Lol...I said out loud, "Why didn't you take Australia?" and you immediately responded with, "So, the reason I didn't take it..." like you could hear me. Enjoy your videos dude, Risk has been one of my favorite games since I was a kid.
@@ethanchapman969 bit late to the party, but he mad the error of going for Europe. Before that, he already had the biggest bonus and his enemies were fighting each other. He was golden to just sit there and get a bigger lead. Instead he tried getting Europe. Too greedy, and the others stopped their fighting to tone him down.
@@dennisklomp2361I agree. When he said that he was going to get greedy I was getting question marks in my head because I felt like that would be seen as too big of a threat for the other players.
Love your channel bro. Long time risk lover. 20+ years with the classic board game. Just found you last week. Love these standard games with blizzard. Changes everything. Other maps are also super cool.
@@mitchbetthat app is riddled with players who play two accounts in one game..or I find that Americans will work together until it is just them and then battle it out. Canadians seem to target each other rather than work together.
i have no idea how i found you, but it came up in my feed, and i really enjoy this content. also checking out the channels your recommended. i never played seriously, just for fun, so it's fun to see the depth of strategy involved in the game. hope you grow huge, because you are very entertaining and informative.
This was super educational and interesting! Thanks for sharing. I'd love to see more classic fixed with top grandmasters (especially if you could do 6 player fog blizzard no-alliance). Thanks for sharing Pete!
I feel like in these long games that it almost never matters whose the one coming in first or second troop wise in the beginning. The ending is almost always random and decided by how people manage their diplomacy basically
I partially agree but to call it random is an oversimplification. People make decisions based on a variety of factors, only some of them rational. The better we are able to model those minds and those decisions the better we are able to navigate the circumstances to a beneficial position for ourselves in game.
@@TheKillPeteStrategy oh I don't mean to say it is entirely random. just that arguably no correlation can be found in most games of who has the highest troop count for the first 5-10 turns or so and who will ultimately win in a protracted game. ig I didn't word my idea quite correctly
26:49 I feel that when you say you’ve already lost in a three way fight, that’s a foregone conclusion. You’re only losing when rank#1 is gaining more troops than rank#2 and rank#3 combined
That was a fantastic match, truly. I couldn't predict the outcome with any certainty until the last couple minutes of the video. Pete had a roller coaster ride this game. Started strong, then was clutching the jaws of defeat, made a noble comeback, but ultimately fell short. Well played by all.
very nice! i think purple get bored and tired to keep the stalemate because it seems you could have done this forever: to keep it balanced every time one of you become too strong.
I love watching you play! It's given me ideas for playing with friends. I enjoy your professionalism and commentary. One suggestion is to number your episodes
🙏 I'm building playlists with that in mind. Believe it or not numbering your episodes is actually a bad thing for yt because new people are less likely to click on 'part 7' because they desire completion.
I'm at 14 minutes in right when Purple went through your Europe. Not sure how this game winds up playing out but I think you focusing on the top part of Asia instead of fortifying Ukraine and the Middle East may not have been the play. Just started watching your channel and I love it so far. I would love to get back into playing Risk again
The "don't let the bot go" is one of the reasons I had to take a break and the hundreds of stalemates. Great video, watching how its supposed to be played
It’s so different to ‘normal’ games. Seems like a “dynamic” but slightly unstable equilibrium emerges where any combo of two should always keep the strongest in check. The equilibrium broke down here because Purple, correctly, decided taking second by feeding the win was his best play if Pete and Champ were going to get comfy in Europe and NA. Very interesting game…Turtling in Europe at the end of that turn was very smart as Champ was just nailed on to win by ending Pete.
At 31:30 purple just suicided and gave the game to red. They could have easily avoided this and maintained the balance of the game given that they had the most troops. E.g. One possible play would be to skip taking a card and fortify all troops to Venezuela. This clearly signals to Red that they may need to move their troops out of Central America or else risk losing a bunch of troops (and potentially the game) ftom a big attack out of Venezuela. While obviously long-term purple can't stay locked in SA and survive, purple has several turns before being lost with which to test red and white's cooperation. Making the move from Brazil to Venezuela to ask red if they're willing to risk a suicide seems clearly better than what happened in the game, which was equivalent to a resignation.
