Losing is more fun at lower elos. High elo you have some dude rush you insanely fast and its not fun to play against unless you're looking for that. Losing at low elo gives you enough time to have fun and try out some new idea or unit.
@@lokenontherange It honestly sucks that rushing is the meta in basically every competitive game these days. So many are ruined by people who min max every drop of fun out of the game. If someone rushes in a game, unranked or ranked, I will immediately surrender and deny them the fun they're denying other people lol
@@branthall1787 Rushing is the meta in most games because rush build orders will upset others and most games lack solid counters to a rush. Villagers in AOE2 when given loom are surprisingly strong against early military so while AOE2 does encourage rushing its nowhere near as bad a something like Dawn of War where immediately clicking to the enemy base is the only good strategy.
@@lokenontherange Efficient =/= fun. When everyone is using the same strategies the game is just a boring rock/paper/scissors equivalent and nothing more
@@branthall1787 Don't disagree. I pushed my elo to 2000 once and got so sick of the game I uninstalled it. Watched some idiot on a RUclips video playing Sim city in aoe2 and it looked way more fun so now I just don't care about elo anymore and have fun doing dumb things. I absolutely refuse to play Arabia because it's a magnet for people who need to chill out
T90: "This is so low, that it is possible that they do not have hotkeys at all..." Me, listening uncomfortably at 1050 elo with hotkeys only for houses and farms...
i only used hotkeys in c&c3 because you need the speed to match a brutal AI start. they get double income so you need to keep them away from too many resources.
@@ekki1993 im 1500 elo and I know absolutely nothing about build orders. Understanding basic stuff over 60-70 games of experience has to do with intelligence, yes.
We need more of this. As someone who has barely played Age of Empires 2, despite being a huge fan of your channel, this is the type of stuff I wanna see. Watching newer players making mistakes should help me not make the same mistakes when I finally get around to playing the game.
Honestly, just go through the "art of war" tutorial that was added in the Definitive Edition. It teaches new players some of the fundamentals of build orders and good defense. After you do that, you’ll be leaps and bounds better than these two players ;)
Don't even start playing the game. Have fun watching this. Playing the game will likely just ruin you. Who wants to see the enemy, while you are peacefully building your economy in your town, to just rush into your town with 14 villagers, castle drop you right next to your TC and totally destroy your peaceful town?
These low elo legends videos have given me the confidence to play online. Even if I'm very bad at the game, I'll be sure to match up against someone who's at least close to how bad I am at the game. And hey at the end of the day it's all a bit of fun anyway innit.
I’m 170 elo and having a rough time with it but watching this gives me hope for finding players of my caliber. 10-50 W-L but half of those wins were under 5 minute forfeits from opponents 😅
If you’re at 170 ELO - have you played the "Art of War" tutorials? I think they’re really good! And they might help you with a few things that are hard to find out all on your own.
I did a under 5 minute forfeit last session to lower my elo, I know that sucks for others, they really should implement a better way to assign elo at the start..
I love the logic in these kinds of games. It may not work for the very specific ways you win AoE 2 games, but it's a different kind of logic. Like Red building his Lumber Camp far outside his walls; perhaps he was thinking, "Why should I cut down the trees that form part of my defenses? That would leave gaps between the walls." Therefore, it makes sense to harvest the farthest resources first, since it's not like Villagers must haul them all the way back to the Town Center. Or, for harvesting neutral resources first in general, the thinking could be to claim them before there's a lot of military on the field. Or Blue, steadily creeping forward with a layered defense as if he were digging trenches in the Great War. Useless in a normal game? Absolutely! But the walls look cool, and they perhaps gave him confidence to slowly but surely push forward with his military. It's the same concept as dropping a forward Castle: using strong, defensive structure(s) to claim territory, except your army (or possibly Towers) must deal all the damage... and it's a lot slower.
I imagine esthetics and impressiveness play a big role. Do you want to chop the natural beauty of your base or create small logging outskirts. How about trebuchets for towers or only 10 paladins which are the elite squad of the nation 😂
Yeah, it's pure intuitive play. Why shouldn't layered defensive walls make your trebuchets untouchable? Why can "just some ranged dudes" just bypass all that? And why wouldn't you put your gold generating engine in the most fortified keep available to you? It's free economy!
