Have you ever been scrolling through RUclips trying to find something to watch and just when you're about to give up, you get a notification that one of your favorite channels posted a video? Love it when that happens. Thanks, three
Seeing you talk about Digital singularity being late game and Kharax82 just casually order 20+ of those things for the EOH really makes me think that this really is just the midgame and not even close to the endgame at all. Still inching closer and closer by each episode though to the goal of T7 rocket, keep up the good work.
Tip: You can chain spray paint a straight line of cables by holding sneak As of 2.5.1, you can also spray paint AE2 stuff, and we backported the paint solvent from CEu to make removing paint a lot easie
Hey, Three! 1 year, 8 months, and 12 days after I started Divine Journey 2 because of your series, I finally beat it! Had to take a lot of breaks to tryhard school, took around 800 hours in actual playtime lol. Just wanted to say thank you for introducing me to it, and showing how cool it could be! Might pick up my abandoned HV GT:NH world now cause of this series, but probably not...
@@kubistokoski4910 Thanks! Yea, the Erebus was my least favorite part of the pack, really had to turn off all sounds and force my bug-phobia to chill out to get through it!
Congratulations on finishing DJ2. Absolutely fantastic modpack, I really enjoyed it and I'm glad you did too! Take your time in deciding if you want to return to NH, but if you have an appetite for it, I think it's one of the most fun experiences you can have in modded just because of the sheer depth and potential longevity of your World. I'm really enjoying being back and just playing at my own pace, not trying to rush anything :D
AE2 storage cells start at 1K, and quadruple in size until 16384K. After that there's the quantum storage cell, which is effectively a 131072K, and finally the Digital Singularity cell, which is...well, *enough* storage. If you completely fill one of those up something has gone either horrifically wrong or unbelievably right. Or both 🙃. Just don't make the mistake of using the crafting recipe to upgrade storage components unless you're actually upgrading old storage components. There's Circuit Assembling Machine recipes to craft storage components directly which are *significantly* cheaper. You can recycle EV/IV tier capacitor...housings? I guess you'd call them? In any case you can empty and reuse them, but it's better to craft them directly. Not a big deal if you don't, as mentioned they can be reused, but it's just faster to craft the filled capacitors in one go. So, for the uninitiated, Boron you can source directly through a number of Bartwork ores on Ross128b(a), not in any particularly impressive amounts but it's there. Otherwise you'll have to get Boron through electrolysing Borax, which is something you get as a byproduct while processing (Rock) Salt ores. Speaking of, there is something to consider RE: Borosilicate glass tier with the LSC. The glass has to be at most 3 tiers below the higher tier capacitor in the LSC for the multi to form, and needs UV tier glass to use laser hatches. Which you will want to upgrade to ASAP, laser hatche are super good. But UV tier glass, I've been told, is so expensive you might skip it in favor of UEV tier glass. Since you want to upgrade your LSC as few times as possible, given the whole "it's literally your entire base's power supply" deal, it begs the question what tier of glass to go with initially. HV is super cheap, but can't use ZPM capacitors until you upgrade. EV glass can, but in turn can't use UV capacitors if you opt to wait for UEV tier glass. And IV tier glass is fairly pricy at eight tungstensteel ingots per glass block, but will comfortably see you through until UEV tier glass for sure. Gallium isn't an issue if you process your Bauxite, even more so these days with the addition of Bauxite Slurry...is what I normally would say. Except someone - not naming any names 🙃- has been neglecting their magic homework and thus has yet to figure out how to create gallium out of iron and Barley seeds. Needless to say the stuff gets *real* affordable after that. Once you upgrade your 16A IV battery buffer to a proper LSC setup (or upgrade an early LSC to IV tier hatches) it's time to upgrade to 16A LuV on the power spine, if you haven't done that already. There are 64A energy/dynamo hatches as well as 64A->16A transformers, so that is easy. Another thing to consider, if you're not doing so already (which is likely if you've been using the single output