These Mods Adds NEW CLASSES!: Terraria - Thorium, Orchid, and more!

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  • Опубликовано: 26 сен 2024

Комментарии • 443

  • @anmmshd
    @anmmshd 2 года назад +212

    Fishing being fun? I never thought the day would come

    • @Junistheog
      @Junistheog 2 года назад +13

      Wdym,i always enjoy fishing

    • @shadowkahn9415
      @shadowkahn9415 2 года назад +9

      @@Junistheog Same it helps me relax.

    • @mattquellobello
      @mattquellobello 2 года назад +11

      Fishing was always fun. Now it gives more fun!

    • @MarvintanriO
      @MarvintanriO 2 года назад +1

      He just yeeting the fish using op rod. Lmao 😂😂😂

    • @Its-Noobie
      @Its-Noobie 2 года назад +3

      Do the 200 angle quest on steam it will no longer be fun you will.hate it

  • @themagicalbeast6188
    @themagicalbeast6188 2 года назад +361

    I love the summoner class but the content in vanilla is lacking, however I love the mod called "Amulet of many minions". It adds squires, good AI and a ton of minions that all blend into vanilla terraria perfectly. This mod makes summoner how it should have been :)

    • @junk3996
      @junk3996 2 года назад +13

      oooo thanks for this!
      im trying to play a summoner with the spirit mod and i just find it so difficult to get things going, and feel like the progression is extremely difficult early on

    • @themagicalbeast6188
      @themagicalbeast6188 2 года назад +2

      @@junk3996 this mod is perfect for you then :)

    • @SkyanUltra
      @SkyanUltra 2 года назад +9

      hi yeah i sprited for the mod, i can guarantee the mod is excellent

    • @RhythmicLycanroc
      @RhythmicLycanroc 2 года назад +3

      It is great, yes, but some of the minions are quite a bit overtuned compared to vanilla/even stuff like Calamity weaponry for points of the game they're obtained at. Also certain armors like the Squire Spooky set are completely busted due to using multiplicative multipliers instead of additive for some dumb reason.
      Expect the slime train from post-moon lord to completely melt some modded bosses, and not even hit others, as a prime example. You can literally use that against Supreme Calamitas and it's probably close if not better in performance than Midnight Sun Beacons or the Yharon summons, aside from having issues with the brimstone hearts.
      Overall quality wise it's excellent, but I definitely would be wary of mixing its content with other mods if you want a balanced experience; with Calamity's nerf to Stardust Armor it makes Spooky a direct upgrade from Stardust, which is absolutely ridiculous.

    • @SkyanUltra
      @SkyanUltra 2 года назад +2

      @@RhythmicLycanroc we already know about the weird multiplicative minion damage usage, that will be fixed soon. and as for the minions themselves, they are pretty horribly balanced as is right now. i'll let the dev know about these issues again however to try and raise some awareness for them, since they're large issues with the mod right now. i could try to come up with perhaps some sort of rebalance list later on maybe tomorrow and try to see what should reasonably be nerfed or reworked since currently the mod is pretty jank lol

  • @D1g1t4l15m
    @D1g1t4l15m 2 года назад +350

    There should be another good candidate for this one and it's called the fist class in the WeaponOut mod, you can do even combos from it

    • @RyuuseiTerraria
      @RyuuseiTerraria  2 года назад +78

      It's technically Melee
      However, I have plan to make video for "A mod that adds new weapons type"

    • @SkyanUltra
      @SkyanUltra 2 года назад +16

      @@RyuuseiTerraria even better, make a video covering subclasses of existing classes! Fists (WeaponOut), Heavy Melee (Spirit), Squires (AoMM), etc!

    • @D1g1t4l15m
      @D1g1t4l15m 2 года назад

      @@RyuuseiTerraria oh, I see

    • @Hens1123Minecraft
      @Hens1123Minecraft 2 года назад +3

      Can you combine it with the dragon ball terraria mod? I feel like that should have fists

    • @UCmDBecUtbSafffpMEN3iscA
      @UCmDBecUtbSafffpMEN3iscA 2 года назад +1

      @@SkyanUltra Does Split's broadswords and Polarities' warhammer counts as well?

  • @leafx42
    @leafx42 2 года назад +98

    Atleast rouge from calamity tries to be different from throwing

    • @Icycold591
      @Icycold591 Год назад +1

      *rogue*

    • @SheinelI
      @SheinelI 11 месяцев назад

      why ? @elliehuli

    • @alien3200
      @alien3200 2 месяца назад +1

      That's why the class is called thrower and not something else. That class reworks the thrower subclass from vanilla

  • @purplehaze2358
    @purplehaze2358 2 года назад +17

    “As the developer themself said, ‘This is mage but no mana usage!’”
    Oh, you mean the one thing keeping mage’s absurd DPS in check?

    • @Ghosta085
      @Ghosta085 Год назад +3

      Mages aren’t really tied to mana that often tbh. At least in my calamity play throughs as long as I had mana regen potions when I had to super focus on dodging like during providences waves I had ample time to regen my mana. Unless you’re using the last prism upgrades.
      Goes the same for most other content mods I’ve played through.

