Dragon's Dogma 2 Fighter Guide & Best Skills to get OP Early

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  • Опубликовано: 3 авг 2024
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Комментарии • 10

  • @marcphillip7049
    @marcphillip7049 3 месяца назад +1

    Funny thing, you uave the best video when it comes to additonal information on skills e.g. s on ful moon slash. Very insightful

    • @solverses
      @solverses  3 месяца назад

      Appreciate ur comment 👊

  • @sushmitachakraborty7715
    @sushmitachakraborty7715 4 месяца назад +2

    Beautiful video. Your content quality is really amazing. Thanks for the amazing guide!

    • @solverses
      @solverses  4 месяца назад

      Thanks Love ❤️

  • @bentobox991
    @bentobox991 4 месяца назад +2

    Wow I didn’t know full moon slash made you invulnerable! Does it work just like in the first game?

    • @solverses
      @solverses  4 месяца назад +1

      Yeah exactly like that , once u start ur animation ur good , its a great way to get out of tricky situations

  • @reeanimationgaming1034
    @reeanimationgaming1034 3 месяца назад +1

    Imagine if this game had a lock on system, and if you could dodge roll.. that would have taken the game to the next level.. It's mindboggling that these features are not in the game

    • @solverses
      @solverses  3 месяца назад

      I do understand , but if we add those things , this game would become too easy , like the magic archer has the lock on system and that build is totally busted

    • @theadtheogrekiller5629
      @theadtheogrekiller5629 3 месяца назад +1

      A lock on for making sure you face the right way would be nice! But a dodge roll would make the game way to easy

    • @solverses
      @solverses  3 месяца назад

      @theadtheogrekiller5629 a lock on system would still make sense but they should add dodge roll , like the thief has , the game gets too easy after that , considering all the insane skills u get