The Decline of RTS Games
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- Опубликовано: 25 авг 2024
- The Decline of RTS Games
In this video I talk about the decline in popularity of RTS games throughout the years and why other genre's have taken over.
There are many things to talk about in-depth in terms of games like Age of Empires, Starcraft & Command and Conquer but there is just so much I can cover in a single general video. In the future I might create more in-depth videos about single game series.
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Links to certain videos I have used for extra footage because installing 50 games is unrealistic, even though I have played about 90% of the games you see in this video:
War of nerves • War of Nerves 1979 - G...
Dune 2 • Dune II - Atreides Cam...
Warcraft1 • Warcraft 1: Orcs & Hum...
Preatorians • Praetorians - (Classic...
Warcraft 2 • Warcraft 2: Tides of D...
Lotr battle for middle earth • Lord of the Rings: Bat...
Starcraft 1 • StarCraft: Brood War -...
Starcraft 2 • StarCraft 2 Gameplay T...
Spellforce 3 • Spellforce 3 2v2 gameplay
Star wars empire at war • Star Wars: Empire at W...
Empire Earth 2 gameplay • Empire Earth II - 1v1,...
Age of Empires 2 definitive edition • Age Of Empires II: Def...
Age of Empires 3 • Age of Empires 3 - Gam...
Rise of Nations • Rise of Nations Gameplay
Civ 6 • Civilization VI (No Co...
Dota 2 • GTX 970 | DOTA 2 | Nat...
CnC Rivals • BEST CABAL WAR GAMES S...
Command and Conquer • Command & Conquer LONG...
1v3 Age of Mythology • 1v3 NOOBS
1v1 Green Zero • Nicesir's 1v1 Tourname...
League of Legends • LoL Yasuo PC Gameplay ...
Company of Heroes 2 • CoH2: How Joi beats Ex...
C&C Tiberian Sun • C&C Tiberian Sun - GDI...
C&C Tiberian twilight ht • Command and Conquer 4 ...
Preatorians HD remaster • Praetorians HD Remaste...
They are billions • Video
Empire Earth 1v7 • EMPIRE EARTH: 1 VS 7 ...
#ageofmythology #ageofempires #commandandconquer
There are a lot of specific things to cover with a video like this and not all rts games are the exact same, and a lot of topics can expand into a world of depth (for example talking about what happened to CnC specifically or Blizzard & Starcraft and so on. I just thought i'd mention that as it can be very expansive.
Also I would've added more music to the video from all of the games but eh, copyright.
favorite RTS game of all time halo wars.
@@Tethloach1 same but i like halo wars 2 as well
Loving the non-rs3 content ngl
I spent thousands of hours as a kid playing c&c generals zero hour. Still have it downloaded on my laptop today.
Loads of different methods of playing with the different generals.
I sucked at pvp but more than enough contect to keep me interested
Age of Empires is still active and going strong. They're still releasing new updates regularly and new versions of the game on steam.
I am playing Age of empires 2 DE now and community is really good. I don't think Age of empires series will die any time soon
@@chuckyko9384 true. And Maybe the Will make AOE 4?
@@muhamadali1509 It is in progress, I think there is sort of a trailer.
I'll always stand by The Stronghold series being the greatest RTS games of all time. Firefly did a damn good job on them.
That one wasn't too bad eh! I'm an sc2 veteran myself...
This is a beautiful breakdown of what happened to the RTS genre. "Casuals who like to turtle" sums up market niche that is no longer being catered to. I find myself looking for ways to install my old games like Red Alert 2, Rise of Nations, and Anno 1404 because the genre has become so stale. I just want to sit around, base build, and kick the AI's ass.
I remember why I stopped playing AOE2 back in the day after spending 100s of hours playing it. I didn't have an internet connection, so playing vs AI with whacky settings, turtling and booming was the best experience for me at that time. So many hours spent creating custom maps and playing them for entire weekends. You could have a player and 2 "normal" AI vs a "hard" AI and many more variations.
But once I got an internet connection, read about how to ACTUALLY play a game, and realized that I had zero idea of ideal villager build/work order, military comps, fast feudal/castle aging and a lot of "meta" stuff like that. All this completely killed any fun out of the game, and simply boiled it down to who could press buttons more efficiently.
Imagine disliking a video because it isn't Runescape
Mentioned Age of Mythology = +1.
I freaking love that game. Maxing on RuneScape was my latest-ish achievement, but on AoM? I was just glad I managed to start defeating the hard difficulty AI consistently. No hope of winning a single multiplayer match.