side of a battery buffer before), is strategically splitting your power grid. 16A LuV sounds like an absolute ton of power - and don't get me wrong, it is for IV - but you want to upgrade your LSC/power spine as few times as possible. Splitting the power grid lets you upgrade parts of the grid without having to bring down and replace the entire thing all at once, as well as invariably using (and thus reserving) more space that you'll likely need when you swap over to laser hatches. And the 3x3x3 active transformers those require at every turn. Literally. So what's the best way to split the power spine, if you're going to go that route? Obviously it's very base dependant, but I would suggest three separate lines - one dedicated to circuit crafting, one dedicated to EBFs/Vacuum Freezers, and one for the rest of the base. Ore processing (which may include things like Platline) is another good candidate for getting it's own dedicated line, if four separate lines is a better number for you (or you don't expect circuit crafting to take too much power in it's own right). Experiment and see what works best for you base. For the record, since Three glossed over it: There's no effective tool for mining Borosilicate Glass, making it quite slow to break. An Equal Trade wand focus, however, will happily exchange the glass for something more easily broken. Borosilicate Glass also doesn't require Silk Touch to be harvested. Alternatively you can craft a Vajra to break borosilicate glass - and just about everything else both under the sun and not - easily. A Vajra is *expensive* to craft, but available in mid-late IV. The max height of a LSC is a ludicrous 50 blocks, which you are never building that high for any practical reason. For the record a max size LSC full of IV capacitors would store 253.8 billion EU, which is just complete and utter overkill that mainly serves to increase the amount of power you're bleeding passively. Two full layers of IV tier capacitors, which is what you'll likely end up with upgrading from a 16A IV battery buffer, should be enough power storage for a hot minute. Can really feel the lack of Vambraces of Steady Progression with how slowly you're breaking cables while flying. Although considering how fast it is with those braces I think you'd want to upgrade to the 32 block range dislocator so you don't end up dropping stuff into the void. RE: Storage for passive processes like the IC2 crop farm, there is a void ME storage cell which simply deletes everything that tries to be stored on it. It's a useful tool when swapping fully passive systems over to digital storage, but of course be careful with where you place it so you don't end up accidentally voiding your entire resource income for however long it takes you to notice your mistake 🙃. If, for whatever reason, you're worried about crafting storage components that'll be useless later, unless upgraded through the expensive upgrading recipe, invest in 16Ks. They're used to craft Pattern Capacity Cards, so after you outgrow them as early storage cells you'll be able to re-use them that way.
Tip: you can Ctrl + Shift + A to bookmark the item + all the components you need for it, and then you can Ctrl + Shift + Mousweel the Item to modefy the ammount and the components ammount. makes it very easy to calculate the things you need (In order for Ctrl + Shift + A) to work you need to have the recepie open and Ctrl + Shift + A the output item
13:40 This isn't nomifactory so unfortunately circuits do not necessarily get cheaper as you unlock new circuit lines. You might still want to use the previous circuit mainframe rather than jumping to the new one. Keep that in mind
Too long? Never enough Threefold. It's GTNH we know what we are in for. This morning i did some maid service (straighten out chests) in 3 dimensions before work, after work it's more progress towards the first EBF.
First of all, I really love your videos and editing style Mr.Threefold, and I am glad that you are returning to GT:NH in an much slower/healthier pace. Secondary, may I suggest switching the storage bus on the vacuum freezers to an export bus with the same ore-dictionary filter, so that if the input bus ever get jammed, AE tries to "process" the hot ingots later. Keep up your awesome series as long as you have fun playing.
I don't have words to express how happy I am that Three is back, when You left a year ago I was going through a lot of difficulties in my life and I thought it wouldn't get any better, but remember guys one day everything will get better, thank you Three for everything.