05:13 "What is it about chopping wood in the corner that they find so satisfying" Four reasons I can think of... 1. It slowly opens a "safe" area to put things where they can't be touched or in multiplayer a nice spot for the market. 2. It keeps them from cutting trees you don't want cut, like ones that are being used as a wall. 3. It keeps them near a large amount of trees to save time so they gather faster. 4. When you run out of trees in your first area the lumberjacks scatter to find more trees and they get in the way. Sometimes unintentionally getting drafted into the army.
I remember back in '98 when I was 10 and played AoE1 for the first time, the first mission of the Egypt campaign: It took me and my best friend about 10 minutes to even figure out that you have to right click to move units, since the only RTS we had played before was C&C... Good, old, innocent times.
Having also played a (newer) CNC game as my first RTS, one of the first things I did upon starting AOE was switching to one-button mouse 😅. Only after coming back to it as an adult and being forced by StarCraft to use two-button did I switch.
I love that you can so easily recall those other low elo players and their strats. It really shows that you care for all levels of the community, even enough to keep track of low elo players as they improve
I remember playing vs the Ai at 12. I decided to try Hard, and I was flabbergasted at how they could show up with 8 MAA when I hadn't even made any army yet! I just happily went back to playing Easy and Standard.😆
At 5:00 I have a logical answer, the lumber camps in that outside wooded area is technically behind 2 walls and a natural defensive line that isn't easily destroyed (to noobs), by chopping that area they're not only expanding the "safest" area in the map, but increasing their future base's land area.
Also as an inexperienced player you usually don't keep track on how your lumberjacks are doing, so having them as far back as possible you won't accidentally end up chopping a treeline that could have been walling your own base. That's my train of thought at least.
This play might be wacky, but seeing the walling and strange corner stuff reminds me of AOE back in 1999! More role playing, having fun, not just meta chasing and cheesing. In a lot of ways, to me this is pure and beautiful.
The reason for the lumbercamp out in the middle of nowhere is because when you picture someone who is cutting wood they don’t typically do it in town. Lumberjacks are found in the wilderness.
@@GOTHICforLIFE1 I think they mean "good loser" as in someone that can lose but maintain a good mindset and not let it get to them. Opposite of a sore loser
It legit looks like Blue was playing against a campaign ai there, Blue just turtle inside his base and does a massive push after training to the pop limit, against an enemy that has almost no army but all defence stuffs.
If I'd played 50-60 games and was only winning about a tenth of the time, I'd give up. Good on these two for keeping at it, hope they are learning and trying to get better.
Hey. 250-350 ELO player here who usually plays on Arena. Much like these players, I also cut off in the corner. However, I make sure to do it facing towards the map. The reason I cut there is because I worry that cutting in other places will eventually cut around the wall and create an opening that I may miss for a short while. I basically view the corner wood as an ever expanding stretch that will not threaten opening my walls. Red made the mistake of cutting against the map. That small treeline would be exhausted shortly, lol.
I remember doing the exact same things 20+ years ago. Having listened to T90 for years I must get the game again and learn how to place farms. Great game.
It's definitely safety. If Red managed to last longer against an enemy by hiding there in previous maps, then he most likely started using that as a strategy.
I really respect their determination tho. Winning only 1/10 matches would scare me away from the game. But they keep on rolling. They might be bad but what matters the most is having fun.
I have to give kudos for these players an A for effort & trying. It can be frustrating the get beaten all the time on random matches as a low ELO player.
You have to remember. When AOK came out it was probably the best looking pc game in terms of graphs and perfect sim city game. I remember making my beautiful town and when got rushed (like in 30min) I got angry!
I got distracted for like two minutes, looked back, and red triple walled his defensive bubble to put seige weapons inside. I think red may actually be a smurf account, there's no way any new player would know how insanely powerful this is.
@@geolykt two main things. When you make units it ques 5 at a time instead of just one. When you make buildings say you want to make a couple farms or house you hold shift and you can keep placing buildings.
I've yet to finish the game, but one thing I hace to compliment to both players is their perseverance: I'm not a good player, but I do take it personally if I lost 10 games to win 1. Their mental fortitude to keep playing online is commendable, and not just sticking to SP matches
I think that players on this level are more into roleplaying and making stories in their minds. I now i did when i was young. The great siege of the front double gate and actually fighting back with the trebs. Then the secondary base tough nut to crack. Blue was stumped having so much army but seeing the double/triple layers of walls, decided to cut a back door. In their minds this was an epic game and i can see even red enjoying it greatly even though they lost. It sure was an epic game for us too :)
This feels like a couple of grandparents playing. I'm almost 30 and i remember my dad playing, my mom still does. I love this wholesome stuff, they probably don't even realise they're playing ranked it's so good
honestly i havent played Aoe2 for like 20 years. Seeing this makes me somewhat happy. I started watching at double speed as i've seen some of the higher elo's shown on this channel. But this match really got me. The fight about that one relic, that red defended with the scout ? amazing. I want to get back into this game now - but i assume i will be not as resilient as these two legends (really no joke, they are awesome people! not super good, but awesome in what they are doing). thanks for your content T90 !