It's not really fair to ask me to name one fond memory I have from that game because I feel like those are constantly being made. Finding out there's a (new?) cheat now to randomize ownership of structures and units? AMAZING if I want to try and beat a full 12-man match with the Titan AI. It's just all brainless fun, and I did want to start learning better tactics than to go fast heroic, turtling, then attacking.
Even going fast heroic was an advancement for me, honestly 😆
My favorites were Chris Taylor RTS's like Total Annihilation and Supreme Commander.
I agree with your view of why they lost favor with gamers, but there was always the problem of "Consoles"
RTS only really works with a mouse and keyboard.
I've played a few RTS's on console, but without a useable mouse peripheral, they always feel clunky.
Oh shit...consoles....yep....
AOE2 is easily one of my favorite games of all time. I think what happened was a few things:
LAN parties kinda fizzled out (we got older and busier I guess )
RTS usually require a big investment of time per game. Average LAN party was easily over two hours.
For those who got eliminated early, there was nothing for them to do after but watch the others
Lastly I think the biggest thing is that we started to prefer games that progress to give us an advantage over playing multiple games (perks, levels, unlocks). There’s no long time progression like building an account in an rpg for example.
That saying, I love that you’re branching out
Good point about long term progression, I didn't even think about that one!
halo wars is my favorite game of all time. it surpassed pokemon for me. command and conqueror was the rts before halo wars for me. halo wars has air units, infantry, vehicles, teleportation, one man army, leaders/ hero units, tech, resources, bases, super units. op leaders. fair balance.
I think one of the real problems is that modern RTS games seem allergic to defences, they nerf defences into the point of being unusable or just don't include them at all to discourage 'turtling' because it's 'not fun', completely missing the point that these games are supposed to be strategy games, meaning that people should be free to choose whatever strategy they want with the resources they have, short games that last about 5-10-15 minutes and contain little unit variety due to everyone just spamming out the cheapest/most effective unit aren't fun, or at least not to the majority of people, and aren't strategic either, and it boggles my mind that RTS games would rather go for flash in the pan attempts at grabbing a competative scene (that literally never work, people who like playing super competative RTS already have starcraft) rather than fully fleshing their game out and gaining the longevity of all that entails such as the old RTS gems like command and conquer and homeworld did, I wasn't even born when they came out, but i play Homeworld more than any modern RTS because it's better thought out, more interesting and has more strategic depth.
The only time i've ever seen a modern RTS be fun for players who don't want to play competatively while still having a competative scene is forts, which is a bit of an odd one, but they certainly went right in making a very competative game that inexperienced players or players who don't like to play the meta have a chance of winning even against competative players, more games should try to do this.
Oh btw loved the video, clear and concise.
Man I miss these games, I loved age of empires and age of mythology
In my opinion, the greatest strategy game of all time, among all subgenres, was Total Annihilation. It just got every element right. It's the pinnacle of RTS, in my book, and while I've been delving into grand strategy and 4X more than RTS as of late, TA is still my favorite strategy game of all time. I also find its sequel, Total Annihilation: Kingdoms, to be almost as good; I never understood why that game got crapped on other than the fact that it didn't run well on systems at the time. A close second favorite (in the RTS genre) would have to be Star Wars: Galactic Battlegrounds. I know it's basically a direct rip of AoE's gameplay, but being a massive Star Wars geek, that game just got everything right IMO.
I have yet to really delve into C&C (I played Red Alert a little bit as a kid) and I've really been just jumping from strategy game to strategy game lately (trying to get a broader perspective on the genre), but yeah, TA has been my favorite since childhood and remains so. It's not even just nostalgia; looking at it from an objective perspective, it just got everything right. It was deep enough to satisfy hardcore RTS fans while being accessible enough for new players to actually enjoy.
Im sad that Dawn of War didn’t make your list! It was one of my favorites ever. All the AOE games were great as well
I have never played it personally, but it does look fun!
@@ProtoxxGaming one of the best base building rts games
i think biggest decline in RTS is literally because westwood studio is gone.. even many average players used to enjoy ra2 and cnc generals.. the studio simply knew how to make exciting and entertaining RTS games.. and other studios were adopting ideas from them..
what really killed it for me was the human players, i started with Red Alert 2 back in 2013 and played with my dad, it was fun then we went to Age of Empires 3 and it all went downhill, once we played with humans it was chaos, instead of the slower paced gameplay that we were used to we got horse rushed within minutes of starting, AoE2 suffers from this more, i just wish RTS wasnt so competitive and was a little more friendly to casual players, this is still my favorite game genre regardless.
really solid video and research. thank you very much for this interesting topic. i enjoy your RS content, but stuff like this really sets you apart from other RS youtubers. keep up the amazing work, and i'll keep watching.
