What I like about this is that you can bring along a "passenger" who can have his own independent head tracking. This could not only be useful for recreation, but search and rescue as well. Four eyes are better than two.
I'm building one of these single axis setups now but would love to figure this out. More like a professional camera drone where the camera is piloted by a second controller. I'm wondering how this would be done. As i think about it, you could just have those 3 channels on a second TX, buddy boxed, or trainer ported into the original tx.
That would feel so unnatural, cause drones are "supposed" to fly where you're looking. But you could for sure get some awesome footage with this. Awesome video.
Oh, Yes! Very cool guys! Flying over aircraft boneyards, through ship hatches at floating naval museums, through caves with cliffs, etc. Go through wooded areas, see through tubes like those of water slides, down through abandoned nuclear cooling towers and plants like the abandoned Tennessee site, abandoned theme parks, and manufacturing plants, too.
I always thought headtracking would be pretty much useless on a fpv drone. I never even considered the vertical axis 😂😂. There is definitely some amazing things you can do with headtracking on a quad
nurk look up the 3 axis gimbals we used to use on old the old 3dr solo drones. i made one for about 150 and it worked great with a gp hero 4, my hero 8 weighs more now. RN i'm looking at lifting an OG BMPCC with a 6s 5"
Dude I've been thinking about this too! I bought an Arduino BLE Nano that I could hook up for head tracking pretty easily, tested only with PC games so far though (another cool use feature of the free software out there). I've been trying to work out if running a "passenger" VTX would work. A whole second DJI Caddx Vista setup and GoPro with smooth 360deg head tracking, bottom-mounted to a larger explorer drone (6inch+ I guess). The passenger/camera operator would have some of the coolest views looking down while you cruise them around.
How about a second Air unit for a camera operator? So Person one flys regularily and person 2 has a Gopro/Airunit Turret with head tracking? This might open a lot of opportunities
A bit convoluted, but maybe useful, idea: Use head tracking for the tilt than push a button to lock the tilt, and transfer the angle control to an “automated mode” that use FC gyro data to keep the same camera angle. This way when doing backward shots you can maintain the same angle without neck aches or without loosing the video link behind walls. The subsequent application of an automatic leveling using the FC Gyro would be to use a lightweight AR hardware (maybe magic leap does light enough stuff) and use automated human subject tracking. Maybe It would be too heavy for a cinewhoop, but for a cinelifter maybe not. (Well I’m an AR Software engineer, and now I have an higher purpose in my life, let’s do it 😂😎🤞)
Nurk, I'm so happy to see you trying this! I sent you an email about this a couple months ago and I'm glad you got in contact with medlindrone. Keep practicing! It gets more natural as you get used to it. It took me 15ish packs before I really got into the groove of it. One of my favorite moves is to fly full speed at the subject and come to a dead stop, then fly backwards all while maintaining the framing of the subject. it takes some practice to synchronize your head tilt and finger movements but becomes second nature eventually. I want to explore adding a second axis to allow for pan and well as tilt, because i find myself trying to turn my head left/right to look in that direction, I noticed Winston trying to do that once or twice in this video, lol.
Thanks for sharing the vision Jamie, also you can integrate the head tracker into the Yaw channel with some mixing in the transmitter, I haven’t tried it but I have thought about it
Hi NURK I just missed it. I have been using headtracker for different RC vehicles. My Freedom fox airplane, RC car and wing. Luckily I'm in a wheelchair so I don't fall over when flying. Thanks again for the video
Some ideas: -dampening and curves for smoother shots -naked GoPro and a larger 3D-Printed lever for more up-/downtilt -OSD Degree-Indicator..something like they have for the attitude in fighter plane HUDs very promising for cinematic productions
This looks like a lot of fun. Have you considered a secondary VTX on a different channel so you could have a camera operator maintaining the shot and the pilot flying regular FPV?
Dual operator was my first thought for Nurk's cinematic work. He could fly with either standard or head-tracked and then the camera operator could operate the camera just by looking at what they want to frame.
so tricky to fly like this. In addition to the normal but very high spatial awareness needed to fly FPV, you now have to be able to use your head in a completely separate way, while your hands remain steady flying just like normal. Not being able to properly keep track of what the two things are doing will mess with altitude and angles. It really is a whole mind-f*ck of a piloting trick. But Nurk pretty much nailed it already, proving once again that he is from another planet and is determined to showing us mere mortals how deep the FPV hobby can go. 👍🏼👍🏼
@nurk FPV I would try using the down tilt for chasing athletes downhill like mtb at red bull rampage; or big mountain free skiers. I had heard gab707 was using negative tilt for following snowboarders downhill; not sure if he still does. But that’s what I think would allow for this cooler above then level and reveal by chasing an athlete.