Relatedly, at one point earlier in the game Pete said he was lost and had no reason not to suicide, but wouldn't because people didn't like that and so instead would "pretend" like he was playing for the win. What Pete said here was clearly wrong, as the game showed (he went on to get a better position afterwateds when red and purple attacked each other, and was fine again for a while).
I saw Chess Grandmaster Jonathan Schrantz playing risk on here the other day. He's also apparently a Risk Grandmaster... you should set something up with him with the least amount of random chance involved settings you can do (that would still be fun to watch). You know, duel of the Grandmasters :P
Ditto! Jonathan Shrantz' risk content lead me to OliveXC's risk content (thanks to Olive replying to my comment on one of Shrantz' videos), which led me here. I'd like to see you all play each other with the highest skill settings (which to my mind involves hidden usernames, if that's an option) and have everyone record the game and explain their thinking so I can watch everyone's perspectives).
@@TheKillPeteStrategy I started risk 3 weeks ago when I made that post. Just hit Grandmaster a few minutes ago :) after a 2 hour stalemate classic caps/progressive game. 21094 points. What's been interesting is I've definitely learned a thing or two from watching your vids, but our style of play is completely opposite. You've remarked a number of times that you're an aggressive player with moderately low patience (i.e. you want stuff to happen) and you referred to yourself as "a greedy fuck" (your words, not mine :). Unlike you, I'm content with second place or first depending on the number of players competing. I often play for second and if gifted the opportunity for 1st, then I fight for it. I have a ton of patience, I can just sit there trading cards or not even taking cards. I guess you could say that's one of my strategies, bore my opponent to death. Yeah yeah, not ideal :P I hate conflict and actively avoid it. So it's interesting whenever someone continually pisses me off by breaking me, card blocking, etc. I find that warnings do jack they just break you again. Breaking them doesn't help as they do it again, and again, and again until either someone dies, relocates, etc. My solution to the problem of dealing with the annoying gnats is do what I can without losing my main stack. If I'm stronger, I either cripple or eat them obviously, but let's say I get crippled but not eliminated. I basically turtle in a relatively safe location to become undesirable to kill. They usually end up dying before me then because they expended troops on me. If I'm screwed, broken by two, only one of which was the ass, I suicide into the ass to cripple them so the other breaking player has a chance to take them out. Teach the fucker a lesson for messing with me too much :). I've almost never done that, I prefer to get second place. However I had to do that recently. I had a 43% chance to capture a d break his capitol. The dice rolled in my favor. So now this guy had to deal with repair and the fact that a guy was actively expanding with a stack equal to the guy's total troop count. Didn't stick around to see my handy work, but I wish I did 😈
What an impressive game from Champ! Pulling a win from being last (excluding Parlox/bot). I see how you and cowboy treated everyone equally but Champ being Champ (on these settings) it almost feels like you need to target him a bit more just because you know how dangerous he could become. A bit ugly to treat someone based on the reputation but it seems really difficult to beat him "fairly" on these settings. Btw congratz on promoting the game, FFA turnament and everything, I think you're now the number one Risk channel on RUclips, well deserved!
Re: "A bit ugly to treat someone based on reputation" -- It seems like common sense though, and makes me wonder why top players don't play with anonymous names to make the game pure skill.
Hey Pete, I get frustrated with how often players leave games before finishing them. Especially when players use it exploitively so that the bot gets very strong and wins the game for them. What do you think about the developers creating a couple of new stats shown on players accounts that are always available? The new stats could keep track of how often players leave games and don’t return, how often players leave games and return, and how often players leave overall. Perhaps a stat on how often players leave for being idle too long. That way if you see someone join your lobby with an extensive amount of times leaving games you can either kick them or get out of the lobby before the game starts.
More data is always better. The current situation is more of a triage of resources so I don't know how useful this change would be relative to other ones. My personal opinion is that the host of a lobby should not have any stats available to them at all to determine whether or not to kick their opponents. This would end noob farming instantly.
