimes doesnt work just do it at least 20 times)
Myth 2: on the giant servitor public event when you use finisher on enemy when the servitor teleports you your hud or weapon( i dont remember which one) disappears.
@@ShadowAurum bruh
@@ShadowAurumbro just get a job😭
About the stasis grenade cooldown myth. We don't know what grenades Shadow had on when he switched from arc to stasis. It could just have been that he had an arc grenade with a higher base cooldown than the stasis grenade.
That’s exactly what happened, yes. My point is that the tooltip is misleading, at best
Tooltip is a left over from when stasis was first introduced before subclasses 2.0. Back then it was true
Over 100 of these aren't real
personally I think the ability to use ice is pretty cool
I feel like some of these myths have shreds of truth in them that people are just missing. Yes opening bounties in the tower gives you more XP than in orbit, but only if you're in a FT with shared wisdom.
You don’t even have to be in the tower You could just have your entire team in orbit
You do need to be in an activity for the XP boost to show up. Unless they changed that this season.@@errxrlost527
@errxrlost527 no, shared wisdom does *not* apply in orbit, only in social spaces and patrol zones/activities. That's been true for a very long time, how much XP have you missed out on 😢
Tractor Cannon being able to reflect projectiles like rockets and stuff would be a cool addition if they wanted to make it do another thing!
I don't know how they would code that in but would be cool
@@mr.luckman1811could copy code from that exotic that lets you reflect projectiles while sliding
I really don't need a titan to punch my 3 tailed fox while exclaiming... I moved the sun... I can move you, too.
@@mr.luckman1811 probably similar to the arc strider reflection shield just not as accurate
myth , uninstalling D2 drastically improves your mental health.
FACT
Busted. Uninstalling Destiny will never undo your sins.
Myth confirmed!
Yea but that's like going cold turkey with an addiction. Good luck staying gone without taking up something else unhealthy.
Confirmed by my sister.
RE: pineapples - There's also a lorebook entry in which Eris is trying to cook according to a random recipe she found, and was confused about pineapples. A later entry in the same book has a guardian bring her pineapple seeds found on Titan's arcology, if memory serves.
Ghost also has a line about it
I love finishing exploding enemies into another group of enemies. Bonus if they are also exploding. Also, the supers going through servitor shields is SUPER useful when you have a barrier servitor that you can't kill because their are too many ads around, and you can't kill the ads because the servitor keeps shielding.
I'm a New Light and... What the heck does "killing ads" mean
@@theelectricneko ads are the weak, Red bar enemies that spawn everywhere
It's like bowling, but with enemies instead of pins, and casualties instead of points
@ShadowDestiny I would like to point out that reload cancel is technically true in some weapons, so you can divide the loading animation into two parts and the animation continues even after it appears that you already have another bullet in the magazine, for example in the MECHABRE sniper
Every time I see a sponsored video by Factor, they never tell the price of it
Looked into it, can be 50 to 80
Pretty expensive
Pretty sure it depends on your order on how much it will cost
On the sand wasp myth at 4:10 it's not the only gun to do that. There is one other a scout rifle i believe called contingency plan that also does it.
How strange lol 😂
@ShadowDestiny it's really just that the people that built the models had the zero zero at the barrel, years ago. There is a few more I believe, not just sand wrap and contingency plan.
I noticed Hard Light has a similar bug when I was grinding out it's catalyst
The iron banner arc ar also does this im pretty sure its the model of the ar
i found that out last week and i was dying when i saw it
I loved the video! If you still take myths, here is one I found:
I'm a Strand player and when I create tangles, I always tag them with my hand canon. Not only to spawn treadlings, but also to not get tangled up with tangles from other players.
Your own tangles can be destroyed by just 1 shot, 2 if farther away. Tangles from other players are stronger and need 4 to 5 shot to destroy.
When I find that I need more than 1 shot (or two if farther away) I leave the tangle alone and for the rightful owner to use.
The Zone Cap-speed bonus being limited to 3 is actually stated in the game hints on loadscreens these days. it does state that it wont go any faster, with more than 3, but each participant still counts for 1 point you get per person in it.
