Legendary for all main missions with the factions that you normally fight there . Sick and tired of white tusk , black tusk (invaded) BS week after week for almost 6 years .
Here’s a thought, players play the game, they like gear they like, nerfing what they actually use does one thing the most, drive players away from the game.
Yeah, in principle, but when I join a random team and three if them run striker and I like to run a healer (example only) then I become pointless as the content melts before I get to enjoy any element of the game 🤷♂️
Agreed. The Scorpio Nerf was bullshit. Were the NPCs complaining to the devs that the gun was OP? It's a PvE gun, nobody uses it in PvP so it was completely ridiculous to nerf it to that point.
After they nerfed the Ouroboros I haven’t played since. The mission was very difficult and I’m not in a clan. To waste my time like that shows the devs don’t care about me. I’m a day one player with all DLC and all maxed out prof build. Now I play The First Descendant. If they stop the nerfs to suite the new players I’ll return. If they keep in this path, nice knowing ya.
Hey, I’m with you. I don’t do modifers, tired of jumping through hoops. I don’t want to try and focus on throwing a grenade while standing on one foot when the npc’s are looking at there wallets… over it. Take care Sarge and happy holidays to you.
I’d like to play the game my way, not being constantly told, although inadvertently, how to play it! Should’ve stuck with Div 1 and made the map bigger.
I think my theory is very much true. The devs will never allow you to have fun and the content they put out will never be easily finished by a solo player. You can put in 500hrs into endgame and make the best striker build known to man,but one grenade launcher from a npc,will kill you almost instantly. It makes you feel that your build and your time were all for nothing and that 500 hours you put in was a waste of time. You will always be on par with the endgame content, or you they will make sure you are humbled by your "op build." Thats why they always nerf things instead of buffing everything else. My point is...give up on trying to beat the system they created;cause if you could easily destroy the content,they couldnt dish out season upon season to keep you playing for this long.
yes it is a complete issue in legendary missions. Out of no where my guns damage goes completely down by half in many cases and armor regen is completely not working or has been nerfed in my view but I don't see it announced had to change my builds to find the regen is still not working once you actually playing the pve legendary content. Furthermore, did the holiday event and did not even get my all the holiday item. completed potomac twice and got nothing for it. Whats the point of the event if we not going to get any items.
They completely dropped Project Resolve. I logged in, got killed doing a public execution, and logged out. That shouldn’t kill me. My talents just stop working. One red enemy shreds all my armor + bonus armor. I turned it off and played Ghost of Tsushima instead. Ubisoft does not keep its word. 😶 They never should have gotten rid of apparel events… people would play for the free gear….
Thank you, Sarge. You raise some great points. Personally I'm slugging my way through the season. The challenge is the hundreds of kills you have to make with specific passive and active bonuses enabled. This really is a grind, and I'm finding it pretty frustrating. I know that this was the big new feature this season, but I agree with you that few people are using them regularly. Perhaps because they're just too fiddly, or because it's too easy to run into an ad that suddenly reflects all your damage and kills you nearly instantly. I didn't use the Scorpio as much as you did, and I'm still primarily using Striker builds. Currently with the new Lexington, although also with the Strega which is a nice AR. But I haven't been running as many variations as in the past. Partly because there aren't really reasons to do so. I'm also playing less. I think because of the grind. Which is frustrating. I have to wonder how many people will even finish all the journeys so that they can complete the end of season mission. As for what's next, I really hope that next season is not as grindy. I get what they're trying to do, but they need to find another way of bringing people back. The winter project has given a bit of a change, but they have to keep being inventive and not just do the same thing over and over. Anyway. Appreciate your thoughts. Thank you as always, sir!
Biggest problem I have is they rebalanced all these weapons gear etc which was a bitter pill in itself but then they give everyone the Lexington which is the polar opposite of balance. Doesn’t make sense.Like you I had to shelve weapons I took to level 27.
They nerf the weapons, but the NPC's are still unbalanced at high levels. They Have this mentality forcing people into multiplayer will get people to get others to play this game. They dont stop to think, why would anybody wanna grind out the same stuff in everything you do on here. Literally, you get the same stuff from everything. Whether you are doing a mission, opening a case, doing an invasion, stronghold, countdown, descent, summit. Plus, you get the same rolls....ooops....that NLP trick of telling people, but the percentage is higher you might get.................If there truly was a difference. You wouldnt be opening purple low attribute crap, running around on heroic. They dont create different things to make it interesting. Nope, instead you find a build that works to solo high levels and they find out and nerf it. Thats literally punishing people for buying your product, playing it and even enjoying it. Bad enough that people spend money and dont get all the content unless they subject themselves to the bullying and toxic soup that is DZ, which is just for strong guys to steal from weak guys and say its what the mode is meant for, even though they have all the stuff and just are there to stop others who dont want to be there, but have to. From getting the stuff. That DOES NOT build players, it chases them off. ALL gear shoulds be available to ALL players. But, then again, does it really matter. Its all garbage, because if it wasnt when it was introduced, it was ruined, because it was being used for what it was introduced to do. Ubisoft punishes its player base. They do it in all their games.
Now correct me if I’m wrong, but isn’t the whole appeal of Scorpio it’s unique talent and not its dmg output? Meaning, instead of rolling it with DTOC, wouldn’t Magazine Size be the smart choice so you can give it 9 bullets, so you don’t have to go through the reload to proc all the debuffs? Another option would be to use it with Centurion’s Scabbard, which is probably the best exotic gear piece in the game right now anyway. You can even negate the reload animation completely by swapping out then back to Scorpio. Plus it’ll carry 12 or 13 rounds anyway.
I recently hit SHD level 1000 and still haven't been able to work towards a build as I'm working towards proficiency in order to add expertise later. I want to see mods directly crafted and available to upgrade instead of a crap shoot.
The Scorpio nerf was rough. The current rebalance the Scorpio went from a staple to the stash. I can understand where the devs were going with it because it was borderline OP. However, the fact that you have to reload to get all the debuffs sucks. A good balance would be extending the mag to 9 with the new rebalance to adding to the number of shots or max debuffs. That would still make the Scorpio viable but not bordering on the overpowered side.
LOL Its easier to nerf, then to create and keep a balanced game. Its the Ubi standard. They do it with every thing they introduce. They dont nerf the NPC's when they are ridiculously overpowered. Legendary is the best example. Yes, the enemies should be tougher for the level increases, there should be more, higher level guys. But no, they instead just give them all grenades to throw over and over every half second, drones to explode every 2 seconds, all skills going off every 2 seconds. Not enjoyable when all the screen is is explosions every half second. Armor which serves no point to the player as it breaks in a shot, but the NPC 's armore is taking 1-3 million a shot and no plates are melting. LOL Plus everybody gets revived 2 seconds after you kill them. LOLOLOL Its obvious they nerf this crap, so you cant do it alone and you'll go and promote it to others to get them to play, so you have others to play with. Its a simple NLP tactic
I just started playing this game 4 or 5 months ago. I really love the game, at first i hated the modifiers but now i love them. Can't say much to buffs/nerfs since i have not so much experience. The Pesti buff is nice, loved the gun already before and now even more.
The nerfs/rebalances/buffs don't really bother me much. The modifiers are annoying but at least they can be shut off. I'm not big on the Journey. Some of those tasks were so damn grindy, and the later ones had me repeating spots in missions to farm the kills needed.
Even the Devs said that it is too grindy. The problem is the first half was really simple and the second half was grindy. The reason for that was it was for new players to teach them how to play the game. One thing they need to do is if you are in a group we all share the kills.
I'm the type who once I get into a game, I don't play anything else. When I am in between games, I come back to The Division 2. A game has to have a good story for me to invest my time and I have always enjoyed the narrative for the entire Division franchise. I have read the books and graphic novels because this is an interesting story. I do enjoy the weekly Scout assignments because it does further the story. I am looking forward to the DLC and see where the story goes. I should be further along (currently level 812) but that is because I take breaks over the years. I think the improvements made this year and season are better and I am playing more. As long as they keep moving the story and tweaking the gameplay, I'll continue to play.
