How To Use Event Dispatchers To Communicate Between Blueprints In UE5: Part 2
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- Опубликовано: 21 окт 2024
- In Part 1 we looked at direct 1-1 communication between blueprints using casting, interfaces and actor components: • Three Ways To Communic...
In Part 2 we explore using Event Dispatchers to communicate events and messages between multiple blueprints from actors to widgets.
Bro sucking them lips too loud