  • @Solesteam
    @Solesteam 2 года назад +13

    Wanna be a multiclass of a fishing super Sayain warlock cosplaying as samus? Welp, here ya go.

  • @someoneusedtobeknown2645
    @someoneusedtobeknown2645 2 года назад +16

    Battlerods is old but gold. I've played through the mod years ago, and I just love awkwardly missing a flying boss multiple times when casting a bobber!

  • @known_questionmark
    @known_questionmark 2 года назад +22

    orchid mods gambler is the only one that very much caught my eye, it seems like a very original class!

    • @MDG-mykys
      @MDG-mykys 2 года назад +1

      reminds me of Ecaflip

  • @thunderdrum3374
    @thunderdrum3374 2 года назад +83

    Working on a modded class myself, which centers around tech & traps. Cool to learn about all of these mods which make really cool classes, the devs must be very talented!

    • @milosbouska3547
      @milosbouska3547 2 года назад +6

      let me know when you are done.

    • @afan1924
      @afan1924 2 года назад

      that class sounds amazing

    • @thunderdrum3374
      @thunderdrum3374 2 года назад +6

      @@milosbouska3547 Definitely gonna take a while, like maybe a year, but sure thing.

    • @triggerhappy4199
      @triggerhappy4199 2 года назад

      Interesting what would the class be named

    • @thunderdrum3374
      @thunderdrum3374 2 года назад +4

      @@triggerhappy4199 the Trapper Class. Not nearly done, still trying to get the base code for the weapons right & life isn't giving much time to work on it.

  • @mythicharpist4296
    @mythicharpist4296 2 года назад +13

    Another GREAT mod is jojostands. It adds stands from JJBA and they’re super well implemented.

  • @white_tiger2669
    @white_tiger2669 2 года назад +162

    hello, warlock class/bombardier class developer here!
    yeah, bombardier class was sort of... literally my first mod yeah
    i want to rework bombardier class (like entirely) but tbh not a big fan of trying to work through the code i made from like, a year ago
    fortunately i'm working on a bigger project so i can just rework bombardier there (and use like, none of the original weapons since most of them sucked)
    it's gonna be a while until i finish my mod (i've been working on this for around 5~6 months i think) but i'm planning to release a "w.i.p" or a demo on the mod browser once i'm 100% done with prehardmode
    i think warlock class aged... reasonably well for being a second mod that couldn't figure out how to add buffs directly to the player from a projectile when hitting a enemy until i revisited it a couple months later
    i miiiight try to rework it in my aforementioned mod, but that's not a guaranteed
    also i refused to search up "warlock" for the entirety of development, so yeah

    • @RyuuseiTerraria
      @RyuuseiTerraria  2 года назад +24

      That so nice to see you here, Going to stay tuned for reworks!

    • @greatone5245
      @greatone5245 2 года назад +7

      Please rework the warlock class as well since there is tons of potential with warlocks (in wow they can summon demons and so on) and many more things

    • @SkyanUltra
      @SkyanUltra 2 года назад +4

      when you end up reworking bombardier, once you finish with that consider also doing the same with warlock. it feels a little too much like mage in its current state but has a ton of potential. maybe have the class use your life for magic big attacks, and have the melee side have a similar playstyle to true melee, but with some different types of weapon use styles rather than normal swords, spears and what not, and give them some life steal. not sure if its the best idea for a rework, but im just spitballing what sounds interesting imo

    • @PumaTheGreatCat
      @PumaTheGreatCat 2 года назад +1

      Please will be

    • @white_tiger2669
      @white_tiger2669 2 года назад +5

      yeah i probably will rework warlock (and actually research what a warlock is) but that'll be a long while from now (since i have more defined plans for like, 3 (at most) other classes i also want to do)

  • @megalothief42
    @megalothief42 2 года назад +11

    Well...
    about classes I have some ideas
    first one is Necromancer
    it's a combination of mage and summoner
    and its reaper/skeleton-phantom
    themed
    Necromancers use sickles,spell books and staffs
    second is Destructioner
    and it more Viking-Paladin themed
    Destructioners use heavy melee weapons like Warhammers,Halberds,Waraxes and Maces
    and they are a bit slow at moving and attacking but very tanky
    well..
    only this two was in my mind
    hope you and other guys like it!

  • @DemonGames
    @DemonGames 2 года назад +29

    imma make some timestamps for people to quickly sort through:
    0:00 - Intro
    Thorium Mod
    1:21 - Bard
    2:20 - Cleric
    Orchid Mod
    3:23 - Shaman
    4:16 - Gambler
    5:08 - Alchemist
    Mod of Redemption
    6:09 - Druid
    White_Tiger's Mods
    7:04 - Warlock (Warlock Class)
    8:03 - Bombardier (Bombardier Class)
    Metroid Mod
    8:44 - Hunter
    TheLoneGamer's Mods
    9:39 - Esper (Esper Class)
    10:24 - Defender (Expanded Sentries)
    Enigma
    11:11 - Mystic
    Anarchist
    11:51 - Occultist
    Dragonball Terraria
    12:32 - Spiritual/Saiyan/Ki
    The Clicker Class
    13:13 - Clicker
    Aura Class
    13:54 - Aura
    Unusacies' Battle Rods
    14:28 - Fisherman
    15:05 - Outro

    • @powerguy3976
      @powerguy3976 2 года назад +2

      Thank you so much!!! The autogenerated chapters are useless.