Sacrificing B at the beginning of the game is definitely not worth the extra three points though lol
Sand Wasp is not the only weapon that rotates around the end of the barrel, Hard Light does that as well
What would happen if 2 blight rangers are blocking a knife back and forth and someone walks into it? Would it be a one shot?
What if it just error coded them and the person who deflected it most recently?
That'd be funny ngl
The Trials Emblem also changes Outbreak Perfected and Colony.
Providing you have the ornaments
36:00 you used to be abel to damage yourself by standing in water way back in year 1 destiny 1, but was seemingly patched in the taken king
1:05:23 - I'd like to formally apologize to all the strand users... 😅
at 6:45 it's not just the ace skin, it is any trials skin for a weapon, including the armor, ghost shell and adept weapons. For the glow you need to have gone flawless and there is another trials emblem that makes you glow blue as well.
11:43 Devils Ruin is a continuous beam rather than a projectile. Chaos Reach does the same thing to arc striders
Everyone else doing 10-100 myths
Shadow: mmmm try 500?
Mans did 500 and still didn't see mine
This isn't usually something I'd watch but this was actually a really fun one to watch
I can’t wait for Final Shape to release. I’ve been relearning all mechanics and learning the new ones
14:31 It's actually true, I've had it happen to me a few times.
It's not a special animation per-se, rather the gun hold animation just gets bugged a bit. Instead of holding the gun normally, the gun gets flipped sideways a bit and shifts to the right of your character.
I am proud to say " I just subscribed to your channel". Great content, informative and highly recommended.👍🏾
39:12 I thought while you AND the enemy were in the air the finisher would be faster
It is faster it cuts out most finishers wind up portion of the animation like the reel back the base warlock has
@@Ravenlover.its not it seems so but it's not
Here are some things from a trace-rifle groupie:
1. Ager's Scepter has snow that falls off with physics while you shoot the beam (you can see it easily while crouched in the Enclave)
2. Coldheart Ice (Base-Skin) melts as you shoot it, and re-freezes shortly after you stop shooting
3. When you reload Ruinous Effigy, it's wing like magazine opens for a split second before closing in as you insert the magazine.
4. If you stand perfectly still while shooting the Wave-Splitter, after a short time it stops making any sound (not crouched, tested in the Enclave).
5.The Proximity Explosive Knife (Solar Hunter Melee) flashes red brightly if you get close enough to it (ally)
6. Cryosthesia 77k makes BIG BLUE BALL when you shoot it's special attack on non-event Blights in the Dreaming City (don't know about the Public Event ones)
I love how just about 100% of the myths involving yeeting yourself are confirmed. The architects are hard at work 😂
At 4:40 the stasis grenades still have their own timers so if you switched to a different one it can have a longer cd
the tool tip that states stasis has a longer cooldown was true at one point
where all light abilities had the same cooldown before the 30th anniversary update
once bungie made every ability have its own cooldown that tooltip has been false
With Foetracer, when your super is charged, your visor start to glow, or when you activate it. I don't know if the color changes with the doctrine (dunno if it's the same as french) you got
Also try selfie in Gambit with the TP
YOU MEAN TO TELL ME I WAS RIGHT ALL ALONG AND I WAS ACTUALLY GETTING SHOT THROUGH THE WALLS?!??!?!? MY HOMIES WILL NEVER HEAR THE END OF THIS
At 20:44 regarding fall damage being negated by strafing the second you land.. I've noticed on hunter at least, the same applies to dodging the second you land, or jumping the second you hit, dodging will negate fall damage exactly like the strafe on sparrow, and jumping the second you hit (assuming you've used your two jumps, one will be refunded the second you hit) will negate a slight amount, may still break shield, but won't be as likely to kill you. Awesome video shadow, Thanks!
You definitely need more subs. You have dedicated so much time on your videos which i can tell
I think it's cool but only about the first 15 mins of the vid is new content, the rest of it is old videos stitched together
I guess so, but he probably did this for the people who haven't watched those videos, and I'm one of them
51:27 I don't think that's what they meant by "hopping on a sparrow" while falling my guy.
