Low Fantasy Gaming: Tabletop RPG Review

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  • Опубликовано: 7 мар 2022
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Комментарии • 98

  • @deadlyDM
    @deadlyDM 2 года назад +67

    Looks good. Guess I'll be adding another game to my shelf that will likely never get played 🤷‍♂

    • @IndyMotoRider
      @IndyMotoRider 2 года назад +9

      I feel your pain. I play every other weekend but my players are stuck on 5E. I hate 5E at this point, for no other reason than it being the only game my players like.

    • @Khaldryn
      @Khaldryn 2 года назад +3

      I am lucky my wife is new and it is just me the GM and her the player. We started with 5e, played some Low Fantasy Gaming. Currently running Mausritter. Old-School Essentials coming next. Going to run Storm King's Thunder with OSE.

    • @rafaelortiz6574
      @rafaelortiz6574 2 года назад +2

      @@IndyMotoRider I talked with my 5E players telling them that I wanted to play a OSR system and we instead worked togther on a group of homebrew rules to aproach 5E more like an OSR system and we will start testing them soon, maybe you can do the same.

    • @odgreen9113
      @odgreen9113 2 года назад

      If you don't have it, you cant play it.

    • @desenhoerpg
      @desenhoerpg Год назад

      Totally... ahaha

  • @yyzhed
    @yyzhed 2 года назад +10

    7:43 is that lizardman holding a rifle? I'm sold.

    • @gutmust4838
      @gutmust4838 2 года назад +2

      That image I think is from a really fantastic 5e module called Killer Kobolds. It would probably fit really well in this system, so if you get it I'd take a look!

  • @patrickyoung9599
    @patrickyoung9599 2 года назад +58

    I've run several sessions of LFG. It’s a great game, but much closer to 5e than OSR. It supports a more realistic setting than is possible in 5e, but still gives a lot of character options. The original edition of the rules is a free download and I like them just as much as the edition shown in this video. The Midland setting book is great, too, as an example of what a Sword & Sorcery setting can be. I generally prefer a more rules-light system, but watching this video makes me want to play LFG again.

    • @edheldude
      @edheldude 2 года назад +3

      To me it seems closer to 3rd edition.

    • @digitallurke7710
      @digitallurke7710 2 года назад +3

      @@edheldude 👍
      Right? Personally it rides the line betwixt 2e and 3rd.

  • @savethefunk
    @savethefunk 2 года назад +22

    It's one of my favourite systems. The classes and abilities are so much fun, and I can't speak highly enough of the exploit system, where such simple rules make for incredibly cinematic moments.

  • @calebsoaring
    @calebsoaring 2 года назад +18

    Excited to see you reviewing this. I bought the book awhile ago and the ideas within really sent me on a journey of game design, it was the book that bridged the 5e gap-eventually actually leading me to this channel (the real key to the OSR kingdom). I've never run LFG itself unfortunately, but I have definitely pulled copious inspiration from it!

  • @mateofantasma
    @mateofantasma 2 года назад +17

    Currently playing using this system and it really works. It's great for people coming from 5e who want a bit more freedom and simplicity.

    • @mateofantasma
      @mateofantasma 2 года назад +5

      The martial exploits rule in this system is a standout, for sure. Makes combat much more flavorful but not slower, and encourages creativity at the table. In our experience players do not use this all the time (most combats are quite short), but can come clutch in key moments.

  • @johnlong3570
    @johnlong3570 2 года назад +11

    This is the game that got me into OSR, glad to see it on your channel. It's definitely a good transition for people coming in from 5e

  • @Khaldryn
    @Khaldryn 2 года назад +6

    I have fallen in love with this thanks to your review. I GM for my wife and 5e was overwhelming for her but this is perfect with some tweaks to make it "easier." That way it suits the campaign we are already running. We started in 5e and I just "converted" the campaign to LFG and we are having much more fun.
    I was going to use Five Torches Deep but I much more prefer LFG. But I may homebrew a combo of 5e, LFG and FTD.

  • @WikiSnapper
    @WikiSnapper 2 года назад +17

    I really enjoy this game. Some of the things you mentioned were addressed in the companion book. Some of them were not.