Def looks like the games i was used to play when AoE2 was first released, when i was a little boy. So much fun compared to the regular competitives games ^^
I wouldn't be surprised if Red doesn't even realize he can snap to far off locations quickly via clicking locations on the minimap. He's probably scrolling to his far off units. :P
FIrst think about me as playing Age2 as 10 years old. Then think that english is not my first language. Those were... interesting times, to say at least, when l didn't understand english properly. Everything was scary as l didn't know what to do, and then came LOUD ALARM SOUNDS, CONVERSION SOUNDS, and TOWN UNDER ATTACK SOUNDS!
It's funny how T90's expertise falls apart entirely when the elo gets low enough. I've never heard anyone make more confusing calls throughout a game. What a load of fun to watch. :D
I do take outer gold and stone when playing vs AI all the time! It's basically a part of a broader anti-AI laming pack: 1) Build castles. The more the better, AI will just keep suiciding - a wall of castles means more firepower! Won't need as many units to defend against those pesky rams... 2) Take enemy and neutral resources first - stone and gold are the big ones, but stealing sheep and sometimes fish is worth it. On Arena specifically, I used to wall in enemy gates, sometimes even pre-Feudal, to then mine all that gold and stone and wall in the enemy even more. By the time they bring out the rams, a good portion of those resources is already gone. AI never deletes own walls. I used to play Arena 1v3 AI and wall in all of them, having a dedicated villager for each. My preferred way of playing would be 1v3 tiny map, so it is common to run dry relatively quickly, and spending efficiency is paramount; vs AI it is more important than maintaining the tempo. 3) Relic control! Be the one to capture them first OR place a scout next to each and have their monks suicide one by one. Super effective, you may place that scout and forget about it, it'd sometimes kill 10+ monks in its lifetime. If you miss an army attacking it, that's just 80 food lost, but AI would regularly just waste hundreds of gold instead. Speaking of relics, I walled them in on Arena before instead of walling in the enemy, but the scout strat is generally more efficient. Walling in relics is more fun though, AI just can't figure out how to pick them up and it's hilarious. If I were to pull it off in MP, that'd probably secure me a place in LeL, lmao.
I used to put my lumber camps in the back as a kid in lan games because my friends would attack me and kill my base but I would put a bunch of bombard towers in my lumber and they would give up and attack one another while I reboomed
Ah the good ol wall and tower the whole map, make your base segmented for safety strat. Thats how i played when i was under the age of 10. Good times, good times. I still go and make pretty, sprawling cities against bots sometimes just for nostalgia.
At around 21:40, some very important Scout on Monk action is happening in the lower right corner! I'd expect both players to be fully preoccupied by it at that point of the game. And T90 pans away right then!
I'm 800 elo and dont use hotkeys at all 🤣, also I love watching the super low elo games they're so much more entertaining then the high elo meta games 👌
I’ve played on and off the past few years since I used to play as a kid. I’m not too good so this video is really cool to watch. How do you find players your level? I just play the pc until I build enough confidence for someone else to destroy my town first
T90 worrying about hotkeys for players that don't put their farms around the TC has all the energy of a rich person asking why homeless people don't even have a car to sleep in.
Red made his own black forest game at 18:00 Btw me playing as a kid I would also neatly place buildings next to each other, as well as making 1 cluster of all military buildings at home. Never made a second town center or a forward base before I watched videos, which means about 15 years later. Like these guys I'd try to go for the gold next to the AI base but somehow that always made them attach me :(
I love watching AoE2 from time to time and in videos like these, I feel like an idiot, because I have no idea what's sarcasm and what's legitimate commentary. I'd suggest when you're doing 60 Elo games, overexplain some basic PvP mechanics for noobs like me :D Or at least direct us towards a video that explains some of the basics.
you leave a few sheep to rot as a sacrifice to the gods who then grant you a better harvest on your farms okay, so 24 minutes in and here's my theory. Blue has played RTS games a lot but they're more of a Supreme Commander gamer than an AoE player, blue is chillin though and enjoying having a pretty base. Red is somehow playing on a phone.
