Cinema 4D Tutorial: Organic Reveal with R20 Fields

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  • Опубликовано: 27 июл 2024
  • In this Cinema 4D tutorial I'll show you how to create a fun organic reveal using R20 Fields. The fields system is awesome, and there are so many cool things you can do with it. I'll show you the Spherical Field and the Freeze modifier in addition to creating the organic shape using displacers and gradient shaders. Enjoy!
    This tutorial is in collaboration with Alessandro Boncio from Renderking.it so make sure to check out their site. If you haven't, check out thepixellab.net for 300+ freebies and lots more tutorials and products.
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Комментарии • 85

  • @DirtyDenaDubStep
    @DirtyDenaDubStep 4 года назад +5

    great job! didnt know how in depth the fields went kudos

  • @danielabazzi7971
    @danielabazzi7971 4 года назад +1

    just amazing!very cool effect and wonderful tutorial! thanksss!!!

  • @LoganPinney
    @LoganPinney 5 лет назад +1

    Thank you so much! Great tut - excellent explanations and super easy to follow - Keep em coming !

  • @nel.tharion7
    @nel.tharion7 5 лет назад +1

    R20 really is a game-changer. thanks for this tut :D

  • @CanoeBrain
    @CanoeBrain 5 лет назад +8

    HAHAHA! The sneeze edit! Awesome. I feel for you though - I get the same thing every year.

  • @optimusprashant
    @optimusprashant 5 лет назад +3

    this is soo coolest thing, I learn this week

  • @vipergx
    @vipergx 5 лет назад +41

    the sneeze effect XD LMAO... good tut, bro. thx ;)

  • @gerulfdosinger9869
    @gerulfdosinger9869 4 года назад +4

    I thought the Grow-Modifier only works on Vertex-Maps, didn't realize it also works with fields.
    Would have needed this knowledge a couple of weeks ago. :)
    Thanks for the insight.

  • @drewnix7201
    @drewnix7201 5 лет назад +2

    Love the technique!

  • @berg3849
    @berg3849 4 года назад +1

    Awesome tutorial bro! 👌👌👌

  • @bertnealy8079
    @bertnealy8079 3 года назад +1

    Thx for all your tuts . Happy new year !

  • @jimmysmicki
    @jimmysmicki 4 года назад +2

    thanks for the tutorial, my very first touch with C4D starts here

  • @user-lv3bv1ks8d
    @user-lv3bv1ks8d 5 лет назад +1

    wow,very useful tuto,love it

  • @effortmax
    @effortmax 2 года назад +1

    Fantastic one! yayy thanks!

  • @eddierobbertse8957
    @eddierobbertse8957 5 лет назад +3

    Wow. Always avoided the freeze effect. Could never get it to do much. Thanks for the great tutorial!

    • @LoganPinney
      @LoganPinney 5 лет назад

      sometimes setting the radius to the right size is the issue - try tinkering with it - ex 10cm does nothing but 11cm grows the animation perfect. All depends on your #s - im learning - these guys help a lot !

  • @juliadejung4329
    @juliadejung4329 3 года назад

    Love it! mega cool!

  • @jurekpazurek4734
    @jurekpazurek4734 5 лет назад +1

    Thank You!

  • @w4Designer
    @w4Designer 4 года назад +3

    thanks for the quick tutorial man, but I would love to see the render too, like do you create the materials,

  • @ratski2344
    @ratski2344 5 лет назад +1

    Tooop, really smooth tutorial :)

    • @ratski2344
      @ratski2344 5 лет назад

      yyyeeeaaaa and the sneeze :)))

  • @eliasmansour7769
    @eliasmansour7769 4 года назад +7

    that's actually the first time I see gesundheit spelled out, thanks

  • @leroystone2894
    @leroystone2894 5 лет назад +2

    Nice!

  • @bodobanali
    @bodobanali 3 года назад +2

    little tip: you may want to just use the checkerboard shader instead of a step-gradient.
    if you reduce v frequency to zero you can achive the same effect and it is a bit more flexible afterwards.
    + a jiggle deformer can improve your animation too … depends on what you are going for.
    nice tutorial tho!

  • @msklaimelaim
    @msklaimelaim 5 лет назад +2

    Super!

  • @modernodj
    @modernodj 5 лет назад +1

    Coool!

  • @yoyoz333
    @yoyoz333 5 лет назад +11

    what about texturing and lighting?

  • @user-zx9ri1wf3i
    @user-zx9ri1wf3i 3 года назад +1

    awesome

  • @timaging
    @timaging 4 года назад +3

    sure would love to see something on the materials as well. Is this in C4D or some other plugin renderer?

  • @판썰이
    @판썰이 5 лет назад +1

    i love you so much :)

  • @harun3Ddigitalartist
    @harun3Ddigitalartist 2 года назад +1

    thank you...

  • @julianpaul9584
    @julianpaul9584 4 года назад +2

    the 'freeze > grow' effect is really great, but I'm having trouble when I try to get the effect to work a second time as a subtract once the first has animated on. If I just use the usual fields it's fine. I can move them or change the size, or add another one in subtract mode. If I use grow though, I can't get the grow to work as a subtract afterwards without it being in conflict with the original. I've tried subfields, and folders, but haven't been able to find a way that works. You wouldn't know if it can be done would you?

  • @chungdasian69
    @chungdasian69 5 лет назад

    Is there a way to visualize the grow animation? I'm trying to use the noise shader on cloner, and I can't seems to visualize the animation. Thanks Again!

