Classic PLUS Could REINVENT WoW IF It Is Done Right...

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  • Опубликовано: 30 сен 2024

Комментарии • 1 тыс.

  • @WillEmmo
    @WillEmmo  11 месяцев назад +10

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    • @Tonnolin
      @Tonnolin 11 месяцев назад +2

      that shit sounds so sketchy

    • @laursavu
      @laursavu 11 месяцев назад

      Hey Will! Mind if you share the interface that the hunter and warrior use? Thanks!

    • @robertposteschild2353
      @robertposteschild2353 11 месяцев назад +2

      lmao you're actually promoting this garbage. Gotta love how mmo critics can come up with a crapload of criticism but then turn around and promote this bottom tier trash.

    • @kungfujoe2136
      @kungfujoe2136 11 месяцев назад

      hahahaha
      yeah with more pay to win
      i like the pay for an extra drop feature you sometimes see on other games

    • @Limitless_Doom
      @Limitless_Doom 11 месяцев назад +2

      the only reason classic wow was good is because they made minimal changes. as much as i want +, i know it'll be trash because some pink haired it will be working on it and will be focusing more on pressuring blizzard to be more woke.

  • @RoseNoes
    @RoseNoes 11 месяцев назад +64

    I think they should take it in the direction of Old School Runescape- take the core classic game, decide what core game pillars of design they want to keep no matter what, then do player based polls for 'new' content they want to introduce.

    • @evan7520
      @evan7520 11 месяцев назад +1

      this

    • @chrisj320ac3
      @chrisj320ac3 11 месяцев назад +4

      I would not mind if they at least updated the graphics to retail, just not the mechanics.

    • @NuffSaidBread
      @NuffSaidBread 11 месяцев назад

      Spot on

    • @TheWinterStorm21-es1vd
      @TheWinterStorm21-es1vd 11 месяцев назад

      I love the feel and aesthetic of the Classic WoW graphics pre-WoD, but I do agree, maybe give people the option, graphical updates aren't exactly game breaking, it'd most likely bring more people into the game, graphics don't make a game good or bad, content does - But not everyone has that attitude, at least the option to use the updated character models would be nice.@@chrisj320ac3

    • @treeaboo
      @treeaboo 11 месяцев назад +4

      @@chrisj320ac3 Personally I'd hate that and I know others who would too, a lot of the charm of Classic is the graphics and importantly the art style.
      Retail's art style is quite different and only really solidified around WoD, most of the Cataclysm era world is visually very different from newer Retail content, given that even that has not been updated there's no way they'd end up fully converting all of Classic's assets to Retail's art style, especially as many of them are unique to Classic and haven't been reused later in Retail. At most you'd end up with weirdly round and higher-res player character models wearing vanilla low-res armour fighting against Retail murloc models in low poly Classic Elwynn Forest and it'd be a jarring artistically disjointed mess. For what it's worth, if you don't mind breaking the ToS you can do that yourself on the client side even now.

  • @HeraldofNurgle7
    @HeraldofNurgle7 11 месяцев назад +369

    Aside from lvl 60 content, they should also sprinkle new leveling content throughout the world and any new areas they add

    • @krucible9369
      @krucible9369 11 месяцев назад +40

      Big agree lvl 30-50 is a pain

    • @devonchafe2764
      @devonchafe2764 11 месяцев назад +29

      Also new dungeon drops in leveling dungeons, maybe some new mechanics or even a new boss.
      Essentially just do turtle wow

    • @claytonsaxton6757
      @claytonsaxton6757 11 месяцев назад +10

      I think this is equally important to having new level 60 content

    • @markomancikas
      @markomancikas 11 месяцев назад +10

      30-50 is no issue, if you know what your are doing. I'd rather they just finish the questlines that they have not finished. The Onyxia attunement ends, and the followup is unfinished, then there are some other awesome questlines that like send you accross the world to talk to a dude and then just abruptly end. It is time to finish those and make the game flow a bit better. Add more stuff to desolace, silithus, rework deadwind pass and make Kara lvl 60, as well as Grim Batol raid + dungeon in Wetlands, which have gates/entrances there but never became real raids or dungeons (maybe Cata grim batol has some relation to this?), should be good. Maybe add one or two more full zones during lvl 50-60? Epl wpl suck

    • @osgrace3341
      @osgrace3341 11 месяцев назад +9

      @@markomancikasit’s less about being an issue than it is just doing the same things again and again.

  • @CountMondego55
    @CountMondego55 11 месяцев назад +39

    I just want an Alterac Valley that plays like a DoTA map where the NPCs actually help you by advancing on the enemy's base.

  • @Cuppamilky
    @Cuppamilky 11 месяцев назад +11

    An actual quest line/rep rewards for rogues with Ravenholdt manor would be so cool

  • @Mammel248
    @Mammel248 11 месяцев назад +4

    The TOP 3 THINGS they need to tackle before doing classic plus...
    1) Bots
    2) Bots
    3) Bots

    • @PherPhur
      @PherPhur 11 месяцев назад

      Waste of brain cells. It's clear they don't give a shit about bots for 1 simple reason. There are plenty of very reputable people who would donate their time to volunteer GM.
      People who would literally do it on stream for content with the names blacked out.
      But instead Blizzard has 0 for the game lol.

  • @VitusinX
    @VitusinX 11 месяцев назад +2

    Everything you are talking about already solved project named Turtle wow . It is releasing PVP server 27th this month so see you all there !!!

  • @ZDogg89
    @ZDogg89 11 месяцев назад +31

    I hated doing raids on vehicles and stuff. Felt way too different and was the end for me.
    Just keep it simple and make the world bigger.

  • @Wakakoko74
    @Wakakoko74 11 месяцев назад +94

    I’d like to see more long quest chains that take you around the world and engage the exploration side of wow classic. Take us to places that we don’t normally visit, make it painful and less efficient, but the rewards greater. Add in some more unique items like nifty stopwatch (don’t go overboard though), a couple of stronger items. Add in another insane grind quest similar to WW axe quest line and give it nice rewards. Add in another class specific quest line. Add in a couple more ways to get decent side grade gear from quests that are unique like the 0.5 set and that epic cloth helm with crit. Give new items weird itemisation so we can theory craft and find new weird builds and combos etc. There needs to be a vanilla flavour to everything they do or else it’s just retail version of classic.

    • @tainicon4639
      @tainicon4639 11 месяцев назад +2

      Yeah I want weird cursed items that have now practical use… but then you find out can enable a mage to get 13k armor for 45 seconds if you kill your MT with a chicken follower from a secret quest enabling the mage to tank a raid boss…

    • @timxiix3864
      @timxiix3864 11 месяцев назад

      100% agree of what youu just said. But they will make retail 2.0

    • @badwolfxd3593
      @badwolfxd3593 11 месяцев назад

      ​@tainicon4639 😂 that sounds absolutely ridiculous hahaha

    • @PherPhur
      @PherPhur 11 месяцев назад

      I want to focus on the unique itemization and throw out there some new kinds of stats, even if they're ones that are already used like haste.
      So much of the game improves from having haste on gear, it allows classes to change from phase to phase and whatnot, same for other stats.
      I'd like to see some lifesteal stat or manasteal stat too that's properly balanced. I want to see the mage get a new kind of melee skill similar to the hunters raptor strike but make it very unique to the mage, like a quick short spinning staff attack.
      I want to see some health on block modifiers coming from some places, some dynamic shadows with darker duskwood, darker nights, some darker dungeons(its 2023 ffs lol) and some illumination skill that gives some light around the character and some fire/holy spell damage.
      I want to see some distance modifiers on set items perhaps, some jump height buff from some class or a new class.
      Like there's so much untapped potential with the game, but it has to all be thought out really well so it feels like it fits super well. Just messing around with things that already exist in Classic and tweaking them slightly on their own isn't going to work cause the games already really thought out and reasonable. It needs new interconnected systems.
      Systems that connect with thought to other systems in the game.