It is
Now do a 1000 myths... "boss music plays"
ohhh boy :O
Odd one, check it, hierarchy bow has the over penatration like anti barrier on targets, even shoots through allies. Another thing, on shaders, vex descendant makes a few glows look broken or decaying. Very noticeable on the season of dawn ornaments
Wow that’s a lot of myths that some of us have tried and haven’t tried it’s amazing to see someone to do them in a day
1:30:00 something else interesting about the tormentor attack is that it cannot hit you if you are above it. it only arcs downward. if you hop up on the rock pillar on the far right side of the arena during that spot in the hyper net strike, youre good. (also, if you get the aggro of the tormentor in that spot and he jumps up onto the higher platform, he will become jump locked and will just never stop jumping up and down, similar to the Lightblade. makes that section for the GM much easier, just make sure your other fireteam members aren't too close)
Hope I’m one of the 90
I wasnt
The luminous void shader was in the brightness store last week and now it’s all over everything everywhere I’m half expecting to see the next dreg I face rocking that shader. It’s a good one tho
Shadow you have no clue how much I appreciate you just entertaining us especially during these times, you really are the change that you want to see
if a rocket launcher has a magazine of 1 round and you shoot it and reload as fast as you can, your magazine will have 2 rounds in it next time. (Doesn't always work, but when it works... it's great.)
Shooting your foot in water 100% used to work. It mightve been patched
It’s fun to see you test old stuff that’s been patched, but at the same time find new or other ways some similar things still work👍🏼
Wait free final shape? Noice.
I’m back on dynasty after quite a while away and am SO glad I found this guy.
This video was awesome. Aaaand what was that about a Final Shape giveaway? 👀
Shadow is the most underrated destiny you tuber when it comes to entertaining content and tips to getting better in destiny
The finishers myth is wrong, Gladiator's Bladerush is faster than the others. Prove me wrong.
The time from finisher start to finisher end is always identical
I love your vids, you are absolutely amazing. Appreciate the time you put into these videos. Have a good Thanksgiving
Appreciate that. Happy thanksgiving
this video was really entertaining, keep up the good content ❤
These vids are always great but if im being honest my favorite parts are always the ones like the bouncing hunter knife where you amd your team are just having so much fun with the game.
Bomber works differently on the three classes because of the cooldown. Hunters getting less because it’s the fastest to get their class ability back and the warlocks, having the longest, so that’s why they have a buff on the number of energy they get back. It also works like that with the other mods. (Bomber, Outreach, Distribution and Dynamo)
You’re 100% right the ramp never existed we used to have to go through the side of the alley that was their until they changed everything drastically for no reason tbh
I honestly learned to jump and glide properly cuz I went up that silo thing to that first lost sector. I hate that as a new light so much.
9:30 it’s emoting that increases your chalice speed. U have to emote really fast and it fills it up super quick
It’s a UI glitch does not work, I’ve Sherpaed 9 teams through featherlight triumph, that’s 100s of attempts through abyss encounter, no matter what in that specific encounter it takes 25 seconds.
Well if bungie confirms it it must be true. Oh yeah I have some bridges I like to sell you
The Nova Warp thing will get patched, Handheld Supernova was doing the same thing recently and it basically trivialized Duality because you can freeze spawn doors shut
Im not gonna love the little ad myths got me everytime and I swear I can always get behind a good dad joke xD
If you sprint jump while interacting with an np with a quest reward you’ll be stuck in the menu
I’m shocked they haven’t fixed this yet. Unbelievably annoying
@@ShadowDestinysmall indie studio bungo can’t use the resources
Still love the fact one of these myths was something mentioned before shadowkeep even launched and has been officially spoken about
2:46 there's also a navigation system called ORCA
Fun fact, in the Final Shape super showcase video for Hunters, we can actually see the Tempest Strike melee go through a barricade.