Where the devs missed the mark is theres nothing worthwhile to farm for and its a looter shooter if the devs made loot worth while and a reason to farm and pvp fun it would be great but not taking player feed back killed the game years ago
There's been a noticeable decline in drops and rolls. Exotics, the weapons and gear people actually want. If you do get a good piece it has story level rolls, it's a change they have made for sure.
One of the simplest things they could do is bring back the apparel events. Some of us took long breaks from the division 2, here and there and are missing a lot of apparel. If I have to buy it all it would cost me a fortune lol. Just my 2 ¢. 😊
They effectively nerfed all the things that give us DPS and the capacity for millions of DPS. They said it themselves, "we can no longer provided fair and balenced content." The power spikes and boost creep was just too great. Look what they did to Determined. Yes it ultimately was reversed, but that the sort of things that they afraid of. Yes.. Afraid of.. This wave of unsolicited nerfs came, IMO, as a spanking. Retaliating against the community that said "NO" to the season characters. Oh, and before anyone says they wouldnt do that. Looks to what one of the XOs of UBISOFT said about gamers. "We will just have to get used to us not owning our games." Now.. Tell they wouldnt do this to us.. I said it then and ill say it now. I saw this coming. They are going to make us play their game their way whether we like it or not... Its disheartening.
The Scorpio has been my "must-have" to help the team survive legendary missions. Even with my best Protection From Elites build, it's still very difficult to keep myself and everyone alive. I get that they are "rebalancing." But why not simply incentivize other weapons and give players more freedom to choose?
1) Reverse the Scorpio nerf. 2) New content-besides the dlc. Open up the rest of Manhattan for Division 2 - we still have the Bronx, Queens and parts of North Manhattan like Inwood and Washington Heights that would be fun to do control sweeps in. 3) Requital modifier and such - if they want to do the nerfs to various weapons and gear sets, they should remove the drawbacks from the modifiers. I get the nerf on the requital modifier - disorient, etc etc, but it would be better to not have it. Enemies are already so tanky regardless of how well a build is optimized. 4) If they wont fix the modifiers, increase the default ammunition loadout, armor values for players. 5) Raid matchmaking - allow us to fix matchmaking on normal (not easy) mode for raids - so we can get 8 players to team up just like countdown. I've only been able to do the dark horse raid twice this year on normal. I'm sure there are other players out there that want the function. 6) Global events- 3xp, 5xp - it made sense to do 5 days for 3xp first time and 3 days for 5x xp w/gb the first time. But we're not in the end of the season - we're somewhere in the middle. 3 day 5x xp event and then a 3 WEEK GAP with nothing doesnt make any sense. What they could do is 5x xp for 1 week and a 3x xp for 1 week. Give players who dont have the time to tune in for the assigned 3 days an extra 4 day chance to tune in.
I now do the bare minimum not to miss out on things. I help with a raid once in a while. I have just used the content up. Ubi messed up and left the community for other games. Who knows what this game would look like if they had committed to the consistent support of new content. I don't want another exotic or gear set. We need new missions or raids or incursions that challenge these meta builds that received 26 percent power through expertise.
Shd2018, dislike modifiers and don't use them,every item should be in gen loot pool not specific modes,also have abandoned some past fave weapons and have cut my daily play time in half or less for stated reasons. Quantity of resources is also way to low.
I play nearly every day when I can and would like to see more random sporns in the missions, every one knows what door to camp. If you run Lincon Mermorial over and over about every ten or so runs the sporns change and it catches every body out which is cool. I think most missions have these different sporns in the run.
We normaly used the Scorpio against hard bosses and Rogue Agents, now it´s just collecting virtual dust in the inventory, nerfs are the worst thing in gaming. The day they put a finger on the Memento Backpack this game will be dead.
I dunno GrayBeard. They buffed Heattbreaker, my favorite armor and then, dropped Lexington on top of it. Now, its an absolute beast. So to with Dark Winter. So, now i have a CQB Option with Hunter’s Fury + Dark Winter. A tanky Run & Gun with Heartbreaker + Lexington. Then, with the buff to Ongoing Directive and the Rifle autofire buff, I have that build with the sweet ACR SS. All of these builds are crazy fun for me and afford me fantastic power fantasy, without Season Modifiers. I didn’t realize Scorpio took a nerf to its reload. I know it took a slight nerf to the status effects it delivers. But, I don’t notice it because I use it as a back up to deal with Rogue Agents, Nameds and the occasional Hunter. It does its job against them.
Endgame content like iron horse or other raids is tough. I’m a day 1 player but have absolutely no1 to play with, even the G4c or whatever on discord hasn’t been super helpful lately. My bad timing probably from being a gamer dad. So most stuff is solo. Would love to see more accessible solo content personally. Maybe some changes to Rifles and their second attribute, it’s just too weak to make them competitive with AR health dmg and the 21 chc from smg’s
They dont get that a lot of people play games to relax and relieve stress, not to create it. I dont want to play with strangers, same way I dont want to discuss sports standing at a urinal with strangers. They force multiplayer, because its real cheap to reskin the same grind over and over, then it is to create solo content that has originality. Look at all the games out there and what they focus on. Lazy multiplayer and microtransacyion to dress your player, like a little girl with her barbies.
scorpio is great on my umbra build, shoots super fast, outside of that it is a shell of what it was. EDIT: on what i'd like to see moving forward. Yes a new replayable game mode would be great, i loved underground and survival, Summit could have been what underground was, but unfortunatly it really was half baked with basically no room variety no outdoor areas etc. Something else i'd love to see is a new way of getting the descent comms, now i don't mind doing descent every now and again but my god, the ammount of lore they lock behind that game mode is attrocious at this point, 90 comms! that is 90 weeks for a new player! and they may put more in there in the future! Would love for at least older comms up to 50 and then more later on be added to other gamemodes like summit.
The seasonal tasks are so arduous I doubt I’ll complete reward track. I can see returning players seeing that and just turning off the game as compared to the seasonal tracks we used to have.
It seems like they just want to push people to play very specific builds each go round of seasons. You know, that stuff they said they weren't going to do, and did it anyway just rebranded. That's it. I've spent 12 thousand hours in D2. 12k. Yeah. Still loyal to my Aces build as a sniper player.
Currently I'm just using all types of gear sets and being what i like to call in the lab testing out builds and skills just enjoying the vibe and doing projects and finally completed two legendary missions so not too bad.
They should incorporate the sewers, or old locations from the main story that we never see again. Or new pvpve open world stuff like hide and seek or capture the flag. Just better utilize the stuff that already exists to make new fun things to do.
I would like to see more backpack damage talents that can pull there weight like vigilance, I would also like to see a perfect version of obliterate that goes to 25% damage and same for perfectly wicked to go to 25% damage.
I've played this game a ludicrous number of hours. I'm just burnt out on running the same stuff. I'm already lvl 100 for the season and have no desire to finish the season journey or whatever they are calling it. I don't need another mask.
I recently helped an in game friend get up to speed on scouts. Mainly bc he has less available time for playing than me. Also bc he helped me become more experienced with descent and raids. It was a favor for a favor, we have backed each other up. The scouts bottle necked the comm logs collectibles to one per week. In the seasons prior you could get multiple comm logs for the season in one night of playing. Now it’s like well this is sort of interesting but this pacing on getting comm logs is tedious. I unlocked all the seasonal modifiers but still trying to clear the last seasonal journey tier. Is this seasonal journey going to be a sign of seasons ahead? Also something about the way that a certain character is acting seems out of character. More so because we were under the impression that he was dead since the end of WONY. another post WONY story development for Schaeffer hasn’t gone anywhere. There are still plot points from the attack on the DC base Ops that are hanging in the air. I don’t expect answers to be direct to like what happen to the bioreactor. Also this somehow someone returns twist is bound to repeat soon. As to who will return from the not actually dead category - there’s speculation. Some are expecting to see Viper because she’s been heard in more comm logs. As for gameplay I think the Brooklyn DLC is the main reason many are looking towards.