  • @bottotv
    @bottotv 11 месяцев назад +3

    At this point just pay turtle wow team to dev the game.

    • @PherPhur
      @PherPhur 11 месяцев назад

      Won't happen but I would allow it. Hire them and give them access to all the tools and set out a guideline for them on certain pillars.

  • @dane2379
    @dane2379 11 месяцев назад +3

    people want classic+ cause they imagine a game made by the old creators, just expanded upon so there's more to do and explore. Take a single look at the past 10 years of what Blizzard has produced and it's pretty easy to come to the realization that the magic that was there in the old blizzard dried up a long, long time ago and if the company was capable of remaking a game as amazing as classic WOW was, they would have done that a long, long time ago. The old meme of "you think you do but you don't" was obviously a huge mistake in regards to re-releasing already awesome content but it should be applied right now, and will actually ring truthful this time because there is no way modern-day Blizzard is capable of expanding on classic in any meaningful way, it will be, and mark my words, Hot microtransaction'ed dog shit if there is an attempt.

  • @etou1146
    @etou1146 11 месяцев назад +10

    Dual spec as a mean to add additional money sinks does the opposite of what you might intend. As it is now, respeccing is the only moderately high repeating money sink the game has at end game levels. Dual spec might be a big amount of gold upfront, but none additional costs continuously, over time reducing gold sinks even further.

    • @psychotimo
      @psychotimo 11 месяцев назад +4

      although you're completely right on it being a money sink which would be removed by dual spec, it's also an annoyance. and Dual spec would be the type of QoL improvements someone would expect in classic+.
      IMO adding dual spec would definitely be a win, but you're obviously also correct that that removes a money sink from a game that has inflation issues.
      But there are other possibilities to add in different gold sinks though, items such as the traveler's tundra mammoth were a decent gold sink back in the day, even though it's also a one time thing.
      if they don't build in a gold sink from the start then adding some more stuff like this, with fairly "low effort" additions like adding more expensive cosmetics/mounts/.. to the game, could help stabilize the economy a bit while they work on something else that could serve the purpose. for example if the rumoured 'player housing portal' in SW actually gets used for something like player housing (or at least guild housing) then that could be a nice, more long term, gold sink.

    • @aaofheartsthefaultydeck3805
      @aaofheartsthefaultydeck3805 11 месяцев назад

      Yeah but the avg player doesnt sink alot of gold into that. They respecc a few times in total. Once whilst leveling up and once at max for their optimal spec. But thats about it. Atleast for me. I feel like only very high lvl raiders min max their spec like that or swap spec to tank/dps/heal depending on whats needed.
      For me it would be if i joined a new guild and they asked me if i could play Healer instead of DPS on my preist for example. Id swap but then stay like that for the entire time i stayed in that guild. I wouldnt swap every week.
      So i think this gold sink accounts for much less on the avg toon than you think.

    • @boarderz8275
      @boarderz8275 11 месяцев назад

      Gold sinks are irrelevant when botting is allowed to run rampant and in week 3 people are running gdkps and getting thousand gold payouts and ruining the economy anyway. I would maybe agree if blizzard was going to put in a slight effort to stopping the botting, but they arent. Hell they put the token in as a claim thatll help then continue to do nothing just so they can cash in alongside the botters. They need to ban the bots before caring about gold sinks, the only people they harm otherwise is the casuals and they are the bulk of the playerbase.

    • @JediTony81
      @JediTony81 11 месяцев назад +1

      A clever solution might be to make duel spec free to setup but have it require a high-cost vendor item to activate. QoL but keep the gold sink.

    • @12P14D22C
      @12P14D22C 11 месяцев назад

      Talent tree presets and a 50g item that u can buy and is bound that lets u unlearn Ur talents

  • @snuffeldjuret
    @snuffeldjuret 11 месяцев назад +46

    I think they should add more rare mobs, elite mobs, patrolling mobs etc. Much more. Make it less static what is happening in the world. More chests everywhere. In every cave, ever tower, every building. In essence, leveling should not be about following an addon.

    • @GameMageVideos
      @GameMageVideos 11 месяцев назад +1

      biiiig true

    • @chrisbreen6484
      @chrisbreen6484 11 месяцев назад +1

      they did all that in retail

    • @snuffeldjuret
      @snuffeldjuret 11 месяцев назад

      @@chrisbreen6484 never heard of it! How did it work?

    • @treeaboo
      @treeaboo 11 месяцев назад

      @@snuffeldjuret Worse, at least with the "more chests everywhere" part, the 'treasures' system in Retail works well enough for that iteration of the game but doesn't really for Classic, all it devolves into is 'follow HandyNotes addon and check all the spots for the treasures'.
      Having chests/'treasures' everywhere heavily devalues chests, it makes removes the "OH A CHEST!" moment that makes them appealing and just makes it into another thing to click and tick off.
      Similarly with Rares, too many and they stop being rare and just become 'Harder mob to kill for guaranteed loot, follow your addon that says where they all are'. There is something to be gained in a thing being an uncommon occurrence, oversaturation washes out those moments.
      Patrolling mobs can definitely work, there are a fair few in Classic already, the 2 main issues with adding them though are that:
      1. If they are required for a quest, chasing after and trying to find patrolling mobs is a pain, especially prior to getting a mount or in an area with decent mob density.
      2. There is a period of downtime after fighting mobs in Classic's levelling combat loop where you drink, eat, bandage, etc before the next fight, patrolling mobs interrupt this and while that's can be good and makes for some exciting moments in the quantity that they're in now it can become an issue if it happens too often, wherein it just becomes frustrating, especially for classes that have much more of this downtime (Warriors and Mages for example).

    • @PoorWax
      @PoorWax 11 месяцев назад

      @@snuffeldjuret They added this in like MoP, I think? Small chests everywhere with a bit of food, trash loot, gold, or rep material. Sometimes a green trash item you could vendor for a bit more gold. In my opinion, it reduced or even outright removed the excitement from finding a chest somewhere because you were used to it just being useless trash, instead of something that improved your game like a bag, or a good equipment piece.

  • @Zanaro97
    @Zanaro97 11 месяцев назад +8

    Ive been playing enh tank on classic era for a while, private servers, and now im lvl 42 on Skull Rock HC having tanked every dungeon up til RFD, planning on tanking to 60 and talent swapping for nature immune sunken temple.
    I would LOVE shaman tank love in retooling
    I think the NUMBER ONE way they could change it
    Move 5/5 toughness (10% armor) talent lead to a lvl 40 talent : PLATE ARMOR. Similar to their parry talent

    • @Charistoph
      @Charistoph 11 месяцев назад

      Maybe also add in a Class Quest that provides for a useful Skill/Spell where a Talent might not fit.

    • @jamescpalmer
      @jamescpalmer 11 месяцев назад

      Yeah it means threat gen and somekind of taunt though for shammys, they wouldn't hold aggro on a warrior or a rouge currently. Probably even a mage.

    • @Charistoph
      @Charistoph 11 месяцев назад

      @@jamescpalmer, not just the Shaman, but Paladin and Druid, too. The Shaman and Druid could use a couple more Defensive abilities, too, as well.

    • @jamescpalmer
      @jamescpalmer 11 месяцев назад

      agree @@Charistoph

  • @jb47391
    @jb47391 11 месяцев назад +4

    Here is my list of changes for classic wow -
    Summon stones .
    That’s all.