🔥🔥🔥
IMO World in Conflict had the best RTS gameplay loop for multiplayer. No basebuilding, just focus on your units with drop zones that you can call them into. This was mixed with a conquest style system from Battlefield. That was dope.
Im surprised you didn’t mention Stronghold and stronghold crusader, easily one of the goats
Age of mythology the titans was a beast game! Played scenarios so much! Chariots of fire, defend the castle, castle wars (different versions) and waaayy more
My absolute favouite RTS is the Ultimate Apocalypse Mod for Dawn of War Soulstorm. It has dozens of factions with dozens of different infantry units and vehicles, super weapons, super super weapons, Titans and gore.
frostpunk is fucking literal survival city builder total wars are real time wargames
I probably spent over 2k hours playing Warcraft 3 ranked in the early 2000s. God I miss my teenage years. Lol.
The good old times
I prefer Singleplayer over Multiplayer RTS because PvP is so stressful. It's like juggling multiple balls (macro, micro, scouting) AND trying to knock away some balls from the other juggling player.
Personally I think the Starcraft 2: Wings of Liberty campaign is the best RTS campaign we ever got (and I know of). Each mission has a certain theme, which interprets the underlying RTS mechanics in a new way:
- Annihilation missions (bread and butter of RTS)
- Survival missions (encourages turtling with small attack groups)
- Escort missions (protecting neutral moving NPCs)
- Fight and Flight (the outbreak, my fav mission ever. Burn buildings at day, survive zombies at night)
- Banking missions (collect X amount of resources)
- Commando missions (single hero unit being sneaky and effective)
- Environment effects (rising lava, firewall which forces you to move ahead, etc.)
I loooooved age of empires and age of mythology. Great vid man! I agree that marketing towards the casual player and games that require less time for gratification are killers of slow games, wouldn’t mind seeing a vid on your takes!
What are your thoughts on 0AD? It's an open source game that is build onto the framework for Age of Empires 2. Despite the glitches, I think it has a lot of potential especially because it is completely free, and pretty much anyone can contribute to it via development, mapmaking, mods, etc. I even found a forum about a mod that attempts to recreate Age of Mythology (my favorite RTS game period) on the framework set by 0AD.
It would be interesting to see what the open source community can come up with via experimentation on their own and adding different gameplay styles upon the groundwork set by masterpieces that are the Age of Empires series.
I played a lot of age of mythology, i was very little at the time and didn't speak english, but i manage to play just fine and creating the titans was so cool
I usually enjoyed the rts campaigns, where i can build and destroy or have certain clear cut objectives to work on while the ai has a certain edge to make things challenging.
never really enjoyed them personally enjoyed more on watching and playing with noobs even if I lose
I'm your textbook definition of a casual rts gamer, now I feel like I contributed to the downfall! All I would ever do back in my childhood was go through all the simple skirmishes in command and conquer red alert with easy opponents haha, it was most fun for me.
I do agree that the large appeal was how simple it was, even as a kid it wasn't hard to grasp the core concepts of the game.
Catering to a casual audience, I think, has been good for the growth of the entire industry but indifferent for a hardcore gamer. There's only so much enjoyment you can get from reading a children's picture book! But after the growth of such casual titans as minecraft and the endless... Truly endless amounts of mobile games, it wasnt smart to ignore that section of the community.
Thanks for the vid :D
As a casual videogames player, I’m loving the non RS video essays too! Good job Protoxx!
My experience with RTS games is very minimal.
A close friend of mine introduced me to the first Starcraft in the mid-late 2000s. I was very bad at it, only knowing the absolute basics. The thing that amazed me the most about the game was the creative and absolutely absurd custom maps/game modes the community had come up with. There were THOUSANDS, and almost all of them played nothing like the vanilla game. I really enjoyed the Tower Defense-type games that players would host online.
The one I remember the most was a sort of "campaign" map that was themed around DBZ, where you would work your way up fighting DBZ characters and gaining power level on a single unit that you controlled. The last enemy was a boss fight against Majin Buu, I believe.
RTS is guarded by competitive elitists.
Most player who are intersted in real strategy went to paradox or other similar titles.
People who are interested in wargame go to total war or mil sim.
People who love economy and city planning go to sim sity and skyline.
