Eu4 Explained: Native Assimilation

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  • Опубликовано: 16 ноя 2024

Комментарии • 108

  • @LemonCake101
    @LemonCake101  Год назад +14

    The Student also did a video on native assimilation a while back, if you want a second opinion, make sure to check it out here: ruclips.net/video/SmMpJ0uJ1iA/видео.html

  • @letsgowhereeaglesdare363
    @letsgowhereeaglesdare363 Год назад +102

    I have 6700 hours in EU4 and had no idea how Native Assimilation worked. Thanks for the cool video, now I am a subscriber.

  • @timelordomega5914
    @timelordomega5914 Год назад +115

    If you want a challenge, play as Orlean as they have an event to flip into a theocracy. They start French, so forming the french nation will get you an achievement and continue this colonial run.

    • @LemonCake101
      @LemonCake101  Год назад +30

      Certainly a good way to add a challenge to that run!

    • @commiecat5879
      @commiecat5879 Год назад +1

      Don’t you have to stay as orleans until the 1700s before forming France? Otherwise the event can’t fire

    • @commiecat5879
      @commiecat5879 Год назад +2

      Correct me if I’m wrong please 😅

    • @LemonCake101
      @LemonCake101  Год назад +5

      @@commiecat5879 no, you just need Joan of Arc cannonized, which in itself does require either the Age of Absolutism or the Age of Revolutions, so you can get it in the 17th Century, yes, but not the 1700s.

    • @timelordomega5914
      @timelordomega5914 Год назад

      shhhhhh, don't tell them.@@commiecat5879

  • @masonhales
    @masonhales Год назад +44

    You forgot to mention a huge factor, when taking the Native Trading Policy you unlock a big assortment of events that can fire on your colonies that speed up the colonization time by a lot, which is the main reason to take the native trading policy over every other policy.

    • @LemonCake101
      @LemonCake101  Год назад +18

      Yes, but the issue is… maths. Those events work out to less settlers then just having the +20 global, albeit barely, but the moment you get 2 colonists or more the +20 just becomes better for colonization.

  • @Quarbit
    @Quarbit Год назад +2

    the council approves this video

    • @LemonCake101
      @LemonCake101  Год назад

      Ah, hello there! Thanks for your support!

  • @aggeloszaxaroulis3334
    @aggeloszaxaroulis3334 Год назад +7

    Despite having over 2k hours on eu4 your guides are really helpful and informative keep the good work ❤

  • @Noobmaster-of3xk
    @Noobmaster-of3xk Год назад +8

    Could you do a ranking list over all the naval doctrines?
    Not just the 4 basic ones I mean the one for nation like the dasish admirals and Norweigan sailors.
    Also love your content dude keep it up :)

    • @LemonCake101
      @LemonCake101  Год назад +5

      Thanks for your support, I will bare that in mind. There is a lot of navy stuff going on, but it tends to not be the most popular

  • @CatNibbles
    @CatNibbles Год назад +38

    Do different Colonial policies give different events or different rates for events? I use to exclusively go the +20 colonists but I recently went with -100% uprising and felt like I got way more event that gave me additional colonists in my colonies, which made it feel like I got a head start in setting up my colonies. Granted, it could have just been good rng on 2 games.

    • @LemonCake101
      @LemonCake101  Год назад +28

      I believe you are referring to the events from the Exploration Idea group, and those are unaffected by this. I believe you just got lucky, so congratulations!

    • @EbonySaints
      @EbonySaints Год назад +4

      I think the same thing. There were a few games where I was a late colonizer, so I didn't bother with the harsh policy, and I regularly got boni that made my colonies grow. Granted, we're talking post-1550 post-Leviathan when colonization is completely broken, but I noticed it as well.

    • @drandren9093
      @drandren9093 Год назад +5

      They 100% do. I dont know what type of event they're classified as but they do. If you use the coexistant or assimilation policies not sure which you can get events to help the natives suffering with aid. Or other stuff.

    • @koolkrafter5
      @koolkrafter5 Год назад +4

      They do. They're listed on the "Natives Events" page on the wiki.

    • @LemonCake101
      @LemonCake101  Год назад +3

      @@koolkrafter5 oh I see, I was looking under a different section of events. Yup, those do require those two colonial policies.