  • @jugcage7634
    @jugcage7634 11 месяцев назад +6

    Hot take: TBC without outland. Perfection

    • @jugcage7634
      @jugcage7634 11 месяцев назад

      No resi, no lvl 70, no flying

  • @Mohawk52x
    @Mohawk52x 11 месяцев назад +1

    We already have classic + and its Turtle wow, since 2018 they have made custom content, and blizzard will never catch up to them. Especially not in quality

  • @mcshamkraken4448
    @mcshamkraken4448 11 месяцев назад +3

    I like you content. At the time I watched this: 2k likes and 736 comments..each with an idea or version of the game unique to their own tastes and wants...I hope people can see the impracticality of trying to develop a game for 'everyone' when literally everyone has something they want different or varied from everyone else.

  • @thomasanderson2551
    @thomasanderson2551 11 месяцев назад +1

    I don't give a damn about new development ideas. I DO NOT CARE. STOP IT. I just want to play the game with real customer support and moderation. I'm so, SO FUCKING tired of cheaters going unpunished. So many original gameplay loops have been made pointless because of the sheer amount of overt gold buying and all the botting. Please, stop all development. I don't care anymore about new content. Blizzard's founders are gone and the values are dead. That's the core issue.

  • @abbatongaming6319
    @abbatongaming6319 11 месяцев назад +23

    I tihnk they should leave the Dark Portal closed, open Northrend as it was a place in original WoW from what Ive seen. Complete the zones that never got completed and release them like mini expansions/raids, Emerald Dream, Mount Hyjal, BElf zones, Grim Batol etc. That way you can add BElf to the Horde and Worgen to the Ally which would make sense and give you the expanded race options down the line. Northrend gives you DK's which are a fav for some people. I think keeping the Pally n Shaman faction locked is a nice idea and again speaks to the difference in the factions. Maybe they could add some move racial/faction spells like they have for Priests, breath some flavour and different play style to classes across the board. I do feel they need to address some classes and make some abilities mandatory like a taunt for Tank classes etc.

    • @fouur4930
      @fouur4930 11 месяцев назад +1

      tbh opening up new world is bad IMO because it adds the factor of old world dying

    • @abbatongaming6319
      @abbatongaming6319 11 месяцев назад

      @@fouur4930 So you think completing the other "main land" zones would be enough to keep players? Not a dig and honest question, hard to get tone across in text! Thats why I thought leaving the DPortal closed may have been better cause then you are leaving the world, Northrend would by a 3rd continent. They dont need to copy Wrath and move Dalaran there, maybe make it more of a adventure zone with forward bases and camps, no capitals like you are an expendition team?

    • @ricardo_1989
      @ricardo_1989 11 месяцев назад

      ​@@abbatongaming6319yes ofcourse if they would open vanilla zones like hijal that was originally planned for vanilla but never got in. new zones can have new farm/quest places with new dungeons and raids and they could make a bg version like ashenvale,arathi highlands and alterac mountains. even a new reputation faction etc. honestly i would love a vanilla wow version that stays like og vanilla wow but with the above content

    • @ricardo_1989
      @ricardo_1989 11 месяцев назад

      ​@@abbatongaming6319yes ofcourse if they would open vanilla zones like hijal that was originally planned for vanilla but never got in. new zones can have new farm/quest places with new dungeons and raids and they could make a bg version like ashenvale,arathi highlands and alterac mountains. even a new reputation faction etc. honestly i would love a vanilla wow version that stays like og vanilla wow but with the above content

  • @Cr1tical86
    @Cr1tical86 11 месяцев назад +1

    Retail is a holiday on the most luxurious all-inclusive cruise around the world but you find yourself sitting at the pool each day, drinking the same coctail each day, not interacting with other passengers and getting bored and feeling lonely after the first few days.
    Classic is a low budget trip towards a half decent location. You end up hiking, trainhopping and meeting great people along the way. Once you've reached your designation you realise it's not the designation, which wasn't that special to begin with, but the journey that made it such a great experience.

  • @shadowsong6
    @shadowsong6 11 месяцев назад +14

    I've never considered Demon Hunter and Death Knight as faction specific classes. Thats brilliant.

    • @marccus1989
      @marccus1989 11 месяцев назад

      Agree....They should have kept shaman horde and paladin alliance only...think that brings a certain aspect of the game that got lost along with all the others because too many crybabies and other bs

    • @willo1345
      @willo1345 11 месяцев назад

      ​@marccus1989 It's a little harder to justify faction locking death knights as pretty much every race in WoW can be a death knight in lore. Demon Hunter is a weird one because Illidain was THE demon hunter. I don't think it was ever meant to be played by players lore wise, so it's hard to restrict it.
      I do wish they left shamans and paladins faction specific, although I do think the way they did it made perfect sense until cataclysm.

    • @treeaboo
      @treeaboo 11 месяцев назад

      @@willo1345 Demon Hunter was meant to be added in early Vanilla, back when they planned for 70 to be the level cap and Hellfire Peninsula to be a playable zone, it was also initially meant to be added as playable in TBC but was cut as they felt it was too early to add a new class (which is why they added one in Wrath), it was even shown as a player on the original Vanilla WoW box art.
      Necromancers were also something they considered at the time as well as the Runemaster in early development, the Runemaster was replaced in Vanilla by the Druids and Warlocks, with the Necromancer and Runemaster later being intended for Wrath of the Lich King and later being merged to create the Death Knight's gameplay (hence its use of runes and runic power).

    • @boughtinbloodendless7813
      @boughtinbloodendless7813 11 месяцев назад

      @@willo1345 and Arthas was the most famous Death Knight so i dont think faction locking them would make much sense

    • @spyfire242
      @spyfire242 11 месяцев назад

      @@boughtinbloodendless7813 Model horde death knights after the ones in WC2 ;)

  • @TheRealThaenatos
    @TheRealThaenatos 11 месяцев назад +1

    (Classic + BC + Wrath + DK(tuned right) + flesh out unfinished content in the first 3 + cap at level 60) - flying.....Maybe add in transmog but thats a big meh. Tie all 3 versions zones together to keep the game world VAST!

  • @devonchafe2764
    @devonchafe2764 11 месяцев назад +21

    Blizzard could literally just copy paste turtle wow and start from there lmao, I mean what are the turtle wow devs gonna do? Sue Blizzard for using their own assets?

    • @fransingolf5314
      @fransingolf5314 11 месяцев назад +4

      They could probably even hire a few of the main Turtle WoW developers if they wanted to. No one would be better suited to further develop the game. I certainly don't trust that the current skeleton crew working on Classic would be able to pull it off on their own.

  • @yannisnaidja9119
    @yannisnaidja9119 11 месяцев назад +2

    if you balance everything, you create retail again

  • @kalive
    @kalive 11 месяцев назад +65

    I think Turtle WoW has done the best version of Classic plus we could ever see.

    • @devonchafe2764
      @devonchafe2764 11 месяцев назад +3

      Been playing HC on turtle wow a lot, so much fun

    • @gamerdude999
      @gamerdude999 11 месяцев назад +6

      Agree, turtle wow IS the classic plus experience. Blizzard devs won't come close.

    • @jgalla5549
      @jgalla5549 11 месяцев назад +5

      for zones, quests, dungeons, and new loot, yeah. Class balance on Turtle is middling though.

    • @RaiderDave42069
      @RaiderDave42069 11 месяцев назад +5

      hell yea, I'm really excited for the Turtle PvP server launch in 1 week!

    • @Psilocybin77
      @Psilocybin77 11 месяцев назад +5

      Except the inability to find any mobs to level up on, the installer adding a Trojan and keylogger, devs selling gold and your data, etc. great server 😂

  • @LancelotMooreYorke
    @LancelotMooreYorke 11 месяцев назад +1

    Runescape basically did that with OSRS and now its more succesful then the original runescape game. i think classic plus is a superb idea

  • @naivewynaut
    @naivewynaut 11 месяцев назад +20

    The biggest thing on my wish list would be that they never add flying into the game. World PVP is soo fun.

