(animated) D&D5e The diviner who knew too little

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  • Опубликовано: 5 май 2018
  • Brought to you by:
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    / zeebashew
    Music:
    "Special Ed" by Rondo Brothers
    "prizefighter" by Norma Rockwell.
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Комментарии • 1,6 тыс.

  • @DragonfoxShadow
    @DragonfoxShadow 6 лет назад +5930

    One thing is wrong. You can use Portent only before dice roll. You replace roll, not result.
    "You must choose to do so before the roll, and you can replace a roll in this way only once per turn."

    • @elvinestrella5895
      @elvinestrella5895 6 лет назад +242

      Isn't it before the DM announces the result?

    • @zeebashew
      @zeebashew  6 лет назад +1858

      Big goof on my part! Thanks for pointing it out.
      That said, if you still want the same effect, depending on how your DM feels about it: you can blow a luck point to force a re-roll and then use your portent.

    • @Lucas-rz3vl
      @Lucas-rz3vl 6 лет назад +53

      @Purple Insect That's the Lucky Feat

    • @DragonfoxShadow
      @DragonfoxShadow 6 лет назад +69

      Yea, that would work, but only if DM agree.
      Because with how it works, you can't replace just lucky roll.
      You replace whole roll (no matter if advantage, disadvanatage, etc) and don't roll any dice.
      And Lucky gives you one more dice to the roll (kinda "advantage"), so it's kinda too late for Portent :)
      But if DM lets you use all you've got on one roll, why not ;)

    • @Darkwintre
      @Darkwintre 6 лет назад +38

      So you can give another player a really good roll to hit instead of a fumble and that dragon a lower attack roll?!

  • @Skellewave
    @Skellewave 6 лет назад +1913

    My friend is currently playing this, but flavored as a time wizard who has trouble remembering if he's in the past, future, or present. So when he fails a saving throw he says "wait I thought I dodged that..." and switches the roll. Same for spell attacks, "ok I definitely remember hitting that attack" then he rerolls. It's pretty entertaining

    • @gnomenschuh7606
      @gnomenschuh7606 6 лет назад +52

      That sounds amazing! :D

    • @crowsenpai5625
      @crowsenpai5625 3 года назад +172

      Kinda reminds me of that one Prince of Persia: Sands of Time game where Story wise it’s your character after the game telling his own story as a narrator, and if you fall to your death in a pit or something and rewind out of hit you can hear him say something along the lines of “wait wait wait, it didn’t happen like that.”

    • @twothumbguy
      @twothumbguy 3 года назад +10

      This is fantastic!

    • @carissamace
      @carissamace 2 года назад +43

      I had a guy that did something like that. Except he multiclassed as a bard who was just really good with narrative tropes and predicting the plot.

    • @wilsan806
      @wilsan806 2 года назад +7

      Bet he likes Twelve Monkeys ;)

  • @tijansigin4768
    @tijansigin4768 4 года назад +303

    Barbarian: "I roll to punch the halfling"
    Halfling: *"I FORSAW THIIIIS."*
    That one sword: "Iiiii Waarned youuuu"

  • @skullservant8486
    @skullservant8486 6 лет назад +334

    look at me....I am the DM now

    • @manticore6963
      @manticore6963 6 лет назад +11

      CROblazer420 I am the one who rolls!!

    • @thedootlord
      @thedootlord 11 месяцев назад

      Hello fellow skull servant

  • @goonerbear8659
    @goonerbear8659 3 года назад +582

    "A nearby divination wizard who rolled two 1's this morning replaces your rolls."

    • @RoraighPrice
      @RoraighPrice 3 года назад +32

      wow this would be a good thing for will wheaton to play

    • @danktyrant420
      @danktyrant420 3 года назад +29

      Bigdickwizard6969

    • @degenerate6109
      @degenerate6109 3 года назад +4

      @@RoraighPrice I would watch the shit out of that.