Medlin has done some experimentation with a quirk gyro for the horizon lock, and then the head track for the vertical. There is a blog post on it. It also it works with larger cameras on a THICC.
yeah, thats what I was thinking, in a lot of those shoots with massive drones and a huge camera on a gimbal strapped under it usually have someone separate operating the camera's direction
Well that F'ing rocks. HDO2 doesn't have a head tracker, and I'm not going back to my Attitude V2s just to get it back, so now I have an alternative. lots of tricks to do with this, but imagine a trippy spin where the camera angle stays the same but the spin speed increases and decreases, maybe even reverses. or some "look down" tracking shots while doing split S's to give a whole new sense of height and freefall.
This is awesome. The possibilities are endless. I really like how you have it set up for just a GoPro though and not both cams. That seems wayote logical to use smoothly. But it'd be really cool if you had the ability to look backwards so you could follow it. But obviously not just breaking your neck backwards. Maybe set it up to raise or lost your head and it slowly pans in one direction or the other.
I feel like this would be amazing for massive cinematic drones. One person can fly regular fpv no head tracker and another person controlling the actual camera with their head. Idk just think its cool
The big thing I want, is someway to have a crosshair on the dji feed showing the default head position vert and horizon. So you can come back to center without having to wait for the feeling.
Medlin has done some experimentation with a quirk gyro for the horizon lock, and then the head track for the vertical. There is a blog post on it. It also it works with larger cameras on a THICC.
Pretty sweet Paul. I would definitely want to try it . Let me know what you do next with this bro. I have a feeling you got something coming. Looking forward to it. 👍🤘🏻
think very useful when flying in reverse and downward descent shots like you demo'd. also, I think this would be cool on quick RC vehicles when you can start of low to the ground and tilting up or down as you arrive at your subject.
That's Awesome! Maybe it could be cool to have the GoPro head tracked to someone who's not piloting. That way, the pilot could focus on the flight and the head tracking can be done separately. Either way, sounds fun!
You did sooo much better than I expected, well done. With having 2 variable angles (quad angle and cam angle) the biggest problem is not having a plane of reference. I think this has be so much easier in angle mode where your pitch stick angle can be that plane of reference angle that you really do need. Is that how you did it?
You head position is your point of reference to angle, you can set it up to show in OSD but with some practice you can fly it acro. If you keep your head up and still, its a normal FPV drone
It opens up the possibility for those slow Fincher shots like top down following a car locked to its speed. This is really cool because you could do both top down slow moody shot and transition into true FPV swooping down to get in closer. Straight down is always a challenge with FPV vs a mavic same with staying still, how was it when hovering in place? Anyways @NURK FPV This is so cool, I think it will be extremely useful but I’m also surprised how well you could keep it in the air, amazing!
I spoke to Josh about auto-leveling so that the camera would tilt in relation to your speed and I believe he said you could set it up for that. Did you by any chance try that out?
I bet a large portion of the vertigo is actually caused by input lag. I was working on a VR game for a bit and as soon as the input lag drops below 20ms you start to feel wonky; especially if you are turning your head a ton. I would imagine there is WAY more than 20ms of lag in there.
It sure adds complication to the situation. If there's anyone who can figure out a way to utilize it, it's you Paul. Thanks guys for a look at this, glad you did it so I won't have to. I'll be watching to see how/iif you actually put it in service for your film making.
Beautiful gent! Been on this dream for my plane for the last year. Finally finished the plane (3-d printed Eclipson Model R) and now focusing on the tracking :)
I was immensely disappointed when I bought a drone to find out that "first person view" didn't mean that it came with head tracking. I mean, without it your goggles are just a regular screen attached to your face. Apparently, by "first person view" what they actually meant was "has a camera". You know, just like every other drone on the market... :/
Flipping cool Nurk! Well done. Definitely see this opening up some unique new shot opportunities. Would be very interested to see if this could work with maybe a roll-axis horizon lock for (car) chase videos.... like flying sideways and maybe backwards but keeping the subject in frame and horizon locked?
Here’s an idea for a video: Try to wire the head tracking receive into the FC so you can fly the drone by looking around, all you have to control is the throttle from the normal rc controller.