Thank you for being by my side throughout this journey in New Horizons. Just remember though, things always get better. Take things one day at a time and everything will work itself out
I am just going trough a break-up process and you starting to upload videos again helps me more than anything ever does right now. Thank you for sharing your journey with youtube, as always great videos man. Thank you.
highly recommend making a gregtech sensor kit and an advanced information panel, will show in/out and total capacity and maybe maintenance issues of capacitor
Thanks for continuing to make these videos! I can tell you’re enjoying yourself and I am enjoying your work. I like the glass encasement of the power cables. Looking good!
hey three, i still remember the time where you gave me advice about mass transfering items to a chest: it was shift clicking. this advice has been with me for over 2 years i believe and sometimes it reminds me of you. thank you for responding at the time even though i was just a random stranger in the internet.
a recommendation for the priorities: set the drives to low priority, so that every other storage bus will be considered high priority a lot less clicking this way, also prevents you from forgetting to set priority on new devices
Hey John Gregte- I mean, Threefold! How are you doing? Are you feeling burnt out? Videos are fantastic as always! If you're not yet tired of playing, keep doing what you're doing! Again, your videos are a true breath of fresh air, and I can't wait to see more!
45:21 You can use the same gadget that is used to link P2Ps to copy and paste AE2 settings. I know that you had filters on the storage buses, but it could be useful somewhere else.
Sticky cards - the immediate use case I can think of is passive production. You don't want those systems to void usually, you want them to stop running when you've got a certain number in stock. So unlike with a voiding setup where that storage option is always valid for ae2, the passive storage location can fill up and then by default the items will start filling the drives. But with a sticky card the system would presumably just back up and stop your passive setup from running. Sort of like what you did with the passive rubber products before the break in S2, but you don't have to have the storage on site, you can have your passive storage all in the same location (admittedly, drawers seem like the best way to do this and you're trying to move away from drawers).
hello three! super excited this series is back, and i love that the videos arent super edited, just a few cuts here and there with some bg music. Please keep going!
Good to know you guys enjoy the new style of videos compared to those earlier in the series. I was a little apprehensive that there wouldn't be an audience for this type of New Horizons content. Either way though, I'll still upload so long as we are yet to reach the goal of T7 and I'm still enjoying the pack. Views are not a priority for me. Thanks for watching
If you'd like to have a permanent manual override for your engines: you could add an xor gate with a button between the crystal and the latch as manual override on the power control system. This allows to turn on the engines till the battery is full with the press of a button, after which the system returns to normally regulating. To turn off the engines a lever before the crystals shuts them off till you switch it off again.
I remember back when GT moved to a chat based UI for its storage blocks (at the time it was only the quantum chest) It used to cause a bug where if you used an me storage bus it would corrupt your world until you either uninstalled GT or AE, then opened the world with out one of those mods, and then reinstalled the mod you removed. I lost all my stuff to the bug like 10 years ago but it feels like just yesterday.
for fluid storage, I think there's an expandable multiblock tank that can store 25 different fluids in equal amounts. It probably doesn't fit in your current setup, but I think it would be a good alternative since it wouldn't take nearly as many storage busses. You also might be able to configure overflow void on it.
Perhaps it would be to much of a time sink, but some high tier crops could help for when the ore processing revamp comes! I've never reached far enough to use them, but platina, titania, scheelium and quantaria (I believe are their names) seem very useful for their respective hard to get metal, along with diareed and starward for passive diamonds and nether stars! They DO need a considerable investment and infrastructure upfront tho, and getting them in the first place would be hard if your breeding stock is not geared towards a specific result. But I'm sure it's nothing briks won't be able to take care of with some help and time! Regarding the vanadium-gallium, I imagine that vanadium is not a problem, but gallium can be obtained in massive quantities from Hardcore End Expansion sphalerite! They're rusty brown blocks sometimes speckled yellow that spawn slightly lower than the endstone chucks, in veins similar to vanilla iron one's. They process like the GT version, are easy to get with flight and you won't run out any time soon! Though maybe you've better sources... All knowledge is useful regardless Thank you so much for your work and passion! And welcome back! A toast to a long and enthusiastic playthrough!
I thought AE2 had a toggle to mark recipes to ignore NBT data? Ik my friends and I did this in FTB Inferno for recipes involving flux capacitors. Maybe not in 1.7.10?
Hi! To get gallium (which is hard to get at the start) you can do an autospawner with a mod from the Twilight Forest (I think is the Redcap Goblin or the other with the green hat), and it is also an infinite way to get diamonds and tons of stuff!
Haven't watched it yet but for fluid storage, what I'm planning on doing soon is moving all my fluids to a sub net, and the using storage bus and an interface to give my main net access to all my fluids, while only using 1 main net channel, might be worth considering that?