  • @daanbouman9604
    @daanbouman9604 Год назад +1

    I have 1500 hours in this game and I thought native assimilation just gave you more of those native integration events or something. You can always learn something new about EU4 which is what I love about this game. Nice video 👍

    • @LemonCake101
      @LemonCake101  Год назад

      Glad you found it useful, always happy to help!

  • @radbagpuss7872
    @radbagpuss7872 Год назад +5

    There just aren't enough provinces with high native count to make this mechanic useful, versus the strategic utility of just finishing the colonies faster. Not to mention the huge opportunity cost you're incurring by spending 3 full idea groups for what is realistically only going to give you the equivalent of a few dozen manufactories even in an ideal scenario.

    • @LemonCake101
      @LemonCake101  Год назад +4

      Yes. That’s why you are better of not bothering while colonizing, the extra 5% money you will make will not be worth it when you are already raking it in from a colonial empire.

  • @teddys5775
    @teddys5775 Год назад +3

    With the newer clergy estate native policy native trade is the new co-existence

    • @LemonCake101
      @LemonCake101  Год назад +3

      Ah fair, sorry I haven’t learnt the new localization. I did notice while editing of course, but I am not going to re-record a section just for that. I mean I should but I am lazy.

  • @PDR-si1yy
    @PDR-si1yy Год назад +16

    It’s ideal to do an orleans campaign and become french theocracy if you really want this

    • @LemonCake101
      @LemonCake101  Год назад +6

      That's fair, you get some cool stuff on the side too! However, the France start is a lot simpler, and it gets you the same Native Assimilation as before.

    • @PDR-si1yy
      @PDR-si1yy Год назад

      @@LemonCake101 yeah i get it, but if anyone wants to do a relatively fun solo play, I bet Orleans is a best pick rather than starting as France

    • @LemonCake101
      @LemonCake101  Год назад +1

      @@PDR-si1yy fair enough, at least with France I get to sell it to 'all skill levels'; well that's my reasoning anyway.

  • @jayayywhy4374
    @jayayywhy4374 Год назад +11

    cool video, i feel inspired to play france

    • @LemonCake101
      @LemonCake101  Год назад +4

      Go for it, France is a fun tag to play, as much as it pains me to say it!

    • @jayayywhy4374
      @jayayywhy4374 Год назад +2

      @@LemonCake101 lmao very based

    • @LemonCake101
      @LemonCake101  Год назад +2

      @@jayayywhy4374 thanks!

  • @pileofcheese5017
    @pileofcheese5017 Год назад +1

    The final argument is the reason that I optimise for colonisation speed, over assimilation. You can get -100% native uprising chance anyways, and killing the natives initially removes that problem entirely (it also makes the provinces your culture/religion, making any future rebellions even less likely). Then optimising for colonisation speed means you have to bother less with fighting other colonial powers. As we all know, fighting a colonial power is just a fucking drag, every single time. If you take the provinces before they get there however, you dont have to think about that.

  • @hiptoptoe4847
    @hiptoptoe4847 Год назад +8

    In a previous video you said you could do some shenanigans and uncolonise a province (Gaza, very topical), does this leave behind natives? (Also very topical)

    • @LemonCake101
      @LemonCake101  Год назад +4

      Nope, just tested it, un-colonizing the province removes all natives, regardless of whether it was a colonial province or not. Great question, and indeed, very topical!

  • @oceaniaimperia1985
    @oceaniaimperia1985 Год назад +1

    You know, I always thought the native assimilation factor simply increased the likelihood of those positive native events that boost colonisation. So I do feel that I have been educated and now can go into the world knowing I wasted my mana

    • @LemonCake101
      @LemonCake101  Год назад

      Enjoy! I well, do bare in mind those events tend to require the natives to… exist for them to be assimilated.

  • @GuyTheSheep
    @GuyTheSheep Год назад +1

    I have had a very strange bug as of patch 1.34.5 (most recent i believe), the Infrastructure Ideas + Exploration Ideas provides "+10 Colony Development Boost"policy, which is incorrect.
    I posted about it on the forums and got literally 0 reply from the moderators.
    According to other people, this policy only provides +1 Colony Development (to a random category). Instead for me, it provides +10 to EACH CATEGORY, so upon taking this idea, each colony finishes with +30 development. I played an Ironman campaign as the USA and used this bug and it worked just fine, except for Governing Capacity which went through the roof thanks to every province in the west having 30-35 development

    • @LemonCake101
      @LemonCake101  Год назад

      It… does? That’s interesting, I am going to have to take a look. If that’s true, that’s probably the most single overpowered thing in the game right now.