I think what would make a head tracker top notch is a VTX that interfaces with a 360 camera and the flight controller, transmitting only a small FOV of the 360 camera, but changing that FOV with your head tracker input from the FC/RX.
To be honest, that was really fun to watch. My wife an I had literally just had a talk about head tracking an fpv yesterday. We both wondered what it would be like an could be useful for when flying fpv. Awesome 👍 just awesome! Great video, fun And informative.
What you need is a permanent frame of reference to know exactly where you are looking in relation to the position of the aircraft. I can see this being accomplished by either placing a physical plastic bubble with tic marks over the top of the camera or developing a software overlay that moves with the camera. If you could adapt the same camera gimbal to the quadcopter that you have on the fixed wing, you could literally fly it like a fighter pilot, watching exactly where you'd be flying, and hovering with your viewpoint horizontal rather than just looking up at an angle.
I wonder about using 360 camera, then the head tracking gets recorded as a suggested framing. Using head tracking (and some reframing), the flight could look less mechanistic and more natural, like looking into the turns before making them. Or, tracking objects of interest independent of the flight path.
WTF, epic! I can't wait for you to use this on a shot on a job. Would be sooooo scary and epic to fly with a RED. Leave it to Nurk to make a two opp drone and fly it single pilot.
I would want this to transition from faster to slower flying. plus for maintaining position during high flying where I wouldn't normally be able to see the ground. To just hover around, scope things out and line up some free falling descents would be a lot of fun. seems cool but I think it would be enough to just have a switch to go from, say high upward tilt, low tilt, and downward tilt. And it would keep things less nauseating probably.
When I got started I was getting serious motion sickness with quad fpv. Got a headtracker and mixed pitch, roll and yaw from the headtracker into the sticks. Could literally fly the drone with head movements just needed throttle on the sticks, no more motion sickness. Over time reduced the mix until I was just on sticks.
would it be easier to use a 360 camera and then set up a virtual camera that streams the view of where the head tracked view point is going to? though it would probably require a lot more bandwidth
most f7 have enough uarts for this setup 2 diffrent rxs ep2rx 2 seprate vtx and gymbal servo so you can get the full rotate pan and tilt fov footage while the other pilot can focus on getting the shots and try make the second pilot sick lol
That's awesome! I guess we can add an AUX to re-center the camera via a switch or button. To be sure to not have a desync with positions :) Great jobs guys !
this concept looks really cool i could picture slow chases where you fly in stab mode being much cooler being able to always kinda center your subject and not worry about over rotating while your camera isnt normal
The Nurk had a twinkle in his eye and wonderment in his voice. Always the consummate cinematographer seeing possibility in re-pioneering head tracking. Gotta appreciate how good you both are as pilots. For you two to both have a take away of wonder and newly challenged to fly like a real pilot would actually in the cockpit. Humbling and exciting VR
Holy Crap. Back and forth?
Damb. That's SWEET!!!
Yesss, check out the channel if you want to see more about it
What I like about this is that you can bring along a "passenger" who can have his own independent head tracking. This could not only be useful for recreation, but search and rescue as well. Four eyes are better than two.
I'm building one of these single axis setups now but would love to figure this out. More like a professional camera drone where the camera is piloted by a second controller. I'm wondering how this would be done. As i think about it, you could just have those 3 channels on a second TX, buddy boxed, or trainer ported into the original tx.
Awesome work pilots. The up tilt needs more range for solid backwards flight. You're dialing in the key issue for fpv backward flight. Thank you!
Thanks, will do!
Check out the channel if you want to see more about it
This is so awesome! I cant wait to get mine set up!
Good luck!
On the tilting camera, you’re probably getting queasy because you keep waiting till the last second and snap your head down. Smooth motions.
love your smile ar 9:42 xD
you look so naturly happy with your toy xD
I love this tilt tracking! please do more videos about it :)
That would feel so unnatural, cause drones are "supposed" to fly where you're looking. But you could for sure get some awesome footage with this. Awesome video.
Oh, Yes! Very cool guys! Flying over aircraft boneyards, through ship hatches at floating naval museums, through caves with cliffs, etc.
Go through wooded areas, see through tubes like those of water slides, down through abandoned nuclear cooling towers and plants like the abandoned Tennessee site, abandoned theme parks, and manufacturing plants, too.
Yess a Nurk Video! Iv been in withdrawal!