People who love reaction on the fly go to play tactical shooter.
People who love micro control and mainstream E sport play MOBA.
RTS is mostly played by RTS competitive elitist now.
Any new players will be asked to "git gud" before they can play one.
asking for a good single player campaign will be laughed at "why are you playing against stupid AI? git gud and face real human"
I used to play alot of RTS, then I got total war.
Now when I m interested in any new RTS because the graphics or setting seems interesting.
I always stop and check if it is for competitive players, if it is marketing as one, then I will leave that game alone and never looking into it again, it will never get my money, because it is not targeting me as customer.
I enjoyed this video, it was interesting and kept me captivated for the duration of it. I'm definitely down to watch more video's that aren't related to Runescape when they're this good :D
man i'm happy to see a comment like yours :)
That moment when you know exactly which level is being shown in the clip from warcraft 2 even though the clip is only a few seconds long. That game is so good wish i still had a working copy of it
WW was working on both C&C 3 and Generals before they got shutdown
Great video, should have much more views. Hoping to see more content on RTS, and it's future as a genre.
RS watcher here, good vid to watch while grinding arch. I would recommend practicing the script reading. It was a good script but some of the emphasis were placed in incorrect places and it sounds like breath management was off a bit. You were running out of vocal momentum before ending the lines at times and then kinda whispering the end of the line. Either way it was a solid vid and I imagine these things can be easily overcome for the next vid. ♥️
Thanks for the feedback Joshua, i'll keep that in mind for the next scripted vid :)
I miss Battle for Middle Earth 2 so much, it gets harder and harder to find these days and nearly zero chance of a remaster or re-release of any kind. I really miss the simple rts games where you build an impenetrable fortress and raise an unstoppable army. THese days rts games are much more complicated like Planetary Annihilation with many different levels and layers of strategy. There are also a lot that try to be non-traditional like Offworld Trading Company where there is no direct combat.
Pretty good video. I would almost recommend adjusting your tone a little bit if not simply to set this kind of video apart from your runescape content and guides
Good video, keep em up. Videos you enjoy making are more entertaining to watch.
One of my friends got me back into ee2 after about 15 years of play we played with a couple of random peoole and my friend was shocked at how within the first 20-30min i was 4 epochs ahead of everyone and had a massive defense network, and a small army(mostly artillery deployed near choke points). Anytime he needed resources for troops i was his bank, and he had the most troops
Yeh, this video hits the nail on the head. There's a pretty significant niche for coop-focused RTS games.
It’s funny you mention some players go over to games like civ 6 too! I came to age of empires from civ 6 because I was craving a more interactive game I was so sick of clicking end turn over and over to achieve a victory especially since civ 6 offers 3 win categories that become just tedious end turn marathons till you win aoe I’m always engaging and not worried about oh maybe I’ll win a culture victory next turn! Just for a tourist to like leave my nation or the ai builds a wonder leaving me to keep playing when it said I would win next turn lol.
Preeeeeeaaaaaaaaaaaach!
Also, my favorite is Red Alert because I love using MiG's and Longbows and I simply adore the soundtrack.
Long time RS watcher here, greatly enjoyed the video! I just want to say there were some points where you seemed to repeat yourself or rephrase something that had already been stated, but other than that it seemed pretty smooth. I read though in the comments you don't do these often, obviously, but definitely a great start. I hope to see more non-RS content from you if you enjoy it!
Thanks man :D! Yeah I did repeat some things
I totally forgot this channel is mostly about runescape as I was so excited by all these games that you showed. I guess I'm mostly about macro-management since I like to play grand strategy games. Games like League of Legends are interesting too, but I'm not good at those or the famous micromanagement of starcraft. I think the last RTS game that I tried to get into was Supreme Commander.
I started off with Age of Vampires 2(I know, I was young and couldn’t read properly lol) when I came to USA and my cousin let me try it out on his Windows XP pc. I was so damn addicted to it. In the 7th William Wallace Campaign, me and my brothers would go on for hours, taking turns. Just to build up our “Empire.” Then fully assault the British Castle.
Had interest when Age of Empires 3 was coming, Especially the Asian Dynasty Expansion. I had a lot of fun because of how fast and convenient it is to play single-player skirmishes or do LAN with my brothers. But overtime, the stimulants was waning.
Then I got Age of Mythology, and damn I did had a helluva lot of fun with that. One of the best “assets” of that game were the unforgettable “speeches.”