  • @x-factor1965
    @x-factor1965 2 года назад +5

    OMG THANX , i was looking everywhere to find a list of mods that add new classes, thank u so much

  • @purplehaze2358
    @purplehaze2358 2 года назад +8

    Watching this makes it painfully clear how many modded classes are just mage with a different coat of paint.

    • @VitaTheMerm
      @VitaTheMerm 2 года назад +1

      The good thing about custom classes is that you can quarantine them from mage gear and make it so you can use you own armor sets/accessories that won't also buff mage

  • @konga9874
    @konga9874 2 года назад +79

    I think we reached ,,too much’’
    So many classes, yet some look like just a reskin/generic mage
    Different name for mana doesn’t create different class,

    • @sneaklone_
      @sneaklone_ 2 года назад +9

      Yeah, Druid in MoR is gonna be reworked in 0.8, at least

    • @SkyanUltra
      @SkyanUltra 2 года назад +15

      @@sneaklone_ pretty sure the underused spirits are also becoming their own unique class too.
      but yeah, a lot of classes just feel like a reskinned mage like warlock. some are really cool though like the orchid mod classes

    • @sneaklone_
      @sneaklone_ 2 года назад +2

      @@SkyanUltra yes I am aware of ritualist (I am a dev for MoR)

    • @SkyanUltra
      @SkyanUltra 2 года назад +6

      @@sneaklone_ ah, okay. didnt know it was called ritualist though lol

    • @moonlitwyvern6840
      @moonlitwyvern6840 2 года назад +7

      Quite literally how every class is in Vanilla. Every class except Summoner is just Ranger with a new coat of paint and different name for its resource.

  • @newbaggett
    @newbaggett 2 года назад +13

    You forgot to talk about the clerics 'alignment'. There are two types of clerics which depends on your actions and equipment: Light and Dark.
    Light Clerics wear untainted equipment and prioritize healing oneself and others over attacking (Heal numbers towards you and friends are bigger than hurt numbers towards enemies), while Dark Clerics wear tainted equipment (found or crafted like the rest, usually from untainted version) and prioritize attacking and doing damage over healing self and others (cleric drain equipment is the best way to achieve this).
    There is some equipment(Weapons, armors and accessories. Mostly late game.) that change what they do and what buffs and protection they give depending on your alignment. Your alignment can be viewed near your current equipment while looking in your inventory and will be gold or amethyst depending on your percentage towards one side of the alignment spectrum.

    • @ProphecyOfTheLastChime
      @ProphecyOfTheLastChime 4 месяца назад

      I'm... pretty sure thorium's healer never had that, and since it's the only class like that (mentioned in the video), I'm assuming that's what you're referring to
      The Thorium's healer class never had an alingment mechanic in the way you described, it was literally just changed trough wearing certain armor sets or accessories, and all it did was make shadowflame and light's curse (healer-exclusive debuff) deal more damage
      Though there is the Excelsior's cleris class which I haven't given any attention yet

  • @KhanhNguyen-dn7mx
    @KhanhNguyen-dn7mx 2 года назад +14

    Wish there is a Class Tree Upgrade System, like if you choose a class then later you can choose 1 in 2 class upgrade for them like:
    Warrior=>Swordman=>Blademaster
    => Soldier => Paladin
    => Berserker
    Mage => Wizard => Arcane Wizard
    => Sorcerer
    Archer => Hunter => Ranger
    => Gunslinger => Dead's Aim
    => Musketeer

    • @themagicalbeast6188
      @themagicalbeast6188 2 года назад +1

      That sounds like a lot of fun and it would add to the progression system well

    • @malignantterraria
      @malignantterraria 2 года назад +2

      Shameless advertising here, but we add something to that. Class Specialties, they give a player a unique buff that a lines with the class specialty (EX: Necromancer's summons steal life and "undead" enemies don't harm you). As you progress, you unlock an ability, (EX: Paladin can smite mobs and such). You also obtain new weapons that fit the theme of the class specialty. All this is coming in the next few updates!

  • @astra8815
    @astra8815 2 года назад +7

    Really glad to see metroid mod getting some attention, genuinely the best mod I've played in years

  • @Minekokos_Zlatovlaska
    @Minekokos_Zlatovlaska 2 года назад +2

    I´d like to mention Jojo stands mod...it is primarily for JJBA fans but it adds 2 very unique classes which are great to play with

  • @sneaklone_
    @sneaklone_ 2 года назад +20

    Druid is a bad class rn, but is gonna be much better 0.8 (if it even stays in the mod, since ritualist is also being added 0.8 and might just outright replace Druid)

  • @TerrivelWorld
    @TerrivelWorld 2 года назад +62

    "Kingdom Terrahearts" is for 1.4, and it is VERY early in concept, but the Keyblader class already oozes potential, with keyblades that can combo, use magic and summons. It needs more attention to push the creator into ironing this mod to greatness.