3:30 that role playing, I feel like watching some isekai anime :D There is actually a super cool Chinese manhwa "After Ten Years of Chopping Wood, Immortals Begged To Become My Disciples " about a strong cultivation master! I really can recommend reading it! 🙂
Props to being dedicated to playing the game. I would have thrown in the towel and stopped playing entirely if I suffered that kind of a win/loss record.
Joke about their performance all you want, but the tenacity to push through so many losses and KEEP PLAYING is incredible and deserves huge respect!!!
Victory all the more sweet
It is amazing to me that the players can handle the 50+ lost matches without getting their souls crushed into bits and rage quit aoe2.
Losing is more fun at lower elos. High elo you have some dude rush you insanely fast and its not fun to play against unless you're looking for that. Losing at low elo gives you enough time to have fun and try out some new idea or unit.
@@lokenontherange It honestly sucks that rushing is the meta in basically every competitive game these days. So many are ruined by people who min max every drop of fun out of the game. If someone rushes in a game, unranked or ranked, I will immediately surrender and deny them the fun they're denying other people lol
@@branthall1787 Rushing is the meta in most games because rush build orders will upset others and most games lack solid counters to a rush. Villagers in AOE2 when given loom are surprisingly strong against early military so while AOE2 does encourage rushing its nowhere near as bad a something like Dawn of War where immediately clicking to the enemy base is the only good strategy.
@@lokenontherange Efficient =/= fun. When everyone is using the same strategies the game is just a boring rock/paper/scissors equivalent and nothing more
@@branthall1787 Don't disagree. I pushed my elo to 2000 once and got so sick of the game I uninstalled it. Watched some idiot on a RUclips video playing Sim city in aoe2 and it looked way more fun so now I just don't care about elo anymore and have fun doing dumb things. I absolutely refuse to play Arabia because it's a magnet for people who need to chill out
T90: "This is so low, that it is possible that they do not have hotkeys at all..." Me, listening uncomfortably at 1050 elo with hotkeys only for houses and farms...
Me who never used hotkeys in any games
when i was 1300 my only hotkeys were go to tc/create vil/ build houses/build farms. Everything else was just clicked 11.
Me at around 1000 without any hotkeys at all...
I would probably be around 1200 if I used them but I'm too lazy.
i only used hotkeys in c&c3 because you need the speed to match a brutal AI start. they get double income so you need to keep them away from too many resources.
Me at 950 elo with hot keys for absolutely everything: 😫
As a long time 15 ELO player myself, I look up to these guys and dream of the day when I'll be able to compete with them.
Lmao😂
13 vill fast imp into goth turtle was not a strategy I ever expected to see, but I must say it was glorious.
This comment made me actually lol
you know those videos where they give spiders a bunch of drugs and see what happens to their web formations? that's how I feel about red's base
They are proof you don't need to be good to have fun.
naiveness is a blessing
The opposite is more likely to be true. You know, optimizing the fun out of games.
proof that people have different IQs
@@gabbeat Pretty sure memorizing build orders, learning about keybinds and having high APM have nothing to do with IQ.
@@ekki1993 im 1500 elo and I know absolutely nothing about build orders. Understanding basic stuff over 60-70 games of experience has to do with intelligence, yes.
We need more of this. As someone who has barely played Age of Empires 2, despite being a huge fan of your channel, this is the type of stuff I wanna see. Watching newer players making mistakes should help me not make the same mistakes when I finally get around to playing the game.
If you had played the William Wallace learning campaign you would have learned how to march in a straight line.
Honestly, just go through the "art of war" tutorial that was added in the Definitive Edition. It teaches new players some of the fundamentals of build orders and good defense. After you do that, you’ll be leaps and bounds better than these two players ;)
Don't even start playing the game. Have fun watching this. Playing the game will likely just ruin you. Who wants to see the enemy, while you are peacefully building your economy in your town, to just rush into your town with 14 villagers, castle drop you right next to your TC and totally destroy your peaceful town?
0:40 That win ratio... at least one of them tasted victory that day.
These low elo legends videos have given me the confidence to play online. Even if I'm very bad at the game, I'll be sure to match up against someone who's at least close to how bad I am at the game. And hey at the end of the day it's all a bit of fun anyway innit.