I am in chapter 28 of DJ2 and then I think it’s time to jump back to GTNH. I never made it to AE on the previous playthrough which is the part of the any pack I personally like the most. I am so inspired by this base
Question, do we have a similar feature as the Sticky Card for the AE2 Fluid Cells? I kinda want to switch from p2p super tanks to AE2 Fluid Cells but I can't since if one gets filled up, AE2 will just fill other emply ones and I end up with multiple cells that have the same fluid.
ae2 has an overflow card that can be added to the cells when you format them. You can have a trash can drive full of overflow cells and only spend a single channel.
Beware that while the autobuild function of the projector can pull from a wireless ae remote, its a bit janky about it in that it doesn't really 'see' beyond the basic block label. So it will place any tier of hatches, housings, coil blocks, whatever. Kharax82 had a bit of frustration with that and had to get in the habit of putting his wireless remote in a backpack. Swapping the central clear glass pillar with enlightened glass could be neat; same clear glass look, but since it gives off light it adds a glow if you ever decide to take some pretty shader pictures.
Have you ever been scrolling through RUclips trying to find something to watch and just when you're about to give up, you get a notification that one of your favorite channels posted a video? Love it when that happens. Thanks, three
that just happend to me xD
Seeing you talk about Digital singularity being late game and Kharax82 just casually order 20+ of those things for the EOH really makes me think that this really is just the midgame and not even close to the endgame at all. Still inching closer and closer by each episode though to the goal of T7 rocket, keep up the good work.
Tip: You can chain spray paint a straight line of cables by holding sneak
As of 2.5.1, you can also spray paint AE2 stuff, and we backported the paint solvent from CEu to make removing paint a lot easie
Oh cool! Very good to know, I'll try it out :D
Hey, Three! 1 year, 8 months, and 12 days after I started Divine Journey 2 because of your series, I finally beat it! Had to take a lot of breaks to tryhard school, took around 800 hours in actual playtime lol. Just wanted to say thank you for introducing me to it, and showing how cool it could be! Might pick up my abandoned HV GT:NH world now cause of this series, but probably not...
Congrats man! I couldnt bring myself to finish the exploration part of DJ2... so in my eyes you just conquered the world!
@@kubistokoski4910 Thanks! Yea, the Erebus was my least favorite part of the pack, really had to turn off all sounds and force my bug-phobia to chill out to get through it!
@@sepiar7682yeah Erebus does that to you, even years after I still get heart attacks when getting surprised by those mobs
Congratulations on finishing DJ2. Absolutely fantastic modpack, I really enjoyed it and I'm glad you did too! Take your time in deciding if you want to return to NH, but if you have an appetite for it, I think it's one of the most fun experiences you can have in modded just because of the sheer depth and potential longevity of your World. I'm really enjoying being back and just playing at my own pace, not trying to rush anything :D
@@Threefold. wereally enjoy having you back Three
AE2 storage cells start at 1K, and quadruple in size until 16384K. After that there's the quantum storage cell, which is effectively a 131072K, and finally the Digital Singularity cell, which is...well, *enough* storage. If you completely fill one of those up something has gone either horrifically wrong or unbelievably right. Or both 🙃. Just don't make the mistake of using the crafting recipe to upgrade storage components unless you're actually upgrading old storage components. There's Circuit Assembling Machine recipes to craft storage components directly which are *significantly* cheaper.
You can recycle EV/IV tier capacitor...housings? I guess you'd call them? In any case you can empty and reuse them, but it's better to craft them directly. Not a big deal if you don't, as mentioned they can be reused, but it's just faster to craft the filled capacitors in one go.
So, for the uninitiated, Boron you can source directly through a number of Bartwork ores on Ross128b(a), not in any particularly impressive amounts but it's there. Otherwise you'll have to get Boron through electrolysing Borax, which is something you get as a byproduct while processing (Rock) Salt ores.