    • @PherPhur
      @PherPhur 11 месяцев назад

      @@nateg.6187 1v1 garauntee is not WPvP at all, sometimes you get people who want to see their buddy 1v1, but other times well... that's the nature of WPvP, play with friends.
      Me and my other druid buddy at 2019 launch 2v5'd some people out in desolace at their lvl.

    • @psychotimo
      @psychotimo 11 месяцев назад

      @@nateg.6187 full agree. there should be some protection from those type of situations.
      IMO spawncamping should be bannable as it serves no purpose other than fucking with someone's day.
      as for high levels instakilling low levels, some more protection or deterrent would be nice. spawn a high HP bounty hunter mob (with 0 drops) that will chase off the high level or at least keep them busy so they'll lose time over it, that way they'll be less inclined to just fuck up people's days with unfair fights. deterring groups might be harder though, they're prolly leveling together as added protection against stuff like this, but well, still no fun if they protect themselves like that and then go and do it to others.
      plus, if the argument against flying is fully based on PVP then it loses a lot of power for the game as a whole. since pve and RP realms also exist it has zero foundation for those realms. so it might either be a PVP server thing, or perhaps specific no fly pvp servers could be added?

    • @shanehodges6980
      @shanehodges6980 11 месяцев назад

      2019 classsic proved that world pvp is not fun lol, the side with the least population literally quit and/or moved to a server where they are the dominating faction and every single classic server went to 99.9% - 0.1% faction balances. Sorry but the nostalgia of world pvp just didn't hold up

    • @ZXC-jn3mw
      @ZXC-jn3mw 11 месяцев назад

      Yeah... Right... Getting to a random dungeon without flying mount and enhanced fly path endpoints takes literally 10-20 minutes of time getting to a place... I don't get it... Why can't they introduce flying into Classic+ and "ground mount enjoyers" like you, can still be able to go whenever they want without flying...
      Or make a flying mount available on PvE realms only, so "world PvP enjoyers" can do their thing, pay for the subscription and be happy...
      I'm convinced that the great deal of players in Classic ARE NOT even participates, and more so even avoids world PvP that can be really annoying when you try to enjoy different kinds of activities in the game...

    • @gargaduk
      @gargaduk 11 месяцев назад +1

      @@ZXC-jn3mw That's not how this works at all...

  • @joe_duck
    @joe_duck 11 месяцев назад +1

    I’d rather them being the crappy classes up vs them bringing others down.

  • @HungarianWarHorse
    @HungarianWarHorse 11 месяцев назад +24

    Blizz just needs to take what the turtle wow ppl are doing and blatantly steal everything. Not like theyre gonna get sued lol

    • @Kattemand123
      @Kattemand123 11 месяцев назад +2

      Why not just play on TWoW then?

    • @theoutlander1411
      @theoutlander1411 11 месяцев назад +9

      @@Kattemand123 People would rather make characters on official Classic+ servers I imagine since there's no chance of the character getting deleted due to some pending lawsuit.

  • @Psilocybin77
    @Psilocybin77 11 месяцев назад +1

    Classic wow is an admission of the new era blizzard team. Admission the old team was far superior and it’s never going to happen.

  • @aur0n823
    @aur0n823 11 месяцев назад +3

    Fellas, see you all again when Asmongold reacts to this.

  • @Shiirow
    @Shiirow 11 месяцев назад +1

    the sheer level of delusion you think because you got classic, a fraction of the playerbase even plays, that you will get them to make some weird experimental version of classic wow that only a fraction of a fraction of the playerbase even cares about. I swear, is there a copium leak somewhere that I am not aware of?

  • @osgrace3341
    @osgrace3341 11 месяцев назад +26

    Unpopular opinion: different classes don’t need to do the same dps, they just need to be playable without standing there oom for 70% of the fight (like moonkins) Just make them enjoyable to play keep their unique applications and improve on those. Like of course a paladin shouldn’t compete in dps with a class that has no plate, no raid buffs, no auras, no healing, no immunity cooldowns, no dispel etc you name it. But they should be fun to play and appreciated for what they bring to the table and improve on those instead of equalising every class.

    • @ketsi3079
      @ketsi3079 11 месяцев назад +1

      Go play retail then

    • @osgrace3341
      @osgrace3341 11 месяцев назад +1

      @@ketsi3079 rofl in retail every class is the same why would i play that garbage..

    • @jacobking962
      @jacobking962 11 месяцев назад

      @@ketsi3079shut up.

    • @Kamion991
      @Kamion991 11 месяцев назад

      ​@@ketsi3079lol, in retail exactly every class is nearly the same with same abilities etc

    • @Myrddin88
      @Myrddin88 11 месяцев назад +1

      100% this. If all a class brings or can do is DPS, they should bring the most DPS. But that doesn't mean the hybrids should be dysfunctional.
      Prot paladins don't need a taunt, but damn could they get some gear itemized for them and ability coefficients that let them scale beyond the stupidity that is kings spam.
      Would love to see warden shaman given some love. The bones are there. Flesh it out.

  • @rokko1020
    @rokko1020 11 месяцев назад +1

    yea nah, im good thanks.
    i played original vanilla - tbc - wotlk and cata.
    then on numerous private server projects.
    then again... wow classic, tbc classic and now wrath classic.
    i have pressed the character creation button enough now.
    they can keep this

  • @anthonyrattojr373
    @anthonyrattojr373 11 месяцев назад +8

    Ravenholdt Manor for Rogues !!!

    • @mcfarvo
      @mcfarvo 11 месяцев назад +1

      This! I did the initial quests for that and then felt abandoned by the lack of any further adventures for my rogue!

  • @dancinglight8411
    @dancinglight8411 11 месяцев назад +1

    you sound so hilariously disinterested lmao are they holding you hostage at this point?

  • @Prayloliz
    @Prayloliz 11 месяцев назад +61

    Dual Talents & Class-rebalances to make every class viable are a must for me.

    • @lucasye-kt5pt
      @lucasye-kt5pt 11 месяцев назад +8

      They should hire Kevin Jordan and ask him to implement the stuff he had planned back when he was developing the game. One of the things he mentioned in his stream that he wanted to implement in wow but never saw light was hero classes but in a different way, for example, a warrior could become a Blademaster, a mage could become an archmage, a Warlock a necromancer, there's more but that's the ones remember him saying.

    • @plasticbudgie
      @plasticbudgie 11 месяцев назад +4

      Every class is viable, and the ones that are under viability makes for good content.
      The things that made Vanilla magic for the zoomers is when they discovered that ferals can compete but need to farm Gnomer for pummel.
      Remove that need and it becomes boring.
      What makes Vanilla fun is itemisation. Not my bleed does the same damage as their damage.

    • @teamfortressisawsome
      @teamfortressisawsome 11 месяцев назад +16

      @@plasticbudgie Bro you can not be sitting here saying farming crowd pummeler is good game design lmaoooo

    • @insu_na
      @insu_na 11 месяцев назад +3

      ​@@teamfortressisawsome one can argue that *using* the crowd pummeler was a good quirk of design, but the fact that the charges ran out and you had to have your bags full of crowd pummelers was bad design.
      It's fine to keep crowd pummeler bis, but they should remove the 3-use limit for at least max level characters, if not all

    • @fransingolf5314
      @fransingolf5314 11 месяцев назад

      ​@@insu_naI think the best solution is just to increase the number of charges. If each pummeler has 10 charges, then farming enough of them is really not very difficult.

  • @MrButchersTube
    @MrButchersTube 11 месяцев назад +2

    Classic 2: wrath of the lich queen

  • @andromidius
    @andromidius 11 месяцев назад +18

    Its a big if. They need to be bold about it if they do it. None of this small changes business - go big or don't bother.