Why at 13:24 did he take that purple “1” territory RIGHT on top of purples 32 stack, instead of leaving the buffer between him and the giant stack?!?! Seems like a mistake to me…
Crazy how purple antagonize red multiple times, only for red to turn around and screw you anyways. Long term you and red should have just ended purple as red only won because purple threw. Bad neighbors decided to literally go with the Kill Pete strategy. Great educational game though.
Also Red got extremely lucky with dice rolls. I think you would have won over time had red 1. Not screwed you and 2. Hadn't gotten so lucky with die. As for the most part you outplayed both of them, which is probably why they decided Pete had to be neutered.
Good game! I play all the time and it was very interesting to watch this. I have been playing v6 lately. I need to get back into 4s. I'm now subscribed ❤
Im playing Risk a lot but havent understand what triggers the +2 troops when activating a set?(A territory has 3 instead of 1 troop after activating a set)
There is a design flaw in this game. The developers have mistakenly added a camera animation between each dice blitz. These animations are left on by default. In ranked play this causes newer players to lose games to speed before they hopefully ask the question you did. I imagine many have quit entirely thinking they've lost for a legitimate reason rather than a design flaw. In order to fix this for yourself turn off camera animations off in settings. In order to fix this for everyone please open a ticket following this link: riskdiscord.com/smg-ticket And help me get these unfair animations removed from ranked play permanently.
What I don't get is why you don't reinforce and defend choke points, instead you and the others seem to always leave a backdoor. In a 3 person match it's not worth potentially banging your head against the wall and leaving yourself open to the player you're not hitting. I figure there's thought behind it but it seemed to me that the game was totally winnable by simply holding a continent like north America and taking step into south America and one into Asia and then a step into europe from Greenland for instance. Only having 3 fronts defending all of those gains seemed like a solid play to me and red had that exact opportunity yet left a giant hole to denied from. Just stands to reason the more you can hold with as few fronts as possible the better right? Or am I missing something?
@@TheKillPeteStrategycan you elaborate please? Is it that they’ll slowly chip away at you so not defending borders as hard is a psychological thing? And maybe allows for more ability to move around so you don’t get locked into one place?
If you care to know Pete "If you don't know I don't know how you saw me" Simple, some youtubers I watch has been playing it and suddenly you as a top player was recommended to me, So i watched xD Never seen the other guy, probaly will check him out tho xD
Great channel. I play the one on one games... a four-player game is great except the entire game hinges on which fake Alliance holds and you rely on a player not attacking you even though he could easily. You are lucky if he does an unlucky if he does not. So the entire game comes down to which fake Alliance holds and which does not, not on your asfer strategy
Have you ever played the Brazilian version of the game? Its called "War" by Grow Games. It was a big hype there and no one knew about the original Risk. The rules are a bit different and the game takes way longer. There is also an App from the manufacturer nowadays. There were than in the 90s a second game "War 2" with new concepts like Bomber jets and strategical centers. Quite interesting.
Loved it, I used to play such a game when I was kid with my friends. However they were tents and buildings and actual soldiers shooting each other from different part of maps..it was offline and the phone was keypad
At 20:39, I wonder what would happen if you fortified all troops out of africa into europe and attempted to hold just europe. The three of you would be just about balanced at bonuses +5, +5, and +2+2=+4. It seems that your africa strategy doesn't cut it after this point in the match, especially since it boxes SA out of the game. Maybe you and ChampionEver could have "allied" with the +5s.
It’s always the ones that get mad at one player that leaves the other in a great position lol 😂 it is almost like you have to play friends for a while and then turn up the heat. I’ve found I do better when I’m nice then all of the sudden Napoleon lol 😂
Whoever holds North America usually wins.....Same as true with the board game. Nice run from Africa though Pete. It's a little help you could have done it.
you shouldnt have unleashed purple's 74 army at 31:18, Instead to should have just gaurded europe since purple cant break europe cuz his army would have been blocked and that way red and you could have teamed up and kill purple. anyways nice game.
Lol...I said out loud, "Why didn't you take Australia?" and you immediately responded with, "So, the reason I didn't take it..." like you could hear me. Enjoy your videos dude, Risk has been one of my favorite games since I was a kid.