    • @KingdomTerrahearts
      @KingdomTerrahearts 2 года назад +15

      Thank you, I will try my best to make it as enjoyable as possible.

  • @quemepartaunrayoiyo
    @quemepartaunrayoiyo 2 года назад +21

    I think the dev from redemption himself wanted the Druid to be like a mixture of Ranger/mage and summoner all in one
    And i think he did a brilliant work with It.
    It is alongside bard, rogue, Warlock and Saiyan, one of my favourite modded clases.
    I recommend anyone that tries redemption for his/her first time to play it as a Druid, for the better experience and if in company, at least one of the group should play as this class.
    Truly a mod with potential, im so glad i could see it growth bigger and better.

    • @Heggchandwich
      @Heggchandwich 2 года назад

      That mod was so great, the lab biome was really well thought out and the druid class. I played this mod without knowing about the druid class lol

  • @kamish2429
    @kamish2429 2 года назад +5

    All the classes are so cool but the most cool and unique for me is mystic never knew something like that existed is like using 3 different weapons in 1 and it seems very balanced

  • @Jords250
    @Jords250 2 года назад +19

    there should be a boxer class, less range than melee but there's a meter where it fills up as you land more attacks and when its 100%, you land a serious blow, and there's options on what kind of powerful attack you could land, like a punch, kick or headbutt, basically Little Mac

    • @Estreit28
      @Estreit28 2 года назад +2

      there is a mod that has similar things to that, its called weapons out. the fist weapons are similar to that and have abilties charged by either combos or parries.

  • @SpiderJAAM
    @SpiderJAAM 2 года назад +51

    Class idea: Timer Class.
    You can pause time and attack enemies while they're still in a short period of time, the catch? You have to wait to recharge your attacks, so you'll have to time when to attack and dodge while ypur attacks are recharging.
    The armors and weapons will be based around things that tell the time or related to it, maybe a Moon set referencing the moon changes or Sun Clock set, maybe weapons like a Sand clock, a Pendulum, an Hypnotist clock, etc... also accessories like a Calendar, a Cronometer, a Mayas' mask.
    The car from Back to the future and Phonebooth of Doctor Who could be mounts, like the ideas are infinite.

    • @appleboymax
      @appleboymax 2 года назад +2

      Garbage idea wouldn’t work in multiplayer cheese would be off the charts

    • @MDG-mykys
      @MDG-mykys 2 года назад +1

      A time mage, like Xelor.

    • @silentskillz5045
      @silentskillz5045 2 года назад +9

      Is this a jojo reference?!!

    • @ChiyoWata
      @ChiyoWata 2 года назад

      ZA WARUDO TOKI WO TOMARE

    • @kanseidorifto2430
      @kanseidorifto2430 2 года назад +3

      I felt the catch reminds me more of Ringo Roadagain, and not DIO.

  • @DareMurdok
    @DareMurdok 2 года назад +2

    I did not expect to see Battle Rods in this video and it was a pleasant surprise, it's such a fun and quirky mod.
    I really hope to see all these come to 1.4

  • @purplehaze2358
    @purplehaze2358 2 года назад +2

    “Earth, water, fire, and-“
    “Air?”
    “Spirit”
    They had us in that first half, not gonna lie.

  • @Bofrab
    @Bofrab 2 года назад +7

    I’m surprised you didn’t talk about Thorium’s Throwing Class, also the Healer has a corrupted side to it.

    • @smarty265
      @smarty265 2 года назад

      thorium make throwing really unique and into a worthy class they could have just ported it straight into the vanilla game only thing is the pillar situation... i believe thorium made the armor for throwing class post moonlord before they had the pillars drop throwing fragments just made out of straight luminite which could work

    • @Bofrab
      @Bofrab 2 года назад

      @@smarty265 Thorium did have a moon lord armor before that. I know this because I played throwing before they changed the coloring of the armor and before they added the scroll techniques.

  • @Saladman45
    @Saladman45 2 года назад +1

    Imagine defeating moon lord while playing master of puppets as the bard class

  • @rohva6148
    @rohva6148 2 года назад +16

    I wish there was a class that centered around mounts. Always felt like mounts could've been a cool class that can center around taking care of your mount and using it's attacks to do damage. I think I would call the class Beast Tamer.

    • @disarisumbrus4492
      @disarisumbrus4492 2 года назад +1

      that or a class focusing on mechs similar to what paradigm did would be either tied with or slightly above metroid mod for best class imo

    • @EDWARD-tj1pi
      @EDWARD-tj1pi Год назад

      mount class would be so sick

    • @thomasguay4157
      @thomasguay4157 Год назад +1

      you know that most of the mounts that do damage scale with summon dmg?