Speaking of, there is something to consider RE: Borosilicate glass tier with the LSC. The glass has to be at most 3 tiers below the higher tier capacitor in the LSC for the multi to form, and needs UV tier glass to use laser hatches. Which you will want to upgrade to ASAP, laser hatche are super good. But UV tier glass, I've been told, is so expensive you might skip it in favor of UEV tier glass. Since you want to upgrade your LSC as few times as possible, given the whole "it's literally your entire base's power supply" deal, it begs the question what tier of glass to go with initially. HV is super cheap, but can't use ZPM capacitors until you upgrade. EV glass can, but in turn can't use UV capacitors if you opt to wait for UEV tier glass. And IV tier glass is fairly pricy at eight tungstensteel ingots per glass block, but will comfortably see you through until UEV tier glass for sure.
Gallium isn't an issue if you process your Bauxite, even more so these days with the addition of Bauxite Slurry...is what I normally would say. Except someone - not naming any names 🙃- has been neglecting their magic homework and thus has yet to figure out how to create gallium out of iron and Barley seeds. Needless to say the stuff gets *real* affordable after that.
Once you upgrade your 16A IV battery buffer to a proper LSC setup (or upgrade an early LSC to IV tier hatches) it's time to upgrade to 16A LuV on the power spine, if you haven't done that already. There are 64A energy/dynamo hatches as well as 64A->16A transformers, so that is easy. Another thing to consider, if you're not doing so already (which is likely if you've been using the single output side of a battery buffer before), is strategically splitting your power grid. 16A LuV sounds like an absolute ton of power - and don't get me wrong, it is for IV - but you want to upgrade your LSC/power spine as few times as possible. Splitting the power grid lets you upgrade parts of the grid without having to bring down and replace the entire thing all at once, as well as invariably using (and thus reserving) more space that you'll likely need when you swap over to laser hatches. And the 3x3x3 active transformers those require at every turn. Literally.
So what's the best way to split the power spine, if you're going to go that route? Obviously it's very base dependant, but I would suggest three separate lines - one dedicated to circuit crafting, one dedicated to EBFs/Vacuum Freezers, and one for the rest of the base. Ore processing (which may include things like Platline) is another good candidate for getting it's own dedicated line, if four separate lines is a better number for you (or you don't expect circuit crafting to take too much power in it's own right). Experiment and see what works best for you base.
For the record, since Three glossed over it: There's no effective tool for mining Borosilicate Glass, making it quite slow to break. An Equal Trade wand focus, however, will happily exchange the glass for something more easily broken. Borosilicate Glass also doesn't require Silk Touch to be harvested. Alternatively you can craft a Vajra to break borosilicate glass - and just about everything else both under the sun and not - easily. A Vajra is *expensive* to craft, but available in mid-late IV.
The max height of a LSC is a ludicrous 50 blocks, which you are never building that high for any practical reason. For the record a max size LSC full of IV capacitors would store 253.8 billion EU, which is just complete and utter overkill that mainly serves to increase the amount of power you're bleeding passively. Two full layers of IV tier capacitors, which is what you'll likely end up with upgrading from a 16A IV battery buffer, should be enough power storage for a hot minute.
Can really feel the lack of Vambraces of Steady Progression with how slowly you're breaking cables while flying. Although considering how fast it is with those braces I think you'd want to upgrade to the 32 block range dislocator so you don't end up dropping stuff into the void.
RE: Storage for passive processes like the IC2 crop farm, there is a void ME storage cell which simply deletes everything that tries to be stored on it. It's a useful tool when swapping fully passive systems over to digital storage, but of course be careful with where you place it so you don't end up accidentally voiding your entire resource income for however long it takes you to notice your mistake 🙃.
If, for whatever reason, you're worried about crafting storage components that'll be useless later, unless upgraded through the expensive upgrading recipe, invest in 16Ks. They're used to craft Pattern Capacity Cards, so after you outgrow them as early storage cells you'll be able to re-use them that way.
this man is still out here giving whole essays about this modpack, legend!
Tip: you can Ctrl + Shift + A to bookmark the item + all the components you need for it, and then you can Ctrl + Shift + Mousweel the Item to modefy the ammount and the components ammount.
makes it very easy to calculate the things you need
(In order for Ctrl + Shift + A) to work you need to have the recepie open and Ctrl + Shift + A the output item
49 minutes, an absolute blessing.