Yeah man!
Totally psychic.
Same!! 🤣
I don't even know the strategy of the game
And even I was like that
Timestamp please
I love cheese
Who knew a guy who looked like he was a normal dad turns out to be one of the greatest war masterminds ever when it comes to risk
'normal dad' hahah cheers!
I would love for you to end videos with your thoughts on what could have been done differently to secure the win. Sort of a lessons learned?
I like to do this more when I lose now. Reflect upon what I could have done differently.
What could you have done? It seemed like bad luck that champ and cowboy were just being buddy buddy in central america
@@ethanchapman969 bit late to the party, but he mad the error of going for Europe. Before that, he already had the biggest bonus and his enemies were fighting each other. He was golden to just sit there and get a bigger lead.
Instead he tried getting Europe. Too greedy, and the others stopped their fighting to tone him down.
@@dennisklomp2361I agree. When he said that he was going to get greedy I was getting question marks in my head because I felt like that would be seen as too big of a threat for the other players.
Fun watch tho! Lots of moves I wouldn’t ever have thought of!
High level playing, high caliber sportsmanship as always. Thank you.
🙏 thank you!
@ 20:53 Damn I thought you were going to start a fire when you rubbed your nose.🤣👍
🙀
Love your channel bro. Long time risk lover. 20+ years with the classic board game. Just found you last week. Love these standard games with blizzard. Changes everything. Other maps are also super cool.
Welcome Luke!
I love that there is an actual community around this game and people enjoy it as much as me ❤
We have an amazing community if you want to come on down to the discord
Parlox has an absolutely mental WL ratio
You would think that he’s cheating w a record like that, it’s wild honestly
Probably just lots of noob grinding tbh
How do you cheat in Risk?
@@mitchbetthat app is riddled with players who play two accounts in one game..or I find that Americans will work together until it is just them and then battle it out. Canadians seem to target each other rather than work together.
Because of you I started playing again, your videos are a real eye opener for strats and anticipation. Thanks for that
i have no idea how i found you, but it came up in my feed, and i really enjoy this content. also checking out the channels your recommended. i never played seriously, just for fun, so it's fun to see the depth of strategy involved in the game. hope you grow huge, because you are very entertaining and informative.
And maybe even a little bit educational 😉
So glad you enjoyed the show Andy.
@@TheKillPeteStrategy haha it is, but to be honest I'm not really a risk player. I just enjoy watching casually.
This was super educational and interesting! Thanks for sharing. I'd love to see more classic fixed with top grandmasters (especially if you could do 6 player fog blizzard no-alliance). Thanks for sharing Pete!
I feel like in these long games that it almost never matters whose the one coming in first or second troop wise in the beginning. The ending is almost always random and decided by how people manage their diplomacy basically
I partially agree but to call it random is an oversimplification.
People make decisions based on a variety of factors, only some of them rational. The better we are able to model those minds and those decisions the better we are able to navigate the circumstances to a beneficial position for ourselves in game.
@@TheKillPeteStrategy oh I don't mean to say it is entirely random. just that arguably no correlation can be found in most games of who has the highest troop count for the first 5-10 turns or so and who will ultimately win in a protracted game. ig I didn't word my idea quite correctly
26:49 I feel that when you say you’ve already lost in a three way fight, that’s a foregone conclusion. You’re only losing when rank#1 is gaining more troops than rank#2 and rank#3 combined
People always let Champ just win. This is one of the times I learned that
That was a fantastic match, truly. I couldn't predict the outcome with any certainty until the last couple minutes of the video. Pete had a roller coaster ride this game. Started strong, then was clutching the jaws of defeat, made a noble comeback, but ultimately fell short. Well played by all.
Three way FFA's are always rough. Someone's always gonna get screwed
I like people playing on a board irl, but this is quality whatsoever.
very nice! i think purple get bored and tired to keep the stalemate because it seems you could have done this forever: to keep it balanced every time one of you become too strong.
Cowboys sneaky like that
I love watching you play! It's given me ideas for playing with friends. I enjoy your professionalism and commentary. One suggestion is to number your episodes
🙏 I'm building playlists with that in mind.