  • @dougcurley3931
    @dougcurley3931 3 года назад

    Is there a way to do this effect but end up with spaces in between? I want to split the torus into multiple smaller torus(es?)

  • @user-wn5lm5ct2u
    @user-wn5lm5ct2u 2 года назад +1

    Hello! Is it possible to erase the effect after it has grown through freeze? that is, can grow work twice? - for appearance and then for erasure

  • @DiseasPPAM
    @DiseasPPAM 5 лет назад +3

    Amazing tutorial! do you have another one wich explain how you did this kind of texture ? thxxxxx

    • @Bushdoctorbeats
      @Bushdoctorbeats 4 года назад +2

      Probably there's mask on the reflection channel. Under effects, there's a terrain mask option. But it's C4D, there are mostly more than one way to get to a certain result.

  • @ayodelemartinsabiwo9963
    @ayodelemartinsabiwo9963 4 года назад

    PLease what is the difference between R20.0.20 and R20.0.59

  • @addrozd
    @addrozd 4 года назад

    ... can someone tell me: how to connect MoGraph with Displacer?]

  • @miriamgaytan5860
    @miriamgaytan5860 2 года назад +1

    How you make the texture gold_withe?

  • @ultrainstictgod2841
    @ultrainstictgod2841 3 года назад

    How u texture white and gold.

  • @hamzadahmani9489
    @hamzadahmani9489 4 года назад +13

    textures??? 😭😭😭😭😭

  • @justsuperjl
    @justsuperjl 5 лет назад +2

    Thanks for this! Can you explain how to create the two color texture in the beginning of the video?

    • @thepixellab2011
      @thepixellab2011  5 лет назад +5

      It's 2 materials that are mixed together in the Input 1 and Input 2 of a Blend Material. The "amount" is simply a dirt node. The dirt node causes the second texture to appear in the ridges. I hope that makes sense? Basically just 2 materials and a dirt node used to reveal one or the other...

    • @justsuperjl
      @justsuperjl 5 лет назад +1

      @@thepixellab2011 Oh gotcha, makes sense. Thanks for your time!

  • @cynnidc
    @cynnidc 4 года назад +4

    Thank you for the tutorial. Can I ask how you made the material?
    It seems white but the edges are another color during the displacement.

    • @DankFranks
      @DankFranks Год назад

      That's what I'm here for too

  • @JobilleTuts
    @JobilleTuts 4 года назад +2

    sneeze effector

  • @simomonster
    @simomonster 4 года назад +2

    that sneeze ! thought was an earthquake ??

  • @xiaoqianyu4898
    @xiaoqianyu4898 3 года назад

    太感谢了

  • @manasmishra2103
    @manasmishra2103 3 года назад

    when ii put subdivision nothing happens please help

  • @TheLillianYoung
    @TheLillianYoung Год назад

    3:33 My field object doesn't impact the geometry. I'm using C4D 2023 though.

  • @valleyrabbit3263
    @valleyrabbit3263 5 лет назад +2

    What is the texture did you use?
    Thank you for the great tutorial!;)

    • @thepixellab2011
      @thepixellab2011  5 лет назад +4

      It's 2 materials that are mixed together in the Input 1 and Input 2 of a Blend Material. The "amount" is simply a dirt node. The dirt node causes the second texture to appear in the ridges. I hope that makes sense? Basically just 2 materials and a dirt node used to reveal one or the other..

    • @valleyrabbit3263
      @valleyrabbit3263 5 лет назад

      @@thepixellab2011 I got it) thank you!

    • @as14842
      @as14842 5 лет назад

      Great tutorial! Is there a way you can texture like this in Redshift? I tried to do the curvature and ramp but it didn't work as it normally does.

    • @diegomonzon
      @diegomonzon 4 года назад

      ​@@thepixellab2011 I am a bit lost. Can you please send an example material? Thanks in advanced

  • @mrt9092
    @mrt9092 4 года назад

    Hi ! is it possible to do same for cube?

  • @cimi2022
    @cimi2022 4 года назад +1

    is there any way to do the same with R19?

    • @thepixellab2011
      @thepixellab2011  4 года назад

      I'm sure there is a way, but unfortunately I don't know how offhand, sorry about that :(

  • @ramtinnazeryan
    @ramtinnazeryan 3 года назад +1

    1:41 SO FUNNY :))))

  • @Beninator10
    @Beninator10 3 года назад

    Does this work just with the r20 version?

  • @puyu6957
    @puyu6957 4 года назад +1

    who can tell me how to select all the gradient , like 1'30~

    • @Coco-xi9hq
      @Coco-xi9hq 4 года назад

      I think I ctrl + click each one (or maybe it was shift)

    • @puyu6957
      @puyu6957 4 года назад

      Let me see. THX

  • @mehdijohari1504
    @mehdijohari1504 2 года назад +1

    god bless

  • @aishaal-bulushi795
    @aishaal-bulushi795 Год назад

    not completed tutorial

  • @faza8000
    @faza8000 3 года назад

    Будь здоров

  • @dizzio1
    @dizzio1 4 года назад +1

    be healthy

  • @slackdave
    @slackdave 4 года назад

    1:41 ..."You film your screen with phone in one hand, mouse in the other?"

    • @rawnac5036
      @rawnac5036 3 года назад

      its effect of shake you can add i premiere .. peter mckinon made it i guess