Hope you enjoyed it! We have a bunch more content on the way, but we've been filming so much we haven't had as much time as we need to edit.
Great video this is a great idea
I always thought headtracking would be pretty much useless on a fpv drone. I never even considered the vertical axis 😂😂. There is definitely some amazing things you can do with headtracking on a quad
yepper
nurk look up the 3 axis gimbals we used to use on old the old 3dr solo drones. i made one for about 150 and it worked great with a gp hero 4, my hero 8 weighs more now. RN i'm looking at lifting an OG BMPCC with a 6s 5"
Dude I've been thinking about this too! I bought an Arduino BLE Nano that I could hook up for head tracking pretty easily, tested only with PC games so far though (another cool use feature of the free software out there).
I've been trying to work out if running a "passenger" VTX would work. A whole second DJI Caddx Vista setup and GoPro with smooth 360deg head tracking, bottom-mounted to a larger explorer drone (6inch+ I guess). The passenger/camera operator would have some of the coolest views looking down while you cruise them around.
love it!
I always forget to like, i'll run thru and click a heap at some point, as I've watched most of it, love your work btw, it's totally amazing
Appreciate you!
I can see a lot of possibilities with this, especially the backwards reveal shots and even looking up for easy power loops. Great video guys 👍
Absolutely!
Exactly, we are only scratching the surface of what’s possible, excited for more people to learn it
100% agree !!!
That is invented from ages, not sure what take you for surprise now...
I think it'd be cool to put something like this on a toggle. Interested to see what people do with these.
oh yeah! That would be really easy. Good call.
You can. I have mine set on a switch so that it locks it back to "level" whenever I want.
JAJAJA NURKSSS´ss MAGIC! thnks bro
How about a second Air unit for a camera operator? So Person one flys regularily and person 2 has a Gopro/Airunit Turret with head tracking? This might open a lot of opportunities
Since the DJI FPV drone has a single axis gimble, do you think it would be possible to connect the head tracking to that somehow?
A bit convoluted, but maybe useful, idea:
Use head tracking for the tilt than push a button to lock the tilt, and transfer the angle control to an “automated mode” that use FC gyro data to keep the same camera angle.
This way when doing backward shots you can maintain the same angle without neck aches or without loosing the video link behind walls.
The subsequent application of an automatic leveling using the FC Gyro would be to use a lightweight AR hardware (maybe magic leap does light enough stuff) and use automated human subject tracking.
Maybe It would be too heavy for a cinewhoop, but for a cinelifter maybe not.
(Well I’m an AR Software engineer, and now I have an higher purpose in my life, let’s do it 😂😎🤞)
You can change the translation of how much head movement will adjust the camera angle. You can make it super sensitive or 1 to 1.
@@PKNEXUS I see, so my complication isn’t really needed ahah 😜
I wonder if it would make more sense to attach the tilt sensor to the back of your goggles strap...
that would make sense
The universal mount can
I think with a 360 cam diving in and out of the round top trees would be inception like. Really cool but limited prospects
Can't wait to try more!
Would this setup work with the dji transmitter? Or does it even need to be linked to the transmitter?
6:17 90 degrees
Can you say “drone retrieval drone”?
Once you head-track you never go back 😉
Hey Paul I received a message in the comment section of one of your other videos that looks like it's from you but I'm not sure how to respond
danm i soo jealous you guys with short pant and tee shirt.. Cannot do it here while 14F Degrees.. COol video
Dogfight and formation flying in fixed-wing cockpit is the closest to flying full scale planes there is. So glad you are featuring head-tracking!
That would be insane!
cool idea.
@@geddon436 not just an idea, we are already putting it into practice!
Nurk, I'm so happy to see you trying this! I sent you an email about this a couple months ago and I'm glad you got in contact with medlindrone.
Keep practicing! It gets more natural as you get used to it. It took me 15ish packs before I really got into the groove of it.
One of my favorite moves is to fly full speed at the subject and come to a dead stop, then fly backwards all while maintaining the framing of the subject. it takes some practice to synchronize your head tilt and finger movements but becomes second nature eventually.
I want to explore adding a second axis to allow for pan and well as tilt, because i find myself trying to turn my head left/right to look in that direction, I noticed Winston trying to do that once or twice in this video, lol.
I'll keep practicing!
