I kinda just guessed before even finding the switch that some kind of change would happen. Also, isn't it actually harder the first time because you have to fight the elite?
I've been gaming since the NES era and I KNEW I was going to have to fight those guys at some point. At first I actually expected them to wake up as soon as I turned my back on one.
You know what would be cool? If there’s statues beyond this biome, buffing slumbering sanctuary with every chest being cursed and a GUARANTEED challenge room, making it the hardest biome of the game which will have a huge impact on the rest of the game because you will see the statues in the other biomes revive themselves as well.
I just discovered this area for the first time. May be my build was good, I found it insanely fun instead of torturing. The OST just adds so much to the atmosphere. The whole area is creatively unique. This game is an art
It's my favorite area out of the whole game, it may not be that hard, but every time I go there it's just relaxation while vibing to the music and scenery. An even bigger plus btw is that you skip that damned village.
It’s fairly easy, especially if you have cc, but the GOLEMS. They WILL one shot combo falcon punch destroy you unless you have some kind of slow, stun, or something like phaser or wings
@@mackerel8040 I thought it was easy when I was a mere naive child on 0BC. 5BC taught me to fear the sanctuary. The atmosphere and music is still kickass but I just can't live there anymore lol
@@april5054 Tbh it might just be because some people never got to the Slumbering Sanctuary. Friend of mine who played like 15 hours of dead cells never got the spider relic, so never got to see several of the areas.
@@MaterialBlade You dont need to get the spider rune to reach sanctuary, you just gotta beat conjunctavius and then you can get the spider rune FROM the sanctuary, right? I think that's what happens.
@@april5054 Could be, I can't recall. I was more insinuating that this may have less views because it's off the beaten path, as opposed to the clock tower. It's definitely my favourite track of the game though. :p
I LOVE this track, and the synth guitar when it kicks into full gear is just… I can’t describe just how good it is, it feels like God composed this track himself because it is just THAT good.
You just entered a mysterious sanctuary, you are far from the world you wanted to have, far from any friends. So you start your progression in this temple, when suddenly you encounter a switch in a isolated room, you turn it on, the walls start moving, you go out to see what hapenned then you see that all of the statues have taken life... So at 2:11, you start fighting for your life... A true masterpiece Iv'e played the game since its releasing and its by FAR the best ost iv'e ever heard in any video games.
this has the same / similar wood creaking effect that "climbing the ginso tree" in Ori and the Blind Forest and I love that. This whole track is so much more ominous and intense than anything else in the game by far - especially when it hits the high points as the background opens up to huge unknown ruins.
Does this song include the part where you hit the switch and the music changes? I know the riff that playes when it first changes, but I don't hear it.
Anyone else find this music to be fucking...inspiring!? The way the tempo picks up after you hit the switch at @01:41. The drumming and tempo at @02:35 just makes me want to run, rolll and smash through door in real life!
1:41 - 3:10 is just so wonderful. The slow buildup, to the point where it cranks up about a minute later, synth-electric guitars going with the sitar sounding synth, the beat... got my head banging in pure enjoyment.
Getting through Slumbering Sanctuary: 1. Bring a Shield and Parry. You're getting range spammed from all directions in the first half, a shield lets you pick and choose who dies first with minimal risks. 2. Stay away from Golems. And by 'away' I mean around an entire screen's length away and out of their line of sight! If they do spot you then you'll have to kill them by any means, and don't even think of running away. 3. RUN!!! The layout is the simplest of the 4th Stages with minimal bs so flip the switch and dash for the exit(s). No booby traps, no key fetch quests, just a series of hallways.
What I do against golems, if I have a good enough weapon, I tend to try to take them outright and beat them to death. If the weapon can't stun, then that means I'll simply have to jump and roll *a lot* while using skills.
@@RustedGreatBascinet That's what the store is for in the first half. Assume you'll be fighting Golems and prepare for them accordingly. I reccommend buying Wolf Trap.