I just won my first game online, let's gooo
@@WulfieZi good luck my friend. May your castles be plentiful and fully built.
Like Qui Gon said: "There is always a smaller fish" 11
i wish there were a low elo legends on tiny maps series
Omg please make it happen t90
11 im guessing lots of town bells and rotting heardables. Would be so fun
Yes, please. That sounds absolutely amazing.
I’m 170 elo and having a rough time with it but watching this gives me hope for finding players of my caliber. 10-50 W-L but half of those wins were under 5 minute forfeits from opponents 😅
If you’re at 170 ELO - have you played the "Art of War" tutorials? I think they’re really good! And they might help you with a few things that are hard to find out all on your own.
dude you probably can get a few hundred elo just by spamming villagers and remembering to spend your resources!
@@flyingsteaksThat too for sure
I did a under 5 minute forfeit last session to lower my elo, I know that sucks for others, they really should implement a better way to assign elo at the start..
I love the logic in these kinds of games. It may not work for the very specific ways you win AoE 2 games, but it's a different kind of logic. Like Red building his Lumber Camp far outside his walls; perhaps he was thinking, "Why should I cut down the trees that form part of my defenses? That would leave gaps between the walls." Therefore, it makes sense to harvest the farthest resources first, since it's not like Villagers must haul them all the way back to the Town Center. Or, for harvesting neutral resources first in general, the thinking could be to claim them before there's a lot of military on the field.
Or Blue, steadily creeping forward with a layered defense as if he were digging trenches in the Great War. Useless in a normal game? Absolutely! But the walls look cool, and they perhaps gave him confidence to slowly but surely push forward with his military. It's the same concept as dropping a forward Castle: using strong, defensive structure(s) to claim territory, except your army (or possibly Towers) must deal all the damage... and it's a lot slower.
I imagine esthetics and impressiveness play a big role. Do you want to chop the natural beauty of your base or create small logging outskirts. How about trebuchets for towers or only 10 paladins which are the elite squad of the nation 😂
@@BankruptGreekoh God, I used to make 5-10 Persian palas and ragequitting when I couldn’t win lmao, same with eles
Even at higher levels games can turn into ww1 trench warfare.
Yeah, it's pure intuitive play. Why shouldn't layered defensive walls make your trebuchets untouchable? Why can "just some ranged dudes" just bypass all that? And why wouldn't you put your gold generating engine in the most fortified keep available to you? It's free economy!
@@MasterChef306 what gold generating engine?
05:13 "What is it about chopping wood in the corner that they find so satisfying" Four reasons I can think of...
1. It slowly opens a "safe" area to put things where they can't be touched or in multiplayer a nice spot for the market.
2. It keeps them from cutting trees you don't want cut, like ones that are being used as a wall.
3. It keeps them near a large amount of trees to save time so they gather faster.
4. When you run out of trees in your first area the lumberjacks scatter to find more trees and they get in the way. Sometimes unintentionally getting drafted into the army.
This may be the first game ever that a goth player's most created unit is a palisade wall
yeah whoever heard of building walls in a game about medieval warfare? nobody ever built walls back then
I remember back in '98 when I was 10 and played AoE1 for the first time, the first mission of the Egypt campaign: It took me and my best friend about 10 minutes to even figure out that you have to right click to move units, since the only RTS we had played before was C&C... Good, old, innocent times.
Having also played a (newer) CNC game as my first RTS, one of the first things I did upon starting AOE was switching to one-button mouse 😅. Only after coming back to it as an adult and being forced by StarCraft to use two-button did I switch.
I love that you can so easily recall those other low elo players and their strats. It really shows that you care for all levels of the community, even enough to keep track of low elo players as they improve
I remember playing vs the Ai at 12. I decided to try Hard, and I was flabbergasted at how they could show up with 8 MAA when I hadn't even made any army yet! I just happily went back to playing Easy and Standard.😆
AoE2 quote of the century:
"Wnen I saw 63 ELO vs. 73 ELO I just kind of thought that they both would play, I don't know, like somewhat normally."
At 5:00 I have a logical answer, the lumber camps in that outside wooded area is technically behind 2 walls and a natural defensive line that isn't easily destroyed (to noobs), by chopping that area they're not only expanding the "safest" area in the map, but increasing their future base's land area.
Also as an inexperienced player you usually don't keep track on how your lumberjacks are doing, so having them as far back as possible you won't accidentally end up chopping a treeline that could have been walling your own base. That's my train of thought at least.