Thanks for sharing the vision Jamie, also you can integrate the head tracker into the Yaw channel with some mixing in the transmitter, I haven’t tried it but I have thought about it
Hi NURK I just missed it. I have been using headtracker for different RC vehicles. My Freedom fox airplane, RC car and wing. Luckily I'm in a wheelchair so I don't fall over when flying. Thanks again for the video
Glad you're finding good use for it all!
Some ideas:
-dampening and curves for smoother shots
-naked GoPro and a larger 3D-Printed lever for more up-/downtilt
-OSD Degree-Indicator..something like they have for the attitude in fighter plane HUDs
very promising for cinematic productions
It's already pretty dampened, actually. We just were throwing our heads haha
This looks like a lot of fun. Have you considered a secondary VTX on a different channel so you could have a camera operator maintaining the shot and the pilot flying regular FPV?
Works as single or dual operator
Dual operator was my first thought for Nurk's cinematic work. He could fly with either standard or head-tracked and then the camera operator could operate the camera just by looking at what they want to frame.
so tricky to fly like this. In addition to the normal but very high spatial awareness needed to fly FPV, you now have to be able to use your head in a completely separate way, while your hands remain steady flying just like normal. Not being able to properly keep track of what the two things are doing will mess with altitude and angles. It really is a whole mind-f*ck of a piloting trick. But Nurk pretty much nailed it already, proving once again that he is from another planet and is determined to showing us mere mortals how deep the FPV hobby can go. 👍🏼👍🏼
Check out the channel if you want to see more about it
Pretty cool!! Looks really hard to fly lol.. definitely would take some getting use to.. Winston's orbits were pretty cool 👍👍
Yes indeed!
Takes some practice but worth learning
If video latency is 25 millisecond, that is amazing. Even the faked moon landings had greater video latency.
huh?
@@NURKFPV Easy. It is impossible to transmit/receive video from aboot 250,000 miles.
@nurk FPV I would try using the down tilt for chasing athletes downhill like mtb at red bull rampage; or big mountain free skiers. I had heard gab707 was using negative tilt for following snowboarders downhill; not sure if he still does. But that’s what I think would allow for this cooler above then level and reveal by chasing an athlete.
Medlin has done some experimentation with a quirk gyro for the horizon lock, and then the head track for the vertical. There is a blog post on it. It also it works with larger cameras on a THICC.
This is what should've came on the DJI FPV drone, also looks to be great setup for a 2 person quad setup for more controllability in unique shots.
yeah, thats what I was thinking, in a lot of those shoots with massive drones and a huge camera on a gimbal strapped under it usually have someone separate operating the camera's direction
Works as single or dual operator
Well that F'ing rocks. HDO2 doesn't have a head tracker, and I'm not going back to my Attitude V2s just to get it back, so now I have an alternative.
lots of tricks to do with this, but imagine a trippy spin where the camera angle stays the same but the spin speed increases and decreases, maybe even reverses. or some "look down" tracking shots while doing split S's to give a whole new sense of height and freefall.
You get it
This is awesome. The possibilities are endless. I really like how you have it set up for just a GoPro though and not both cams. That seems wayote logical to use smoothly. But it'd be really cool if you had the ability to look backwards so you could follow it. But obviously not just breaking your neck backwards. Maybe set it up to raise or lost your head and it slowly pans in one direction or the other.
Totally agree!
I feel like this would be amazing for massive cinematic drones. One person can fly regular fpv no head tracker and another person controlling the actual camera with their head. Idk just think its cool
100%!
The big thing I want, is someway to have a crosshair on the dji feed showing the default head position vert and horizon. So you can come back to center without having to wait for the feeling.
This! 👍🏼
Can you make a deadzone like trackir so the center position is sticky?
Medlin has done some experimentation with a quirk gyro for the horizon lock, and then the head track for the vertical. There is a blog post on it. It also it works with larger cameras on a THICC.
New film title idea.. 'Don't look up, when ya wanna go down'..Oooerr ! ;)
Pretty sweet Paul. I would definitely want to try it . Let me know what you do next with this bro. I have a feeling you got something coming. Looking forward to it. 👍🤘🏻
Check out the channel if you want to see more about it
@@medlindrone I’m already subbed to Paul
@@FlyZoneFpv Sure, just saying if you wanted to learn more about this system for fpv drones, it's what Medlin Drone is all about.
think very useful when flying in reverse and downward descent shots like you demo'd. also, I think this would be cool on quick RC vehicles when you can start of low to the ground and tilting up or down as you arrive at your subject.
Cool idea!