I wonder if the slumbering sanctuary used to be inhabited by the pagans that live in the fractured shrines. I mean, there's evidence that they were the original inhabitants of the island, with the king "forcing them out" and all. They were the caretakers of the sanctuary, and when the king exiled them, it fell into the ruined state we see it in today. The sap-stuff in the walls leaked into the sewers, spreading the malaise into the waters if the stilt village, ground zero of the infection. As for the statues, maybe they were explorers from the village who came in contact with the sap, and were transformed. After sometime, they fell into a comatose-like state as the statues, and would only be awoken by-reactivating the sanctuary. Of course, I could be dead wrong.
"A switch? Uhm... I'm supposed to touch that? Wha- What happened? What did I just do? These dudes weren't here the last time, didn't I clear this section? AND WHAT THE HECK JUST TELEPORTED ME- dead
It took me a 100 hours to realize that the Slumbering Sanctuary is inspired by the Temple of Akator in *Indiana Jones and The Kingdom of the Crystal Skull* .
Hitting the switch for the first time and hearing the music ramp up might be the best musical catharsis I've heard in a game. And the fact that it happens so early in the level lets that intense feeling stick to you for a good while (assuming you don't die too soon!) This game's soundtrack is incredible.
This is not my favourite track in the game, but has my favourite part of the OST of the game, which is 2:12-2:36, the start gives me Gravity Falls vibes, but on the second half those EPIC EIGHTS COME OUT OF NOWHERE giving you the high point. One of the hardest biomes, but the coolest one by far. Thanks a lot for this OST.
Favorite area in the game... too bad it leads only to my least favorite area... >_> But I adore the mechanic of "activating" the entire place.... it's so interesting! Wish it was a bigger area tho
same, the most favorite area in the game but i HATE Golems, like "b*tch i'm playing tactic, can you please stop teleport me, do you see any shield or anything to avoid you?"
Kinda funny that beating one of the heaviest monsters gjves you the ability to float instead of something like a heavier and stronger ground slam power like telluric shock. I would have assumed the crows in Fractured shrines, or the Slammer to drop Wings of the crow. @@Marx_the_Jester
It's just not the same when I'm not screaming in terror and going "nONONO-" at the sight of a 9tf tall golem barreling at me because I have a really good build going on
After i pushed the switch i felt like Indiona Jones trying to get out of that place the fastest as i could, but then, i met the golems. Sorry if my english is not that good, i'm brazilian. And here we have a nice representation of what happenes whe i met the golems. Me:Ah... It's soo good to have a big health bar :) Golem:*I N T E R E S I N G*
By far the best track in the game!! It reminds me so much of the 80s cartoon, "The Mysterious Cities of Gold." The soundtracks are so similar with that wah-wah-wah-wah-wah sound. I pretty much always die when I come by were but it just love the damn music!!! ❤️
some of my fav music ever.. as for the golems .. theyre not so bad with a good build. Thing is to hit em hard n fast and lots of rolling lol. Also an electric whip if youre lucky enough to catch them in water
What if there was an enemy with a quick attack that hits the whole floor, that can teleport you to them, and obliterate over half of your health? wouldnt it be humorous
I torture myself going through this place, getting pounded over and over by those giant organ looking dudes, just to listen to this. There's something about the intermittent animalistic yelps that remind me of The Maven from path of exile, and that soundtrack is just perfect. Also the feeling of having waked up something unnatural really comes through with the electric guitar. With the natural string instruments dominating the rest of the game
Me: press the switch Also me: Something wrong....I can feel it
Год назад+1
favorite biome of mine :) Golems are satisfactory targets for freeze and backstab :P It was a flow experience for the first time reaching the sanctuary (and clearing it in one go).
After I've played for over 90 hours and beaten the third hardest difficulty, I returned to the slumbering sanctuary and cleared it for the first time just now. Take that, golems!
Je viens de connaître ce jeu auquel je joue sur Series 4:17 X…monstrueux et avec une difficulté de la belle époque et des ost épiques comme celle-ci. Ça me rappelle l’époque de Batman sur NES qui était hard également et avec de belles musiques, c’est cool.