Was amazing watching Blue closing out the game with 85 Paladins charging into Red's little corner base lmao
This play might be wacky, but seeing the walling and strange corner stuff reminds me of AOE back in 1999!
More role playing, having fun, not just meta chasing and cheesing.
In a lot of ways, to me this is pure and beautiful.
Multiplayer games were so much more fun before the internet optimized all strats
The reason for the lumbercamp out in the middle of nowhere is because when you picture someone who is cutting wood they don’t typically do it in town. Lumberjacks are found in the wilderness.
based. aesthetics > gameplay, every time
The 8 vil wheelbarrow tech killed me. Even more than the 8 vil feudal.
Chopping wood in the corner feels good! It uses the space. It feels like you're taking advantage of the map.
Lmao
And it's so safe, it feels good to have some villagers who you can stop worrying about.
This also follows the logic of a player that takes neutral gold/rock first
@@planetmewmew why is that funny?
@@ekki1993 yeah, it denies resources to your enemy, which is good.
Literally below room temperate ELO, and they still play.
Absolute Legends.
In what kind of sauna do you live?
@@hafor2846I think Fahrenheit is like 70 for room temp.
they are good losers and just enjoy the game wich isn't very common
@@IdeI2StOnEd Why losers :P? some just don't care to look into optimal stuff - wouldn't say that's a loser tbh
@@GOTHICforLIFE1 I think they mean "good loser" as in someone that can lose but maintain a good mindset and not let it get to them. Opposite of a sore loser
Honestly blue's base looked really cool. The way that it was segmented into different sections. Maybe not efficient, but it looked cool.
It legit looks like Blue was playing against a campaign ai there, Blue just turtle inside his base and does a massive push after training to the pop limit, against an enemy that has almost no army but all defence stuffs.
I really want to watch one of the battles McClain actually won. Did he fight a 20 ELO player?
there's one near the end. He's not a noob, he's just more of a water player y'know?
I love that there is now a glossary of other LEL references in the uploads to help understand their style in comparison to the great LELs of our time
If I'd played 50-60 games and was only winning about a tenth of the time, I'd give up. Good on these two for keeping at it, hope they are learning and trying to get better.
Hey. 250-350 ELO player here who usually plays on Arena. Much like these players, I also cut off in the corner. However, I make sure to do it facing towards the map. The reason I cut there is because I worry that cutting in other places will eventually cut around the wall and create an opening that I may miss for a short while. I basically view the corner wood as an ever expanding stretch that will not threaten opening my walls. Red made the mistake of cutting against the map. That small treeline would be exhausted shortly, lol.
so? when it gets exhausted, you just switch to some other trees.
I think if blue was more aggressive and spent less time walling their woodlines in the very early game, they'd have a much higher elo
Respect to them, it takes a lot of dedication to keep playing so much to reach 70 elo
I remember doing the exact same things 20+ years ago. Having listened to T90 for years I must get the game again and learn how to place farms. Great game.
It's definitely safety. If Red managed to last longer against an enemy by hiding there in previous maps, then he most likely started using that as a strategy.
I really respect their determination tho. Winning only 1/10 matches would scare me away from the game. But they keep on rolling. They might be bad but what matters the most is having fun.
People will make fun. But these kinds of games were the most fun to play when I was a kid playing aoe2
@34:52 "More like McSlain - get wrecked!" Haha love the commentary!
Red is like:"Why would a build guys with swords and spears if a can build guys with guns and cannons."
I have to give kudos for these players an A for effort & trying. It can be frustrating the get beaten all the time on random matches as a low ELO player.
You have to remember. When AOK came out it was probably the best looking pc game in terms of graphs and perfect sim city game. I remember making my beautiful town and when got rushed (like in 30min) I got angry!
I got distracted for like two minutes, looked back, and red triple walled his defensive bubble to put seige weapons inside.
I think red may actually be a smurf account, there's no way any new player would know how insanely powerful this is.
I think you should mention how hotkeys are intimidating... But at the very least people should learn to use shift
I feel the tc hot key and vill hot key are the best to learn first
Excuse me for my stupidity - but what does that do?
@@geolykt queues commands
@@geolykt two main things. When you make units it ques 5 at a time instead of just one. When you make buildings say you want to make a couple farms or house you hold shift and you can keep placing buildings.
@@EKAATPT ah right how could I have forgotten?