I just hope that he doesn’t burn himself out again
Im absolutely loving longer Episodes with more of your "Mistakes" shown and just wanted to say, good job!
Thanks for letting me know, I'm glad you guys enjoy the new type of videos. Have an awesome day
For the record, I really do love and appreciate the longer videos
For the record: I complety agree with this statement
Jesus i can't describe how happy i get when i see these videos pop up. I love watching these while working or playing Minecraft myself. 😂
me listening to three talk while I watch my homeless EV assembler craft TPV coils...
13:40 This isn't nomifactory so unfortunately circuits do not necessarily get cheaper as you unlock new circuit lines. You might still want to use the previous circuit mainframe rather than jumping to the new one. Keep that in mind
yup, they're not cheaper, they just can be used to craft higher tiers, but as far as I've seen the last is the cheapest
The ominous thunderclap as he mentions dumping everything into AE2 33:23. Hope that's not a bad sign lol.
Quick tip: The LSC can handle multiple energy hatches and energy dynamos. You're not restricted to a single in or single out.
I am so happy you're back three! just remember to always take time for yourself and step away if you begin to feel burnt out again :D
Too long? Never enough Threefold.
It's GTNH we know what we are in for. This morning i did some maid service (straighten out chests) in 3 dimensions before work, after work it's more progress towards the first EBF.
First of all, I really love your videos and editing style Mr.Threefold, and I am glad that you are returning to GT:NH in an much slower/healthier pace. Secondary, may I suggest switching the storage bus on the vacuum freezers to an export bus with the same ore-dictionary filter, so that if the input bus ever get jammed, AE tries to "process" the hot ingots later. Keep up your awesome series as long as you have fun playing.
I don't have words to express how happy I am that Three is back, when You left a year ago I was going through a lot of difficulties in my life and I thought it wouldn't get any better, but remember guys one day everything will get better, thank you Three for everything.
Thank you for being by my side throughout this journey in New Horizons. Just remember though, things always get better. Take things one day at a time and everything will work itself out
I am just going trough a break-up process and you starting to upload videos again helps me more than anything ever does right now. Thank you for sharing your journey with youtube, as always great videos man. Thank you.
You already know a day is going to be insane when Threefold drosps another video. Truly a blessing
Thank you again for another masterpiece. The longer the episodes the better!!! Keep them coming!
We’re so glad you’re back with more videos. Who else is enough of a mad lad to go round 2 for GT?
highly recommend making a gregtech sensor kit and an advanced information panel, will show in/out and total capacity and maybe maintenance issues of capacitor
It also shows the passive loss, which is very good for teaching
cool falling transition at 8:45
Agreed
Thank you for coming back Three. I really did almost cry when you stopped.
Thanks for the longer videos. Can’t always watch them on right away, but it’s appreciated somewhere down the line.
Thanks for continuing to make these videos! I can tell you’re enjoying yourself and I am enjoying your work. I like the glass encasement of the power cables. Looking good!
I'm so glad Threefold came back! I was missing my favorite modded minecraft creator. Much love from a long time viewer Three.
I really appreciate you being a part of the community here. Thanks for watching all this time
The sticky card was probably made to optimize, the priority system might take more runtime than just associating a storage with an item
I definitely love the longer episodes, thanks for the amazing series!
I like your videos so much! Glad you enjoying GregTech and making awesome content.
I'm happy to see everything coming together! On another note I've never used those super chests tbh
Stoked to see you back creating some videos! missed the uploads! Hope you are well!
hey three,
i still remember the time where you gave me advice about mass transfering items to a chest:
it was shift clicking.
this advice has been with me for over 2 years i believe and sometimes it reminds me of you.
thank you for responding at the time even though i was just a random stranger in the internet.
This is so wholesome
I'm glad I could help you out :D
a recommendation for the priorities: set the drives to low priority, so that every other storage bus will be considered high priority
a lot less clicking this way, also prevents you from forgetting to set priority on new devices
Absolutely love the longer episodes!