Don’t worry, it’s all okay, the enemies are under control your health is high your gonna be okay just don’t panic just DON’T- *why is the ground shaking*
Attention to detail here: if you set an alternative Castlevania soundtrack it'll play the clockwork mansion instead the blue part is the first stage then as soon as you push the switch it'll play the 2nd part
There were only two times that I went to the Slumbering Sanctuary. The first time was 0BC and I left with 145 HP left and nothing to heal me, the second one was also 0BC and it was when I tried getting back into Dead Cells and my save was at the beginning, I died to a golem the second I hit the button.
En este nivel voy siempre con cuidado, hay unos monstruos que me da cosa enfrentar. Cuando activo la cosita esa y cambia la música digo "okey, ahora a ir con cuidado y no meter la pata"
Serán los golems seguro, trata de usar torretas, armas a distancia o dales con todo. Una vez te enfrentes varias veces a ellos dejas de preocuparte tanto.
After my first entrance into the sanctuary i thought "Nah, golem shit level, never again", after realising this absolute banger track i thought "need to activate the switch and turn the music louder again and again"... n_n
Me, first time entering Slumbering Sanctuary: Oh, what does this switch do? I think I need to interact with it...?
*Golem Statues: Bonjour*
3bc here, fuck golems
Edit: I'm on 5bc now, still fuck golems
@@cherri7143 Same. I hate those things.
Actually, I hate all the Dead Cells enemies. That's why it's so fun.
@@cherri7143 golems, blue birds, and the other golem type enemy in cavern, just delete them from the game.
Just reached the sanctuary for the first time the other day. I thought I could run from it. *I was so wrong.*
@@claymore5347 oh you poor soul
"Something is wrong" the ost
hol horse
3000 subscribers without any videos
Entire Equine
@@electrowizard3209 Brimful Bronco
absolutely putting this in a playlist for my ttrpg campaign
*presses button
*sanctum turns orange
Me:hahaha! I’m in danger!
Don't pay attention to the statues. I'm sure they are nothing.
Found out the hard way 😭
I kinda just guessed before even finding the switch that some kind of change would happen. Also, isn't it actually harder the first time because you have to fight the elite?
I've been gaming since the NES era and I KNEW I was going to have to fight those guys at some point. At first I actually expected them to wake up as soon as I turned my back on one.
I knew they were going to move soon because of the practice mode
Not yet at least
Me: I’ve got all the gear I could ever want, this run is going perfe-
Golem: *Not if I have anything to say about it.*
And i do
Im gonna say the N-word
1.25 speed is so fckin lit
@@krzysiek8776 yes
He is to strong
Just use some Crowd Control of sorts on the Golem like the Melee mutation's slowdown or the Repeating Crossbow's Rooting Quiver of Bolts
Golem is like.. "GET OVER HERE!" "YOUR HEALTHBAR IS MINE."
Golems: have you ever been stun-locked by an enemy that does your entire health-bar by sitting on you?
Me: No
Golem: *would you like to?*
Rampagers:
@@chanmandeath2993 literally just roll
@@AziDoesQuestionableThings you can roll through/jump over the golem's attacks too. Still an annoying enemy right?
If he yeets his fist at high speed, he yeets his fists at high speed.
Parry Parry Parry :)
The true final boss saw golems and went: " I'LL TAKE YOUR ENTIRE STOCK" and stole BOTH of their moves
and 666 likes...
But much slower
He can also start spawning golems in the minion phase if you have terrible dps and take too long
maybe the real true final boss was the golems we were killed by along the way
2:11 - 3:00 the intensity here is so addicting
reminds me of RoR2's "The Rain Formerly Known as Purple"
@@sk8erbyern meanwhile timekeeper's track is formely known as assasin
Only in dead cells creepy music can smoothly turn into beautiful music
"pressing blue button"
The switch between the inactive and active sanctuary music is almost unrecognisable. This is one of my fav songs from Dead Cells
*Hits the switch*
*Sees the level get all wierd*
*Realizes there is only one portal*
*Realizes level is probably repopulated*
"Frick"
Man this ost is 10/10 on it's own but when you hear it ingame it just builds up the atmosphere so well... 11/10
Every-time I hear the second part of the song, my heart beats to the... well...