I’ve never really touched the Scorpio outside of leveling it up. I am not playing at all lately, games been a drag, I think I burnt myself out by crushing the seasonal journey. King of makes me rethink the whole seasonal character thing
Well I finished the Seasonal journey a while ago and since then I've honestly been bored with the game. The weekly manhunt only takes about 20 minutes and there's nothing else to do except play the same old missions for the 1000th time. I really hope the dlc gives us new missions, activities and maybe a new game mode. Plus, I still think it was a huge mistake when they canceled Heartland
I believe that what they are doing is driving more traffic to other weapon platforms and lowering the dependence on the tried and true. I am playing less and less but I am still playing on and off. I have completed the 100 levels and are doing the special events. I am not happy that I am being forced to run Decent or Countdown, but that is how some tracks are now on the Journey
Bro, idk if I am the only one, but I absolutely despise the Descent. I want the blueprints from it but I cannot play it no matter how much I try. I would have really preferred Summit to be remastered and fixed. There are all kinds of visual glitches and bugs in Summit to this day and it still feels like the dev team made it the night before it released. Another thing that has always bothered me is the fact that players can't get all the blueprints in general. They should make a way to get all of them and it absolutely should not be tied the Descent like the current ones. Other than that, I will say I do think modifiers are going in the right direction but the system definitely needs work.
I still use the Scorpio, I'm just tired of Ubi nerfing everything, it is getting old. I do not us the modifiers unless I spawn into a group that has them on. I do not like the modifiers one bit. They could have added some new missions or content and skipped the modifier BS. Also I am not into the cosmetic's, some people like them but for me they are useless and the time coming up with them could have been spent making new content for the game. New weapons and gear is also a waste of time, it just clutters up everything with junk most people will never use. I guess I do not represent the majority of players since I am as old as the hills and there are not that many of us old codgers still playing. Always enjoy your insight into the game. Thanx.
Similar to your Scorpio issue, I used to run with the Military RPK-74. It was like a laser and served me well. Then they decided I needed to wait over 4 seconds for a reload. Unusable on anything other than the basic activities now - only because those rarely require a reload. Join a heroic mission with 3 others and forget it. Changed to the Cricket. Rubbish talent but it fires straight and reloads in a timely manner. Considering using the GR9. Will try it one day. Created a new mule as starting again is more fun than playing with my main character currently.
I can understand if a new weapon or weapon type was made too strong or " not working as intended " ( Bungie is a HABITUAL ABUSER of that phrase ) and it needed to be dialed back a bit than ok, but to nerf a weapon, weapon type, ability, gear set bonuses ect, ect just for the sake of " shaking up the meta " OR because the ELITISTS of the community and or developers " feel " something is overly being used so they nerf it FORCING players to change their play style and or be FORCED to seek out the next " best in slot " hence you have a NEVERENDING rotating door of the same nerfs and buffs. Especially for the sake of a specific game mode is outright wrong. Bungie, with Destiny 2, is a PERFECT example of what I'm referring to. 10+ years of the same nerfs and buffs to weapons, weapon types, abilities, supers, exotics ect, ect,ect. 97% of every nerf and buff ( a buff because of the nerf ) in Destiny 2 is a result of 1% developers launching something broken. 1% due to developers wanting to shake up the meta. 1% due to the whiny PvP'ers complaining about their precious balancing issues in pvp. It is literally " Groundhog Day " in Destiny 2 for the 3% mentioned above. Not to mention the PvP content creators are ALWAYS the ones pushing for the nerfs due to their precious " balancing issues " Imagine grinding countless raids or anything else for hours on end to finally get that item you've grinded for just to have become obsolete in a 95% PVE game like the Division 2 due to whiny PvP'ers and their precious balancing issues or because the developers feel a specific weapon, weapon type ect is being overused so the end result is nerf it and FORCE the player base to seek out the next " best in slot " to only than have that nerfed for the same reason...over and over again for YEARS. IF people don't want the Division 2 to end up like Destiny 2 then stop begging for nerfs, but I guess the Division 2 is heading that route because lately their mentality is becoming the same as the Destiny 2 developers and the whiny PvP'ers over in that community.
adapt sir. tsunami is very good. not the utility scorpio once had but it does hit really hard. and also if they port the old DZ into Div 2.....that would get the game jumping hard. I know for you PvE only guys that probably doesn't float your boat but man a server with 36-48 players in that DZ would be absolutely insane.
My thing is make everything available. I understand there are a group of guys that like to do raids and if you take the EB and Regulus and Ravenous out of the raids it makes their clans irrelevant. Here’s the thing it’s an old game I am having a hard time getting on and playing for more than 30 min without asking myself why am I playing I have done this or that 1million times already. I like the Chinese version you can have hunter fury equipped because it’s a function of the watch. So are a bunch of talents. Some gamers I respect say the game is too easy already but I say if you don’t like the OP abilities the game gives you then nerf yourself. Let me walk right through legendary if I want to.
I use to play solely Division 2… but now I check in do some things weekly and log out. For the most part my favorite build wasn’t nerfed but yeah it definitely doesn’t feel the same. I’ve been trying to finish the journey tab but I don’t have as much enthusiasm to play the game right now. Hopefully the enthusiasm comes back with the DLC. Honestly the only thing I really want is the DLC to be released on time.
Well playing solo with Scorpio and Hunters Fury in Heroic with modifiers on (2 short range and 1 medium) still makes feel like John Wick . I dont noticed the nerf but maybe is due the low-range modifiers (30% more damage + the weapon handling one) . Damn , in fact even Overlord is good with those .
@@TheGamingBrigadeTV Cant remember english name but basically are the one who does 30% extra damage in short distance and the one who also gives weapon handling in short distance .
Like many of you the Scorpio was my favorite weapon, for legendaries I'll finish titdal basin with over 100 kills, I've put together a scorpio build with 24% weapon handling that brings back the reload speed to what it was before the last title update now mind you it's my go to build for countdown at 924k dmg + 74% PFE it reminds me of the glory days
I like some of the changes they made. I just don't like that they "force" you to do certain things: must complete certain things while grouped (I'm a solo player) or you can't complete the upper levels of the "journey" without using modifiers. (I don't like the modifiers). I do like a challenge but I don't want something that's so difficult that I can't achieve anything. That's not fun to me - and since I'm an old dude, I'm only here to have some fun (to escape life's challenges/difficulties). I'm only one opinion and even it doesn't usually count. LOL Recently I've gone back to playing the Division 1 and I'm having a blast.
Agree 100% with the Scorpio nerf. That was just a horrible choice. I typically had the Scorpio as a secondary weapon but have since removed it from all my builds as it is just not a viable option anymore for me. Hope they revert it back to its former glory. I hated the modifiers when they first released but i have grown to actually like them a little bit more and more. And i have noticed a real difference in build strength between them being active or not. However, with this new season I have been LOVING riffle builds and have been constantly running them as they are consistently putting out insane damage numbers and are good from just about any range. I will leave with this...the DCL better be worth the wait.
I have been playing this since july 2020. Love the game. No one i know is using the modifiers. We have noticed they have upped the power level s of the enemies. There is no reason to reduce the power level of any weapon or gear piece once introduced to the game. A lot of us have stopped playing untill the brooklyn thingy starts. Thank you for the videos sir.
Hey SB, wow things must have severely changed with that update! For you not to use the scorpio! 😲 For me I haven't played ! I quit ! And will wait for Div3 on PS6 ! I made the decision after watching their love stream! Since then I've played all the games I missed while strictly playing Division! I'm on my Cyberpunk 2077 journey , Spider-Man 1 journey and omg by the way ,The Witcher 3! All stunning games !! I wish all Division players luck with the game and DLC but I do t be playing it! Merry Christmas SG to you and your family! 👍
Scorpio was great but it became a crutch in alot of situations, the change has sort of eradicated that I like the modifiers, and have made more new builds this season than the past 4
Yeah, I turned off the modifiers the first week. The reflect thing just annoyed me to no end. Seasonal journey grind includes modes I never bothered playing like desent. Maybe one day I will get bored enough to do it, but honestly I don't care about it. I am getting a little bored of the game after about 1.5 years of daily play, which I'll admit is a lot. I'm now trying different builds that I normally don't play with, just for something different. Scorpio nerf was... not a huge thing to me I guess. I did enjoy the buffed rifles. The new scabbard paired with heartbreaker and ACR SS+Dark Winter is super strong in single player Heroic PvE. Lexington is not bad either. I use to depend on Scorpio for certain situations, but now I just have other builds that work fine without Scorpio.