Hey John Gregte- I mean, Threefold! How are you doing? Are you feeling burnt out? Videos are fantastic as always! If you're not yet tired of playing, keep doing what you're doing! Again, your videos are a true breath of fresh air, and I can't wait to see more!
Thanks for the long episode, good to see you back, glad you're having fun again.
i love these episodes so much c:
Thank you for uploading love your videos and dedication.
Great episode Threefold, base it looking amazing, storage solutions going well!
Yay three arriving just in time to avoid work from home!
If you move the output and Inputs for the battery you can make the 2 cables go down whilst having the me cable still be straight
great timing three ! Right after i finished my homework , love your videos.
Love the au'o craftin
hehe
45:21 You can use the same gadget that is used to link P2Ps to copy and paste AE2 settings. I know that you had filters on the storage buses, but it could be useful somewhere else.
Threefold! you can que recipe items when holding lcontrol+lshift 😉
That's such a good feature, I use it all the time. Although I realise perhaps not so much on camera :)
Longer episodes means more time I get to watch
Thank you three I'm glad your back
Sticky cards - the immediate use case I can think of is passive production. You don't want those systems to void usually, you want them to stop running when you've got a certain number in stock. So unlike with a voiding setup where that storage option is always valid for ae2, the passive storage location can fill up and then by default the items will start filling the drives. But with a sticky card the system would presumably just back up and stop your passive setup from running.
Sort of like what you did with the passive rubber products before the break in S2, but you don't have to have the storage on site, you can have your passive storage all in the same location (admittedly, drawers seem like the best way to do this and you're trying to move away from drawers).
Longer-episode-appreciating enjoyer right here
Love to see youre back, Three, we all missed you!
I missed you guys too, thanks for watching
Three you should get some duct tape for those maintenance issues. Glad to see you back
hello three! super excited this series is back, and i love that the videos arent super edited, just a few cuts here and there with some bg music. Please keep going!
Good to know you guys enjoy the new style of videos compared to those earlier in the series. I was a little apprehensive that there wouldn't be an audience for this type of New Horizons content. Either way though, I'll still upload so long as we are yet to reach the goal of T7 and I'm still enjoying the pack. Views are not a priority for me. Thanks for watching
Yooooo! Best thing to occupy my 3-hour layover!!
Safe travels
@@deedeethedog05 thanks, travels were indeed safe!
33:32 fun fact, there's a storm going on right now where I live
RUclips always show your videos in my feed within 10 minutes, and I always click on them 😊.
If you'd like to have a permanent manual override for your engines: you could add an xor gate with a button between the crystal and the latch as manual override on the power control system.
This allows to turn on the engines till the battery is full with the press of a button, after which the system returns to normally regulating.
To turn off the engines a lever before the crystals shuts them off till you switch it off again.
BONEMAN IVE MISSED YOU!!! Thank you three for keeping boneman safe!!
You know another great usecase for Stick cards? Storage buses on drawer controllers. ;)
Home today after 45 days in hospital and Three uploads, what a day 💪
always a good day when three uploads a new video
You could probably add bone man to the centre of your ME system as a magical source” of power! BoneMan System!
Allways a good day when threefold uploads
Would've loved to see that crafting graph you showed a few episodes earlier for the new chip recipe you added!
great post test de stress! thanks three :3
I really enjoy the long videos
I remember back when GT moved to a chat based UI for its storage blocks (at the time it was only the quantum chest) It used to cause a bug where if you used an me storage bus it would corrupt your world until you either uninstalled GT or AE, then opened the world with out one of those mods, and then reinstalled the mod you removed. I lost all my stuff to the bug like 10 years ago but it feels like just yesterday.
It's a good day when Three uploads! No matter what else happens 😊
You can shift right click cards into storage buses and any other ae machine
Literally the only person I have notifications on
Much appreciated. Thanks for watching
"This episode is getting quite long"
How is that a bad thing 😂❤
for fluid storage, I think there's an expandable multiblock tank that can store 25 different fluids in equal amounts. It probably doesn't fit in your current setup, but I think it would be a good alternative since it wouldn't take nearly as many storage busses. You also might be able to configure overflow void on it.
i love these videos so much omg
Perhaps it would be to much of a time sink, but some high tier crops could help for when the ore processing revamp comes!