    • @canphan1375
      @canphan1375 3 года назад +14

      Ive never felt more unstoppable then when i rolled two nat twenties for my portent

    • @Nazo-kage
      @Nazo-kage 3 года назад +5

      Using a character creator app.
      I put this guy together.
      Just the idea that I could have a nat 1 or/and a nat 20 waiting to be used on the BBEG nat 1 to make him stumble, and 20 to give to an ally for a guaranteed crit.

  • @kysier6015
    @kysier6015 5 лет назад +300

    Welp, I finally ran this character. No joke, it's my primary one now. It's *That* good.
    Best off top of head example was the first fight. Our party of 4 VS 14 goblins and a couple bugbears. One of the bugbears gets clever, climbs up nearby ledge, and proceeds to try n push a giant stone slab onto us. I had a 1 rdy, slapped it onto the bugbear, and boom: 12 flat goblins.
    Our DM added to the fun by explaining away each enemy's badluck via Todd's (my half-ling) insanely good luck. That stone slab, for example, fell early because i tossed a rock i found in my shoe, that proceeded to bounce off 3 things b4 landing perfectly in the bugbear's eye, making him thrash n knock slab over.
    Srsly, I owe you big for this character build. Endless hours of fun.

    • @JohnSmith-xm4dk
      @JohnSmith-xm4dk 5 лет назад +46

      I love the fact your character's name is just todd. I just imagining your party like, Grognak the Goliath barbarian whose strength knows no bounds, Bromdan the dwarven cleric whose faith in Moradin lights the way, Sylgeiros the elvish assassin whose victims find themselves in the afterlife before they noticed they died, and Todd the wizard.

    • @Mr_Hst
      @Mr_Hst 3 года назад +5

      “Kieser just got lucky”
      Kieser: “yes”

    • @stefanomartinelli7344
      @stefanomartinelli7344 3 года назад +8

      I Just realized something.
      With portent you can in fact One shot anything that doesn't automatically succed (legendary resistance).
      Basically, get to lvl 7 with polymorf and have find familiar (Owl). Get 1 as portent dice roll and Just turn them into rats, have the Owl pick them up and drop them 1 hour later from the Sky.
      Something like 1000+ feet (Owl Speed should be High enought to do that in 1h of the polymorf spell) of falling for sure, 3 feet = 1d6 (with max 20 d 6, but not every dm applies that) so around 300+ d6 of damage.

    • @mrroboshadow
      @mrroboshadow 2 года назад +3

      @@stefanomartinelli7344 or ya know....have the owl eat them....cause they'd be rats....and owls eat rats

    • @hithere4762
      @hithere4762 Год назад +1

      ​​@@mrroboshadownd then Polymorph ends and you discover what happens when a creature returns to normal size inside an owl's stomach.

  • @slitor
    @slitor 6 лет назад +166

    No wonder Frodo made it all the way to Mordor.

  • @drtoonie
    @drtoonie 6 лет назад +84

    I once played a halfling drunken master monk who'd actually had no fighting training at all. He'd been blessed by a god of luck, and he always happened to stagger out of the way at the right moment (High AC), and always happened to hit them at just the right moment/spot (martial arts). He was basically a crazy drunken homeless guy, it was great.

  • @snowboundwhale6860
    @snowboundwhale6860 3 года назад +32

    Divination wizards using portent to replace rolls like
    "Hey, I've seen this one! It's a classic."
    "What do you mean, you've seen this? It's brand-new"

  • @destraw6221
    @destraw6221 6 лет назад +40

    "Why do you get to re-roll again?"
    "Groundhog day."

  • @crimeman110
    @crimeman110 4 года назад +49

    Y'know.... I made this build completely by accident. My 17+1 INT high elf wizard died heroicly at level 1. His friends felt so guilty that they knew they HAD to revive him. They went to the town cleric, they between the 7 of them(huge party) had enough to pay for the herbs and oils...... For a reincarnation spell.
    I had specified that my elf was abnormally tall and we'd all had a laugh about it earlier, but when my DM rolled for my new race. He was crying laughing as he showed me that I was now a stout Halfling. I decided that my character was completely terrified of death, so from now on he would do anything to prevent it. He took divination and the lucky feat so that he would never be caught unawares again.