    • @alial-kateeb5267
      @alial-kateeb5267 Год назад

      Since mounts deal summon damage I consider them a subclass
      Terraria doesn't need directly new classes besides the coop ones such the the thorium ones as classes with different types doesn't do much to change the formula as we already have a one with energy system and another with ammo system and most modded classes ends up being a gimmick of either via having a different damage type....
      That said having a more control over minions/ mounts would be idea
      The summoning staves don't do anything besides initial summoning maybe they can have summon abilities that costs more mana
      And since we can ride rails if we are close to them maybe certain summons works that way as well

  • @tuckerbetz9585
    @tuckerbetz9585 2 года назад +20

    I think the Esper class has potential. If it or there was a similar class based on the AD&D 2e Psionics, I would definitely play as that.

    • @triggerhappy4199
      @triggerhappy4199 2 года назад

      True the mod definitely needs more content fun af

    • @zionthedragon8866
      @zionthedragon8866 2 года назад +2

      Hi, Got a response from the Esper dev. themselves. Their response(s) was/were, and I quote:
      "Thanks for enjoying my mod!...."
      Followed by:
      "...the point isn't to be everything a psychic can do. Someone suggested I add content from Psychonauts. That's not the point of my class."
      And:
      "The weapons are intentionally focused on moving them with telekinesis. If I had psychic powers in general, there would be a lot of overlap with mage."
      Not to mention:
      "...it isn't trying to be like psychic classes from other games and more content is coming, in fact, the mod has been updated twice since that video was posted."
      Finally:
      "....and the end game update is coming soon[tm]."
      So be sure to stay tuned in for more stuff to be sure!!!

    • @tuckerbetz9585
      @tuckerbetz9585 2 года назад

      @@zionthedragon8866 Tell the dev thanks for the info!

    • @zionthedragon8866
      @zionthedragon8866 2 года назад

      @@tuckerbetz9585 Sure thing.

  • @kylenoyer3012
    @kylenoyer3012 2 года назад

    I stumbled upon this video, and I am so glad to see Unusacies' Battle Rod getting some love. Its one of my favorite mods, and not nearly enough people talk about it.

  • @bandy1790
    @bandy1790 2 года назад +4

    qwertys or what it was called adds Morph Class. But it has almost no weapons for it.

  • @mdbgamer556
    @mdbgamer556 2 года назад +6

    I've played with both the Hunter and Ki classes. Both of them have their own unique twists, like using weapon upgrades instead of new weapons for the hunter class, having it's own unique movement mechanics for both, and genetics coming into play for the ki class. It's all really awesome stuff. I've actually been watching the development for DBT, and they have SSB developed, and they're working on the 1.4+ version

  • @ragnarcadogan4196
    @ragnarcadogan4196 2 года назад +4

    Orchid mod violates the Geneva Convention law on chemical weapons

  • @SuperConroy99
    @SuperConroy99 11 месяцев назад +1

    It's worth mentioning that the current version of Mod of Redemption doesn't have the Druid class currently in it, as it was replaced by the Ritualist, which sucks as it was a really really good class

  • @otp1135
    @otp1135 2 года назад +4

    Without Andrew Spinks we wouldn’t have this wonderful game!

  • @herrscheroflust
    @herrscheroflust 2 года назад +1

    Awesome! I liked the idea of fisherman most but others are really interesting too.

  • @endereye1255
    @endereye1255 Месяц назад

    Once I turned 18, I started to feel existential dread of getting older and not being young anymore. Around that time, I suddenly got a dream which I remember vividly, not as much the visuals but more how I felt during it. I was an old man, and I was walking into a living room. As I walk in, I see two men sitting side by side talking to each other. I remember them being my sons. I also remember seeing a little girl running around who I remember was my granddaughter. I look to the other side of the room and see an old lady who I think was my wife. All that isn’t as important as what I felt in that moment. I felt a complete sense of ease and joy, a sense that I was content with everything I had. Seeing the joy of my family made me know that my life was worth it. I felt at peace with death and my inevitable end. I now just hope to live a life where at its end, I can look back and know that it was all worth it

  • @ghard_qq
    @ghard_qq 2 года назад +7

    superclass: magic, classes: shaman, druid, alchemist, mage, healer, etc.
    superclass: physical, classes: melee, ranged, etc.

    • @rocksinshoe9930
      @rocksinshoe9930 2 года назад +1

      i like ur idea

    • @zane19
      @zane19 2 года назад +1

      Yeah, it's not like every single class magically summons long ranged projectiles.

  • @redgello0425
    @redgello0425 2 года назад +3

    Great content srsly seems like hard work with the editing hope you get more subs this year 👍🙏

  • @shadowkahn9415
    @shadowkahn9415 2 года назад +4

    well i now have 8 new mods to check out after i finish playing Calamity.

  • @MohamedAbdallahahamed
    @MohamedAbdallahahamed 2 года назад +3

    Nice i now know all classes Thanks

  • @Kollapse
    @Kollapse 2 года назад +9

    A stomper or brute class would be pretty neat. A class in which you mainly hop on enemies or ram into them, eventually unlocking new kinds of rams that allow you to do flips and dash through mulitiple enemies.