Believe it or not numbering your episodes is actually a bad thing for yt because new people are less likely to click on 'part 7' because they desire completion.
True true keep up the great content
At 21:55 I was surprised you didn’t move the Ukraine stack down to Siam.
I'm at 14 minutes in right when Purple went through your Europe. Not sure how this game winds up playing out but I think you focusing on the top part of Asia instead of fortifying Ukraine and the Middle East may not have been the play. Just started watching your channel and I love it so far. I would love to get back into playing Risk again
ChampionEver is sooo Effing good. Pete you’re decent.
Hahaha
Oh my god. So mean.
Decent at best.
Wins world championship but he is decent... What color was YOUR trophy?! 🤣😂🤣
@@NateStege you think you’re tate or what?
Tate it or love it, the underdog is on top!
Abel Suri (grandmaster also rank 153) here, watched the nice game. Respect! Maybe one day i may play against you guys.
Keep up the good work! 💪❤️
Join the GM server!
@@TheKillPeteStrategy yeah maybe I will one day! 💪❤️
awesome game! much different strategy than used as a kid on the kitchen table haha downloading on steam now
The "don't let the bot go" is one of the reasons I had to take a break and the hundreds of stalemates. Great video, watching how its supposed to be played
Merry Christmas Pete!! It was really fun watching you and these top ladder players play a classic fixed game! Super entertaining and educational :))
Merry Christmas to you. I figured a fixed game with these 3 guys would be something that everyone would really want to see!
It’s so different to ‘normal’ games. Seems like a “dynamic” but slightly unstable equilibrium emerges where any combo of two should always keep the strongest in check. The equilibrium broke down here because Purple, correctly, decided taking second by feeding the win was his best play if Pete and Champ were going to get comfy in Europe and NA. Very interesting game…Turtling in Europe at the end of that turn was very smart as Champ was just nailed on to win by ending Pete.
i just love that i never saw you lose the advantage by dice and complaining about it
always accepting and just continuing with it its awesome
Was hitting red in south east europe in 8:45 a mistake in hindsight? I think leaving that part wouldnt let purple to get the kill at 11:30.
At 31:30 purple just suicided and gave the game to red. They could have easily avoided this and maintained the balance of the game given that they had the most troops. E.g. One possible play would be to skip taking a card and fortify all troops to Venezuela. This clearly signals to Red that they may need to move their troops out of Central America or else risk losing a bunch of troops (and potentially the game) ftom a big attack out of Venezuela.
While obviously long-term purple can't stay locked in SA and survive, purple has several turns before being lost with which to test red and white's cooperation. Making the move from Brazil to Venezuela to ask red if they're willing to risk a suicide seems clearly better than what happened in the game, which was equivalent to a resignation.
Relatedly, at one point earlier in the game Pete said he was lost and had no reason not to suicide, but wouldn't because people didn't like that and so instead would "pretend" like he was playing for the win. What Pete said here was clearly wrong, as the game showed (he went on to get a better position afterwateds when red and purple attacked each other, and was fine again for a while).
I saw Chess Grandmaster Jonathan Schrantz playing risk on here the other day. He's also apparently a Risk Grandmaster... you should set something up with him with the least amount of random chance involved settings you can do (that would still be fun to watch). You know, duel of the Grandmasters :P
I'd love to
@@TheKillPeteStrategy sweet :)
Ditto! Jonathan Shrantz' risk content lead me to OliveXC's risk content (thanks to Olive replying to my comment on one of Shrantz' videos), which led me here.
I'd like to see you all play each other with the highest skill settings (which to my mind involves hidden usernames, if that's an option) and have everyone record the game and explain their thinking so I can watch everyone's perspectives).
@@TheKillPeteStrategy I started risk 3 weeks ago when I made that post. Just hit Grandmaster a few minutes ago :) after a 2 hour stalemate classic caps/progressive game.
21094 points.