You know what would be cool? If there’s statues beyond this biome, buffing slumbering sanctuary with every chest being cursed and a GUARANTEED challenge room, making it the hardest biome of the game which will have a huge impact on the rest of the game because you will see the statues in the other biomes revive themselves as well.
@@birolklp5574 no no noooooooooooooooooooo!!!!!!!
"Clicks button"
"Oh shit" intensifies.
I’ll never forget shitting my pants the first time I figured out what was going on.
Everybody gangsta till guitar boi starts playin
The first time I went through the Sanctuary, I thought the casters were the most annoying enemies in there.
That was before I hit the switch
Then you get to golems
*teleports you so they are behind you* nothing personal kid
Pain
Dead cells devs after creating golem and seeing the overkill
and then I mashed roll with armadillo pack
I love how the music gets faster and gets more Instruments when the sanctuary is awoken
this is such a pretty and cool area but every time i see a golem i fall to my knees and weep uncontrollably
When i saw their damage, i was praying for god to spare me.
Even though Slumbering Sanctuary kicks my ass every time I go there, I just wanna go there for the soundtrack.
Haha I thought it was just me 😂
Get the cursed chest every time. Die. Repeat cuz the music is 🔥🔥🔥
Same, I really love its ost, even though going to that cursed sanctuary means I must face the golems
@@the.astromedathey definitely need to nerf golem's damage or made less golems in sanctuary (here's too much golems)
I just discovered this area for the first time. May be my build was good, I found it insanely fun instead of torturing. The OST just adds so much to the atmosphere. The whole area is creatively unique. This game is an art
It's my favorite area out of the whole game, it may not be that hard, but every time I go there it's just relaxation while vibing to the music and scenery. An even bigger plus btw is that you skip that damned village.
It’s fairly easy, especially if you have cc, but the GOLEMS. They WILL one shot combo falcon punch destroy you unless you have some kind of slow, stun, or something like phaser or wings
@@mackerel8040 I thought it was easy when I was a mere naive child on 0BC. 5BC taught me to fear the sanctuary. The atmosphere and music is still kickass but I just can't live there anymore lol
@@darkfeeels invisible force field dummies are the best part xD
IMHO
Same here. Sometimes it's a hard choice whether to go Fractured shrines or Slumbering sanctuary.
That feeling when you gun it to an exit but get warped back to a run ending punch or slam
Specially if that's an elite golem
This is absolutely my favourite track in the game, it's got a certain something going for it, power and speed perhaps. Perfect zombie killing music.
have you heard this with headphones its so good
Honestly, this song doesn't get enough recognition. I'd compare it to the Clock Tower ost in quality, but this has 10x less views.
@@april5054 Tbh it might just be because some people never got to the Slumbering Sanctuary. Friend of mine who played like 15 hours of dead cells never got the spider relic, so never got to see several of the areas.
@@MaterialBlade You dont need to get the spider rune to reach sanctuary, you just gotta beat conjunctavius and then you can get the spider rune FROM the sanctuary, right? I think that's what happens.
@@april5054 Could be, I can't recall. I was more insinuating that this may have less views because it's off the beaten path, as opposed to the clock tower. It's definitely my favourite track of the game though. :p
off button: I sleep
on button : R E A L S H I T
Elite Golem appears.
Me : Well... guess I'll just die
Those F*%#ing golems... They'll stunlock you and that punch will knock you into a wall repeatedly til you're dead if you're not careful.
how about a elite golem ?
@@raistakilhara How about twins elite golem?
@@dmitriyivanov5441 you better hope you have a rampart or a cudgel
@@dmitriyivanov5441 wait wat D:
until you do the no u with a cudgel lmao
The “I should probably go to the practice room for a couple hours” song
I LOVE this track, and the synth guitar when it kicks into full gear is just… I can’t describe just how good it is, it feels like God composed this track himself because it is just THAT good.
"Hah! All you losers can't even beat a golem!"