    • @SheinelI
      @SheinelI 9 месяцев назад

      I think orchid is working on it with the guardian (class that dash into enemy)

  • @niksira69420
    @niksira69420 2 года назад +8

    God I love the ki class.

    • @Hens1123Minecraft
      @Hens1123Minecraft 2 года назад +2

      Have you played the dragon ball calamity addon mod? It adds ultra instinct and ultra ego from calamity post moon lord bosses

    • @jacobhafar538
      @jacobhafar538 2 года назад +2

      @@Hens1123Minecraft was about to say that.
      sadly it’s crazy unbalanced, and so for calamity to be even remotely hard using ki class you’ve gotta go death-malice.
      unless it’s early game. early game ki class kinda sucks.

    • @Hens1123Minecraft
      @Hens1123Minecraft 2 года назад

      @@jacobhafar538 I feel like they made the extra transformations too easy to get like by the time you reach DOG all forms are unlocked. I feel like you should get mastered UI from DOG and ultra ego from yharim. Also the ki drain on all the extra forms stays the same no matter how long you stay in those forms which is kinda why they are so OP lol

    • @jacobhafar538
      @jacobhafar538 2 года назад

      @@Hens1123Minecraft oh my god the ki drain is the same? i’m currently enjoying using Rosé against Providence (the first actual wall of the mod with ki class IMO) and so far that increased ki drain has been the only thing stopping me from just living in SSR the whole fight. That’s hilarious.
      And yeah, honestly the fact that MUI drops from such an early (and frankly anticlimactic/boring) boss is a little sad. Plus UIO dropping basically the boss after you get SSG is a little sad.
      To be honest though I wasn’t exactly expecting a perfectly fair playthru after seeing UE caps off at over 500% extra damage, so I’m not too disappointed. Hopefully they release a balance patch soon.

    • @Hens1123Minecraft
      @Hens1123Minecraft 2 года назад

      @@jacobhafar538 ye lol once they make the ki drain work properly just like the normal mod transformations I think it will be a lot more interesting

  • @francosandri6197
    @francosandri6197 2 года назад +12

    Strange brother that you did not mention the Rogue class of the Calamity mod, this mod being one of the best known

    • @SmoothTurtle840
      @SmoothTurtle840 2 года назад +11

      I think they didn’t mention it because of how it’s basically a Throwing class remake (which would also explain why Thorium’s version of Thrower wasn’t mentioned either), but then again they covered a whole bunch of Mage reskins so idk.

  • @IsamKing-uf8me
    @IsamKing-uf8me Месяц назад +1

    The only two I liked are the bard and occultist cause they try to be more like a real terraria class, like the rogue class from calamity mod

  • @guardiansing6572
    @guardiansing6572 2 года назад +7

    I like how most modded classes are just like "It's not mage I swear"

  • @PogChoke
    @PogChoke 8 месяцев назад

    boio boio is 100% using this for his class playthroughs, he's done like 90% of these

  • @thexwhats2989
    @thexwhats2989 7 месяцев назад

    What a interesting choice of editing style

  • @nicthemasterclown1974
    @nicthemasterclown1974 2 года назад +3

    i wish one day we can make terraria load with every mod on at once all armors, all weapons, all bosses, all new modes (malice and all that good stuff) i want to see chaos

  • @AragoTina
    @AragoTina 2 года назад

    Here is my class ideas
    1. Music class
    Music item deal musical damage these weapons use mana
    Wave type:click and hold to create a musical wave in short-medium range that continuously damage the enemies but consume lot of mana
    Note type:shoot out note that's it
    Orchestra type:gradually get stronger as you click and hold dealing damage to enemies around you the area get bigger as you hold when at max range the weapons deal one final huge damage the twice or thrice amount of original damage and give you "Musical Shock" debuff
    Musical Shock:unable to use music related items even if it not music class
    2. Artist class
    Artist items deal art damage use mana
    Draw type:click and hold then drag at the anywhere on your screen to create a line dealing damage the longer you draw the more mana consume(max X4 amount) these weapon can left click to slash in melee range
    Splash type:dealing huge damage in short to long range the longer you hold your mouse the longer it range these weapons are slow
    Other:doesn't fit the above
    3.Nature class
    Deal natural damage doesn't consume mana but use "Nature's Grace" which can only be seen when holding nature class weapons
    Grown type:Grow a tree(or anything) at your mouse location max range depend on weapon can only be use on ground instead make an explosion when used in air
    Aroma type:use a smoky veil around the user buffing everyone (players,npc and summon?)and damage the enemies the veil will stay for a while and only one veil can exist at the times also cannot be use until the old veil is gone(best for multiplayer?)
    Other: doesn't fit the above
    4. Throwing class
    Deal throwing damage there's no need to talk about this one

  • @Rafa-zq1uv
    @Rafa-zq1uv 2 года назад +2

    the metroid class is the best one for me
    bro i love super metroid

  • @zeldamanfff
    @zeldamanfff 2 года назад +2

    I get that the Calamity mod is vastly known, that this video is to rep lesser known classes in played mods, but I was hoping to see the rogue class in there, since it's just about classes introduced from mods and not just from underrepresented mods. (And no, they aren't all underrepresented, but I didn't know them all either.)