This guy gets it
Head tracking looks like exactly what we need to frame up a shot 👊🏼
That's Awesome! Maybe it could be cool to have the GoPro head tracked to someone who's not piloting. That way, the pilot could focus on the flight and the head tracking can be done separately. Either way, sounds fun!
We've played around with that in the past, too. There's some value in having the operator be able to see what the camera sees too.
@@NURKFPV 👍 Agreed, minus the queasiness. 😂
It works as single or dual operator
@@medlindrone 👍 nice!
You did sooo much better than I expected, well done.
With having 2 variable angles (quad angle and cam angle) the biggest problem is not having a plane of reference.
I think this has be so much easier in angle mode where your pitch stick angle can be that plane of reference angle that you really do need. Is that how you did it?
You head position is your point of reference to angle, you can set it up to show in OSD but with some practice you can fly it acro. If you keep your head up and still, its a normal FPV drone
It opens up the possibility for those slow Fincher shots like top down following a car locked to its speed. This is really cool because you could do both top down slow moody shot and transition into true FPV swooping down to get in closer. Straight down is always a challenge with FPV vs a mavic same with staying still, how was it when hovering in place? Anyways @NURK FPV This is so cool, I think it will be extremely useful but I’m also surprised how well you could keep it in the air, amazing!
100%!
This guy gets it
What part of the country are you in flying this because North America is in winter time and it looks like it's summer up there
(we filmed this a long time ago :p )
i've always wanted variable camera tilt, head tracking might be a more intuitive control, but i would prefer it on a slider
I set mine up where a switch changes control from the head tracker to a slider, I use the slider for testing
this is really slick. I would be able to do though because I have enough trouble not crashing as it is.
Crashing is part of the fun
I spoke to Josh about auto-leveling so that the camera would tilt in relation to your speed and I believe he said you could set it up for that. Did you by any chance try that out?
he's a smart cookie. I didn't try it, but that's a solid idea.
dunno about the side to side,
the tilt is sweet.
yeah we only played with tilt on the drone, but side to side is cool for fixed wing.
Imma need to find more simulator's with a camera angle axis bindable to the controller. The possibilities!!! **MUST TEST**
mmmhmm
Liftoff allows this but its not the same, DVR Simulator allows a similar experience but requires using VR goggles
I enjoy it with dji fpv, not a head tracker but thumb camera tilt.
Why not both?
I bet a large portion of the vertigo is actually caused by input lag. I was working on a VR game for a bit and as soon as the input lag drops below 20ms you start to feel wonky; especially if you are turning your head a ton. I would imagine there is WAY more than 20ms of lag in there.
The lag isn’t too bad
Shoot some mountain biking with it!
i'll get right on that
It sure adds complication to the situation. If there's anyone who can figure out a way to utilize it, it's you Paul. Thanks guys for a look at this, glad you did it so I won't have to. I'll be watching to see how/iif you actually put it in service for your film making.
Check out the channel if you want to see more about it
I would use like a foot pedal instead of sticking it on my head.
or attach to the radio
Beautiful gent! Been on this dream for my plane for the last year. Finally finished the plane (3-d printed Eclipson Model R) and now focusing on the tracking :)
Very nice!
I’ve watched you for so long! The way you get so excited and into the new tech is why I watch you 🧠!
Same, this was a cool to see
Excellent tool for chasing up or down hill :)
definitely
@@NURKFPV try without head tracking and instead use a potentiometer on your radio thats what i woud do :)
I was immensely disappointed when I bought a drone to find out that "first person view" didn't mean that it came with head tracking. I mean, without it your goggles are just a regular screen attached to your face.
Apparently, by "first person view" what they actually meant was "has a camera". You know, just like every other drone on the market... :/
Flipping cool Nurk! Well done. Definitely see this opening up some unique new shot opportunities. Would be very interested to see if this could work with maybe a roll-axis horizon lock for (car) chase videos.... like flying sideways and maybe backwards but keeping the subject in frame and horizon locked?
Here’s an idea for a video: Try to wire the head tracking receive into the FC so you can fly the drone by looking around, all you have to control is the throttle from the normal rc controller.
keep an eye out
Ooooooh snap
For a first try with that system you both did fantastic! I'm sure with some training you could master it.
I think what would make a head tracker top notch is a VTX that interfaces with a 360 camera and the flight controller, transmitting only a small FOV of the 360 camera, but changing that FOV with your head tracker input from the FC/RX.