The Golem: "hey look at this glowing dummy thing I found"
I raise you a lengendary symmetrical lance. 4x damage. Breaks shields.
From 2:18 to 3:00 is the epitome of this track and it really deserved an encore of this again at the end before tapering.
You just entered a mysterious sanctuary, you are far from the world you wanted to have, far from any friends.
So you start your progression in this temple, when suddenly you encounter a switch in a isolated room, you turn it on, the walls start moving, you go out to see what hapenned then you see that all of the statues have taken life...
So at 2:11, you start fighting for your life...
A true masterpiece
Iv'e played the game since its releasing and its by FAR the best ost iv'e ever heard in any video games.
1:47 from this point the ost will hit so hard definitly 10/10
this has the same / similar wood creaking effect that "climbing the ginso tree" in Ori and the Blind Forest and I love that.
This whole track is so much more ominous and intense than anything else in the game by far - especially when it hits the high points as the background opens up to huge unknown ruins.
I agree.
Can't get enough of this it's amazing
i love my 4 health pots
elite golem time
i love my 4 health po-
where are my health pots
Me: mmm what will this button do?
Golem: gutentag
Is this now called the slumbering sanctuary?
Yup
Yeh it's unique too
Does this song include the part where you hit the switch and the music changes? I know the riff that playes when it first changes, but I don't hear it.
Best theme in all the game 👍
But the entire soundtrack is gold
Anyone else find this music to be fucking...inspiring!? The way the tempo picks up after you hit the switch at @01:41. The drumming and tempo at @02:35 just makes me want to run, rolll and smash through door in real life!
2:36 Nice work.
hype vcl ông ơi :(
1:41 - 3:10 is just so wonderful. The slow buildup, to the point where it cranks up about a minute later, synth-electric guitars going with the sitar sounding synth, the beat... got my head banging in pure enjoyment.
Anxiety, the stage
this song give me the creeps
Getting through Slumbering Sanctuary:
1. Bring a Shield and Parry. You're getting range spammed from all directions in the first half, a shield lets you pick and choose who dies first with minimal risks.
2. Stay away from Golems. And by 'away' I mean around an entire screen's length away and out of their line of sight! If they do spot you then you'll have to kill them by any means, and don't even think of running away.
3. RUN!!! The layout is the simplest of the 4th Stages with minimal bs so flip the switch and dash for the exit(s). No booby traps, no key fetch quests, just a series of hallways.
What I do against golems, if I have a good enough weapon, I tend to try to take them outright and beat them to death. If the weapon can't stun, then that means I'll simply have to jump and roll *a lot* while using skills.
@@RustedGreatBascinet
That's what the store is for in the first half. Assume you'll be fighting Golems and prepare for them accordingly. I reccommend buying Wolf Trap.
The moment you flip the switch and the music goes insane
Okay, glad to see that I'm not the only one who gets their ass beat like a Taiko drum by the Golems
When the track is so fire that the one dislike removes their thumb
I wonder if the slumbering sanctuary used to be inhabited by the pagans that live in the fractured shrines. I mean, there's evidence that they were the original inhabitants of the island, with the king "forcing them out" and all. They were the caretakers of the sanctuary, and when the king exiled them, it fell into the ruined state we see it in today. The sap-stuff in the walls leaked into the sewers, spreading the malaise into the waters if the stilt village, ground zero of the infection. As for the statues, maybe they were explorers from the village who came in contact with the sap, and were transformed. After sometime, they fell into a comatose-like state as the statues, and would only be awoken by-reactivating the sanctuary. Of course, I could be dead wrong.
Makes sense tho
So, the slumbering sanctuary was the reason of the existence of the malice?
No one know where Malaise from
Remember guys the hard counter to the Golem is the Wolf Trap.
"A switch? Uhm... I'm supposed to touch that? Wha- What happened? What did I just do? These dudes weren't here the last time, didn't I clear this section? AND WHAT THE HECK JUST TELEPORTED ME- dead
It took me a 100 hours to realize that the Slumbering Sanctuary is inspired by the Temple of Akator in *Indiana Jones and The Kingdom of the Crystal Skull* .