    • @mateofantasma
      @mateofantasma 2 года назад +9

      Yeah, this is worth mentioning for people interested in the system. For example, the Companion adds alternative XP rules, based on gold and exploration.

    • @digitallurke7710
      @digitallurke7710 2 года назад +4

      There's even a few gr8 third party source books class toolkit even an equipment guide!😉👍

  • @pickpocketpressrpgvideos6655
    @pickpocketpressrpgvideos6655 2 года назад +9

    Thank you so much for doing this review QB - greatly appreciated!! :DD

  • @johnperez9944
    @johnperez9944 2 года назад +8

    Love this game. It's easily my favorite system. The community is also very passionate and great. Amazing review!

  • @Khaldryn
    @Khaldryn 2 года назад +3

    I love the unique features for the classes in LFG. As a GM I just used xp charts from Labyrinth Lord and gold = xp. And for hex/dungeon crawls just use round/turn/watch and give movement from your system of choice. Low Fantasy Gaming is a fun system overall.

  • @ctbutube
    @ctbutube 2 года назад +4

    Always love your reviews. Your review of LFG is spot on. I ran a short campaign using LFG RAW and the players loved it. It's not a perfect system, but it's inspired and more importantly it inspires creativity. I don't run LFG currently, but I keep the LFG rule book on my desk and look to it frequently when I'm creating my next adventure. In your review I think you glossed over the awesomeness of the magic items section. There are so many awesome ideas in that section for making "double edged sword" items. This book is a must buy for any OSR DM.

  • @TimMcIntire
    @TimMcIntire 2 года назад +23

    Glad to see this review! LFG is my preferred system - creeping up on the one year anniversary of starting our campaign. I found it when returning to TTRPGs after a long time. Pathfinder and 5e left me unsatisfied - found this and am now fully back into the hobby! I've meant to check out more OSR stuff since I grew playing old school D&D, but LFG scratches the itch so well, I kind of don't need to.

    • @ddis29
      @ddis29 2 года назад

      osric is free. it's a d&d rewritten to be a little easier to understand.

  • @paulll47
    @paulll47 2 года назад +5

    The exploit system reminds me of the deed system (I think thats how it is called) for the fighter class in dungeon crawls classic, basically its what you would do in old school games when you want to apply a creative solution to a problem other than just attacking it.

    • @ravenshadowz2343
      @ravenshadowz2343 2 года назад +2

      DCC uses the Mighty Deeds System for the Warrior and Dwarf classes.

  • @shatteredscrolls
    @shatteredscrolls 2 года назад +7

    Fantastic review! for a Fantastic Game!

  • @superbeast8938
    @superbeast8938 2 года назад +2

    One of the best games I played in the last 3 years , great review

  • @zenithquasar9623
    @zenithquasar9623 2 года назад +6

    Omg, love the structure of this book! Those few pages, very ADHD friendly to me.

  • @LazyGhostHunter
    @LazyGhostHunter 2 года назад +1

    Loved your review. I purchased this game about a year ago and LOVE IT! Going to be starting me new home campaign of LFG tomorrow!!!

  • @digitallurke7710
    @digitallurke7710 2 года назад +3

    Started watching your DMG readings and now LFG?
    SUBSCRIBED!
    Plz cover the LFG Midlands setting!

  • @HoroscopeZine
    @HoroscopeZine 2 года назад +3

    Nice book! Thanks for sharing, Ben!

  • @AllisonIsLivid
    @AllisonIsLivid 2 года назад +1

    I desperately want to run this. Amazing!

  • @MrElliptific
    @MrElliptific 2 года назад +5

    Funny, I bought this game two days before you release the video. From what I am seeing, it is a good buy. Thanks!

  • @underakillingmoon
    @underakillingmoon 2 года назад +3

    Hell, it's about time!

  • @iantaran2843
    @iantaran2843 2 года назад +2

    I love seeing everything you show, and all the systems are interesting but I'll be honest
    Astonishing Swordsmen and Sorcerers of Hyperborea 3E owns my soul and I'm happy with my overlord.