What's been interesting is I've definitely learned a thing or two from watching your vids, but our style of play is completely opposite. You've remarked a number of times that you're an aggressive player with moderately low patience (i.e. you want stuff to happen) and you referred to yourself as "a greedy fuck" (your words, not mine :). Unlike you, I'm content with second place or first depending on the number of players competing. I often play for second and if gifted the opportunity for 1st, then I fight for it. I have a ton of patience, I can just sit there trading cards or not even taking cards. I guess you could say that's one of my strategies, bore my opponent to death. Yeah yeah, not ideal :P
I hate conflict and actively avoid it. So it's interesting whenever someone continually pisses me off by breaking me, card blocking, etc. I find that warnings do jack they just break you again. Breaking them doesn't help as they do it again, and again, and again until either someone dies, relocates, etc. My solution to the problem of dealing with the annoying gnats is do what I can without losing my main stack. If I'm stronger, I either cripple or eat them obviously, but let's say I get crippled but not eliminated. I basically turtle in a relatively safe location to become undesirable to kill. They usually end up dying before me then because they expended troops on me. If I'm screwed, broken by two, only one of which was the ass, I suicide into the ass to cripple them so the other breaking player has a chance to take them out. Teach the fucker a lesson for messing with me too much :). I've almost never done that, I prefer to get second place. However I had to do that recently. I had a 43% chance to capture a d break his capitol. The dice rolled in my favor. So now this guy had to deal with repair and the fact that a guy was actively expanding with a stack equal to the guy's total troop count. Didn't stick around to see my handy work, but I wish I did 😈
What an impressive game from Champ! Pulling a win from being last (excluding Parlox/bot).
I see how you and cowboy treated everyone equally but Champ being Champ (on these settings) it almost feels like you need to target him a bit more just because you know how dangerous he could become.
A bit ugly to treat someone based on the reputation but it seems really difficult to beat him "fairly" on these settings.
Btw congratz on promoting the game, FFA turnament and everything, I think you're now the number one Risk channel on RUclips, well deserved!
Re: "A bit ugly to treat someone based on reputation" -- It seems like common sense though, and makes me wonder why top players don't play with anonymous names to make the game pure skill.
I like how calm you and mr.slim are
The way to be in a strategy game, no?
Hey Pete, I get frustrated with how often players leave games before finishing them. Especially when players use it exploitively so that the bot gets very strong and wins the game for them. What do you think about the developers creating a couple of new stats shown on players accounts that are always available?
The new stats could keep track of how often players leave games and don’t return, how often players leave games and return, and how often players leave overall. Perhaps a stat on how often players leave for being idle too long.
That way if you see someone join your lobby with an extensive amount of times leaving games you can either kick them or get out of the lobby before the game starts.
More data is always better.
The current situation is more of a triage of resources so I don't know how useful this change would be relative to other ones.
My personal opinion is that the host of a lobby should not have any stats available to them at all to determine whether or not to kick their opponents. This would end noob farming instantly.
Yeah, leaving seems pointless, just kamikaze with what you have left and then you’ll get cleared out next turn.
I often try to take Africa if I can. That and Oceania are a little easier to defend from two front conflicts. Cool video Subscribed.
The Africa play is solid
@@TheKillPeteStrategy I've always adopted a South America-Turtle strategy, I seem to find Africa very difficult to hold with powers in Europe
Wow that was such a high level
😻
I like how you use the term 'punch' as well. First time listening and its funny how we came to the same phrasing lol.
25:16 any reason why he didn't attack champ here ?
Nobody ever attacks Champ. That's why he's the champ
@@TheKillPeteStrategy makes sense.
Why at 13:24 did he take that purple “1” territory RIGHT on top of purples 32 stack, instead of leaving the buffer between him and the giant stack?!?!
Seems like a mistake to me…
Crazy how purple antagonize red multiple times, only for red to turn around and screw you anyways. Long term you and red should have just ended purple as red only won because purple threw. Bad neighbors decided to literally go with the Kill Pete strategy. Great educational game though.
Also Red got extremely lucky with dice rolls. I think you would have won over time had red 1. Not screwed you and 2. Hadn't gotten so lucky with die. As for the most part you outplayed both of them, which is probably why they decided Pete had to be neutered.
Good game! I play all the time and it was very interesting to watch this. I have been playing v6 lately. I need to get back into 4s. I'm now subscribed ❤
Cowboy really started throwing that and let champ win.