…holy shit you’re right-
Hitting the switch for the first time and hearing the music ramp up might be the best musical catharsis I've heard in a game. And the fact that it happens so early in the level lets that intense feeling stick to you for a good while (assuming you don't die too soon!) This game's soundtrack is incredible.
That one dislike got sandwiched by 2 Golems
In 5BC
A creeping chill gains the atmosphere. Maybe this wasn’t the best fight to pick...
In fact, it was probably the worst.
best ost in dead cells right above the prison beginning area
cries in clock tower
*laugh in clock tower*
Laugh in Lighthouse and clocktower
Now that it's been a few years I still stand by this being the best track in the game, and I still don't like clock tower, it just never grew on me
@@yerfdogson9785 How dare you
1:47
2:25
This. This zone right here. This is pain. But damn the pain has some nice music
This is not my favourite track in the game, but has my favourite part of the OST of the game, which is 2:12-2:36, the start gives me Gravity Falls vibes, but on the second half those EPIC EIGHTS COME OUT OF NOWHERE giving you the high point. One of the hardest biomes, but the coolest one by far. Thanks a lot for this OST.
1.25 speed 🔥🔥🔥🔥
Favorite area in the game... too bad it leads only to my least favorite area... >_>
But I adore the mechanic of "activating" the entire place.... it's so interesting! Wish it was a bigger area tho
This place is the place if u know what i mean.
English 100.
same, the most favorite area in the game but i HATE Golems, like "b*tch i'm playing tactic, can you please stop teleport me, do you see any shield or anything to avoid you?"
yeah, just nerf the fact the golems can stun-lock you and do the stupid reverse teleports behind you
@gaster in a nutshell It would make it a much better place
Golem is the most hardest mob in this game!
*laughs in 5 cell groundshaker*
Parry/root=GG
idk i just time the rolls
@@krzysiek8776 Can't roll the ground smash
@@Bloom_HD Just double-jump. You'll be able to avoid both the stun-slam and the punch.
Golems are the reason I never want to go to this place again.
Did you get Wings of the Crow? Just because I want to tell you ONLY GOLEMS DROP IT LOL
@@Marx_the_Jester I have Wings of the Crow.
@@SUPERLEAF026 great job pal.
Kinda funny that beating one of the heaviest monsters gjves you the ability to float instead of something like a heavier and stronger ground slam power like telluric shock. I would have assumed the crows in Fractured shrines, or the Slammer to drop Wings of the crow. @@Marx_the_Jester
@@rudrodeepchatterjee yeah that's pretty funny
It's just not the same when I'm not screaming in terror and going "nONONO-" at the sight of a 9tf tall golem barreling at me because I have a really good build going on
If it stun locks you, stun lock it back
What sucks is if your build doesn't have a heavy weapon. Heavy weapons, while slower than an elderly man, stun pretty well.
After i pushed the switch i felt like Indiona Jones trying to get out of that place the fastest as i could, but then, i met the golems.
Sorry if my english is not that good, i'm brazilian.
And here we have a nice representation of what happenes whe i met the golems.
Me:Ah... It's soo good to have a big health bar :)
Golem:*I N T E R E S I N G*
By far the best track in the game!! It reminds me so much of the 80s cartoon, "The Mysterious Cities of Gold." The soundtracks are so similar with that wah-wah-wah-wah-wah sound.
I pretty much always die when I come by were but it just love the damn music!!! ❤️
Kinda late but here's a tip for anyone struggling with the golems: dodge ALONG with their dash, don't dodge into it!
I hate those orb guys that shoot orange juice at you
Parry them and they'll die fast. This is one of the best places to git gud with a shield.
some of my fav music ever.. as for the golems .. theyre not so bad with a good build. Thing is to hit em hard n fast and lots of rolling lol. Also an electric whip if youre lucky enough to catch them in water
Seeing the enemies turn into statues on death put the primal fear of god in me, as well as seeing already solidified enemies.
What if there was an enemy with a quick attack that hits the whole floor, that can teleport you to them, and obliterate over half of your health?
wouldnt it be humorous
I torture myself going through this place, getting pounded over and over by those giant organ looking dudes, just to listen to this.