By the time I started highschool, I played the crap about of Warcraft 3, knowing back then you can install the CD on multiple computers. Shit was hard on easy mode and sufferable, but I enjoyed taking my time upon hours on end. Especially the Campaign.
Fast forward to 2013(I think) was when the Age of Empires II(HD) came onto steam. It was like playing it for the first time all over again. And while it may be slow compared to Age of Empires III, the skill to macro and micro manage your game is somewhat painful, but Satisfying to say the least.
I haven’t bought the Definitive Edition yet for AOE2 since I’m playing RS3 atm, and I have considered not wanting the buy WarCraft 3: Reforged.
I loved red alert 1 with all of the "dlc" and c&c generals zero hour.
Conscript: Da
What i don't like about RTS is its so overwhelming and Its just not the game for me because I'm not a multi-tasker.
All i want is a game where its easy to pick up even if you are bad at the game. There is so much things to do in the RTS games. Im a casual player.
I was a huge fan of command and conquer generals (and zero hour expansion). I was quite bummed when they scrapped the free to play reboot command and conquer generals which took on a more aspect to league of legends in terms of different playable generals with their own unique play style and abilities. Although I remember countless hundreds of hours playing cnc generals skirmish and campaign. If they were going to remaster another cnc game. I think generals and zero hour should definitely get remastered with online play support ( you can play online now but you have to jump through so many hoops and sometimes it just doesn’t work)
Also the unit movement in CnC generals could use a rework if they did one. They keep smacking into eachother so much and making a line
ProtoxxGaming omg I knowww it was like yeah I have a huge sophisticated army of tanks let’s send them over to wipe this base. Tanks: better go in single file and bottleneck the shit outta of ourselves lmao
Huge Battle for Middle Earth 1 and 2 fan. I own a Mac, yet I have always set bootcamp up just to play those games over and over 😂
I just got aoe4 ! Loving every second of it. Though I see why it might not be appealing to let’s say the Fortnite or cod player because they jump in shoot the gun and yay they got a win or a kill. I had to watch videos take notes write a build order down on paper only then I was finalllyyy winning and enjoying the game but I loved the grind none the less. Much more satisfying to win knowing you put in some work to practice and learn then you execute it perfectly for that sweet victory.
what was your guys first RTS?
mine was American Conquest
Empire earth :D
I’ve noticed this since 2015 .Avid Ikariam player since 2008 which is a RTS. RTS are very niche ,they don’t advertise and aging player base contribute.RTS are fun ,when you get past the learning ,but the games aren’t forgiving when you mess up .lastly kids just don’t have the time like they used to care about a week long project on a video game cause life moves so fast now they’ll forget all about it .People just don’t have the patience like they used to .
if you can look up ikariam.dying game but it’s a perfect example of Dying RTS with a fan base who will die for this game
Lord of the rings battle for middle earth 2 was by far the most fun game I played growing up. Would love to have a new Lotr RTS game in the future.
I remember playing it at my friends house until my mum came and picked me up. It's safe to say I did NOT want to leave
I'm not convinced about this mantra that the RTS game is in decline. It isn't absolute mainstream, in that it isn't competing with the likes of top FPS games. It is a little niche, but it's still a pretty big niche. I doubt any modern RTS will achieve the success of a Command and Conquer or Age of Empires, yes - in purely commercial terms the genre has declined. But there is still a healthy appetite for these games, I'd say it's just reached it's natural level. As long as the current 'odd few million' people play them, they will always be around.
Thats why I said it wasn't dead but that it declined in popularity
My fav rts game is planetary annihilation, sadly there ain't many ppl on it but at least some of my friend sometimes play it.
Age of empires 2 and especially starcraft still have large communities for how old these games but I think the main problem is that the general player and types of gamers shifted away from RTS games and so did then developers. I mean look at around 2010 and on that graph you searched of google search terms. I think a large reason would be the accessibly and everyone getting mobile phones which lead to focus in that market instead and away from a hardcore PC audience which generally liked RTS games. I think the competitive/online game problem can solved pretty well with a good ladder system and a way to detect smurf accounts if possible based on reporting or obvious use of high level plays. The RTS genre could be saved with modern gameplay additions but most companies wouldn't risk investing in a dying market and that makes a complete sense.
I'd love to see your channel expand beyond just Runescape, more videos like this, please!
NIce video, though I missed a part where all publishers were trying to push an RTS game to consoles using all sorts of new methods of controlling the units. IIRC C&C3 had a console release as well. There was one with voice controls, one that would let you switch between units with a first person snap-to mode.