    • @LemonCake101
      @LemonCake101  Год назад +1

      I just tested it, you need to go verify integrity of game files, or something similar, it gives you +1 of each or 3 free dev as advertised, not 30 I am afraid.

  • @losisansgaming2628
    @losisansgaming2628 Год назад +3

    Tbh I think most people pick native assimilation just so they don't need to garrison the colonies

    • @LemonCake101
      @LemonCake101  Год назад +3

      That’s certainly a way to play the game, for sure, but bothering to garrison is peak laziness in my opinion. You are playing a colonial game, literally nothing else is going on in your country.

    • @losisansgaming2628
      @losisansgaming2628 Год назад +1

      @@LemonCake101 90% of my games are colonial while I'm at war in Europe or Africa or Asia,

    • @LemonCake101
      @LemonCake101  Год назад +1

      @@losisansgaming2628 fair enough, I've just been exposed to a lot of people who play Portugal and end up doing nothing in Europe all game

    • @losisansgaming2628
      @losisansgaming2628 Год назад +1

      @@LemonCake101 ah. The colonial powers I play are england and France, that's probably why

    • @LemonCake101
      @LemonCake101  Год назад +1

      @@losisansgaming2628 fair enough then, England I only played for the achievement a while back, and France is better off not bothering with colonies directly in my book. After all, the best way to get a colonial empire is to steal it from someone else.

  • @Yacovo
    @Yacovo Год назад +1

    Thanks for the explanation.

  • @jaksongraham9516
    @jaksongraham9516 Год назад +1

    Love to see more

  • @xXxMonkeyBoomxXx
    @xXxMonkeyBoomxXx Год назад +18

    Never ask a man his salary, woman her age, Turk where the Armenians went, Japanese what happend in 1937 at Nanking and Eu4 player, where all the Natives *went*

    • @somehistorynerd
      @somehistorynerd Год назад +4

      Don’t ask Germany where Annie went, don’t ask the Chinese where the Uyghurs went, and don’t ask an EU4 player where all the Muslims are

    • @LemonCake101
      @LemonCake101  Год назад

      em... assimilated, right?

    • @LemonCake101
      @LemonCake101  Год назад

      what if the Eu4 player is playing as the Muslims?

    • @chadjacket
      @chadjacket Год назад

      ​@@LemonCake101castration

    • @LemonCake101
      @LemonCake101  Год назад

      @@chadjacket oh no

  • @gambit5181
    @gambit5181 Год назад +1

    Now please do a video about reduce development cost

    • @LemonCake101
      @LemonCake101  Год назад

      Well, I am not sure if I do end up doing the normal development cost, but development cost efficiency may be coming sooner then you think ;)

  • @the11382
    @the11382 Год назад +1

    Does the Native Assimilation bonus stay even if you convert religion and culture?

    • @LemonCake101
      @LemonCake101  Год назад +3

      Yes! It just gets added as a modifier to the province.

  • @sasi5841
    @sasi5841 Год назад +3

    I frequently get native assimilation events that add extra 100 populations to a random colony. What affects the chance of getting those events?

    • @LemonCake101
      @LemonCake101  Год назад +1

      Those... aren't natives being added, that's just 100 population joining your colony, from the 'native' pool, but the native pool itself isn't effected. The event just... adds 100 population to the colony.

    • @sasi5841
      @sasi5841 Год назад +3

      @@LemonCake101 I know that. I was asking what causes those events to pop up or are they completely random?

    • @LemonCake101
      @LemonCake101  Год назад +4

      @@sasi5841 oh I see my bad, I misread. That event scales negatively with native population in terms of frequency, naturally the larger the native population the less likely they are to be to be swayed to your culture, and it can only occur if you have the native trading or native co-existence colonial policies. No other weights on it!