    • @LZKS
      @LZKS 11 месяцев назад +1

      There will be a lot of overlap with retail devs. And guess what, if you let them make big overhaul, they will just turn classic into retail.

  • @shoc2177
    @shoc2177 11 месяцев назад +1

    Just give us Transmog. Thats it, Classic + is saved. ty

  • @Zack_Wester
    @Zack_Wester 11 месяцев назад +4

    my wishlist for classic+ (work on the unfinished stuff that never got completed) like the quest chain that took you to the southern part of Tanaris whit the Miniature Platinum Discs that just end mid quest chain. or the Itharius quest chain (swamp of sorrow) that just end after you turn in a decent trinket item(Chained Essence of Eranikus).
    Another is turning the Alterac Valley into what it was at launch before player turned it into a rush game mode (aka a week long trench warfare slog), we have foxhole we know that kind of gameplay can work and it could had worked i blizzard had leaned in on it instead of trying to make Alterac Valley into another 30 min tops battleground game mode.
    aka the mine useless beyond the 1 quest you might do. same whit the towers and generals.
    Azshara Crater Battleground so that player had more option then just 3 BG where players at least I did get dead tiered by the time you hit max and could do the last BG.
    bad ide that you only unlocked 1 BG at a time lev 10 the capture the flag. then at 30 the 5 base research game and then at 50 the Alterac Valley BG.
    I remember when I hit 50 back then and I was just so tired of the capture the flag one becuase I had played it so much already this meant that i quickly got tirred of Alterac Valley because that was the only one I could stomadge playing.
    player/guild houses. (on a scale).
    so lowest level of guild house would just be one single building.
    vs highest level of guild base would be a player designed small town.
    whit the raid what I think the problem is that Blizzard should start the raid on Super hard level (guild would give it a try and fail maybe one guild would make it).
    then they scale it down.
    also Im going to say this but raiding should not be something that the devs think every single player will do.
    like when I played in our guild like only 20% of our guild did raid at all (less then 5% did the current raids) the other 15% that did raid and this was one player counted did older raids.
    (alts are not counted at all here).
    like I remember a report blizzard released towards the end of classic wow and that was only (current active players on there highest character) and only 30% of the playerbase was max level 60. and out of the 30% only like 25% of them had entered a raid (not completed it just entered it. and persent rhat had gotten to the end boss of current and last raid was less then 1%.

    • @theprophecy3732
      @theprophecy3732 11 месяцев назад

      A guild town would be amazing. Vendors, special fetch quests, player skill shops etc.
      I would like fully fledged clases as well. Enh shaman was such a cool idea back in the day still

  • @carlwernergrossl344
    @carlwernergrossl344 11 месяцев назад +1

    classic+ hype classic+ hype classic+ hype classic+ hype classic+ hype

  • @TheTraderStan
    @TheTraderStan 11 месяцев назад +5

    I would renew my sub right now if they announced a tank system for shamans

    • @chezwickcheese139
      @chezwickcheese139 11 месяцев назад

      Shamans should have been tanks years ago. Rock and earth magic, shields + mace, I can’t believe it never happened.

  • @Shervin86
    @Shervin86 11 месяцев назад +1

    With Metzen back on the team, and the way the whole time whimey stuff is going, they could easily make Classic+ and even justify it as a diff timeline all together and the skies the limit

  • @greenflowers997
    @greenflowers997 11 месяцев назад +20

    The "serious drop off in raiders week on week in Ulduar" has more to do with the disgusting amount of unabated DK bots rather than the raid difficulty in Ulduar. Botting and cheating mitigation is the #1 thing blizzard could do to bring new people to the game, and retain current players. Blizz knew this would happen when they made the change that allowed lv 55 DK bots to be created on burner accounts that did not already have lv 55 characters. I understand they only cared about subscription revenue, but this change made botting much more profitable and we now see the aftermath of that decision. Want to play an Arathi Basin? Your team will be 13 DK bots, two real people, versus a similar situation on the other team.

    • @1un4cy
      @1un4cy 11 месяцев назад +1

      It's so easy to sit there and see all the 55 bots in the starter zone. They all go along the same paths with all the same sharp angles and same stopping points. A single GM could ban 10,000 bots a day, heck it could be done for free by someone who wants to get rid of these bots.

    • @edmontonlivermoore4935
      @edmontonlivermoore4935 11 месяцев назад +1

      It’s actually why I quit

    • @wantanamera
      @wantanamera 11 месяцев назад +4

      Na, it was the difficulty. This is why phase 1 had the highest amount of players despite it supposedly being the “worst” and easiest raid in wotlk. Casual players like easy content, at least 80% of the player base is casual.

    • @ketsi3079
      @ketsi3079 11 месяцев назад

      As a new player i started wow from classic and eventually quit because had to use addon to make UI better and cant transmog

    • @theoutlander1411
      @theoutlander1411 11 месяцев назад +4

      I think you're incredibly wrong. 55DK bots have nothing to do with the raid population dropping week over week. As most people raiding aren't playing Arathi Basin religiously between raid logging or competing for level 50 herbalist items.

  • @Blemmo
    @Blemmo 11 месяцев назад +2

    I'd love to see more pvp like in Warhammer online. The open world mass pvp events were super dope

  • @InnuendoOutTheOther
    @InnuendoOutTheOther 11 месяцев назад +6

    Whatever it becomes, just no world buffs, please

    • @joshuajohnson1167
      @joshuajohnson1167 11 месяцев назад

      Yo regular wow player here. How come your not a fan of works buffs

    • @InnuendoOutTheOther
      @InnuendoOutTheOther 11 месяцев назад +4

      ​@@joshuajohnson1167in my view, it was culturally bad for the game. Obtaining your wbuffs became mandatory for raiding, you would then log off and not play your toon until raid time. Toxicity of players dispelling buffs or griefing was also rampant until they brought in the chronoboon displacer. Withiut the buffs the content was sufficiently harder and just more fun than steamrolling for loot

  • @anthonypigati3468
    @anthonypigati3468 11 месяцев назад +1

    its the only expansion id be willing to pay for

  • @hojobert
    @hojobert 11 месяцев назад +5

    It does not matter what content comes, as long as it follows these principles that i hereby announce: Social First, Microtransaction Free, Leveling Centric, Old Content Interconnected, Open World Oriented

  • @MaitreMechant
    @MaitreMechant 11 месяцев назад +2

    it's a nice dream but I really don't think modern Blizzard can complete what old Blizzard made

  • @HeathenHammer8
    @HeathenHammer8 11 месяцев назад +10

    I'm surprised you didn't mention a PvP overhaul @WillE. I think we can all agree that the honor system is hot garbage and the later expansions provide a much better experience. If the developers added more battlegrounds, PvP zones, PvP loot, and arenas then you can have a vibrant community. Possibly teams with a global ranking system for some eSport action? That would be dope.
    In vanilla I got my druid to Warlord, and I will never do that again. God was that grind terrible, and we had to game the system by adding toons to the honor pool. It was a nonsense system in practice. I hope you circle back at some point to give your thoughts on what you would like to see in Classic PvP+ in a future video because I am sure you have some good insights.

  • @Johan_g
    @Johan_g 11 месяцев назад +1

    Dual speccing would make more Tanks and Healers available. Because it is not fun to rep-grind as a healer...

  • @wheme6061
    @wheme6061 11 месяцев назад +13

    Classic + needs to happen

    • @lucasye-kt5pt
      @lucasye-kt5pt 11 месяцев назад +1

      They should hire new blood for that though, I don't think I want to be in a universe created by those typical pink haired devs, otherwise, it's just gonna be retail again.

    • @jacobking962
      @jacobking962 11 месяцев назад

      @@lucasye-kt5pthave you not been paying attention to the lawsuits against blizzard? They don’t like the pink hairs.