Needless to say they all failed and considering PC-Gaming was considered dead at that time developers just stopped.
rts games shouldnt be on consoles plain stupid idea
I remember as a kid I used to play age of empires ii with my dad and brother on our lan network, good times
With your dad? Awesome!
Good video, can't wait for more
My fav RTS is Star Wars Galactic Battlegrounds, i'd spend up to 10 hours on a single match!! The whole map would run out of resources, no tree left up, no animals, nada! But would i play it now that i only have like 6 hours of free time per day? No fucking way. These games were so popular because the internet wasn't a thing back then, now you can like play a game of DotA and then watch a youtube video and then play a game of CS and then another video and so on.
For those who played Kane's Wrath, remember how EALA patched the game to nerf the economy to make it more competitive? The end result was that the effectively ruined the AI of the game, supposedly all of this was made to create an e-sports mainstream, they kinda achieved it, sorta, with gamereplays.org, the problem is that in practice this community was simply too small and little known to create something similar to what you got with games like Starcraft and DOTA and make a justifiable profit for EA.
After this came Red Alert 3, which is basically Command and Conquer Warcraft with ore nodes, hard counters and the "humor" cranked up, it is obvious now EA was desperately attempting to fulfill their objective of a perfect e-sports by blatantly copying as much as possible from Blizzard's own successes while trying to bring what, supposedly, has made Red Alert 2 so cherishing, the thing is, they didn't understand in a time where the videogame industry was getting serious with their themes an adding deep to their stories they basically did a "Stalin vs Martians" with Red Alert 3.
They attempted to fix this with Uprising, which was singleplayer only and saved them all the work of balancing the game, but it was basically working new floors over a flawed fundation.
Then came C&C4, which is basically EA executives taking the wheel and giving EALA a do-or-die scenario where they had to sell more C&C copies in order to not to get fired, an lo behold C&C4, a game whose only attractive was giving the final chapter of Kane's history.
By this point the damage was already done, yes, people bought C&C4 to play the campaign and see how it all ended, it was awful but a lot did just to honor the dying franchise, there was nowhere to be seen the supposedly expanding multiplayer userbase despite the game actually being more balanced, indeed, you could say C&C4 was the most balanced game outhere at the cost of completely removing the basebuilding system, unit variety and economic system which was what made C&C, well, C&C.
So, EALA seemed to have made enough money to keep themselves afloat out of this whole fiasco, and EA's CEO back then, John Riccitiello gave them the chance to make Generals 2, under a F2P model, now, before you star crying out P2W, no, the game really wasn't P2W, (that would come later) instead it was supposed to be based on people either griding for new generals or paying to unlock them as well as cosmetics as well as the singleplayer element, supposedly the initial reception of the closed beta was that the game wasn't so well, a bad indicator for the developers who already had it rough, this is when Riccitiello quit EA, with the new guy, Andrew Working working from day one to effectively turn EA into what everyone has accused them to always be, in fact, you can actually see quite clearly the difference of Riccitiello's and Wilson's EA (2013). Since Generals 2 wasn't looking like something that would make profit Wilson killed it, instead wanting EA to focus on mobile games, microtransactions, loot boxes and all those "beautiful" things we all came to relate to the company.
Fast forward to 2018 and EA proudly presents Command and Conquer Rivals, a mobile game with no singleplayer, no campaign, an actual P2W system, did I mention they have been marketing it as a e-sport? It's like EA decided to take every single accusation thrown to them in Generals 2 and make it true, now, I don't know you, but that along their comments on the fanbase of Battlefield made me not buy anything from them for 3 consecutive years.
Which bring us to Remastered, C&C Remastered Collection is a series of games (Tiberian Dawn and Red Alert plus their respective expansions) which actually look like they were not done by EA, you can't actually recognize any of their recurring "brilliant" financial and design choices, people is still trying to explain how an EA studios managed to do something this good, I suspect it was a combination of most EA executives simply not bothering to meddle with this "small" project, Petroglyph knowing this was their only chance to show they could actually do a C&C game right and the fact that for all intent and purposes the games were already done and they only needed to reinforce and improve upon what already existed, with the added advantage they could ask a fanbase who had dealt with these games for decades and probably know by this point the coding and assets of the game nearly as well as the original creators.