Jus ran upon your channel. Played this board game/others as a youth. (70's 🍼) Looking forward to your content! 😎👍🏾👍🏾
Welcome Ronald! Hope you enjoy the show
You speak with the cadence of a pastor on the intro and outro, very soothing
🙏 I take the compliment sir.
The toot/squish at the end of the video caught me off guard.
Im playing Risk a lot but havent understand what triggers the +2 troops when activating a set?(A territory has 3 instead of 1 troop after activating a set)
If you own the territory that corresponds to the card.
@@TheKillPeteStrategy Makes Sense, thx
I don't understand why you abandoned Africa at around the 24:30 mark, it seemed like you were in a good spot
"If you don't know him I don't knowhow you know me" I've never heard of him lol
Great game. I like seeing you face challenging opponents.
Glad you enjoy it!
how do u have this map? with the frozen places?:D
very informative thank you i usually watch these to learn some strategy tactics and this definitely helped
Glad you enjoyed!
How do you attack so fast ? What keys do you press
There is a design flaw in this game. The developers have mistakenly added a camera animation between each dice blitz. These animations are left on by default. In ranked play this causes newer players to lose games to speed before they hopefully ask the question you did. I imagine many have quit entirely thinking they've lost for a legitimate reason rather than a design flaw.
In order to fix this for yourself turn off camera animations off in settings.
In order to fix this for everyone please open a ticket following this link:
riskdiscord.com/smg-ticket
And help me get these unfair animations removed from ranked play permanently.
Love the game just on your channel for first time u did good keep it up
Seems like you should try and get on Ludwig's bros Vs pros. Would be epic if you could.
What I don't get is why you don't reinforce and defend choke points, instead you and the others seem to always leave a backdoor. In a 3 person match it's not worth potentially banging your head against the wall and leaving yourself open to the player you're not hitting. I figure there's thought behind it but it seemed to me that the game was totally winnable by simply holding a continent like north America and taking step into south America and one into Asia and then a step into europe from Greenland for instance. Only having 3 fronts defending all of those gains seemed like a solid play to me and red had that exact opportunity yet left a giant hole to denied from.
Just stands to reason the more you can hold with as few fronts as possible the better right? Or am I missing something?
The missing element is assuming everyone else also knows that.
So what does the next layer of the strategy logic look like?
@@TheKillPeteStrategycan you elaborate please? Is it that they’ll slowly chip away at you so not defending borders as hard is a psychological thing? And maybe allows for more ability to move around so you don’t get locked into one place?
If you care to know Pete
"If you don't know I don't know how you saw me"
Simple, some youtubers I watch has been playing it and suddenly you as a top player was recommended to me, So i watched xD
Never seen the other guy, probaly will check him out tho xD
9:27 link pls , I want to watch it
Merry Christmas to you and yours Pete! ...Much Love and Peace - Jazz
Merry Christmas Jazz.
Peace!
How do you break turtle strategies. It frustrated me to no end. I of course use it but it becomes a game of chicken.
Out wait
Great channel. I play the one on one games... a four-player game is great except the entire game hinges on which fake Alliance holds and you rely on a player not attacking you even though he could easily. You are lucky if he does an unlucky if he does not. So the entire game comes down to which fake Alliance holds and which does not, not on your asfer strategy
Merry Xmas Pete and everyone 👍
Merry Christmas!
New here - do you live in Bhutan? Or does the game just think that?
I'm from Toronto but my flag has a dragon on it!
I played a game early and twice I had 20+ troop vs 5 and lost. Is this common?
Haha ”botout” love that expression 😂
23:40 why didnt purple take africa ? Sry im beginning the game
31:19 the greatest move was to lock down his 74 stack not to open it
I wanted him to hit me
@@TheKillPeteStrategy I learned from you so much. And enjoyed watching. Thank you ♥
First one:)
Merry christmas and as always
Another week another fixed friday
Merry Christmas! Glad you're enjoying the Friday show :)
Have you ever played the Brazilian version of the game? Its called "War" by Grow Games. It was a big hype there and no one knew about the original Risk. The rules are a bit different and the game takes way longer. There is also an App from the manufacturer nowadays. There were than in the 90s a second game "War 2" with new concepts like Bomber jets and strategical centers. Quite interesting.