    • @zeldamanfff
      @zeldamanfff 2 года назад

      I did like the video btw, it was still great.

  • @daiyousei.1586
    @daiyousei.1586 2 года назад +4

    My favorite class is gambler

  • @PumaTheGreatCat
    @PumaTheGreatCat 2 года назад +4

    Enjoyed this

  • @TiimoFei
    @TiimoFei Месяц назад

    I think, we need a Rider\Equestrian class, that will use Mounts as their weapons. Terraria already has the Lances for that, but this type of weapones need a huge improvement.

  • @R0boT4ter
    @R0boT4ter 9 месяцев назад

    The music was a-little high but I LOVE THE FORMAT, top tier boss

  • @disgustingseal681
    @disgustingseal681 2 года назад +1

    God I can't wait for Thorium to be ported over to 1.4

    • @disgustingseal681
      @disgustingseal681 Год назад

      Just completed a summoner run in Thorium and I'm starting another one with thrower

  • @bynosaurus4024
    @bynosaurus4024 2 года назад +3

    i hate how about 50-60% of modded classes are just mage but slightly different

  • @mkks4559
    @mkks4559 2 года назад

    This video is really classy. (Such a classic pun, I know.)

  • @TheDukesOfIDV
    @TheDukesOfIDV 2 года назад

    I have an idea for a class, I’ll call it..
    The Sacrificial
    The Sacrificial class focuses around the idea that the more damage you take, the more damage you will deal (I.e more risk, more reward) as well as bringing weapons and armor that go around this idea, perhaps even a weapon to where you can damage yourself with it. Essentially the more damage you have taken, the more damage your weapons will deal, encouraging you to tank hits. Weapons I think could also work would be weapons that deal damage to you for using it, perhaps say a weapon where you can charge hits, and by charging the hit to it’s limit, you will take damage but will be rewarded with a higher damage output. Maybe even an armor type that will constantly inflict you with poison, but possibly return health or give you a damage buff the more you land hits or take damage.

    • @janfal4252
      @janfal4252 2 года назад

      oooo like rex from risk of rain 2 i love that

  • @Kingdeathtrooper
    @Kingdeathtrooper 2 года назад +4

    6:59 you should be weaker in less natural biomes (dungeon). Or have biome specific weapons that are better in their respective biomes.

  • @floflo1726
    @floflo1726 2 года назад +2

    Bro....ive played with all of these man. I need to touch grass

  • @senritsujumpsuit6021
    @senritsujumpsuit6021 Год назад +1

    The classes with the new mana systems have some the coolest concepts
    wish game had these classes as default instead of making you have to play half or more of the game to get them

  • @rocksinshoe9930
    @rocksinshoe9930 2 года назад +22

    i feel like modded classes are often too similar to base concepts and don't offer anything worthwhile to be considered an independent class

    • @funl
      @funl 2 года назад +2

      The point is a playthrough using solely new weapons. Often they are similar concepts, but you won't find yourself using vanilla weapons that you have already in a playthrough

    • @SmoothTurtle840
      @SmoothTurtle840 2 года назад +1

      Honestly, that’s true for most of them. I’ve yet to try out a modded class that was anywhere near as good as the Bard class, it’s just executed so well.

  • @nullkazune2025
    @nullkazune2025 2 года назад +1

    We have quite a lot of classes and I'm sure there will be more to come

  • @prodqrn
    @prodqrn 2 года назад +1

    Calamity’s Rogue Class was forgotten.

  • @umochi5122
    @umochi5122 2 года назад +1

    Actually, the zappinator should be a gambler class.

  • @AdrianW
    @AdrianW 2 года назад +3

    I got a lot of work to do

    • @RyuuseiTerraria
      @RyuuseiTerraria  2 года назад +1

      Look like you did 70% of these lul

    • @potato_yharon
      @potato_yharon 2 года назад

      13 more to go adrian 13 more to go

    • @dpoopoop
      @dpoopoop 2 года назад

      also don't forget the neutral class (whips & more mod 1.4 alpha)

  • @mrlampy
    @mrlampy Год назад

    I think if clicker wanted to develop into a more formal route that didn’t use an actually corporeal computer mouse to fight, then I think it’d be cool if it were to be mashed with aura, just the aura does passive dot but you could click on enemies contained within the aura to deal extra damage

  • @raul1476
    @raul1476 2 года назад

    I would really enjoy a pilot class focused on dealing damage with mounts, possibly tanks or saucers with lasers, whatever feels right

  • @kingofblu2067
    @kingofblu2067 2 года назад

    And now theres even more added to the list!