    • @freelanceMoron
      @freelanceMoron Год назад +1

      @@LemonCake101 pretty sure you're wrong about the fact that more natives means it happens less often, the wiki shows it as having a 0.9x modifier on the MTTH for each threshold of population that maxes out at 8k natives with a MTTH of a little over 10.5 years (assuming we're talking about Natives in [Root.GetName] Adopt [Root.Owner.Culture.GetName] Culture (event ID 4900)) unless I'm misunderstanding what the modifier section means
      and the other requirement is for the province to have at least 300 natives in it

    • @LemonCake101
      @LemonCake101  Год назад +1

      @@freelanceMoron oh you are correct, I saw the 0.9 multiplier in the code, and I assumed that was for the chance to happen, but its for mean time to fire, so actually it makes it happen more often aka less time to fire each month.

  • @willferg7347
    @willferg7347 Год назад +3

    No stop it I’m learning too much about eu4

    • @LemonCake101
      @LemonCake101  Год назад +2

      No learning will continue. Education must happen.

  • @the_niss
    @the_niss Год назад

    starting as Mutapa or Majapahit. Worth going for it? Yes, i assume...?

    • @LemonCake101
      @LemonCake101  Год назад

      I mean I think so, the early goods produced would be nice, but bare in mind the reduction in total colonization speed.

  • @pyroparagon8945
    @pyroparagon8945 Год назад +1

    I just never bothered so i didnt have to waste military units in securing my colonies, especially when theyre hard to get to. Just clear out evrrything you want and bring them home

    • @LemonCake101
      @LemonCake101  Год назад

      That's fair, and its certainly the low micro option. But I also really overvalue mana in situations where money tends to be infinite, like colonial games, and free companies or other mercs make excellent colonial garrisons.

    • @freelanceMoron
      @freelanceMoron Год назад +2

      @@LemonCake101 oh, as a tip for saving mana, if you want to completely wipe out the natives, just drop your military spending to 0 before pressing the button, they'll engage with near 0 morale and thus won't deal any morale damage to the natives, meaning the only way the fight can end is if the (vastly inferior) native units manage to deal decent morale damage to your units or the natives all die to strength damage. This means that you'll only use one button's worth of mana, and if you're going for a one-culture this'll save you a good deal of diplo mana to avoid having to convert them

    • @LemonCake101
      @LemonCake101  Год назад

      @@freelanceMoron I mean yup, that works, and I won't judge you if you use it, but its an unintended feature and hence in my books, its an exploit.

  • @l0lLorenzol0l
    @l0lLorenzol0l Год назад +1

    Wait you mean native assimilation is a good produced thing? I always thought it was about growing your colonies faster by literally assimilating the natives there! I HAVE 5000 HOURS ON THIS GAME!

    • @LemonCake101
      @LemonCake101  Год назад

      There’s a reason it’s the third misconception I am covering. Happy you learnt something!

  • @amilavxilmen5632
    @amilavxilmen5632 Год назад +1

    Ok so in Indonesia & Africa Native Assimilation is worth it
    In the Americas it isn't worth as much

  • @nicholasbaca8065
    @nicholasbaca8065 Год назад +1

    I thought native assimilation kept the dev.

    • @LemonCake101
      @LemonCake101  Год назад +1

      So the dev of the province remains, native assimilation only effects the native 'count' of the province.

  • @robertalaverdov8147
    @robertalaverdov8147 Год назад +6

    Wait, you guys haven't been ruthlessly annihilating the natives in order to avoid rebellions? That's not very historical.

    • @LemonCake101
      @LemonCake101  Год назад +6

      Rebellions? Oh I slaughter rebels all right; but the natives are useful for satisfying… production quotas.

  • @uastyrdzhii
    @uastyrdzhii Год назад +1

    What natives?

    • @LemonCake101
      @LemonCake101  Год назад

      Oh no, where did you put the natives...

  • @kazakhstanenjoyer8487
    @kazakhstanenjoyer8487 Год назад

    Q errar Q bush

  • @WelcomeToDERPLAND
    @WelcomeToDERPLAND Год назад

    Gotta teach this video some immigration shills

    • @LemonCake101
      @LemonCake101  Год назад +1

      Immigration? No one is immigrating anywhere during this process...

  • @andyman301
    @andyman301 Год назад

    Interesting to start shilling after you tell people they can leave

    • @LemonCake101
      @LemonCake101  Год назад

      Well, if people are here to quickly answer a question, then they don't deserve to subject themselves to shilling. If they want the 10 minuet explanation, they are welcome to drop me a like and a sub :)