So, I still didn't buy the series, why? Why should I? While I have decided to lift the boycott to give them a chance for future titles I already know what to expect from TD and RA and true be told early RTS games were awful in terms of replayability, interface and pathfinding, I have more than enough with Mental Omega's solid singleplayer experience and One Vision version 0.92m (more recent versions have the AI broken, oh, you can see a pattern here, right?), also Total Warhammer 2 (a game built thinking in singleplayer), Modern Warfare 2019 and No Man's Sky
Yes, I have bought those two, the former quite recently because it's already fixed well enough, having most of the content promised years ago, the later because true be told it has that Hollywood action film vibe which is what actually got most of us into C&C, yes, remember? That's how you people started playing C&C. Also, oh the irony, I have bought all MW2019 seasonal passes and even some skinpacks, exactly the sort of money EA wanted from me but didn't get because they messed up their own games and marketing campaigns bad, no one in their right mind thinks MW2019, or other CoD for that matter, are e-sport stuff, but people still play it online just to screw each other around and because there is so much content to unlock it gives you an aim to achieve, something akin to why you got those gold starts vs 7 AIs before EA decided Red Alert 3 was good with 3v3 PvP because certainly that was the future.
Anyway, TL;DR. EA didn't know what to do with C&C, listened to the wrong people, made by choices and only after getting royally screwed like a runaway teen it managed to come back home and start doing the right things, for the moment.
Red Alert 2 was the golden era
Age of mythology can’t wait to play again! Always loved RTS, lotr rts was a blast as well. What was the clip of all the dragons? What RTS would u recommend checking out?
That was me playing as the High Elf faction in total war Warhammer 2, great game.
If you have not played CnC tiberium wars /kanes wrath I would recommend trying that
I need a C&C 5 or Grey Goo 2. We have been waiting years for the next real micromanaged RTS. It's about time already. Someone must be working on something.
Great video man, really enjoyed it. Ugh I miss command and conquer
on grand strategy games theyre not really rising they cater to a specific playerbase like rts does so it is inherently limited how they will progress
and secondly the rts genre is a very resilient one, im sure theyll survive somewhat
Casual this, casual that.
Age of Empires was one of my favorite games growing up!
i have to completly disagree with the Dificulty topic, i dont think it has anything to do with popularity, just taking an elo system you can have equal and balanced matchups in most rts games, you can play slow and dumb like a snail and there is gonna be another dumb and slow snail to play with you. THE main reason why Rts games are dying is simple because there is no big rts game being marketed, or just really bad. Not just that the release of the game is super important, since rts relly mostly on the mp aspect, having empty lobbies is almost always a refund.
as an example Iron harvest was really sucesseful in propagating itself but failed miserably on the gameplay balance, it was simply not fun and too similar to company of heroes, because of this many including me lost interest in what looked to be a really promising game. there is many indie Rts being made, but none get to the mainstream public and popularity so the lobby problem i said before comes to play. Age of empires 4 is going to be a big hit, and really sucessful because it can carry the aoe2 player base plus the avarege joe that likes strategy games, everyone knows this game is going to be released soon and are looking for it. In conclusion, the genre is not the problem, marketing and the quality of the initial release is.
Good video! disappointed you didn't show off Stellaris though 👍
My brother loves that game haha :p
Total Annihilation anyone? :) Loved that game
Grew up with Dune 2 and it soon became my game mode of choice alongside Turn based strategy
IMO the flood of RTS titles during the mid 2000s caused the genre to crash, since it was always a niche audience and could never reach 'mainstream' like other genres
Add to the fact that RTS titles tend to be 'ended' due to developers making poor decisions didn't help. Some opinions on the last game of some franchises
AOE 3: The card system is nice, but the forced grinding to get the necessary deck in multiplayer is a bad design choice, though the game did fix some of the issues with AOE2 like being able to switch attack types. However likely due to Bill Gates pulling some strings from a reddit AMA request this series is seeing a revival
CNC 4/War3 Reforged: Don't have to explain why they killed their respective franchises
EE 3: Very weird aesthetics for a historic game (doesn't have to be perfect, but the game is like bizarro alt history), and cutting features especially the number of epochs didn't help among other things they didn't do
CoH2: Didn't really 'kill' the franchise, but the decision to sell some commanders as DLC left a sour taste. IIRC there isn't one free commander that lets you use a Tiger tank
@ProtoxxGaming I think that RTS games are declining is a bit faulty in the past few years. Age of empires 2 (the most populair one in the age serries) has gained so much popularity in the last few years. It had 2-3k average players (at any point in time) during 2013 now 7 years later it has 6.6k average players on HD and 14k average on aoe2 defnitive edition. So a player base that had 2.5k average players in 2013 now has 20.5k today meaning it got 8 times bigger. It has been on a massive rise lately. This together with a rise in the streaming and compatative scene.