GRAT VIDEO MAN. hope your doing well an staying warm...
To be honest, that was really fun to watch. My wife an I had literally just had a talk about head tracking an fpv yesterday. We both wondered what it would be like an could be useful for when flying fpv.
Awesome 👍 just awesome! Great video, fun And informative.
I like the shots of going through the gaps in the trees up high and then dropping down.
The drop downs are what I think the biggest opportunity are!
What you need is a permanent frame of reference to know exactly where you are looking in relation to the position of the aircraft. I can see this being accomplished by either placing a physical plastic bubble with tic marks over the top of the camera or developing a software overlay that moves with the camera. If you could adapt the same camera gimbal to the quadcopter that you have on the fixed wing, you could literally fly it like a fighter pilot, watching exactly where you'd be flying, and hovering with your viewpoint horizontal rather than just looking up at an angle.
I wonder about using 360 camera, then the head tracking gets recorded as a suggested framing. Using head tracking (and some reframing), the flight could look less mechanistic and more natural, like looking into the turns before making them. Or, tracking objects of interest independent of the flight path.
For use on a drone, using an OSD horizon indicator might be helpful, of course, that eliminates DJI with their limited OSD.
WTF, epic! I can't wait for you to use this on a shot on a job. Would be sooooo scary and epic to fly with a RED. Leave it to Nurk to make a two opp drone and fly it single pilot.
They are working on a version for the Thicc to be able to tilt a bigger camera!
I would want this to transition from faster to slower flying. plus for maintaining position during high flying where I wouldn't normally be able to see the ground. To just hover around, scope things out and line up some free falling descents would be a lot of fun. seems cool but I think it would be enough to just have a switch to go from, say high upward tilt, low tilt, and downward tilt. And it would keep things less nauseating probably.
Nice, I've just started using head trackers, doesn't make me sick. But i also have an oculus flight sim, makes me sick every time.
Man, I wish the DJI fpv drone had this integrated. They would just need the head tracker and that would be legit
When I got started I was getting serious motion sickness with quad fpv. Got a headtracker and mixed pitch, roll and yaw from the headtracker into the sticks. Could literally fly the drone with head movements just needed throttle on the sticks, no more motion sickness. Over time reduced the mix until I was just on sticks.
We may or may not be thinking about messing with this
That would be cool if you combine it with a 3rd person view of the drone so you always know your orientation.
Cool Video!😁
Is it possible to use a 360 camera and have the head tracking reframe the shot? Insta 360 one r can live stream and reframe
would it be easier to use a 360 camera and then set up a virtual camera that streams the view of where the head tracked view point is going to? though it would probably require a lot more bandwidth
most f7 have enough uarts for this setup 2 diffrent rxs ep2rx 2 seprate vtx and gymbal servo so you can get the full rotate pan and tilt fov footage while the other pilot can focus on getting the shots and try make the second pilot sick lol
Does the OSD have indicator/marker of where the drone actualy heading while the head is tilted/panned ?
I definitely think this is best for changing your camera to when flying faster and slower and to always have the object you are filming in shot
That's awesome! I guess we can add an AUX to re-center the camera via a switch or button. To be sure to not have a desync with positions :) Great jobs guys !
There are ways to remote re-center but its a little tricky
Head tracker with a double patch antenna probably isn't the smartest thing XD
Lots of uses... would like to have pan and tilt for FPV on a whoop... then you can get some cool side shots...
Head tracking would be awesome for another person in charge of the second camera for some super customized shots
this concept looks really cool i could picture slow chases where you fly in stab mode being much cooler being able to always kinda center your subject and not worry about over rotating while your camera isnt normal
Yup
Where head tracking is really cool is when it’s in a rc airplane with a mock up cockpit.
Finally someone did this!
medlin drones has been on top of it for a while
Really wanted to see a power loop
I’ll post some freestyle soon, have a bunch of footage but never posted.
Should have one fly and other use head tracking for cinematic shots
The Nurk had a twinkle in his eye and wonderment in his voice. Always the consummate cinematographer seeing possibility in re-pioneering head tracking.
Gotta appreciate how good you both are as pilots. For you two to both have a take away of wonder and newly challenged to fly like a real pilot would actually in the cockpit. Humbling and exciting VR
you know I had a twinkle
I can do this on a mavic smooth flying drone but fpv? 🤮🤢
"u gotta feel what the drone is doin as u flying it" thats it. masterclass