I gave up playing 2 after trying the update. Firmly believe as much as we want a game to last forever, games tend to die out from this generation of live service games. They just need to shift focus to 3 and only 3 to save the franchise. The longer this goes on the more players will forget about this franchise which is a shame because I was thoroughly enjoying the direction the story was going. Don’t think I can recall a recent update “win” this game has had in the last 2 years.
Open up every Map to the Open World. Let us explore the Raids Incursions Kenly whenever we want. They could turn Kenly, Coney Island to PvP or Even the Pentagon and Darpa. Why do we have to wait every 4 months for new Weapons and Gear? Materials like Weaves need their own Cache to buy from vendors or earn.
We should be able to replay all hunts in there entirety for people who may be missing comms and things or missions where things are locked i still can't get the last artifact because I can't get into the building anymore door will not open
my biggest beef is the game crashes. short and simple, yes I would like new content and I will wait for the DLC. Meanwhile I will continue to play, I am not the seasoned veteran that y'all are (my overall proficiency is currently at 13 and slowly climbing), but crashing when I am in the middle of a firefight is discouraging
I would like some new skills, legendary difficulty in open world as well maybe having 8 people open world. I don’t think nerfs are necessary unless it’s for PvP but don’t change it for pve. New armor sets or attributes that are good, perfect skills on items or weapons that would make sense.
They missed their opportunity with bringing back survival but they had it in consideration but had limited hardware or budget to make a big game mode that lasts up to two hours. Would love to see it come back and revamped again I think it could bring old D1 vets back if they did it correctly
The Scorpio nerf was baffling. No1 uses it in PvP. We're NPCs complaining? The need 2 add 1 or 2 rounds 2 the mag if they r gonna leave it that way. On the + side, hoping True Patriot gets some love, I run it all the time
I got the div2 on launch but didn't play for long then I started playing again about 2 years ago. I've really enjoyed it and personally the nerfs didn't really bother me to be honest, I enjoy making new builds and farming for the pieces I need. Saying all that the game does need new content not modifiers actual real content. I'm looking forward to the dlc but ubisoft doesn't half miss manage their games so I'm not over optimistic
I had the game mid last year but only really started to play it 6 months ago. Without the Global or XP events I get bored 30 minutes into the game. The Modifiers and some of the Priority Objectives make it a bit interesting and fun as it boosts my xp farming BUT still gets boring after a few runs. I wish the Global and XP events will be there more often while we are waiting for the DLC as it gives me a sense of I'm actually making progress coz I can get my Expertise up quicker which like I said earlier gives me a sense of accomplishment in the game.
First, I enjoy the Division franchise. Sadly, the bug with the seasonal journey was a bummer as I was done with it in several days. So, it will likely be a bit boring for me as I await the DLC to drop. What I have doing is delete an existing character, start a new one and give that character only one build as a challenge. Something to do, I suppose. As for nerfs to dearly beloved weapons, it hurts. It is quite a grind to get the materials to upgrade them. For the most part, I have tried not to be butt hurt about that and move one. We now have the Lexington which is a beast of an AR…love it and it has become my go to weapon. It many ways the Division is like life…we have death (nerfs) in which we mourn over, and then there are births or rebirths that we can rejoice. I have to remind myself that it is only a game and it is my choice to play it or not.
The scorpio nerf hit hard. 😢 I think the devs are on the right track with the Xmas events etc. also it’s great when they make some of the outfits payable with textiles as they are almost a useless currency for endgame players.
The Devs are lazy from this company. LOL This dude might not like straight up facts, because someone might lose their smile, but the reason it got that way and never changed. Lets not bring it up and just smile, wave and play dumb. Nothing gets fixed or improves with that
Hope that we finally see crossplay and crosssave. Its not absolute luxury these things to have it in your game. Even the new farming simulator 25 has crossplay. Even large mmo games like warframe added crossave and crossplay. So there is no excuse for division 2 to not have it.
modifiers to me feel like artificial damage its nice but i don't think the game needs modifiers this late in the games life. and on top of that all the recent nerfs i think hurt us as the players more than it doing good for balancing. ive been a bit bored with the game so I have been finishing up my expertise (that should not be in the game either).
As for me there’s nothing to do other than farming exotic components at this point… there’s not really much for me to do in this game I’ve acquired all the exotics and done all of the content… I still enjoy doing legendaries and I also enjoy the 3x and 5x xp events but other than that I’m just preparing myself for the next dlc… I’m maxing out gear and doing New York runs to get materials and I’m also doing DZ runs from time to time to get components just preparing myself as much as possible for the next season! What really sucked about this season was the gear… the new gear wasn’t really compelling the new exotics too didn’t really cache my interest I’m still using the same builds I had before this new season… this season overall was underwhelming if I gotta be honest! But I still like this game over COD any day 😅
I just enjoy doing missions that I can do solo or with friends I don't like being forced into doing pvp or having to find a big group to get a weapon (eagle bearer which I still do not have along with all the other raid weapons)
Same i dropped the Scorpio in my stash it feels so crap right now and it was my fav weapon in the game same with the Iron Lung 😥finished everything and not a fan of the modifiers they suck and the nerfs suck even more for something i'll never play with again also did not like being able to switch them off then get forced to play with the modifiers to complete the season 😞hope that changes next season 🙏 would like to have some more stuff to grind for like special weapons new apparel maybe a new faction or two with some new missions DC has so much potential maybe add some underground stuff like a full sewer system or metro that we can explore with missions and unique gear 🤔
There is nothing happening in Division 2 lately, New players quit within a couple of weeks, (far too much to grind for) Library, SHD, Expertise, Modifiers and good loot. (At least Destiny 2 gives new players a start with 1000 light) so they can actually play the content in the game. All Massive is doing is nerfing things and pulling Dead bosses out of a hat, deciding which to resurrect next.
I am a headshot player & one of my favorite combos was The Grudge & Scorpio with Ridgeway's Pride & Anarchist Cookbook. The Scorpio is not a issue for me & the Dev ran her to the ground. The emojis 😡🤬 are what ran through mind after reading the patch notes. & can they fix Determined so headshot kill procs talent & only consecutive headshots will do so not one headshot kill & any place will trigger it. Lastly will the Behind you talent work in Conflict & DZ , not sure if the normal version works or not. I have a clip of the first time I used the normal version with the Whitedeath, expertise level can't remember.
they should fix the crashes in descent and countdown people asking this for years and stop messing around they chase away players instead of getting them in the game,also the modifiers are so badly made that new players delete the game after a few days,biggest problem in the division 2 are the crashes invest 5 hours to get to loop 19 in descent and then crash for no reason is very frustrating ,don't give us stuff to buy but fix. the game evry update its getting worse to play a good game
Legendary for all main missions with the factions that you normally fight there . Sick and tired of white tusk , black tusk (invaded) BS week after week for almost 6 years .
BS Tusk a new faction? (it should be)
and legendary open world
The Scorpio nerf definitely changed things for me. Before I used an Eclipse Protocol build, now I switched to an Ongoing Directive build.
Here’s a thought, players play the game, they like gear they like, nerfing what they actually use does one thing the most, drive players away from the game.
Yeah, in principle, but when I join a random team and three if them run striker and I like to run a healer (example only) then I become pointless as the content melts before I get to enjoy any element of the game 🤷♂️
Agreed. The Scorpio Nerf was bullshit. Were the NPCs complaining to the devs that the gun was OP?
It's a PvE gun, nobody uses it in PvP so it was completely ridiculous to nerf it to that point.
Greybeard Rants are 🔥
The Scorpio was a sad casualty 😢
lol… thanks brother… that one hit hard
@@Kamikazevondoom I read that three times as Greybeard Pants 😂
After they nerfed the Ouroboros I haven’t played since. The mission was very difficult and I’m not in a clan. To waste my time like that shows the devs don’t care about me. I’m a day one player with all DLC and all maxed out prof build. Now I play The First Descendant. If they stop the nerfs to suite the new players I’ll return. If they keep in this path, nice knowing ya.
Hey, I’m with you. I don’t do modifers, tired of jumping through hoops. I don’t want to try and focus on throwing a grenade while standing on one foot when the npc’s are looking at there wallets… over it. Take care Sarge and happy holidays to you.