I love how delighted you are when you discover some little artistic detail on the buildings. The art is so nice and deserves to be appreciated! 🐔
I've yet to finish the game, but one thing I hace to compliment to both players is their perseverance: I'm not a good player, but I do take it personally if I lost 10 games to win 1. Their mental fortitude to keep playing online is commendable, and not just sticking to SP matches
This should get into the Guiness book of records, for reaching imp with the lowest number of villagers in a ranked game!
Time to do it with just 3
I think that players on this level are more into roleplaying and making stories in their minds. I now i did when i was young. The great siege of the front double gate and actually fighting back with the trebs. Then the secondary base tough nut to crack. Blue was stumped having so much army but seeing the double/triple layers of walls, decided to cut a back door. In their minds this was an epic game and i can see even red enjoying it greatly even though they lost. It sure was an epic game for us too :)
This feels like a couple of grandparents playing. I'm almost 30 and i remember my dad playing, my mom still does. I love this wholesome stuff, they probably don't even realise they're playing ranked it's so good
honestly i havent played Aoe2 for like 20 years. Seeing this makes me somewhat happy. I started watching at double speed as i've seen some of the higher elo's shown on this channel. But this match really got me. The fight about that one relic, that red defended with the scout ? amazing. I want to get back into this game now - but i assume i will be not as resilient as these two legends (really no joke, they are awesome people! not super good, but awesome in what they are doing).
thanks for your content T90 !
Def looks like the games i was used to play when AoE2 was first released, when i was a little boy. So much fun compared to the regular competitives games ^^
I wouldn't be surprised if Red doesn't even realize he can snap to far off locations quickly via clicking locations on the minimap. He's probably scrolling to his far off units. :P
Me who didn't know this and just scrolls to move to that part of the map
FIrst think about me as playing Age2 as 10 years old. Then think that english is not my first language. Those were... interesting times, to say at least, when l didn't understand english properly. Everything was scary as l didn't know what to do, and then came LOUD ALARM SOUNDS, CONVERSION SOUNDS, and TOWN UNDER ATTACK SOUNDS!
Finally a game that's at my level. I'd pay $20 a month to watch more sub 100 videos.
I’m sure Blue was trying to build a mill near the goats but accidentally built a lumber camp instead 😂 the only possible explanation that made sense
This is true LEL content.
It's funny how T90's expertise falls apart entirely when the elo gets low enough. I've never heard anyone make more confusing calls throughout a game. What a load of fun to watch. :D
Think blue meant to build a mill on the lumber position near the deer, but was just too invested to remove it when it was fully build. :P
This has to be the funniest game i've ever seen. thanks for making my weekend T90.
I do take outer gold and stone when playing vs AI all the time! It's basically a part of a broader anti-AI laming pack:
1) Build castles. The more the better, AI will just keep suiciding - a wall of castles means more firepower! Won't need as many units to defend against those pesky rams...
2) Take enemy and neutral resources first - stone and gold are the big ones, but stealing sheep and sometimes fish is worth it. On Arena specifically, I used to wall in enemy gates, sometimes even pre-Feudal, to then mine all that gold and stone and wall in the enemy even more. By the time they bring out the rams, a good portion of those resources is already gone. AI never deletes own walls. I used to play Arena 1v3 AI and wall in all of them, having a dedicated villager for each. My preferred way of playing would be 1v3 tiny map, so it is common to run dry relatively quickly, and spending efficiency is paramount; vs AI it is more important than maintaining the tempo.
3) Relic control! Be the one to capture them first OR place a scout next to each and have their monks suicide one by one. Super effective, you may place that scout and forget about it, it'd sometimes kill 10+ monks in its lifetime. If you miss an army attacking it, that's just 80 food lost, but AI would regularly just waste hundreds of gold instead. Speaking of relics, I walled them in on Arena before instead of walling in the enemy, but the scout strat is generally more efficient. Walling in relics is more fun though, AI just can't figure out how to pick them up and it's hilarious. If I were to pull it off in MP, that'd probably secure me a place in LeL, lmao.
God damn, you mist the most epic highlight of this match!
Red SNIPES the monk at 21:40!!!!! Insane play!
Each time i watch such a LEL content, i'm afraid to acquiere the same reflexes i witness and collapse on the ladder
This grand paladin charge was well worth the wait
I used to put my lumber camps in the back as a kid in lan games because my friends would attack me and kill my base but I would put a bunch of bombard towers in my lumber and they would give up and attack one another while I reboomed
Ah the good ol wall and tower the whole map, make your base segmented for safety strat. Thats how i played when i was under the age of 10. Good times, good times. I still go and make pretty, sprawling cities against bots sometimes just for nostalgia.
yeah whoever heard of defending your base? just let the enemy walk in unopposed, that should win.