  • @Bruhmomentos0979
    @Bruhmomentos0979 2 года назад +6

    While i get that a lot of this is cool at the same time a ton of it is just bloat and makes working with other mods even harder, while some classes like the bard, healer, ki/spirtual, and clicker all bring new things to the table that make it actually interesting and new, most other classes could either 1. be rebranded as a vanilla class or 2. be used as an accessory for a vanilla class.
    while a ton of the classes have creative concepts making new damage types makes using other mods with that class a hassle and in the end most of the time you just switch to a vanilla one in the end game due to this.
    basically most class mods should make the class an equitable or even a game-mode-like-thing that ADDS to a pre-existing class instead of making a whole new thing that will just complicate stuff in the end.

    • @zionthedragon8866
      @zionthedragon8866 2 года назад +1

      Your argument sort of falls apart with the rebrand because you mention two class that can have the same treatment, aka thorium's classes, and to a degree the ki class. The only unique & simplistic is clicker class. But that class is a meme class that becomes tedious, and people literally download what is basically a cheat mod where the clicker class becomes more of a pointer class with an occasional click. So be careful what you say could be a "rebranded vanilla class," because the classes you like can fall into this category too.

  • @Somerando-o7c
    @Somerando-o7c 2 года назад

    There's rogue too, from calamity, it's thrower but with More weapons and Stealth mechanic

  • @indythechaos1634
    @indythechaos1634 2 года назад

    Mystic looks awesome! I will definitely try that mod now!

  • @mategoriytb3294
    @mategoriytb3294 2 года назад

    The metroid class looks like awesome

  • @relturtle
    @relturtle 2 года назад +1

    gambler already exists, it's called zapinators

  • @tiago4826
    @tiago4826 2 года назад +5

    I hope Thorium, Orchid and Redemption get ported to 1.4 soon, they look really awesome!

    • @Squigga2
      @Squigga2 Год назад

      Well rip druid class,now we got the lamest crap ever,A TRUE MELEE CLASS

  • @ducvn9397
    @ducvn9397 2 года назад +4

    you write "Mod of Redemption" twice in description :3

  • @ervinanichiti9165
    @ervinanichiti9165 Год назад

    Cleric is my fav, since I always play support in any game THIS IS PERFECT FOR ME

  • @daniellesmith6046
    @daniellesmith6046 9 дней назад

    vitality mod/ blood hunter class I like it because you need bloodlust for special attacks instead of just using special attacks

  • @horntuga6080
    @horntuga6080 2 года назад

    i lovw how they all got they own emper

  • @tobyfogg5861
    @tobyfogg5861 2 года назад +6

    There's a sub class in split called heavy melee

    • @besquareorbethere8093
      @besquareorbethere8093 2 года назад

      Oh cool, is it like melee but higher damage and no magic projectiles?

  • @Arct1y
    @Arct1y 2 года назад

    Rouge is a good one, it even has a stealth strike feature

  • @animeking1357
    @animeking1357 Месяц назад

    Ah yes the Clicker Class, otherwise known as the Carpel Tunnel Syndrome Class!

  • @zerumsiru5204
    @zerumsiru5204 2 года назад

    Starting to wish that the PS4 and Xbox One ports, as well as next gen, had access to mods.

  • @marfit77
    @marfit77 2 года назад

    my top favorite
    Gambler
    Alchemist
    Bard
    defender
    mystic (so many different attacks)
    occultist
    fisherman (rods as weapons are very welcome)

  • @ZaratosBlack
    @ZaratosBlack 2 года назад +1

    Interesting classes!

  • @_Tzer
    @_Tzer 2 года назад

    Surprised no mention of thorium's healer or timestamps..
    But i swear there was a necromancy mod somewhere can't remember it's name.
    0:44 actually thrower was split off then remerged into the ranger class.. It was originally the ranger class and returned to it.
    if you can get your hand on tremor it has the alchemist class.

  • @fuududidu
    @fuududidu 2 года назад +1

    I did make a notepad whit some of the mods I find here, prolly i will play them all, thanks!

  • @florinarchfiend2592
    @florinarchfiend2592 2 года назад +1

    Think you missed rogue class from calamity mod.

  • @tectonic43
    @tectonic43 2 года назад

    Only 3 seconds in and your channel looks underrated

  • @MDG-mykys
    @MDG-mykys 2 года назад +1

    I want every class from Wakfu, lol.

  • @anr2101
    @anr2101 Год назад

    The music is soo nostalgic thoo 😭😭😭

  • @andgreen3621
    @andgreen3621 2 года назад +1

    gambler orchid mod (Warlock) metroid mod hunter Enigma mod mystic anarchist mod occultist

  • @shadow_TH_timekeeper
    @shadow_TH_timekeeper 2 года назад +1

    Shaman's so cool.

  • @RubicGD
    @RubicGD 2 года назад

    I downloaded that expended sentries and it looks good

  • @ooftedanimal6909
    @ooftedanimal6909 2 года назад

    Me and a friend tried thorium healer (1 dark and 1 light) it was op you take no damage and dealt a surprisingly good amount of damage