😂😂😂😂 I agree man!
@@aronwright4711 Game Dev: "It will be fun"
Please stop thinking making something suck will be fun.
I’d like to play the game my way, not being constantly told, although inadvertently, how to play it! Should’ve stuck with Div 1 and made the map bigger.
I think my theory is very much true. The devs will never allow you to have fun and the content they put out will never be easily finished by a solo player. You can put in 500hrs into endgame and make the best striker build known to man,but one grenade launcher from a npc,will kill you almost instantly. It makes you feel that your build and your time were all for nothing and that 500 hours you put in was a waste of time. You will always be on par with the endgame content, or you they will make sure you are humbled by your "op build." Thats why they always nerf things instead of buffing everything else. My point is...give up on trying to beat the system they created;cause if you could easily destroy the content,they couldnt dish out season upon season to keep you playing for this long.
Unfortunately I finally gave up on Season 2.0 - the grind for the sake of a grind, I just couldn't do it. However, Division 1 still going strong!
Modifiers off yet keep seeing a huge reduction in damage dealt? Anyone else? A bug or am I missing something.
They probably buffed the NPC's to balance it .
yes it is a complete issue in legendary missions. Out of no where my guns damage goes completely down by half in many cases and armor regen is completely not working or has been nerfed in my view but I don't see it announced had to change my builds to find the regen is still not working once you actually playing the pve legendary content. Furthermore, did the holiday event and did not even get my all the holiday item. completed potomac twice and got nothing for it. Whats the point of the event if we not going to get any items.
They completely dropped Project Resolve. I logged in, got killed doing a public execution, and logged out.
That shouldn’t kill me. My talents just stop working. One red enemy shreds all my armor + bonus armor.
I turned it off and played Ghost of Tsushima instead.
Ubisoft does not keep its word.
😶
They never should have gotten rid of apparel events… people would play for the free gear….
Thank you, Sarge. You raise some great points.
Personally I'm slugging my way through the season. The challenge is the hundreds of kills you have to make with specific passive and active bonuses enabled. This really is a grind, and I'm finding it pretty frustrating. I know that this was the big new feature this season, but I agree with you that few people are using them regularly. Perhaps because they're just too fiddly, or because it's too easy to run into an ad that suddenly reflects all your damage and kills you nearly instantly.
I didn't use the Scorpio as much as you did, and I'm still primarily using Striker builds. Currently with the new Lexington, although also with the Strega which is a nice AR. But I haven't been running as many variations as in the past. Partly because there aren't really reasons to do so.
I'm also playing less. I think because of the grind. Which is frustrating. I have to wonder how many people will even finish all the journeys so that they can complete the end of season mission.
As for what's next, I really hope that next season is not as grindy. I get what they're trying to do, but they need to find another way of bringing people back. The winter project has given a bit of a change, but they have to keep being inventive and not just do the same thing over and over.
Anyway. Appreciate your thoughts. Thank you as always, sir!
Always appreciate seeing you here Rob. Truly means a lot.
Chopping down the magazine on the Rock and Roll sorta rubbed me the wrong way.
Biggest problem I have is they rebalanced all these weapons gear etc which was a bitter pill in itself but then they give everyone the Lexington which is the polar opposite of balance. Doesn’t make sense.Like you I had to shelve weapons I took to level 27.
They nerf the weapons, but the NPC's are still unbalanced at high levels. They Have this mentality forcing people into multiplayer will get people to get others to play this game. They dont stop to think, why would anybody wanna grind out the same stuff in everything you do on here. Literally, you get the same stuff from everything. Whether you are doing a mission, opening a case, doing an invasion, stronghold, countdown, descent, summit. Plus, you get the same rolls....ooops....that NLP trick of telling people, but the percentage is higher you might get.................If there truly was a difference. You wouldnt be opening purple low attribute crap, running around on heroic. They dont create different things to make it interesting. Nope, instead you find a build that works to solo high levels and they find out and nerf it. Thats literally punishing people for buying your product, playing it and even enjoying it. Bad enough that people spend money and dont get all the content unless they subject themselves to the bullying and toxic soup that is DZ, which is just for strong guys to steal from weak guys and say its what the mode is meant for, even though they have all the stuff and just are there to stop others who dont want to be there, but have to. From getting the stuff. That DOES NOT build players, it chases them off. ALL gear shoulds be available to ALL players. But, then again, does it really matter. Its all garbage, because if it wasnt when it was introduced, it was ruined, because it was being used for what it was introduced to do. Ubisoft punishes its player base. They do it in all their games.
A different development team who actually know what they're doing might bring people back to the game
Now correct me if I’m wrong, but isn’t the whole appeal of Scorpio it’s unique talent and not its dmg output? Meaning, instead of rolling it with DTOC, wouldn’t Magazine Size be the smart choice so you can give it 9 bullets, so you don’t have to go through the reload to proc all the debuffs?
Another option would be to use it with Centurion’s Scabbard, which is probably the best exotic gear piece in the game right now anyway. You can even negate the reload animation completely by swapping out then back to Scorpio. Plus it’ll carry 12 or 13 rounds anyway.
I recently hit SHD level 1000 and still haven't been able to work towards a build as I'm working towards proficiency in order to add expertise later. I want to see mods directly crafted and available to upgrade instead of a crap shoot.
The Scorpio nerf was rough. The current rebalance the Scorpio went from a staple to the stash. I can understand where the devs were going with it because it was borderline OP. However, the fact that you have to reload to get all the debuffs sucks. A good balance would be extending the mag to 9 with the new rebalance to adding to the number of shots or max debuffs. That would still make the Scorpio viable but not bordering on the overpowered side.
LOL Its easier to nerf, then to create and keep a balanced game. Its the Ubi standard. They do it with every thing they introduce. They dont nerf the NPC's when they are ridiculously overpowered. Legendary is the best example. Yes, the enemies should be tougher for the level increases, there should be more, higher level guys. But no, they instead just give them all grenades to throw over and over every half second, drones to explode every 2 seconds, all skills going off every 2 seconds. Not enjoyable when all the screen is is explosions every half second. Armor which serves no point to the player as it breaks in a shot, but the NPC 's armore is taking 1-3 million a shot and no plates are melting. LOL Plus everybody gets revived 2 seconds after you kill them. LOLOLOL Its obvious they nerf this crap, so you cant do it alone and you'll go and promote it to others to get them to play, so you have others to play with. Its a simple NLP tactic
I just started playing this game 4 or 5 months ago. I really love the game, at first i hated the modifiers but now i love them. Can't say much to buffs/nerfs since i have not so much experience. The Pesti buff is nice, loved the gun already before and now even more.
The nerfs/rebalances/buffs don't really bother me much. The modifiers are annoying but at least they can be shut off. I'm not big on the Journey. Some of those tasks were so damn grindy, and the later ones had me repeating spots in missions to farm the kills needed.
Even the Devs said that it is too grindy. The problem is the first half was really simple and the second half was grindy. The reason for that was it was for new players to teach them how to play the game. One thing they need to do is if you are in a group we all share the kills.
I'm the type who once I get into a game, I don't play anything else. When I am in between games, I come back to The Division 2. A game has to have a good story for me to invest my time and I have always enjoyed the narrative for the entire Division franchise. I have read the books and graphic novels because this is an interesting story. I do enjoy the weekly Scout assignments because it does further the story. I am looking forward to the DLC and see where the story goes. I should be further along (currently level 812) but that is because I take breaks over the years. I think the improvements made this year and season are better and I am playing more. As long as they keep moving the story and tweaking the gameplay, I'll continue to play.
Where the devs missed the mark is theres nothing worthwhile to farm for and its a looter shooter if the devs made loot worth while and a reason to farm and pvp fun it would be great but not taking player feed back killed the game years ago
There's been a noticeable decline in drops and rolls. Exotics, the weapons and gear people actually want. If you do get a good piece it has story level rolls, it's a change they have made for sure.
One of the simplest things they could do is bring back the apparel events. Some of us took long breaks from the division 2, here and there and are missing a lot of apparel. If I have to buy it all it would cost me a fortune lol. Just my 2 ¢. 😊
Fix the Scorpio, it was a bad move they made!!