Merry Christmas Everyone!
Merry Christmas Dinosaurcola!
15:51 just dont understand why wouldnt u take australia and guard it
Africa is worth more. Why would I give up a good position for a worse one?
Why you leave pink to take the blue cards ?
How do you attack and move all at the same time ?
Loved it, I used to play such a game when I was kid with my friends. However they were tents and buildings and actual soldiers shooting each other from different part of maps..it was offline and the phone was keypad
at 4:00 why to go alaska to take your 3 troops from na
Thank you for your videos. I have enjoed the last couple of shows the most. To be honest Mr. Slim introduce me to you
You're very welcome Ryan. I'm so glad you're here!
Whats the reason that sometimes the continent bonuses arent denied? Even if there is only 1 troop defending it?
Good neighbour theory
@@TheKillPeteStrategyOK thanks but i think this will Not Work in Low elo Area or does it Work?
you really fixed up your green screen setup. nice
You really learn alot when everyone plays this well
17:28 I really feel like you should have punched red here and taken SA
On your turn at 23:30 why didnt purple break your africa?
Good neighbour.
@@TheKillPeteStrategy oh okay thanks
You got third. But let's face it. Your jaw line is #1.
Thanks!
What a great high level playing. You should do these more often in the new times!
I have another all gm game coming out soon!
At 20:39, I wonder what would happen if you fortified all troops out of africa into europe and attempted to hold just europe. The three of you would be just about balanced at bonuses +5, +5, and +2+2=+4. It seems that your africa strategy doesn't cut it after this point in the match, especially since it boxes SA out of the game. Maybe you and ChampionEver could have "allied" with the +5s.
Why do I never have any lucky allying with Champ!?
I've been imagining champ saying "risk it for the biscuit"
If you don’t know champ, I don’t know how you know me🤣🤣🤣
It's true :)
@@TheKillPeteStrategy Yea I don’t disagree on that one 😂
It’s always the ones that get mad at one player that leaves the other in a great position lol 😂 it is almost like you have to play friends for a while and then turn up the heat. I’ve found I do better when I’m nice then all of the sudden Napoleon lol 😂
I’ve played risk before… and I try to cover all weak spots… which is something I can’t do when I have a lot of territory
So you live in Bhutan? That’s the flag you use right
I live in Toronto but that flag has a 🐲 on it.
@@TheKillPeteStrategy oh k, so you’re supposed to use a Canada flag but choose another flag instead, got it.
@@dookstapa2864 lol 'supposed to'
Whoever holds North America usually wins.....Same as true with the board game.
Nice run from Africa though Pete. It's a little help you could have done it.
What color is the bot? 😅
I play risk all the time. The other players end up attacking me at the same time because i build a strong foundation and it strikes fear😂
Seems like games often end in a three way stand off where the least patient player loses.
you shouldnt have unleashed purple's 74 army at 31:18, Instead to should have just gaurded europe since purple cant break europe cuz his army would have been blocked and that way red and you could have teamed up and kill purple. anyways nice game.
I was very curious to see what Cowboy would do in that situation and I'm glad to lose the game that way to know this.
Hind sight always right. In the moment though thats a different story
If you leave the hot alone long enough in fixed, then wouldn’t it be at least somewhat safe to adopt the bots play strategy?
The reason people leave it alone is because it's a bot.
If the words that you live by are: 1. Hate 2. Betrayal. 3 Toxicity, then this is the game for you.
And yet here I am and I love you ❤️
How do you attack so quick
Turn of camera animations
@@TheKillPeteStrategythank you great channel
This was an epic game buddy.
I tried to get you in Fil.
My only option to download appears to be Steam, but the 'I am not a Robot' is eternal - any ideas people?
Why did Cowboy let Champ hold N. America for so long?
Dude everyone let's champ get away with murder. That's what makes him the champ!
I understand why you don’t play with fog, it’s super hard to stream that I would imagine lol 😂
what's the name of the game? btw loved the video