[Unity Tutorial] How to animate animals from cheap package more realistically

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  • Опубликовано: 24 янв 2025

Комментарии • 37

  • @StriderWolf
    @StriderWolf 3 года назад +2

    you are by far the best unity asset creator ever dude. keep it up!

  • @MarcoCapelli74
    @MarcoCapelli74 2 года назад

    Best plugin-tools developer out there.

  • @VaupellGaming
    @VaupellGaming 2 года назад

    Such Amazing assets, fimpossible assets are always great value..

  • @WizardsCode
    @WizardsCode 3 года назад

    Thank you for your tools, they are really useful. Even when you have a strong set of animations your tools will often improve them significantly.

  • @et1965
    @et1965 4 года назад +1

    Great stuff! Must add this to my unity tools.

  • @brandonjacksoon
    @brandonjacksoon 4 года назад +1

    Amazing tutorial! Thank you!

  • @lindal93
    @lindal93 4 года назад

    gives an error, how can this be solved?
    KeyNotFoundException: The given key was not present in the dictionary.
    System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at :0)
    FIMSpace.GroundFitter.FGroundFitter_Demo_Patrolling.ChooseNewDestination () (at Assets/FImpossible Creations/Ground Fitter/Demo Ground Fitter/Scripts/FGroundFitter_Demo_Patrolling.cs:86)
    FIMSpace.GroundFitter.FGroundFitter_Demo_Patrolling.Update () (at Assets/FImpossible Creations/Ground Fitter/Demo Ground Fitter/Scripts/FGroundFitter_Demo_Patrolling.cs:50)

  • @warefhani3618
    @warefhani3618 3 года назад

    Thanks so much.
    Could you please make a video of 2D animation?

  • @random_precision_software
    @random_precision_software 3 года назад

    Can you do a video where I've got a dog following me, I've done one myself but I don't like the way it looks

  • @lindal93
    @lindal93 4 года назад

    Perhaps for this reason, when adding ground fitter and patrolling scripts, the animal from the asset stands still and does not go anywhere

  • @simeonch.4695
    @simeonch.4695 4 года назад +2

    I really want to know more about the controller. Is there any video for that too?

    • @FImpossibleCreations
      @FImpossibleCreations  4 года назад +1

      For now there is only this short update video: ruclips.net/video/_TGGgLyubNM/видео.html but I'm planning to do tutorial about ground fitter features

  • @Ludoed
    @Ludoed 4 года назад

    Does Ground Fitter Movement support Joystick controller?

  • @nickgennady
    @nickgennady 4 года назад

    So I am using my own controller. I attach spine animator and set bones. It does nothing.

  • @disobedientdolphin
    @disobedientdolphin 2 года назад

    Nice video, but I don't understand for which of your assets you made avertisement here. So which one did you use to fix the animations? It should be linked in the description.

    • @squaresausageARK
      @squaresausageARK 2 года назад

      Spine animator and tail animator. Two packages.

  • @avocadocoder185
    @avocadocoder185 4 года назад +1

    Please answer me! How to use Ground Fitter with nav mesh agent??? I tried to do it but your script reerase Y rotation :(

    • @FImpossibleCreations
      @FImpossibleCreations  4 года назад

      Inside Ground Fitter package there is example scene and script to use it with nav mesh agent ;)

  • @ernestgongora4395
    @ernestgongora4395 4 года назад

    Can you make a video similar to this one. But this time making the animals move at random directions?

    • @FImpossibleCreations
      @FImpossibleCreations  4 года назад +1

      This package (Spine Animator) will work with any AI implementations, there probably are tutorials on youtube how to make simple animal patrolling AI. But if you need to use other AI with also ground fitter, you might have to modify code a bit to apply Y-Axis rotation of ground fitter onto AI.

  • @troybeardjr
    @troybeardjr Год назад

    i think your deer was actually sick.

  • @potaterjim
    @potaterjim 3 года назад

    Can this work on surfaces other than terrain? Like pre-modeled, hard surfaces like a hallway?

    • @FImpossibleCreations
      @FImpossibleCreations  3 года назад +1

      Yes it can, ground fitter is also free package so you can test it anytime.

  • @rajdpj01
    @rajdpj01 4 года назад

    can you post a video of animating the rat from animal pack deluxe? do you have to have groundfitter in order to animate the animals?

    • @FImpossibleCreations
      @FImpossibleCreations  4 года назад +1

      Hey, I checked rat model and it have unnamed bones, have wrong weighted spine bone and it's pelvis bone structure is a bit uncorrect.
      I might create short tutorial video about fixing it ;)

    • @rajdpj01
      @rajdpj01 4 года назад

      @@FImpossibleCreations I got your rat model, used your settings but i cannot get my rat to turn like the one in the test scene Rat spine animator fix that you sent me. i have tried many settings but with no avail.

    • @rajdpj01
      @rajdpj01 4 года назад

      @@FImpossibleCreations i am eagerly awaiting the tutorial video for the rat model.

  • @yunerious
    @yunerious 4 года назад

    Is it possible for your asset packages to be used together with FinalIK?

    • @FImpossibleCreations
      @FImpossibleCreations  4 года назад

      I think yes, but execution order for my packages probably will have to be modified

  • @adriangomez5460
    @adriangomez5460 4 года назад

    Would this work with unity's navmesh agents?

    • @FImpossibleCreations
      @FImpossibleCreations  4 года назад

      Yes, I using it with navMesh agent for example on this video: ruclips.net/video/Dp1qaKpf4x8/видео.html

  • @rayekkrayim2647
    @rayekkrayim2647 4 года назад

    Is this on game maker?

  • @daniloabella6035
    @daniloabella6035 3 года назад

    Impresionante!!!

  • @vick3554
    @vick3554 3 года назад

    Nyz

  • @sobrathehedgehog
    @sobrathehedgehog 2 года назад

    Sorry am not buying assets am using game assets👍🙂