They effectively nerfed all the things that give us DPS and the capacity for millions of DPS. They said it themselves, "we can no longer provided fair and balenced content." The power spikes and boost creep was just too great. Look what they did to Determined. Yes it ultimately was reversed, but that the sort of things that they afraid of. Yes.. Afraid of.. This wave of unsolicited nerfs came, IMO, as a spanking. Retaliating against the community that said "NO" to the season characters. Oh, and before anyone says they wouldnt do that. Looks to what one of the XOs of UBISOFT said about gamers. "We will just have to get used to us not owning our games." Now.. Tell they wouldnt do this to us.. I said it then and ill say it now. I saw this coming. They are going to make us play their game their way whether we like it or not...
Its disheartening.
The Scorpio has been my "must-have" to help the team survive legendary missions. Even with my best Protection From Elites build, it's still very difficult to keep myself and everyone alive. I get that they are "rebalancing." But why not simply incentivize other weapons and give players more freedom to choose?
1) Reverse the Scorpio nerf.
2) New content-besides the dlc. Open up the rest of Manhattan for Division 2 - we still have the Bronx, Queens and parts of North Manhattan like Inwood and Washington Heights that would be fun to do control sweeps in.
3) Requital modifier and such - if they want to do the nerfs to various weapons and gear sets, they should remove the drawbacks from the modifiers. I get the nerf on the requital modifier - disorient, etc etc, but it would be better to not have it. Enemies are already so tanky regardless of how well a build is optimized.
4) If they wont fix the modifiers, increase the default ammunition loadout, armor values for players.
5) Raid matchmaking - allow us to fix matchmaking on normal (not easy) mode for raids - so we can get 8 players to team up just like countdown. I've only been able to do the dark horse raid twice this year on normal. I'm sure there are other players out there that want the function.
6) Global events- 3xp, 5xp - it made sense to do 5 days for 3xp first time and 3 days for 5x xp w/gb the first time. But we're not in the end of the season - we're somewhere in the middle. 3 day 5x xp event and then a 3 WEEK GAP with nothing doesnt make any sense. What they could do is 5x xp for 1 week and a 3x xp for 1 week. Give players who dont have the time to tune in for the assigned 3 days an extra 4 day chance to tune in.
Scorpio Nerf was needed. It was way to powerful and now it feels balanced
I now do the bare minimum not to miss out on things. I help with a raid once in a while. I have just used the content up. Ubi messed up and left the community for other games. Who knows what this game would look like if they had committed to the consistent support of new content. I don't want another exotic or gear set. We need new missions or raids or incursions that challenge these meta builds that received 26 percent power through expertise.
Shd2018, dislike modifiers and don't use them,every item should be in gen loot pool not specific modes,also have abandoned some past fave weapons and have cut my daily play time in half or less for stated reasons. Quantity of resources is also way to low.
I play nearly every day when I can and would like to see more random sporns in the missions, every one knows what door to camp. If you run Lincon Mermorial over and over about every ten or so runs the sporns change and it catches every body out which is cool. I think most missions have these different sporns in the run.
We normaly used the Scorpio against hard bosses and Rogue Agents, now it´s just collecting virtual dust in the inventory, nerfs are the worst thing in gaming.
The day they put a finger on the Memento Backpack this game will be dead.
I dunno GrayBeard.
They buffed Heattbreaker, my favorite armor and then, dropped Lexington on top of it. Now, its an absolute beast.
So to with Dark Winter.
So, now i have a CQB Option with Hunter’s Fury + Dark Winter.
A tanky Run & Gun with Heartbreaker + Lexington.
Then, with the buff to Ongoing Directive and the Rifle autofire buff, I have that build with the sweet ACR SS.
All of these builds are crazy fun for me and afford me fantastic power fantasy, without Season Modifiers.
I didn’t realize Scorpio took a nerf to its reload. I know it took a slight nerf to the status effects it delivers. But, I don’t notice it because I use it as a back up to deal with Rogue Agents, Nameds and the occasional Hunter. It does its job against them.
There were some good changes 100%.. I’m just talking about what happens moving forward
Endgame content like iron horse or other raids is tough. I’m a day 1 player but have absolutely no1 to play with, even the G4c or whatever on discord hasn’t been super helpful lately. My bad timing probably from being a gamer dad. So most stuff is solo. Would love to see more accessible solo content personally. Maybe some changes to Rifles and their second attribute, it’s just too weak to make them competitive with AR health dmg and the 21 chc from smg’s
What platform are you on?
@ oh I’m on ps5 my man
They dont get that a lot of people play games to relax and relieve stress, not to create it. I dont want to play with strangers, same way I dont want to discuss sports standing at a urinal with strangers. They force multiplayer, because its real cheap to reskin the same grind over and over, then it is to create solo content that has originality. Look at all the games out there and what they focus on. Lazy multiplayer and microtransacyion to dress your player, like a little girl with her barbies.
scorpio is great on my umbra build, shoots super fast, outside of that it is a shell of what it was.
EDIT: on what i'd like to see moving forward.
Yes a new replayable game mode would be great, i loved underground and survival, Summit could have been what underground was, but unfortunatly it really was half baked with basically no room variety no outdoor areas etc.
Something else i'd love to see is a new way of getting the descent comms, now i don't mind doing descent every now and again but my god, the ammount of lore they lock behind that game mode is attrocious at this point, 90 comms! that is 90 weeks for a new player! and they may put more in there in the future!
Would love for at least older comms up to 50 and then more later on be added to other gamemodes like summit.
Well said Demon.. 👍
Division 1 is still popping
The seasonal tasks are so arduous I doubt I’ll complete reward track. I can see returning players seeing that and just turning off the game as compared to the seasonal tracks we used to have.
It seems like they just want to push people to play very specific builds each go round of seasons. You know, that stuff they said they weren't going to do, and did it anyway just rebranded. That's it. I've spent 12 thousand hours in D2. 12k. Yeah. Still loyal to my Aces build as a sniper player.
Currently I'm just using all types of gear sets and being what i like to call in the lab testing out builds and skills just enjoying the vibe and doing projects and finally completed two legendary missions so not too bad.
I put my Scopio with my other toon bank, have not used it for months. Also Oroboros.I still have no idea what the DEVS are doing to the game.
They should incorporate the sewers, or old locations from the main story that we never see again. Or new pvpve open world stuff like hide and seek or capture the flag. Just better utilize the stuff that already exists to make new fun things to do.
I would like to see more backpack damage talents that can pull there weight like vigilance, I would also like to see a perfect version of obliterate that goes to 25% damage and same for perfectly wicked to go to 25% damage.
I've played this game a ludicrous number of hours. I'm just burnt out on running the same stuff. I'm already lvl 100 for the season and have no desire to finish the season journey or whatever they are calling it. I don't need another mask.
I miss D1 underground.
Same here…
I bought this game day one and I JUST NOW have actually made full builds
I recently helped an in game friend get up to speed on scouts. Mainly bc he has less available time for playing than me. Also bc he helped me become more experienced with descent and raids. It was a favor for a favor, we have backed each other up. The scouts bottle necked the comm logs collectibles to one per week. In the seasons prior you could get multiple comm logs for the season in one night of playing. Now it’s like well this is sort of interesting but this pacing on getting comm logs is tedious. I unlocked all the seasonal modifiers but still trying to clear the last seasonal journey tier. Is this seasonal journey going to be a sign of seasons ahead? Also something about the way that a certain character is acting seems out of character. More so because we were under the impression that he was dead since the end of WONY. another post WONY story development for Schaeffer hasn’t gone anywhere. There are still plot points from the attack on the DC base Ops that are hanging in the air. I don’t expect answers to be direct to like what happen to the bioreactor. Also this somehow someone returns twist is bound to repeat soon. As to who will return from the not actually dead category - there’s speculation. Some are expecting to see Viper because she’s been heard in more comm logs. As for gameplay I think the Brooklyn DLC is the main reason many are looking towards.
