Draw Distance commands: 2 settings, setmob (how far mobs are rendered) and setworld (how far the world is rendered) /drawdistance setmob /drawdistance setworld
@@HiroVisionGaming I think its a scale from 1 to 20, 1 being lowest draw distance and 20 being max, I think it can go higher than 20, but there is no real point past 20
So is it a macro that you press every time that you play or is it just something that you type in chat one time? Also, do you need to use the brackets for the numbers or just a Numbers without the brackets?
I downloaded it at 2 AM ET and OMG it took probably 8-9 hours to finish because there were almost no seeders. I think leaving the launcher open helps others, so leaving it open for a few hours today. I literally saw it say (1 Byte/s) I looked at it and said... "Holy WTF, I'm going to bed, hopefully it isn't like 5% when I wake up..." Shockingly, when I got up it was done.
there is 3 resolutions. Window size Resolution - Set to size of window ie 1920 x 1080p Background resolution - This is like AA to get rid of jagged lines. the higher it is, the clearer the background graphics will be Menu resolution - This changes the UI size. I am personally running a 4k screen but I have this set to 854x480 to make the UI and menu's nice and big
The way the renderer works you want the background to be a square resolution. It does not need to match your monitor. If you wanna save performance for 1080p do 2048x2048. Set your window resolution to your monitor. Crank mipmaping up to make distant objects textures look nicer.
You'll definitely want at least Checker and Distance. Checker tells you (Too Weak, Easy Prey, Decent Challenge, Tough, Very Tough, Incredibly Tough, Impossible To Gauge) and the mob's level. Distance shows you distance to target. It is more useful than just Ranger. It helps to know if you're fighting say a goblin or worm and their AoE range or ability cast range is some value and make sure you're greater than that to avoid.
Background resolution Is SUPPOSED TO BE HIGH like that! The higher it is, the better the graphics are (clearer like AA) the lower it is, the more JAGGED the edges look. It uses the high res, but then is shrunk down to the WINDOW resolution so it looks good. The way you set it, there will be JAGGED LINES everywhere. even when I used a 1080p screen I had mine set to 8196x8196 keep the default setting for that setting then change after you try the game to see how it effects it
The POL music hits on another level
Thank you so much for your Horizon Videos i just started today and im glad that i found your youtube channel i will sub!
Ur a legend for these videos
Draw Distance commands: 2 settings, setmob (how far mobs are rendered) and setworld (how far the world is rendered)
/drawdistance setmob
/drawdistance setworld
Tyty
What kind of number would you want to put?
@@HiroVisionGaming I think its a scale from 1 to 20, 1 being lowest draw distance and 20 being max, I think it can go higher than 20, but there is no real point past 20
So is it a macro that you press every time that you play or is it just something that you type in chat one time? Also, do you need to use the brackets for the numbers or just a Numbers without the brackets?
Algo bump👍... gonna miss cause I'm on other side of world! Keep putting stuff out we will keep watching!
Thanks for all the awesome videos
Glad you like them!
going to use the original music at first. I want that nostalgia trip.
I downloaded it at 2 AM ET and OMG it took probably 8-9 hours to finish because there were almost no seeders. I think leaving the launcher open helps others, so leaving it open for a few hours today. I literally saw it say (1 Byte/s) I looked at it and said... "Holy WTF, I'm going to bed, hopefully it isn't like 5% when I wake up..." Shockingly, when I got up it was done.
This might be the best launcher I have ever seen
I love it
there is 3 resolutions.
Window size Resolution - Set to size of window ie 1920 x 1080p
Background resolution - This is like AA to get rid of jagged lines. the higher it is, the clearer the background graphics will be
Menu resolution - This changes the UI size. I am personally running a 4k screen but I have this set to 854x480 to make the UI and menu's nice and big
The way the renderer works you want the background to be a square resolution. It does not need to match your monitor. If you wanna save performance for 1080p do 2048x2048. Set your window resolution to your monitor.
Crank mipmaping up to make distant objects textures look nicer.
You'll definitely want at least Checker and Distance. Checker tells you (Too Weak, Easy Prey, Decent Challenge, Tough, Very Tough, Incredibly Tough, Impossible To Gauge) and the mob's level. Distance shows you distance to target. It is more useful than just Ranger. It helps to know if you're fighting say a goblin or worm and their AoE range or ability cast range is some value and make sure you're greater than that to avoid.
Background resolution Is SUPPOSED TO BE HIGH like that! The higher it is, the better the graphics are (clearer like AA) the lower it is, the more JAGGED the edges look. It uses the high res, but then is shrunk down to the WINDOW resolution so it looks good. The way you set it, there will be JAGGED LINES everywhere.
even when I used a 1080p screen I had mine set to 8196x8196
keep the default setting for that setting then change after you try the game to see how it effects it
Ok ty
I feel like something must have gone wrong with mine because it took hardly anytime to download.
Lmao... when you download hits 100% :D...
Then it starts installing *cry
I can’t wait!
The game is super fun but the devs need to add faster swaps or just more mobs. The congestion of people in areas is just crazy
The launcher is rather nice looking.
thanks this helps *smashes the like and subscribe buttons*
I prefer the original play online music. This new music sucks.
why is my launcher bigger then my screen? how can i make it smaller?