The Legend of McClain was born! 🏅
T90 your laugh is so contagious, it makes a ridiculous play even more funnier.
They obviously don't have hotkeys, because they are stone cold G's! 💀
Loved the video. Want more mega ultra low elo legends video.
Hahha red’s castle placement LOL. I literally couldn’t stop laughing
you gotta know. these videos are one of the few things that give me hope. maybe one day ill be a low elo legend....
At around 21:40, some very important Scout on Monk action is happening in the lower right corner! I'd expect both players to be fully preoccupied by it at that point of the game. And T90 pans away right then!
Red just needed one or two more rings around his trebs. So damn close!
Chopping in the corner means that you get twice the walls for them. Also it looks neat :]
"I don't want to spoil the Great Onion vid- here comes red with more walls" comedy gold
I'm 800 elo and dont use hotkeys at all 🤣, also I love watching the super low elo games they're so much more entertaining then the high elo meta games 👌
This honestly looks very relaxing playing this slowly
I’ve played on and off the past few years since I used to play as a kid. I’m not too good so this video is really cool to watch. How do you find players your level? I just play the pc until I build enough confidence for someone else to destroy my town first
Best(most entertaining) LEL Arena game so far,thanks for the video T90 :)
“I could see that being satisfying to the low elo mind” is literally it!26:45
I gotta admit, the 13 vil fast imp SLAPS! McClain is the real MVP.
now THIS is the content im subscribed for !
T90 worrying about hotkeys for players that don't put their farms around the TC has all the energy of a rich person asking why homeless people don't even have a car to sleep in.
“Red’s currently a home, you know, just worried about the economy.” Big mood there T90
Red made his own black forest game at 18:00
Btw me playing as a kid I would also neatly place buildings next to each other, as well as making 1 cluster of all military buildings at home. Never made a second town center or a forward base before I watched videos, which means about 15 years later. Like these guys I'd try to go for the gold next to the AI base but somehow that always made them attach me :(
Respect to McClain7649 for keeping at it. Every additional villager they make above a number of 20 villagers will improve their game massively.
“Is a good strategic mind after smoking one too many blunts” I’ve never felt so seen
I love watching AoE2 from time to time and in videos like these, I feel like an idiot, because I have no idea what's sarcasm and what's legitimate commentary.
I'd suggest when you're doing 60 Elo games, overexplain some basic PvP mechanics for noobs like me :D Or at least direct us towards a video that explains some of the basics.
i was cheering MCCLAIN when he won that game, and that 28 minute imp time was funny. rooting for him, hopes he climbs up the ladder!
Only in glorious death. This is classic AOE. I bet dude had an absolute blast
you leave a few sheep to rot as a sacrifice to the gods who then grant you a better harvest on your farms
okay, so 24 minutes in and here's my theory. Blue has played RTS games a lot but they're more of a Supreme Commander gamer than an AoE player, blue is chillin though and enjoying having a pretty base. Red is somehow playing on a phone.
3:30 that role playing, I feel like watching some isekai anime :D
There is actually a super cool Chinese manhwa "After Ten Years of Chopping Wood, Immortals Begged To Become My Disciples " about a strong cultivation master!
I really can recommend reading it! 🙂
It’s amazing how at 900 elo I’m in the same category as these guys as a low elo legend lol
Yeah that’s not right at all tbh 11
If it makes you feel any better, look at all the AoE players at once and suddenly you're on a level with Viper/MbL/etc 😇
Red might excel at 50-pop-cap games.
Could that be it? Could he be an AOE1 player actually?
Omg yes love it thanks for adding the little quick gsme at rhe end ge mystery behind red is unlocked!
“Oooh! I get it! Blue gotta start on the smaller trees and make their way up… meanwhile RED IS GOING FEUDAL!”
I’m ROLLING
Props to being dedicated to playing the game. I would have thrown in the towel and stopped playing entirely if I suffered that kind of a win/loss record.
At 15:25 he is obviously blocking the backdoor entrance into the map, what a clever play!
You could really say that McClain died hard.
Maybe that's actually his stuff 😄
35:56 i like how they do the army from a campaing level
I sincerely thought one of them would die of old age before they are able to somehow bring this game to an end.