I’ve never really touched the Scorpio outside of leveling it up. I am not playing at all lately, games been a drag, I think I burnt myself out by crushing the seasonal journey. King of makes me rethink the whole seasonal character thing
Well I finished the Seasonal journey a while ago and since then I've honestly been bored with the game. The weekly manhunt only takes about 20 minutes and there's nothing else to do except play the same old missions for the 1000th time. I really hope the dlc gives us new missions, activities and maybe a new game mode. Plus, I still think it was a huge mistake when they canceled Heartland
I believe that what they are doing is driving more traffic to other weapon platforms and lowering the dependence on the tried and true. I am playing less and less but I am still playing on and off. I have completed the 100 levels and are doing the special events. I am not happy that I am being forced to run Decent or Countdown, but that is how some tracks are now on the Journey
Lmao the entro bro keeping it 💯 gg big bro 👊🏽
🔥🙏
Bro, idk if I am the only one, but I absolutely despise the Descent. I want the blueprints from it but I cannot play it no matter how much I try. I would have really preferred Summit to be remastered and fixed. There are all kinds of visual glitches and bugs in Summit to this day and it still feels like the dev team made it the night before it released. Another thing that has always bothered me is the fact that players can't get all the blueprints in general. They should make a way to get all of them and it absolutely should not be tied the Descent like the current ones. Other than that, I will say I do think modifiers are going in the right direction but the system definitely needs work.
The scorpio went into storage along with other gear the devs got right then decided to neuter because it worked & the players liked it.
Maybe a new skill for skill builds could be interesting?
I still use the Scorpio, I'm just tired of Ubi nerfing everything, it is getting old. I do not us the modifiers unless I spawn into a group that has them on. I do not like the modifiers one bit. They could have added some new missions or content and skipped the modifier BS. Also I am not into the cosmetic's, some people like them but for me they are useless and the time coming up with them could have been spent making new content for the game. New weapons and gear is also a waste of time, it just clutters up everything with junk most people will never use. I guess I do not represent the majority of players since I am as old as the hills and there are not that many of us old codgers still playing. Always enjoy your insight into the game. Thanx.
Similar to your Scorpio issue, I used to run with the Military RPK-74. It was like a laser and served me well. Then they decided I needed to wait over 4 seconds for a reload. Unusable on anything other than the basic activities now - only because those rarely require a reload. Join a heroic mission with 3 others and forget it. Changed to the Cricket. Rubbish talent but it fires straight and reloads in a timely manner. Considering using the GR9. Will try it one day. Created a new mule as starting again is more fun than playing with my main character currently.
I can understand if a new weapon or weapon type was made too strong or " not working as intended " ( Bungie is a HABITUAL ABUSER of that phrase ) and it needed to be dialed back a bit than ok, but to nerf a weapon, weapon type, ability, gear set bonuses ect, ect just for the sake of " shaking up the meta " OR because the ELITISTS of the community and or developers " feel " something is overly being used so they nerf it FORCING players to change their play style and or be FORCED to seek out the next " best in slot " hence you have a NEVERENDING rotating door of the same nerfs and buffs. Especially for the sake of a specific game mode is outright wrong.
Bungie, with Destiny 2, is a PERFECT example of what I'm referring to. 10+ years of the same nerfs and buffs to weapons, weapon types, abilities, supers, exotics ect, ect,ect. 97% of every nerf and buff ( a buff because of the nerf ) in Destiny 2 is a result of 1% developers launching something broken. 1% due to developers wanting to shake up the meta. 1% due to the whiny PvP'ers complaining about their precious balancing issues in pvp. It is literally " Groundhog Day " in Destiny 2 for the 3% mentioned above. Not to mention the PvP content creators are ALWAYS the ones pushing for the nerfs due to their precious " balancing issues "
Imagine grinding countless raids or anything else for hours on end to finally get that item you've grinded for just to have become obsolete in a 95% PVE game like the Division 2 due to whiny PvP'ers and their precious balancing issues or because the developers feel a specific weapon, weapon type ect is being overused so the end result is nerf it and FORCE the player base to seek out the next " best in slot " to only than have that nerfed for the same reason...over and over again for YEARS.
IF people don't want the Division 2 to end up like Destiny 2 then stop begging for nerfs, but I guess the Division 2 is heading that route because lately their mentality is becoming the same as the Destiny 2 developers and the whiny PvP'ers over in that community.
adapt sir. tsunami is very good. not the utility scorpio once had but it does hit really hard.
and also if they port the old DZ into Div 2.....that would get the game jumping hard. I know for you PvE only guys that probably doesn't float your boat but man a server with 36-48 players in that DZ would be absolutely insane.
My thing is make everything available. I understand there are a group of guys that like to do raids and if you take the EB and Regulus and Ravenous out of the raids it makes their clans irrelevant. Here’s the thing it’s an old game I am having a hard time getting on and playing for more than 30 min without asking myself why am I playing I have done this or that 1million times already. I like the Chinese version you can have hunter fury equipped because it’s a function of the watch. So are a bunch of talents. Some gamers I respect say the game is too easy already but I say if you don’t like the OP abilities the game gives you then nerf yourself. Let me walk right through legendary if I want to.
I use to play solely Division 2… but now I check in do some things weekly and log out. For the most part my favorite build wasn’t nerfed but yeah it definitely doesn’t feel the same. I’ve been trying to finish the journey tab but I don’t have as much enthusiasm to play the game right now. Hopefully the enthusiasm comes back with the DLC. Honestly the only thing I really want is the DLC to be released on time.
Well playing solo with Scorpio and Hunters Fury in Heroic with modifiers on (2 short range and 1 medium) still makes feel like John Wick . I dont noticed the nerf but maybe is due the low-range modifiers (30% more damage + the weapon handling one) . Damn , in fact even Overlord is good with those .
Then that’s what I shall do. Which modifiers do you use?
@@TheGamingBrigadeTV Cant remember english name but basically are the one who does 30% extra damage in short distance and the one who also gives weapon handling in short distance .
Like many of you the Scorpio was my favorite weapon, for legendaries I'll finish titdal basin with over 100 kills, I've put together a scorpio build with 24% weapon handling that brings back the reload speed to what it was before the last title update now mind you it's my go to build for countdown at 924k dmg + 74% PFE it reminds me of the glory days
Niiiiice
i wish the game would have upgrades on scopes and mags etc with slightly better head kill ratios etc
I wish there would be another countdown, I mean that's by bar the best of the 3 activities (beyond summit and descent).
Why nerf weapons then add the Lexington
I like some of the changes they made. I just don't like that they "force" you to do certain things: must complete certain things while grouped (I'm a solo player) or you can't complete the upper levels of the "journey" without using modifiers. (I don't like the modifiers). I do like a challenge but I don't want something that's so difficult that I can't achieve anything. That's not fun to me - and since I'm an old dude, I'm only here to have some fun (to escape life's challenges/difficulties). I'm only one opinion and even it doesn't usually count. LOL
Recently I've gone back to playing the Division 1 and I'm having a blast.
Stop nerfing, if they leave stiff alone. It creates Versatility of your builds. Instead of metas
Agree 100% with the Scorpio nerf. That was just a horrible choice. I typically had the Scorpio as a secondary weapon but have since removed it from all my builds as it is just not a viable option anymore for me. Hope they revert it back to its former glory. I hated the modifiers when they first released but i have grown to actually like them a little bit more and more. And i have noticed a real difference in build strength between them being active or not. However, with this new season I have been LOVING riffle builds and have been constantly running them as they are consistently putting out insane damage numbers and are good from just about any range. I will leave with this...the DCL better be worth the wait.
I have been playing this since july 2020. Love the game. No one i know is using the modifiers. We have noticed they have upped the power level s of the enemies. There is no reason to reduce the power level of any weapon or gear piece once introduced to the game. A lot of us have stopped playing untill the brooklyn thingy starts. Thank you for the videos sir.
Hey SB, wow things must have severely changed with that update! For you not to use the scorpio! 😲
For me I haven't played ! I quit ! And will wait for Div3 on PS6 ! I made the decision after watching their love stream!
Since then I've played all the games I missed while strictly playing Division!
I'm on my Cyberpunk 2077 journey , Spider-Man 1 journey and omg by the way ,The Witcher 3!
All stunning games !!
I wish all Division players luck with the game and DLC but I do t be playing it!
Merry Christmas SG to you and your family! 👍
LET ME KNOW YOUR THOUGHTS AGENTS!!