  • @markgnepper5636
    @markgnepper5636 2 года назад +2

    Great stuff friend 👏 👍

  • @LazyManFantastico
    @LazyManFantastico Год назад

    Awesome review. I was hoping you'd have something about this book before I decided to get it.

  • @Akinohotarubi
    @Akinohotarubi Год назад

    I've been working on something similar for quite a while now. I guess I'll get one of those for further reading.

  • @valorantperdiemhelpmereach9497
    @valorantperdiemhelpmereach9497 2 года назад +1

    I've run several sessions of LFG. It’s a breat game, but much closer to 5emthan LSR. It supports a more realistic setting than is possible in 5e, but still gives a lot of character options. The original edition of the rules is a freemdownload andmI like them just as much as the edition shown in this video. The Midland setting book is great, too, as an example of what a Sword & Soecery eetting can be. I generally prefer a more rules-light system, buy watching this video mames me want to poay LFG again.!!

  • @shellbackbeau7021
    @shellbackbeau7021 2 года назад +1

    I need to get this for R&D of my own system

  • @Mankcam
    @Mankcam 2 года назад

    My favourite D&D type game, very OSR-adjacent, and absolutely brilliant to run 😎

  • @Sensorium19
    @Sensorium19 7 месяцев назад

    Flipped right by the the armored pub without comment.

  • @WesAllen
    @WesAllen 2 года назад +1

    This looks very good.

  • @ddis29
    @ddis29 2 года назад

    i have an older version of this. it is a 3rd edition hack. from what i've seen it looks like this is all of that expanded, but not changed at its core.

  • @epone3488
    @epone3488 2 года назад +1

    I really like the direction of LFG [the LFG Companion is a great book BTW] However I feel it needs i) Standard stats; I dont see the benefit of Perception and Luck tbh both of which equal Wisdom for me, so just make it Wisdom ii) Saving Throws back in or duel named To Luck Save and presented like in Neverland with Good/Bad save mods iii)The OSR (OSE) turn structure would be REALLY beneficial to the game iv) Its easy to a "house rule" for "Gain a Level per X adventures" so Id rather see the core experience system be XP for gold ( I like the very clear point XP for gold makes "If your smart you dont need to fight the monsters" v) Id like to see Monster trophies as per Into the Wyrd and Wild or better yet Ambition and Avarice 2 giving monster fighting its own reasons ... With these changes made it would be a go-to system for me.

  • @hellentomazin6488
    @hellentomazin6488 Год назад

    That BAB [Base Attack Bonus] looks like 3rd edition BAB.
    which is your full level for martial classes; 2/3 of your level for half-martial classes; and 1/2 of your level for non-martial classes.
    except the magic user also gets 2/3 in this one.

  • @SkullDixon
    @SkullDixon 2 года назад +1

    I'm really curious how much direction and guidance the game gives a GM to run Mass Combat scenes and sessions. I was seeing rules for stuff, but not much in the way of guidance in the video.

  • @TheLordUrban
    @TheLordUrban Год назад +1

    Too many interesting games out there.

  • @redpillow7221
    @redpillow7221 2 года назад

    @Questing Beast
    Do you have a video on how to run a funnel mission?

  • @kidvalhalla6091
    @kidvalhalla6091 2 года назад

    Hey bro found you again through your shorts. Love your stuff but keeping up with shorts might help you get more views for your longer videos. Good luck and keep up your work, just throw in some shorts to keep you in the algorithm.

  • @michelettovolpe
    @michelettovolpe 2 года назад +4

    @ Questing Beast: You mention that you'd like to see a section in traps that describes "how to figure them out." Can you give me an example product that does this? Can anyone in the comments? I can't remember if I've ever saw this and my collection of RPGs is pretty extensive. Thanks!

    • @nhear001
      @nhear001 2 года назад +1

      Grimtooth guides.

  • @abstractbybrian
    @abstractbybrian 2 года назад

    @15:40 you talk about dungeonerring and hexcrawling as being not as detailed and turn based etc. so to follow up, what do you recommend for a more detailed tactical rule set/etc for dungeoneering/hexcrawling?