The red sub class lol 😂
Awesome video. Taught me a lot especially just getting back into the game. Thanks for taking the time to make this. Looking forward to more of your content.
very much appreciated!
haven't lfg'd Crota, but "keep swapping weapons to charge chalice faster" is definitely the most lfg thing I ever heard.
The 36:04 water one was something that could be done in d1 while crouching in the crota's end water right before the final room. That's the only time I think it was possible.
No you could stand in any water in D1 and damage yourself we would wipe on occasion doing so didn’t even have to crouch
The 4 Warlocks casting Needlestorm in unison was one of the most beautiful sights ive ever seen lol
1:40 bruh, that Titan just tanked a Shadowshot super with his Juggernaut shield. Getting hit with that is instant death. Should be myth confirmed
It's not instant death though, not at all, it deals like 126 dmg, it's a pathetic shit ass super that can't one-shot even on a direct hit, you need to be on 3 shot tether for it to "one-shot" as long as at least 2 arrows connect which is inconsistent.
@@theoutlaw6044 whaaa? No way-Did that change? Dang, I was pretty sure getting hit with the one shot tether would insta-kill.
@@ringo_brown I wish it instakilled, and it really should, I don't understand how bungie came to the conclusion that a one and done super should only deal slightly more than half of a guardian's health
@@theoutlaw6044 but you are right, the one-shot tether is great for PVE and perfect for zone control if used correctly, but Void-Locks can use their Child of Old Gods to turn enemy tethers to friendly ones if the tether shot is planted as a trap and not activated.
4:00 there's actually quite a few weapons that, for whatever reason, rotate around the end of the barrel instead of the center of mass, which is both confusing and mildly annoying
Dropping this at nighttime is a real power move. You know I’ll watch!
10 minutes into the video and already seen a commercial break with 2 ad's, 1 food ad inside the video, 1 refference to his other channel and a refference to his discord. enough ad's for a day. still dropped a like for the content.
This guy is a genius. He's plugging his other content and sponsor while still doing enough myths to not be click at. Screw you, have my like and sub
32:46 then there's a void fragment that makes you crouch a bit faster. It'll be unnaturally fast for crouch "walking."
The game’s soundtrack is not only an integral part of the experience but also contains hidden messages. For instance, the track “The Farm” includes a Morse code message that translates to “who watches the watchmen,” hinting at the game’s deeper lore and the vigilant role of the Guardians.
I’m eagerly anticipating the slim chance of getting the final shape from you as if it’s guaranteed
16:28 this myth is actually partly true, it works with (from what i know) a single weapon, that weapon being the final warning.
i’ve been maining it recently and i’ve noticed that my trigger finger is able to shoot faster than it’s burst attack (which imo, counts as automatic fire.)
14:12 was patched by Bungie and no langer works
@23:40 "yes you can. it just takes astronomically long." that comment has me on the floor dying.
49:00 kills after a pvp match still count for bounties
This is such a great myth video. You would think you'd run out of myths to bust. This game is so ridiculously deep.
Myth: Using The Sixth Coyote on strand and spawning 2 specters and throwing a nade is enough to break a well/bubble.
Just watched from start to end in one go. I've been playing Destiny 2 for three days now, and I'm liking a lot
1:18 does prismatic count as a red sublass???
I don't know why, but the ad segue fully deaded me. I was just imaging a cabal drop pod landing at my front door when you manifested it the video and my laughter just intensified. Can't take advantage of your factor sponsorship, but you earned my subscription.
❤️
I havent remembered the whole video lol but the bit about the hunter dodge also works for ANYTHING else tracking them. Nova bomb, rockets, osteo striga bullets, everything
You've brought up the selfie emote before, but you've only covered the surface of what it can do. The selfie emote, without exception, is locked in place, and the camera is independent from the movements of your guardian. So:
1. Using the emote in an elevator will have your camera sink down below the elevator
2. As you showed, using it and getting pushed by another person's sparrow will have your guardian get pushed into the distance while your camera will stay in place, and also works if you're riding on top of the sparrow.
3. There was a mission on Titan in the Red War with heavy winds that would sometimes make the camera blow around slightly and orbit you.