  • @jamescpalmer
    @jamescpalmer 11 месяцев назад +1

    Absolutely duel spec please. Absolutely.

  • @ario2019
    @ario2019 11 месяцев назад +1

    They should stick with level 60 and add more dungeons, raids, and quests.
    Also, buffing other tank classes would be awesome.

  • @sadpc7369
    @sadpc7369 11 месяцев назад +6

    My wishlist for a classic +
    - GIVE 👏 PALADINS 👏 A 👏 TAUNT
    - Dual spec please for the love of C'thun give us dual spec
    -Remove debuff limit
    - Make dots high value spells
    -Remove the 1 hot limit, it's stupid that having more healing power completely cancels out someone else's ability to heal people
    -Tier set adjustments, some just outright suck
    -Justice for vendorstrike
    -New raids - most obvious one is a scarlet raid (where you can then have a new quest that lets you cleanse corrupted ashbringer and make it a new legendary 2H sword) . Also a demonic invasion raid in blasted lands, put Lord Kazzak in there as the last boss or something
    - Rework meme specs
    - Give pets a 90% dmg reduction passive to aoe effects so they dont just randomly die on boss fights (also blacklist them from targeted spells like Geddon bomb)

  • @Gregseh
    @Gregseh 11 месяцев назад +1

    I played on vanilla plus (priv server). The class changes were fantastic, took a fresh flavour to a lot of things and was a great idea in theory, just awfully executed.
    Their Enhancement Shaman take was great - just tweaked it to make it a more viable tank throughout levels. Warriors got a bit more health regen from fury etc. Racials got reworked so that each race had a specific set of weapons that benefitted them, and worked generally across the board for all the classes that would use them. Raids were probably overtuned, and pve was *hard*. It was satisfying, challenging and an interesting take. All in, a positive experience that showed there is a lot of potential for a classic plus style system if it had some proper funding.
    Plans for dungeons in Jaedenar, Duskwood, and a lot of changes made to new loot paths relating to the outdoor world bosses in places like darkwhisper gorge. I'd love to see Blizz take on their own spin with it.

  • @ivankovachev8835
    @ivankovachev8835 11 месяцев назад +5

    For Classic Plus to be good they need to fix class design, so that all specs are viable and there are proper rotations, maybe on par with WotLK, so they are still easy, but not brain-dead.
    Then they need to fix itemization. Vanilla itemization and stats are clunky and really poor.
    Also each new content patch should have a new zone with proper end-game open world acitivities, for example elite areas, along with quests and a few new dungeons and at least one raid, potentially a mega dungeon too. And the raids should be as hard as AQ40 or Wrath Naxx. Maybe they can introduce a second difficulty, maybe not, but if they do they should NOT have higher ilvl drops than the lower difficulty.
    With that said, they should go for much more horizontal progression instead of purely vertical one and make it so there are many sets that change your playstyle, which will be possible once they fix the class design and itemization.
    Edit: Also I think that an option for smaller raid sizes would be nice 20 player raids would be a lot nicer than 40, or even 10 man raids(personally my favorite raid size)

  • @GRXTESQUE
    @GRXTESQUE 10 месяцев назад

    Instead of adding new zones they need to add more to the zones that exist and maybe add some higher level content spread through out all the zones to keep it all alive.

  • @mattydemise
    @mattydemise 11 месяцев назад +6

    I’m genuinely looking forward to Classic+. With how popular Classic+ style servers have gotten over the last year and a half or thereabouts surely Blizzard are going to take advantage of this interest and release their own. I don’t see the official + servers having quite as much variety and/or changes as the private servers though. I’m thinking a couple of era appropriate races and race/class combos would be welcome additions.

  • @Rhodair
    @Rhodair 11 месяцев назад +1

    I don't want dual spec - I want loadouts for classic

  • @kylesmith987
    @kylesmith987 11 месяцев назад +6

    Dual spec is a net positive for the game. There is no argument against a system that actively improves peoples ability to engage with more facets of the game. Dual spec actively lets people play the game more and lets people do more activities without unnecessary punishment. There definitely could be more reasonable gold sinks in the game but respeccing costs is not the answer to this as it actively hurts the gameplay experience. Also gold sinks won't matter if blizzard doesn't actively deal with the botting situation. As long as bots are allowed to run free then the economy will always get ridiculously inflated.

  • @mantequillas1278
    @mantequillas1278 11 месяцев назад +1

    You're right about not really wanting harder content. There were more people raiding when it was just mc and bwl. I just want to log in, pump, and then log off or get on an alt or just pvp. We would also need to balance classes.

  • @Miller1107
    @Miller1107 11 месяцев назад +10

    I don't think you can call dual spec a recent expansion feature. It came out 15 years ago - much closer to vanilla than Dragonflight. You'd have to have it in a Classic+ setting - as you said spending 100g to respec to do other content is hefty, and us healer mains would like to not be punished for doing solo content vs the dps who doesn't need to respec without being slowed down.
    I initially wanted Shaman on Alliance and Paladin on Horde for Classic+ - I enjoy Alliance more but would like to play Shaman. But I do see your take on keeping them faction specific.

    • @nuggetboi1068
      @nuggetboi1068 11 месяцев назад

      also pvper and pvers usually need different specs.

  • @henriklovold
    @henriklovold 11 месяцев назад +1

    All I wish for is fresh vanilla realms, with the 2019 progression of content. That would have been really cool!

  • @Keryusupercoologuy
    @Keryusupercoologuy 11 месяцев назад +3

    Classic Plus is a huge lose/lose scenario with no real concrete definition other than every player imagining it as "more of what I want, but not in the way you already did it". Anything they do will be looked at poorly for ruining something for someone, while just doing seasons and keeping the classics running keeps that entire market happy

  • @anonimas12
    @anonimas12 11 месяцев назад +1

    Classic plus is TBC

  • @maxxvii2037
    @maxxvii2037 11 месяцев назад +4

    Every time i ask someone what Classic+ is supposed to be, i get a different answer.

  • @OneYoumark
    @OneYoumark 11 месяцев назад +1

    hope this is real

  • @karlchiasson4946
    @karlchiasson4946 11 месяцев назад +6

    Classic+ could be interesting but I doubt it will be done in good faith. Might end up like where classic wrath is, just too many changes and more monetization.

  • @c0xb0x
    @c0xb0x 11 месяцев назад

    I hope for:
    * A diminishing-returns progression / side-grade-"plus" path to specialize your character and improve it slightly
    * New content: Grim Batol, Emerald Dream etc
    * Areas where the mobs progressively get harder beyond level 60 including mobs that players can't expect to ever be able to beat. Provides for an open end-game and mystery
    * The ability to exchange gold for a stat point at 1000g/2000g/4000g/8000g/16000g to battle gold inflation
    * A huge array of epic world-drops so if you ever find a world drop epic (as unlikely as ever) you'll be guaranteed to be the only one in the server with it and it'll be someone's super-specialized dream item