    • @QuestingBeast
      @QuestingBeast  2 года назад +1

      Old School Essentials

    • @abstractbybrian
      @abstractbybrian 2 года назад

      @@QuestingBeast so it’s between LFG vs OSE and I can only afford to buy one. I’m going to assume you would recommend OSE?

  • @florentdemeyere4779
    @florentdemeyere4779 Год назад

    I seriously consider using LFG for future (actually) *high*er fantasy campaign. I have plenty of OSR to choose from if I want a "low" fantasy setting to my taste, but LFG seems just the right amount of "5e" for me if I want my players to enjoy a more colourful adventure/party.
    I come from 3.5, so I appreciate the cool character classes abilities and skills to choose from, but I don't know if I can go back to something as complex as 3.5 rules. The exploits look cool, but I would somehow punish failure in order to prevent my players to using them every single round.
    LFG seems just right for a "heroic" D&D campaign in my book.

  • @Bluecho4
    @Bluecho4 2 года назад

    I agree on the point about not having magic effects kill you outright. Any magic system that has the chance of killing the caster, or of effectively removing them from playability, disincentivizes players from casting spells. Which is bad, because if you're playing a spell caster, you want to cast spells. That's what you signed up for.
    Have a cost to magic, sure, but that cost shouldn't be "you will lose your character at random, just for doing what's in their kit". It would be like if you had a combat system where a combat class had a random chance, every time they made a weapon attack, of chopping off one of their limbs, or even their head. It wouldn't be fun. Especially if in that same system, spell casters could use magic without limit. It creates perverse incentives counter to the intended tone of the game, and which unfairly penalizes one choice of class or build over another.

  • @Squirrel-Hermit
    @Squirrel-Hermit 2 года назад +1

    Hey-o!

  • @zenithquasar9623
    @zenithquasar9623 2 года назад +1

    Omg, love the dark magic consequences!

  • @aaronhumphrey3514
    @aaronhumphrey3514 Год назад

    I don’t see this as an OSR game or a bridge to OSR games. It’s a modern fantasy game that is just lower magic and grittier than 5e or Pathfinder.

  • @lladonzombie
    @lladonzombie 2 года назад

    With a name like that I expected something low fantasy like Ironsworn. When you got to the dwarves and elves I was confused. Looks like a marginally better designed 5e which just isn’t what I’m looking for right now.
    I am into the idea of a low fantasy setting though.

  • @wade616
    @wade616 7 месяцев назад

    Good game. Amazing book/layout/art/written. Then...get to magic. They say, "Less Magic", Riiight. Every time (every time!) the spell user casts a spell they must roll a 1d20 and there is a 5% chance that an effect occurs (chance increases by 5%,10%,15%, etc.). So, after casting four spells there is a 20% of an effect. Some effects: "You grow a beard of short rubbery tentacles that you can't control. They shrivel up and drop off after 1d3 days.", "You sprout 2-inch tusks from your jaw and they recede after 1d6 days", or "A random limb turns black, rots and drops off which cannot be stopped". That's some serious high-high fantasy instead of what they promised as "more grit".

  • @birdiemcchicken1471
    @birdiemcchicken1471 Год назад +1

    Can we please *NOT* have "Evocative Spell Names"?
    "Silent Image, Invisibility, Magic Missile and Hold Monster" is descriptive, and tells me exactly what the spell does without having to look at the rules.
    "Shadows & Dust, A Wisp Unseen, Lash of Unerring Pain and Crush of the Warp" is GamesWorkshop Trademark Jargon, and tells me NOTHING.

  • @Labroidas
    @Labroidas 2 года назад +8

    I think I'm the only one here that thinks like this, but: I don't like the name, it's too utilitarian for me. I can't convince my players to play a game called "low fantasy gaming", that title is pretty much the opposite of inspiring. But I guess this is really more targeted at veeeeery long-time veterans who want to know exactly what they're getting when they're buying a new rpg. It's a shame really, because the game looks awesome.

    • @NefariousKoel
      @NefariousKoel 2 года назад +2

      Good point. The name always sounded flat to me, too. Of course, that's pretty low on a GM's priority list of fun but it's quite different when attempting to convince players. Unfortunately so, as this is one which could tear some of the 5e-only players away from their typical "kitchen sink fantasy" comfort zone. Since the core rules have many similarities.