Scorpio was great but it became a crutch in alot of situations, the change has sort of eradicated that
I like the modifiers, and have made more new builds this season than the past 4
Yeah, I turned off the modifiers the first week. The reflect thing just annoyed me to no end. Seasonal journey grind includes modes I never bothered playing like desent. Maybe one day I will get bored enough to do it, but honestly I don't care about it. I am getting a little bored of the game after about 1.5 years of daily play, which I'll admit is a lot. I'm now trying different builds that I normally don't play with, just for something different. Scorpio nerf was... not a huge thing to me I guess. I did enjoy the buffed rifles. The new scabbard paired with heartbreaker and ACR SS+Dark Winter is super strong in single player Heroic PvE. Lexington is not bad either. I use to depend on Scorpio for certain situations, but now I just have other builds that work fine without Scorpio.
The buffs/changes they mentioned about true patriot etc, be fun to run something different and find a new favourite build.
I gave up playing 2 after trying the update. Firmly believe as much as we want a game to last forever, games tend to die out from this generation of live service games. They just need to shift focus to 3 and only 3 to save the franchise. The longer this goes on the more players will forget about this franchise which is a shame because I was thoroughly enjoying the direction the story was going. Don’t think I can recall a recent update “win” this game has had in the last 2 years.
Open up every Map to the Open World. Let us explore the Raids Incursions Kenly whenever we want. They could turn Kenly, Coney Island to PvP or Even the Pentagon and Darpa. Why do we have to wait every 4 months for new Weapons and Gear? Materials like Weaves need their own Cache to buy from vendors or earn.
I want it to be random every tuesday when the invaded mission comes..it can be cleaners or outcast..not only black tusk for six years
We should be able to replay all hunts in there entirety for people who may be missing comms and things or missions where things are locked i still can't get the last artifact because I can't get into the building anymore door will not open
my biggest beef is the game crashes. short and simple, yes I would like new content and I will wait for the DLC. Meanwhile I will continue to play, I am not the seasoned veteran that y'all are (my overall proficiency is currently at 13 and slowly climbing), but crashing when I am in the middle of a firefight is discouraging
I would like some new skills, legendary difficulty in open world as well maybe having 8 people open world. I don’t think nerfs are necessary unless it’s for PvP but don’t change it for pve. New armor sets or attributes that are good, perfect skills on items or weapons that would make sense.
They missed their opportunity with bringing back survival but they had it in consideration but had limited hardware or budget to make a big game mode that lasts up to two hours. Would love to see it come back and revamped again I think it could bring old D1 vets back if they did it correctly
The Scorpio nerf was baffling. No1 uses it in PvP. We're NPCs complaining? The need 2 add 1 or 2 rounds 2 the mag if they r gonna leave it that way. On the + side, hoping True Patriot gets some love, I run it all the time
Survival needs to return that game mode was and still is the best thing there was
I think it would be nice to have a seventh spot for the gear .
I got the div2 on launch but didn't play for long then I started playing again about 2 years ago. I've really enjoyed it and personally the nerfs didn't really bother me to be honest, I enjoy making new builds and farming for the pieces I need. Saying all that the game does need new content not modifiers actual real content. I'm looking forward to the dlc but ubisoft doesn't half miss manage their games so I'm not over optimistic
I had the game mid last year but only really started to play it 6 months ago. Without the Global or XP events I get bored 30 minutes into the game. The Modifiers and some of the Priority Objectives make it a bit interesting and fun as it boosts my xp farming BUT still gets boring after a few runs. I wish the Global and XP events will be there more often while we are waiting for the DLC as it gives me a sense of I'm actually making progress coz I can get my Expertise up quicker which like I said earlier gives me a sense of accomplishment in the game.
First, I enjoy the Division franchise. Sadly, the bug with the seasonal journey was a bummer as I was done with it in several days. So, it will likely be a bit boring for me as I await the DLC to drop. What I have doing is delete an existing character, start a new one and give that character only one build as a challenge. Something to do, I suppose. As for nerfs to dearly beloved weapons, it hurts. It is quite a grind to get the materials to upgrade them. For the most part, I have tried not to be butt hurt about that and move one. We now have the Lexington which is a beast of an AR…love it and it has become my go to weapon. It many ways the Division is like life…we have death (nerfs) in which we mourn over, and then there are births or rebirths that we can rejoice. I have to remind myself that it is only a game and it is my choice to play it or not.
Well said Pepper 🫡
a return of the D1 underground would be choice imo
The scorpio nerf hit hard. 😢
I think the devs are on the right track with the Xmas events etc. also it’s great when they make some of the outfits payable with textiles as they are almost a useless currency for endgame players.
The Devs are lazy from this company. LOL This dude might not like straight up facts, because someone might lose their smile, but the reason it got that way and never changed. Lets not bring it up and just smile, wave and play dumb. Nothing gets fixed or improves with that
Hope that we finally see crossplay and crosssave. Its not absolute luxury these things to have it in your game. Even the new farming simulator 25 has crossplay. Even large mmo games like warframe added crossave and crossplay. So there is no excuse for division 2 to not have it.
modifiers to me feel like artificial damage its nice but i don't think the game needs modifiers this late in the games life. and on top of that all the recent nerfs i think hurt us as the players more than it doing good for balancing. ive been a bit bored with the game so I have been finishing up my expertise (that should not be in the game either).
I miss survival so much! I need to hop back on Div1 and run some!
I'm not using the modifiers either. On another note There is always Helldivers 2.
FOR DEMOCRACY!! I just started playing that yesterday. Videos in coming soon!
@@TheGamingBrigadeTV Nice. Looking forward to it.
As for me there’s nothing to do other than farming exotic components at this point… there’s not really much for me to do in this game I’ve acquired all the exotics and done all of the content… I still enjoy doing legendaries and I also enjoy the 3x and 5x xp events but other than that I’m just preparing myself for the next dlc… I’m maxing out gear and doing New York runs to get materials and I’m also doing DZ runs from time to time to get components just preparing myself as much as possible for the next season!
What really sucked about this season was the gear… the new gear wasn’t really compelling the new exotics too didn’t really cache my interest I’m still using the same builds I had before this new season… this season overall was underwhelming if I gotta be honest! But I still like this game over COD any day 😅
There were many things wrong on Division 2, glad that I've moved on for other games and never come back
I just enjoy doing missions that I can do solo or with friends I don't like being forced into doing pvp or having to find a big group to get a weapon (eagle bearer which I still do not have along with all the other raid weapons)
Let's talk about All the Bugs in the Game
Same i dropped the Scorpio in my stash it feels so crap right now and it was my fav weapon in the game same with the Iron Lung 😥finished everything and not a fan of the modifiers they suck and the nerfs suck even more for something i'll never play with again also did not like being able to switch them off then get forced to play with the modifiers to complete the season 😞hope that changes next season 🙏 would like to have some more stuff to grind for like special weapons new apparel maybe a new faction or two with some new missions DC has so much potential maybe add some underground stuff like a full sewer system or metro that we can explore with missions and unique gear 🤔
There is nothing happening in Division 2 lately, New players quit within a couple of weeks, (far too much to grind for) Library, SHD, Expertise, Modifiers and good loot. (At least Destiny 2 gives new players a start with 1000 light) so they can actually play the content in the game.
All Massive is doing is nerfing things and pulling Dead bosses out of a hat, deciding which to resurrect next.
We love you Greybeard!!
Love ya’ back Gett!!!
I am a headshot player & one of my favorite combos was The Grudge & Scorpio with Ridgeway's Pride & Anarchist Cookbook.
The Scorpio is not a issue for me & the Dev ran her to the ground.
The emojis 😡🤬 are what ran through mind after reading the patch notes.
& can they fix Determined so headshot kill procs talent & only consecutive headshots will do so not one headshot kill & any place will trigger it. Lastly will the Behind you talent work in Conflict & DZ , not sure if the normal version works or not. I have a clip of the first time I used the normal version with the Whitedeath, expertise level can't remember.
they should fix the crashes in descent and countdown people asking this for years and stop messing around they chase away players instead of getting them in the game,also the modifiers are so badly made that new players delete the game after a few days,biggest problem in the division 2 are the crashes invest 5 hours to get to loop 19 in descent and then crash for no reason is very frustrating ,don't give us stuff to buy but fix. the game evry update its getting worse to play a good game