Thats because this is an explanation to people who are able to break down information into what they need to be doing instead of explaining to a raid with Jimmy, Randy and Johnny who are either eating chalk or afk in their own head.
First boss there is a way easier way to deal with boss. If the tank who have the adds drag them further away so they are out of range of grp. No one will get Mind controlled.
@@Shadowbathed if the mobs is only in range of the tank, they Will not use mc. So you have tank on mobs, and healers in range of tank but outside of mc range.
Wearing 206 FR is a clear bait. Because the narrative is, that the druid fucks up and not you, so if you die you won't have any buff on you after getting revived and maybe die instantly again after getting firedmg in case the druid did not respond with a new motw fast enough. Guides like this one are simply not good and do not appeal to the avg. andy in MC H3.
my raid wiped 4 times last night on Barron Geddon. last few seconds of the fight he activates Armageddon that hit everyone for 80k. any idea how we beat that?
Kinda lost all interest in SoD after hearing what they did to MC. Just made it so that you prep harder to get into and added FR to justiy the rep grind with the waterlords. I already played SoM so the new mechanics they added are also not new for me. The only new mechanic Ive seen is that the adds on majordomo are now cc immune and the new boss. Wow. Also just not a fan of different difficulties. I guess thats it for me with Sod
the different difficulties just gives you more loot to be shared rather than higher lvl loot. I think thats a great idea to give people a challenge and reward them with more loot to go around.
I'm watching this whilst crying in the club right now
We’ve all been there.
it's ok, no shame.
Still love how nonchalant it is at times lol “there are some boulders that… we just healed through”
made my day, thank you!
Great guide, quick and to the point. as per usual from sardaco ;)
Absolute amazing guide thank you!!
You forgot to mention that adds on Rag explode when killed so if you are near them when they die you instantly get killed.
30 second 6 minute guide. Sardlieco. Subscribed because you told me too.
you do a better job explaining each boss in 30 seconds than other ppl do in 4 minutes, shits sad as fuck when u think about it
Thats because this is an explanation to people who are able to break down information into what they need to be doing instead of explaining to a raid with Jimmy, Randy and Johnny who are either eating chalk or afk in their own head.
@@JFarenci was talking bout other video guides
Improved Mark of the Wild is 27 all res.
Doesnt imp motw give more res? 27 res instead of 20 so 199 breakpoint?
@@Fayn7 yes this is correct!
@@SardacoTV yeah this is a bad guide, Flask of resistance is 25 as well.
What is a WA/addon that notifies you about hear of ash/cinder? Is it working now? Can you share it please?)
improved MOTW is 27.... and Garr can dispell this
do your tanks need MORE than 226 fire res or is it to excessive? if so what FR should tanks be TARGEting for HW3
So is that FR needed on EVERY Boss? Or are there Bosses with mechanics that kil you like garr?
every boss
How much the tank in Heat 2 and Heat 3 should have?
Yo what WA do you use for heating up and hot streaks?
THANKS FOR THE GUIDE MR SARDACO. BTW WHO IS THAT PUMPER PRIEST IN YOUR RAID?!
If everyone just uses a magic resist potion when their pala dies, they can go with 176 FR
Garr can dispel the magic resist potion as it counts as a magic buff
question for Garr, on heat level 2 I could have sworn the Adds stopped being CC'able once Garr hit 75% hp. Is that not a thing?
He says to have a tank just tank them on the side while raid kills boss. You’re not wrong, you can’t cc them.
Well true, but he said "BANISH and tank the adds to side" can one tank really hold all four adds at once? seemed like they hit hard @bentobul5932
This did not work for us, we killed first three adds and tanked the last one and it worked easy
First boss there is a way easier way to deal with boss. If the tank who have the adds drag them further away so they are out of range of grp. No one will get Mind controlled.
We've had both tanks get mcd before, would the tank ranging not get mc'd?
@@Shadowbathed if the mobs is only in range of the tank, they Will not use mc. So you have tank on mobs, and healers in range of tank but outside of mc range.
Does Shazzrah do a threat reset anytime ?
blink resets threat
Some people saying 199 FR, some saying 206, what is correct?
@@DeDe-by9se 199 if your Druid has imp motw
mages hitting for 5-8k damage....Nerf Hunters!
the difference between instant attacks and casting spells.
@@BIacklce at least most dont have to guess where the boss/mob will be for trap to just bug out under the mob or have the tank move it away
@@TheRealThaenatos dont have to remind me, I live this pain every day.
The bell sound is way too loud dude
Definitely decurse the melee on Luci lol dagger rogues can’t even backstab
How did you deal with Garrs dispell to avoid looking motw?
wear 27 more FR
Wearing 206 FR is a clear bait. Because the narrative is, that the druid fucks up and not you, so if you die you won't have any buff on you after getting revived and maybe die instantly again after getting firedmg in case the druid did not respond with a new motw fast enough. Guides like this one are simply not good and do not appeal to the avg. andy in MC H3.
my raid wiped 4 times last night on Barron Geddon. last few seconds of the fight he activates Armageddon that hit everyone for 80k. any idea how we beat that?
Think you gotta kill him before he casts it
it's a dps check, have to kill him before he casts it
@@elijahpoole74 yes that’s the dps check the last 10%
this is such a bad, bad guide
Goode guide but wow what a shit raid
Shazzrah is male!
Worst guide ever! No explaining on heat 3 mechanics at all….
Kinda lost all interest in SoD after hearing what they did to MC. Just made it so that you prep harder to get into and added FR to justiy the rep grind with the waterlords. I already played SoM so the new mechanics they added are also not new for me. The only new mechanic Ive seen is that the adds on majordomo are now cc immune and the new boss. Wow. Also just not a fan of different difficulties. I guess thats it for me with Sod
They always do things the most lazy way they can.
Congratulations. Would of been better saying that to a brick wall
Just stay in heat 1 lmao
the different difficulties just gives you more loot to be shared rather than higher lvl loot. I think thats a great idea to give people a challenge and reward them with more loot to go around.
Pretty sure the heat levels are for the people that whine about it being too easy or too hard, really not that hard to see why they did this.
My favourite white supremacist. Keep supporting EDL, brother.
are you saying that because he’s bald?? 😂😂