  • @StocksGoUp
    @StocksGoUp 11 месяцев назад +6

    Well I definitely preferred classic to tbc or wrath. Both of the subsequent expansions turned the game into log in log off type games. Classic was a world of its own. But I HATED the fact my boomie was pointless to raid.
    We need more aq40 gate opening events whole server community events that get people talking and rewarded open world in a period of time.
    I’d like to see zero resistance gear in the game but make class resistances actually matter. So if you are a frost mage and you come up against any dwarf your like ah shit. Or any firemage against a orc etc. it shouldn’t just be a caster issue but melee also getting significant downside when coming up against any night elf for example. If you can walk around and be able to 1 shot kill any class without them being able to do anything there is something wrong with design ie rogue stu lock deaths on clothies.
    Class balance is super important if I’m going to come back and play a classic plus. In addition to this the game NEEDS to attract new players. I think that raiding needs to reflect ordinary sport, where everyone can complete the task instantly. Leave speed running for those who want to push the limits of the game. But don’t limit gear options based on you not wanting to put in more and more time. 40+ wipes to kill a boss isn’t fun. Sorry. I like the smaller impactful loot tables, but more diversity/ optimisation of that gear should be a feature. Ie don’t get plate wearers having leather as bis. Leather casters should have leather bis.
    Designs like MCP being bis is actually cool - but 3 charges is silly. One of the best things is getting permanent impactful loot early day band of accuria, thunder fury, DFT etc. these items give you a reason to want to keep doing those early raids which is awesome for consistent community gameplay. And gearing alts.
    Raid debuffs/buffs should be drastically changed so that you get it done with say 10 roles. But then the remaining 30 dps can be whatever the hell you want. You shouldn’t be forced into groups and miss out on raid buffs simply because your raid team isn’t designed “optimally”. The game should be social as much as possible. Putting in limitations ruins the experience quickly and makes things unnecessarily complicated.
    People just wanna log in with their mates have some fun in whatever way they want to. Be it going fast, trying to get 99parses. Getting the loot. Doing single class only raids. Killing people in a city like booty bat cause why not.
    If it were me… I’d buff prot and ret pal, spreist, disc priest, boomies, kitties, arms and prot warriors, frost mage, demo affli lock, ele enhance sham, sub rogue, and mm and surv hunters.
    I’d remove wbuffs - or if you want to keep them make them permanent for the raid. And set regular timers for say ony head drops. Don’t have a faction specific wbuff where you need to get mc’d to get it…. Introduce more impactful ones for casters if you decide to keep it. IE sp increases by 10% or casting speed by so that casters get a tangible benefit like melee do.
    I’d introduce new raids. And I would get bosses to increase their damage the faster you kill them.
    Thus making those 99’s harder to achieve. Boss variation also needs to take place so speed runners don’t stack a single class. Give us a boss where the armour value is SUPER high. Being an arcane damage dealer on shazzrah was really impactful with the dps you did dropping 75% give us bosses where that impacts melee as well and you won’t see 30 melee coming to a raid cause you won’t hit the dps check. Make the bosses be the variation - not class stats/debuffs etc. this allows others to pop off everyone and then. You could make some bosses vulnerable to some type of magic effect as well. So frost mages do more on rag out of the blue rewarding your uniqueness in the raid. If you happen to get one debuff on chromagus for example that can be a lot of fun. Getting a bosses armour to 0 and allowing melee to go nuts also should happen. Variation is the flavour we need!

  • @2goldplz
    @2goldplz 11 месяцев назад

    ..flying, transmog BLJUURGHHHHH juck! Hope that class+ happens and that it comes out soon.. You said plenty of good stuff there. Anyway, however they make it, I am gonna play it.. Even if it is just another FRESH classic with no changes.

  • @XXNarutoNinja12XX
    @XXNarutoNinja12XX 11 месяцев назад +4

    As much as i would like to see classic plus become a thing form blizzard, i really don't see blizzard making classic plus for free, i expect to see the wow token or some form of microtransaction come into classic plus so they can make money of it since it will cost allot for them to run servers along with making new content and hiring new writers and programmers, plus i don't think Chriss would be a part of this as his role is making content for new wow expansions moving forward. This would fallen on the team running classic atm and let be honest each release of classic has be a disaster since 2019 on word

  • @atom6911
    @atom6911 11 месяцев назад +5

    Add new leveling content and zones, 5 man dungeons and 10 man raids first.
    Wait at least 1 year to add new raids, so we have time to explore and wonder about the new zones and quest lines.
    Then release simple but interesting raids to conclude some story lines.

  • @Jadenas
    @Jadenas 11 месяцев назад +3

    Yeah, large horizontal additions of new content and updates to crafting profs [where only a handful of crafts are not completely and utterly useless] are the right way imo. No increased lvl cap. No flying. No speeding up the kill times. Nothing like that. Just more classic. That's it. And if that ever happens, I think some of us have a new forever game on our hands.

  • @wastolero
    @wastolero 11 месяцев назад

    All those 100000 niche wishes for classic+ that no potential new player knows or cares about - and thats all blizz/Microsoft has to care about: making a game for the current/next player gen. And i am sorry to say that, but these players dont give a fck about long grinds, journeys or whatsoever (at least not a number worth to be mentioned). You guys have to accept that youre a dying out kind of playergen (as am i, i loved vanilla as well). Is it the future? Fkin no, its a niche game and we/should be happy that classic exists where you can jump in once in a while even 20 years after release (and soon get bored as we have to admit that its more about reliving memories than the perfect state of the game)
    No gaming company has to fit your wishes "To TaKe ThE LasT CHaNCE tO rEDeem THeMsElveS" or "To SURviVe". Blizzard has a market cap of around 75 billion dollars so please stop with your "if they dont do a new questline in redridge mountains in a 20 year old game wow is doomed"

  • @Jak3rzZ
    @Jak3rzZ 11 месяцев назад +5

    Be careful what you wish for is all I can think of with all these ideas everyone has. All these people wanting changes to races, classes and talents etc, you’re effectively removing what makes classic, classic. Classic plus should solely focus on extra content possible within the existing classic setting (achievements, extra levelling zones, end game, mounts etc)

  • @moh608
    @moh608 11 месяцев назад

    1)Stop the timegated stuff. If i want to raid 5 times a week let me do it...Focus on one character.
    2)Shut down RMT!!!
    3)Update graphics
    4) stop long stupid unrewarding quests such a waste of time
    5) adjust lvl experience at each zone with zonespecific quests.
    6) rework classes
    7) dualspecc
    8) change the story

  • @exmaarmaca
    @exmaarmaca 11 месяцев назад +6

    Probably some stuff that could help add on classic+ would be add to blacksmiths mail/plate that gives int for pally's.

    • @tainicon4639
      @tainicon4639 11 месяцев назад

      They need to add a shit ton of Paladin gear or do what they did in wrath and add a talent that enables them to use melee gear…

    • @fimmywa
      @fimmywa 11 месяцев назад

      "You sacrifice your strength for knowledge in the light, losing 90% of your strength rating and gaining this as intellect" + a talent that gives some healing sp / healing and you're done.

  • @jonathanhughes8679
    @jonathanhughes8679 11 месяцев назад

    Start talent points at 10 and then use the TBC builds. And the. Make an alternative leveling that A-k. 10 points for spells and spell alternative and each spell or alternate abilities take 2 point. So that’s 10 now spells out alternate spells (if No Glyphs, which I’d like them to be) power scales well as long as no new levels. Enhancement Shaman was supposed to be a tank like paladins. I would want TBC class tree. Make a Shaman a true tank. You had 3 tanks originally. Warrior, Paladin and Druids. So giving Hord the shaman Tank is just needed. Like pally it’s a mana tank.

  • @TheTick20001
    @TheTick20001 11 месяцев назад +3

    Said it before and I'll say it again. If Blizz have the foresight to open their realms and development tools to every subscriber so that anyone can build their own realm it would be a massive win for all. All the ideas you or others have could be implemented without Blizz having to spend any dev resources at all, and everyone would (ok could...) be happy.