In 2015 streams had 500 viewers and where the top of the top in AOE2, big tournaments had 2-4k viewers. Over the years it has rissen to 1-2k for the biggest streamer to now 5k concurrent viewers for the top player. With many streams going over 1k nearing 2k something that was near in possible 5 years ago. Also tournaments now get up to 50k peak viewers instead of the 2-4k peak 5 years ago. Same with price money, I think some games are dragging themselves back from the death because the gameplay was so insanely good that after more than 20 years it's seeing a resurgance;
Also I woudn't call command an conqueror the main RTS serie, it think historicly speaking and playerbase wise the honor goes cleary to starcraft 1/2. That said after aoe2, command and conqueror general zero hours is my favourite rts of all time, great game play, great campain.
There are some succesful examples but it's not much compared to much larger games. I get your points though but the genre overall has been on the decline and still is. The only reason its been rising a little bit recently is because of the amount of remasters getting made.
CnC being the main series is debatable
@@ProtoxxGaming I agree it's not big vs the big games, but I think that it's starting to get more eye's on it once again. It will never be the most popular genre ever again but it might not die the way we thought 3-5 years ago. I think age 4 will be a big check for the genre if it still can attract quite a bit of players.
CnC might be the main series for the Western world, I would agree with that.
Sins of a Solar Empire is everything.
I will be RTS gaming till I die.
Unpopular opinion, but
tfw videos missed on representing battle realms
What is the game at 0:34 ?
i was on rts games since i was like 8 on the warcraft 2 then onto command and conqeour leme tell ya cnc and blizzard were kings at making games then t he entire genre fell off the face of the planet cause of mobile gaming making it easy to play for all but not the exact same feel you would get in commanding armies buliding with units and gathering resources with units either its just all straight up auto bs its not even remotely close to what the genre was back then and ill never forget those red alert or other cinematics from blizzard or cnc for there rts games those were so good just for a pc game it was insane
the only rts game that is still alive is surprisingly aoe2
lots of god level games in here, love it
-sit back relax and enjoy
how can i relax with all of these people squandering the potential of RTS
My buddies and i picked up Age of Empires 2 Definitive Edition. The nostalgia is real. I used to play all the command and conquer games as a kid. Bought the recent remastered version. I wish they would reboot Star Wars Empire at War... Loved that game. Rise of Nations is awesome too. Can't wait for Age of Empires 4
I have a feeling remasters are the way to go, they are doing pretty well for loads of older games
nothing before dune 2 is an rts
action is not strategy rpg is not strategy tactics is not strategy
you and all like you literally just read that on wikipedia without ever even playing every game mentioned to see the difference between an rts and not an rts
By far my favourite genre
no it looks like im watching the rise or ascent of rts
good video
I don’t like the video...I LOVE it!!If i don’t love it? i don’t SWALLOWW
I just watched Ratatouille somehow that just kicked in
On the other side, many of the game you mentioned brings back memories and as a casual joe LoTR and Comm & Conquer has a special place for me
AOE2 to much early resource grind , the entire game is 70% micro managing villagers to a point it's not fun.
CoH2 , really bad view angles by design entirely based on reaction speed over strategy , becomes a chore.
Men Of War , Interesting and fun however clunky and buggy to a point it also becomes frustrating to much micro for inventories etc.
Starcraft 2 Pure APM , also not fun.
The only thing i found fun is literally total war series , since it gives you time and is not entirely based on APM or resource grind.
moba aka сnc survivor has literally nothing in common with rts outside of camera and rmb controls
myst is in first person is it an fps now?
mobas look exactly like diablo and play like one
RTS games are not dead their is a lot of them coming 2021.
Wicked
My first RTS was Battle Realms and I played it alot with IRL Friends, sadly the game is now dead ):
I think i've played that at some point too, forgot about that game
Clearly haven't played any of the Wasteland games
No mention of Europa Universalis, Stellaris, Hearts of Iron or Crusader Kings as Grand Strategy Games? :(
Nice vid though
Can't include em all :p
I love RTS game
Recently I bought Age of Mythology on steam, it's really fun and massively nostalgic.
I keep playing Nile vs Easy or Moderate AI. Just like I used to, like, 10 years ago? XD
Considering buying Grey Goo, anyone know if it's worth it?
Its worth it if its cheap. The only downside is the small playerbase, but against AI its lots of fun
@@ProtoxxGaming Thanks for the tip!
Age of Empires 2 is still my shit to this day
A dog of culture I see