Another fun fact about the emote is that the camera effect will actually stay in place if you activate another emote that doesnt have a hologram effect, so if you turn on the selfie emote and then switch to a sit emote or dancing emote, the camera will continue to follow your character, and will also stay active infinitely, even though the normal selfie emote will deactivate after a short time. You also still have the phone object visible in your hand when you do this if you look closely.
As someone who's had the emote equipped for years, i just sorta keep finding new things about it.
There was a ton of other fun facts i could list back when it worked with your fov and you could see some weird things, but they patched it to not change to fit your fov back in beyond light, so you cant verify those ones now
The nova warp one feels devious, someone is gonna start trolling with that XD.
33:57 you can strand skate as well with warlock. it’s same inputs as wellskating but it will waste the super. still fun though
If you didn't know about the unique interface when you take out your Ghost near a scannable, then I bet you didn't know that if you're in 1st person near a scannable, your Ghost will look at the scannable object when you take him out, letting you find it better
Great video! Regarding the ISS myth: it’s there in Destiny 1 right after loading into the patrol zone, just look up. Unfortunately one of the many things that got stripped from the gorgeous skybox.
"some perks are more rare than others". Welp that aged like milk
I know right
It took 30 minutes for me to absolutely hate the word "apparently".
I can't finish it.
50:36, this one is actually *technically* true, because if you have a friend with a fireteam xp bonus from the season pass, it wont be active in orbit, but will be active in activities and the tower
I have been a hunter main since right after lunafaction boots were reworked to increase reload speed instead of Auto reloading.
I would like to clarify a couple of things in this video.
Firstly, the quickfang and goldtusk do not make you sprint faster because they are Hunter swords, but because they are lightweight frame. Weapons like Rose, Nightwatch, and Funnelweb do the same.
Secondly, the Nighthawk golden gun killing the titan... that is because of keyhole. It over penetrates targets, making it so that it does damage to the bubble, and then keeps going. If the Titan who casted the bubble dies by any means, the bubble will despawn.
Similar principle killing Fallen shielded by servitor, or taken shielded by a goblin.
Those are side, there was quite a bit of information in this video that I find useful. Especially picking up motes with class abilities. That info made me rethink my Gambit build.
I have a question if you are able to test it or if anyone is able to answer me. The buff for Cooperative emotes after a rank up, does it stack with ranking up yourself, or the lava challenge buff? I know that ranking up and the lava challenge buff stack, but if you can add an even higher jump to that, that would be cool.
44:03 If they haven't patched it, while indeed the damage won't be doubled, you will prolong his duration of the witherhoard. While it was still possible to cheese the last boss of ghost of the deep, we would bring 2 witherhoards simply so that if the one supposed to do the dmg missed, we would have another one to prolong the dmg and make sure to not fail.
The vast majority of these have since been patched, especially the ones he did a couple years ago. I went back to the Multiplex arena not long ago to check the "walking on air" part and the ceiling holes, and sure enough, they were all fixed. Can't rocket grapple anymore either, though that may be because I was testing on console.
The myth where you're shooting though the wall is not actually shooting through the wall, it's desync. Destiny 2 multiplayer is basically peer to peer with an occasional check in with a central server so what that means is your experience relies on the host player's internet connection. Every other player has to be directly connected to the host and since everything is being calculated by the host everyone else is desynced compared to that player. What this means in terms of shooting through the wall is that the host still thinks you're outside the wall when you make the shot, so the raycast is from your original position not behind the wall. The physical projectile that you see is calculated clientside (via your graphics card) so visually your bullet hits the wall.
8:06 ST0MP EE5 also do this. If your dodge is not fully charged and you start running your FOV will change once the dodge is charged
Ngl, even though we haven't seen much of Tormentors recently, they still scare the crap out of me when they do show up.
Getting the final shape would be legendary, I started playing just a few months ago and loved it so much I flew through it. I’ve done all campaigns and am ready for more!
Myth: We all make little oopsies sometimes
10:33 - Confirmed, using the same text as the previous myth :D