    • @vidgrip8622
      @vidgrip8622 2 года назад +4

      I generally have a name for my campaign and use that when drumming up interest among potential players. I do get your point though. On the other hand, the title instantly highlights what makes it different from 5e which makes explanations easier.

    • @digitallurke7710
      @digitallurke7710 2 года назад +3

      Don't judge this book by its cover! Really gr8 game.

    • @TimMcIntire
      @TimMcIntire 2 года назад +2

      I'm torn on this. I absolutely love this game and wonder if a catchier name would help it get the attention it deserves. On the other hand, I found it when googling for "low fantasy rpg" so the name certainly worked to get me hooked.

  • @VermilionMage
    @VermilionMage 2 года назад +2

    Without encumbrance or proper incentive for going into dungeons for money I don't see how this is an "oldschool" experience really. It doesn't even seem very "low fantasy" other than magic sometimes backfiring randomly.

    • @WikiSnapper
      @WikiSnapper 2 года назад +5

      I had those same issues. The companion book has a section on xp and I put out an item book for this system that adds encumbrance called Trade Winds. That helps. The game is good for gms that want the OSR feel with players that don't.

    • @vidgrip8622
      @vidgrip8622 2 года назад +4

      As DM, you can award xp for anything you want, just like every other version of D&D. There are two things that make it low fantasy to me. (1) Only the dedicated caster classes get magic, unlike 5e which gives it to most classes in one form or another. (2) The setting is not filled with intelligent species. By default, players are human and most encounters will be with hostile humans or non-speaking monsters.

    • @VermilionMage
      @VermilionMage 2 года назад

      @@vidgrip8622 Problem is that there is no XP track to determine how much gold should correspond to each level for each class.

    • @greetingcardboy
      @greetingcardboy 2 года назад +5

      What makes it low fantasy--and the reason I love the system--is that cultists and sorcerers are the only spellcasters. (And in the Midlands setting, sorcery is illegal, in addition to being dangerous.) So most player classes are various sorts of warriors and rogues, and this gives everything a nice low-magic Conan vibe.

    • @vincejester7558
      @vincejester7558 2 года назад

      @@VermilionMage GP and XP is usually a one to one deal. 1000GP = 1000XP.

  • @sebbychou
    @sebbychou 2 года назад +1

    "OSR but with Feats" killed any interest for me. This game is "5E style games but with OSR like setup". Saving the world kinda stuff but you're Conan instead of Captain Neverwinter.

  • @gregh5665
    @gregh5665 3 месяца назад

    5E superheros light on magic. Meh. Hardly low fantasy.

  • @Maehedrose
    @Maehedrose 2 года назад +1

    Nope, boo! Setting the level cap at 12 because they're too lazy to explain, or learn how, to run high-level campaigns in this setting is a deal breaker. Clearly, we need some kind of book to teach modern GMs how to run engaging high level adventures that don't just turn into them slugging it out with dragons and demon lords.

    • @TimMcIntire
      @TimMcIntire 2 года назад +8

      Based on my experience with the system, good luck GETTING to level 12, let alone higher!

    • @Maehedrose
      @Maehedrose 2 года назад +4

      @@TimMcIntire Yeah, I've no interest in that kind of game, either. It was fine when I was a teen but these days I actually care about story, roleplaying, and character development beyond the mechanics.

    • @vincejester7558
      @vincejester7558 2 года назад +10

      Just because you are unwilling to play a different kind of game than 5e, doesn't mean that anyone who chooses otherwise is lazy.

    • @vidgrip8622
      @vidgrip8622 2 года назад +7

      Low Fantasy = not superheros. I've played conventional D&D off and on for 40 years. Never been in a campaign that went beyond 12. Never felt the desire. Of course there is nothing wrong with high level play, but it wouldn't make much sense if you are after a low fantasy experience. Fortunately you have lots of other genres to play, like 5e which is super high fantasy.

    • @TimMcIntire
      @TimMcIntire 2 года назад +5

      @@Maehedrose I get it, and all I can tell you is I've been playing LFG for about a year, and it's checked all those boxes for me. YMMV.