How to sci-fi Wormhole In Blender

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  • Опубликовано: 21 окт 2024

Комментарии • 29

  • @kierantaylor3329
    @kierantaylor3329 3 года назад +1

    Breath-taking. I'm one minute in..

  • @itzzFocalFlare
    @itzzFocalFlare 3 года назад

    Saw this on the Blender subreddit. Dope.

  • @trelligan42
    @trelligan42 3 года назад +2

    I really like this serial thing you're doing. #FeedTheAlgorithm

    • @RIOTGEAR3D
      @RIOTGEAR3D  3 года назад

      it makes the videos fun to make too, already working on the next episode!

  • @TheEggman888
    @TheEggman888 3 года назад +1

    At least i know how to make a dried up sausage now :) 6:56

  • @Zazool
    @Zazool 3 года назад +1

    Oh man this is so cool, I'm gonna have to try this technique in one of my renders

    • @RIOTGEAR3D
      @RIOTGEAR3D  3 года назад +1

      Id love to see it when its done!

    • @Zazool
      @Zazool 3 года назад

      @@RIOTGEAR3D nicee I'll probably post it on my channel 😀

  • @michaelk.hinrichs9224
    @michaelk.hinrichs9224 3 года назад

    Really good technic and the result is awesom

  • @helenevercaygne5152
    @helenevercaygne5152 5 месяцев назад

    you are the best !!!!!!!

  • @lmproductions6075
    @lmproductions6075 5 месяцев назад

    How'd you get the sparks?

    • @RIOTGEAR3D
      @RIOTGEAR3D  5 месяцев назад

      Sounds a bit overkill but....
      I went into the blender source code and copied the code for making a cube, brought that into blender as text, then I broke apart the text Into different objects and converted them into meshes and used them as a particle system on the cube.

  • @gametimeohkay9806
    @gametimeohkay9806 3 года назад

    Bro you're sick

  • @s.m.casimir753
    @s.m.casimir753 3 года назад +1

    Cool as a technique!! pretty amazing!!!, just that you press a lot of hotkeys, and don't tell anything about it!!! some of these are necessary to get the correct result.. anyway, so much thanks for share this amazing technique and creativity of yours!!!!!

  • @OdiKrause
    @OdiKrause 3 года назад +4

    great stuff, but honestly ... without showing keyboard presses, this is really hard to follow for a newbie like me.

  • @streakngames2178
    @streakngames2178 3 года назад

    I was doing good until 11:41 where you hit a hotkey that automatically connected the color ramp and the material output

    • @RIOTGEAR3D
      @RIOTGEAR3D  3 года назад +1

      You need to have node wrangler addon enabled to do that

    • @streakngames2178
      @streakngames2178 3 года назад

      @@RIOTGEAR3D thank you, really appreciated

  • @Karthikcharan_ks
    @Karthikcharan_ks 3 года назад

    Bravo Bravo bravo💥💥💥

  • @yugendommy153
    @yugendommy153 3 года назад

    This is dope!

  • @brickedupasian885
    @brickedupasian885 3 года назад

    When will new episode come out?

    • @RIOTGEAR3D
      @RIOTGEAR3D  3 года назад +1

      Two episodes from now max

  • @alexanderg8466
    @alexanderg8466 3 года назад

    But you did not explain how to do the lighting from the cube

    • @RIOTGEAR3D
      @RIOTGEAR3D  3 года назад

      The lighting on the cube is just a duplicated cube with a wireframe modifier with an emission shader, this combined with the motion blur makes it look like the cube is glowing around the edges as it spins

    • @RIOTGEAR3D
      @RIOTGEAR3D  3 года назад

      I then added another specific type of motionblur in aftereffects to give it those energy arcs

  • @scottlee38
    @scottlee38 3 года назад +1

    Lol the cube..