I've never reached far enough to use them, but platina, titania, scheelium and quantaria (I believe are their names) seem very useful for their respective hard to get metal, along with diareed and starward for passive diamonds and nether stars!
They DO need a considerable investment and infrastructure upfront tho, and getting them in the first place would be hard if your breeding stock is not geared towards a specific result. But I'm sure it's nothing briks won't be able to take care of with some help and time!
Regarding the vanadium-gallium, I imagine that vanadium is not a problem, but gallium can be obtained in massive quantities from Hardcore End Expansion sphalerite! They're rusty brown blocks sometimes speckled yellow that spawn slightly lower than the endstone chucks, in veins similar to vanilla iron one's. They process like the GT version, are easy to get with flight and you won't run out any time soon! Though maybe you've better sources... All knowledge is useful regardless
Thank you so much for your work and passion! And welcome back! A toast to a long and enthusiastic playthrough!
You can use mana/alfglass over borosilicate, it's much much much easier to make, looks prettier, and is a higher tier
That lootbag luck! Unbelievable!
Loving the content.
Another epiose to make another of my days and a long one on top of that!!
I was spawn camping this vid because you always upload on a schedule.
me too ngl
All this technical stuff STIMULATES MY EXISTENCE
Might be kinda cool to have the power supply cables under the capacitor jacketed in some sort of fluid?
Setup Boneman to throw potions at a villager. Maybe you can use a vacuum system to collect them before they splash or land. (Maybe?!)
I thought AE2 had a toggle to mark recipes to ignore NBT data? Ik my friends and I did this in FTB Inferno for recipes involving flux capacitors. Maybe not in 1.7.10?
Hi! To get gallium (which is hard to get at the start) you can do an autospawner with a mod from the Twilight Forest (I think is the Redcap Goblin or the other with the green hat), and it is also an infinite way to get diamonds and tons of stuff!
New episode, auto like!!!
Haven't watched it yet but for fluid storage, what I'm planning on doing soon is moving all my fluids to a sub net, and the using storage bus and an interface to give my main net access to all my fluids, while only using 1 main net channel, might be worth considering that?
You can put a fluid in the glass tube with the wireslike incase it in water(if possible)
Min 8:42 nice cut dude😎
I am in chapter 28 of DJ2 and then I think it’s time to jump back to GTNH. I never made it to AE on the previous playthrough which is the part of the any pack I personally like the most. I am so inspired by this base
No1 gregger worldwide.
Use the ctrl and a can pin item with precise number in quest book, and use shift and a can pin the precise recipe too.
Question, do we have a similar feature as the Sticky Card for the AE2 Fluid Cells?
I kinda want to switch from p2p super tanks to AE2 Fluid Cells but I can't since if one gets filled up, AE2 will just fill other emply ones and I end up with multiple cells that have the same fluid.
for lapotron super cap, you won't need it that high if we're comparing to kharax's gameplay. at most he had 4 high in capacitors inside
Greate work
Hey three for the cables in the middle. You could try to use a particle generator from draconic evolution.
GTNH MENTIONED 🗣️🗣️🗣️🔥🔥🔥🔥🔥
You should already be able to craft the universal wireless terminal three it's a big QoL for AE !
ae2 has an overflow card that can be added to the cells when you format them. You can have a trash can drive full of overflow cells and only spend a single channel.
Unfortunately the Void overflow card doesn't exist in NH :(
Beware that while the autobuild function of the projector can pull from a wireless ae remote, its a bit janky about it in that it doesn't really 'see' beyond the basic block label. So it will place any tier of hatches, housings, coil blocks, whatever. Kharax82 had a bit of frustration with that and had to get in the habit of putting his wireless remote in a backpack.
Swapping the central clear glass pillar with enlightened glass could be neat; same clear glass look, but since it gives off light it adds a glow if you ever decide to take some pretty shader pictures.
Oh yeah, I saw that happen in Kharax' episodes. Wireless isn't something we have just yet, but I think it will be something to invest in very soon :D
You should put an information panel near your AE2 terminals so you can see your power situation