  • @fouur4930
    @fouur4930 11 месяцев назад

    been saying classic+ since 2019 when classic was going through phases. Said go into + instead of TBC. incorporate new raids/dungeons for max lvl even mid lvls too so they encourage new lvling etc make it feel alive. Bring in retail raids bare min squeeze the numbers down and change a few things around to make it feel fresh. I would really love to see timeless isles form MoP but for classic and lvl 60. also would be cool to see arenas at lvl 60. They could have all BG's from the entire of retail in classic + to have the PvP scene alive and have just random BG weekends to ensure each BG gets rotated properly. tbh the possibltys are endless. they could even do raids 10 man 25man and 40man just squish the content down for each one and add the gear for 10man 25man etc just better or worse same with mythic aviablilty for max dungons to have better gear upgrade chance. just my 2 cents on some cool ideas that could make it cooler on top of the new zones/races/classes
    also i like alot of your ideas, such simply but crazy great ideas to change the game for better and add good twists. (no flying is a must) flying ruins open world

  • @jacobking962
    @jacobking962 11 месяцев назад +5

    I still think they could do cata and get away with it. They would need to make some changes though. When people say “classic” half of what they’re referring to is the pre-cata map. Instead of having the zones change at the start of the expac, they should phase the zones while you level through them, once you beat the classic content you get a cutscene where Deathwing comes in, changed the zone and then you do that cata quest lines. It would be the lowest effort way to make changes and keep the classic player base somewhat happy.

    • @Biggamehunna
      @Biggamehunna 11 месяцев назад +1

      I've never heard this idea, but its a great one.

  • @mitlandir5761
    @mitlandir5761 11 месяцев назад

    There are way too many people with their "brilliant ideas on how to improve classic", which entails "fixing classes and specs", or "adding flying to prevent camping", etc. In other words, all of these "brilliant" ideas would make classic NOT classic. We don't need Classic+. Just keep eras as they are. The servers are STILL growing. No need to split the community, no need to reinvent the wheel.

  • @ryan3371
    @ryan3371 11 месяцев назад

    For the love of god, if they keep the early 2000s graphics and models I'd have a hard time playing.
    Especailly for new players, thats an instant turn off
    Combat and pacing however is good, dont turn that part into retail
    Flying! PLZ NO. It ruined world pvp. Just make ground mounts faster or something else

  • @nathand6467
    @nathand6467 11 месяцев назад +7

    Absolutely would need class and gear rebalancing. As you said, can't have warriors be the only tank, and so stackable on DPS too. I think dual spec makes the game so much more user friendly that you almost require it. I think its better if both factions have access to all classes. Maybe for races Horde gets goblins and Alliance have pretty High Elves (using assets already in the first 3 expansions). Rebalancing the specs and gear might be the most key thing though outside of changing end game content. Simply cannot have things like, druids being barely viable, and mostly using a lvl 35 blue dungeon weapon, and helm from a lvl 45 quest as bis.

    • @tainicon4639
      @tainicon4639 11 месяцев назад +3

      I Just want my Paladin to have a taunt…. Oh and a damaging melee ability across all specs… nothing nuts. And maybe replace the BoK spam threat thing with a more engaging mechanic.

    • @DavidHernandez-yb5pz
      @DavidHernandez-yb5pz 11 месяцев назад +1

      Dual spec would be amazing

    • @fransingolf5314
      @fransingolf5314 11 месяцев назад +1

      Dual spec is the single worst idea for classic. It would kill the game.

    • @DavidHernandez-yb5pz
      @DavidHernandez-yb5pz 11 месяцев назад +1

      @@fransingolf5314 you’re right, I actually love that we are semi-locked in and paying 50g to swap. F everyone that likes to do PVP and PVE.

    • @tainicon4639
      @tainicon4639 11 месяцев назад

      @@fransingolf5314 I would dual spec… having the official feature cuts down on required good farming

  • @PhilHibbs
    @PhilHibbs 11 месяцев назад

    Classic Plus - combined with a cultural problem fix at Blizzard - would get me back in the game. Right now I have no interest in Retail, no interest in Classic TBC, maybe I could enjoy getting back into Classic Era if that is lively again, but Classic Plus would have me salivating.

  • @saucycat7377
    @saucycat7377 11 месяцев назад +3

    they should use osrs as an example and just branch off from the main game while maintaining the vanilla feel

  • @victorwinqvist4277
    @victorwinqvist4277 11 месяцев назад

    World buffs: something needs to change, plan your private life arouned getting them and only be able to raidlog due to them sucked.
    option 1, no world buffs. A bit booring.
    Option 2, add a npc inside the raid that gives u full world buff. U get 1 use per raid per week. U die, u loose them. That way the "excitment" of trying to stay alive is still there and i can still play outside of raidnight!
    And dualspec.. respeccing to farm/pvp/raid is horrible for a normal person with a job and family. Limits the game experience massivly

  • @westonlewis379
    @westonlewis379 11 месяцев назад +3

    More class quests is something the game always needed. Making melee classes choose a specific weapon type, casters choosing something similar just adds depth to the role playing of the game

    • @jacobking962
      @jacobking962 11 месяцев назад

      Yeah, as a warlock you pretty much only need to do 3 quests. 1 for your mount, 1 for an offhand around level 30 I think and the last one for the fast mount. There’s so much more area they could add in class quests. Maybe make shadowbolt a quest spell so you don’t just go to the trainer, you do a quest that unlocks the next rank

    • @boarderz8275
      @boarderz8275 11 месяцев назад

      Would be pretty sick if every class had a hunter rhokdelar esq questline that fit their class fantasy!

  • @shanehodges6980
    @shanehodges6980 11 месяцев назад

    nope wouldnt play a classic version at 60 ever again, was great revisiting it once in 2019, but yeah we were all pretty quickly reminded that it was largely nostalgia, classes are largely boring to play (compared to wrath/cata/mop) so having horizontal progression with level 60 classes sounds like a nightmare to me having to play 18 hours a day 7 days a week just to competitively rank to HW (horde) (considered a classic + will most likely be 1-2 servers they will most definitely be that sweaty - just like faerlina was) yeah no thanks, wotlk + or even some sort of wotlk/cata/mop mixture keeping the good removing the bad would be more ideal

  • @fadence
    @fadence 11 месяцев назад +3

    New servers with newly balanced classes and new quests from 1-60. Include additional dungeons and raids. Update professionals, maybe even add a new one. Unlock new zones such as Hyjal. More battlegrounds. Keep the pacing and stats the same. No transmog, flying mounts or LFG. Re launch the entire franchise as a fresh start as if it's day one in 2004 and just called the game "Azeroth".

    • @martin9202
      @martin9202 11 месяцев назад

      Yes, but it's lot of development and money involved... If they're gonna do that the game won't be like current 30-50 y/o want... The game will need to meet the current generation standards to attract new players who never played wow before... And that's the challenge... I hope for the best, but expect the worst...

  • @ZXC-jn3mw
    @ZXC-jn3mw 11 месяцев назад

    You can't deny the simple fact that getting to places in Classic can be annoyingly time-consuming... So flying across Azeroth actually may be a good idea... I mean, you don't have to add 100500 different mounts, a standard Gryphon/Wyvern should be fine.

  • @sittm2
    @sittm2 11 месяцев назад +3

    vanilla is such a fragile ecosystem that I think you have to be very very careful of the changes you implement

  • @BigMuskachini
    @BigMuskachini 11 месяцев назад

    Stop bro it's not gonna be done right leave it to private servers for fuck sakes

  • @cdb5961
    @cdb5961 11 месяцев назад +3

    Adding in gear for specs that under perform would be an easy win.

  • @cps3119
    @cps3119 11 месяцев назад

    No new level cap.
    Horizontal progression at 60.
    Don’t invalidate previous tiers.
    Offer new armor with different looks and set bonuses that gives us variety, instead of just stacking up more and more stats.
    No flying.
    Improve professions.
    Improve class tuning and viability.
    Keep us in Azeroth.
    Increase penalty for death with much higher repair costs and make resurrection spells have longer cool downs and higher costs via requirement for expensive reagents etc.
    create incentives to optionally scale down your level and help low level players and alts progress through the old content: key is you can’t boost them, you have to scale down and grind through it. Offer titles, mounts, or even gear color dyes as rewards

  • @ctg4818
    @ctg4818 11 месяцев назад +5

    Classic + WILL have the WoW token mark my words lol