There's something about the intermittent animalistic yelps that remind me of The Maven from path of exile, and that soundtrack is just perfect. Also the feeling of having waked up something unnatural really comes through with the electric guitar. With the natural string instruments dominating the rest of the game
Is that the sound of Valmonts cat meowing? 1:54
Me: press the switch
Also me: Something wrong....I can feel it
favorite biome of mine :) Golems are satisfactory targets for freeze and backstab :P It was a flow experience for the first time reaching the sanctuary (and clearing it in one go).
One of the best tracks in the game. So badass!
One the coolest areas in the game but at the same time one of the hardest
After I've played for over 90 hours and beaten the third hardest difficulty, I returned to the slumbering sanctuary and cleared it for the first time just now. Take that, golems!
genre - *anxiety*
The sanctuary was fr sleeping
1:47 yeeeesss
I think I only ever went here once, just one time was *enough*
when the music picked up rythm I knew I was f%*%ed.
I really like 2:12
Je viens de connaître ce jeu auquel je joue sur Series 4:17 X…monstrueux et avec une difficulté de la belle époque et des ost épiques comme celle-ci.
Ça me rappelle l’époque de Batman sur NES qui était hard également et avec de belles musiques, c’est cool.
Got back into this game since 2018 and reading the old comments.... I'm glad I'm not the only one getting smoked by the golems haha.
The song that makes you go to the practice room for 5 hours
Don’t worry, it’s all okay, the enemies are under control your health is high your gonna be okay just don’t panic just DON’T-
*why is the ground shaking*
10/10
It would be 11/10, but those damn golems...
when i see a golem statue nope nope going in other direction
Attention to detail here: if you set an alternative Castlevania soundtrack it'll play the clockwork mansion instead the blue part is the first stage then as soon as you push the switch it'll play the 2nd part
Dear Motion Twin. Can we please delete golems in the next patch? Thank you :)
And replace them with more zombies or something.
Naa, I better erase those pesky flies
To the hell with that damned Ice Chicken.
@@davidcardozo290 the only reason I hate to go to cavern.
Everything perfect my run is good
GOLEM : let me introduce my self
Best song in the game for the hardest biome.
cavern would like to have a word
Golem: I will punch the $hit out of you and you can't escape
me: he doesn't know I have this hack. I have a gu-
The drums did not need to go so hard here
and yet....
come on and sla- wait there aren’t slammers here
THERE ARE GOLEMS!!!!
well at least the wings of the crow is a good item
There were only two times that I went to the Slumbering Sanctuary. The first time was 0BC and I left with 145 HP left and nothing to heal me, the second one was also 0BC and it was when I tried getting back into Dead Cells and my save was at the beginning, I died to a golem the second I hit the button.
En este nivel voy siempre con cuidado, hay unos monstruos que me da cosa enfrentar. Cuando activo la cosita esa y cambia la música digo "okey, ahora a ir con cuidado y no meter la pata"
Serán los golems seguro, trata de usar torretas, armas a distancia o dales con todo. Una vez te enfrentes varias veces a ellos dejas de preocuparte tanto.
@@davidcardozo290 si, los golems y esos mens blancos, osea ni la Mano es tan rompehuevos como eso xD
@@Sir_Masita Ya, pobre de cualquiera que tenga que enfrentarse a un doble Gólem de élite. Y los larguiruchos esos blancos sí que dan algo de "cosa".
After my first entrance into the sanctuary i thought "Nah, golem shit level, never again", after realising this absolute banger track i thought "need to activate the switch and turn the music louder again and again"... n_n
This is the last thing you hear before a golem sits on you.
those golems hit hard. they're up there with ground shakers and slammers in terms of annoyingness.
My day, be so fine! And then BOOM, Golem.
Я уже играю на 5ВС и до сих пор не осмеливаюсь идти в дремлющий храм....
Уже конец декабря, ты осмелился?
2:35 Let's goooo
I'm here because I love this song but I can't be assed to go through this zone
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