  • @xElmato91x
    @xElmato91x 4 года назад +45

    Had a player in my campaign do this. His character survived to level 15 and killed two dragons. Fun and hilarious build. Would recommend 10/10.

  • @randallgpreston
    @randallgpreston 6 лет назад +36

    Hafling with lucky feat. 6 levels wild magic sorcerer, 2 level divination wizard, 12 levels lore bard. I play him like a fifth dimensional being, able to view all realities at once, and never really knowing which one he is in.

  • @goongoonbird
    @goongoonbird 6 лет назад +119

    Dear god what have you done...

    • @josuelservin2409
      @josuelservin2409 6 лет назад +5

      KikiCan'tDraw, Some men just want to watch the world burn 😂

    • @jacobrutzke691
      @jacobrutzke691 3 года назад

      Multyclass into favored soul sorcerer and fiend warlock and now the dice dont controll you you controll them

  • @dawsonglawe2358
    @dawsonglawe2358 6 лет назад +125

    If this build were wanted for a crime, would it be a small medium at large?

    • @karalyzel3177
      @karalyzel3177 6 лет назад +11

      Well played. Well played. xD

    • @otakon17
      @otakon17 6 лет назад +5

      Dawson Glawe *takes 2d10 pun damage* ye Gods man!

  • @oramac7237
    @oramac7237 5 лет назад +46

    Love this. I once was a part of a group called the Lucky Misfits. 5 people who all used this build, with slight changes. One person took two levels of tempest cleric for heavy armor and destructive wrath (not wave), and another took two levels of bard for more support spells.
    Yes, our DM *hated* us.

  • @thekettle3534
    @thekettle3534 5 лет назад +42

    I used this character as an evil character (only the DM knew) and my favorite part was at the end when I a robot Bill Marie (go watch hellsing abridged you'll get it trust me) revealed my true self to the party as the end game boss. (Most of them paralyzed except the paladen whom was my brother and I wanted to break his rule of not killing)
    Rinal (paladen): your not human are you?
    Me: I am no less a man than one with a prosthetic leg or arm. Remember what you told me all those years ago. What truly makes a man? "Its his convictions and his willingness to fight to protect the innocent and not to murder." Wasn't it? Well then I ask you will you raise that blade and strike me down, proving me right? Will you leave me alive to-
    Nef2 (our rogue): wait! You planned all of this? The rocks? The giant sword? Even awakening an elderlich God to slow us down?
    Me: no i was just really lucky.
    We laughed so hard. It was fun thanks for the character template.

  • @conduit64
    @conduit64 3 года назад +23

    Don't forget that as a halfling you can also take the second chance feat, which allows you as a reaction to force someone who hits you with an attack roll to reroll.

  • @ctarkon7654
    @ctarkon7654 6 лет назад +59

    That's nothing
    * Go Hafling Sorcerer, than chose wild magic for Tides Of Chaos
    * Take your next two levels in wizard, go diviner, and get portent
    * Go the rest of the way down sorcerer, at fourth, take lucky, than by 8th level you'll have Bend Luck, don't forget to dig into Xanther's Guide and take the halfling racial feet, second chance.
    * Now, go into warlock, chose fiend for your patron. You kind of suck as a spell-caster, but because your started warlock as ninth, you can take badass cantrips like Sculpter Of Flesh, Servants Of Choas, Otherworldly leap, to give you access to higher level spells and abilities. compensating a little but for how much you screwed yourself multiclassing
    * At twelfth level, take bountiful luck, just cause'
    * In the unlikely event this character makes it to 14th level (more likely your making it for a game that starts that level if your doing this) as a sixth level warlock, you can take Devil's Own Luck
    * At this point you should have all the evocations you'll ever want or need. Just go down sorcerer and start farming sorcery points for more uses for Bend Luck
    ---
    Ladies and gentlemen, I give you the entropomancer. Master of fate.

  • @yf-n7710
    @yf-n7710 3 года назад +33

    I played a campaign where the DM introduced an NPC who was the literal luckiest person ever. No dice rolls, and he was just always in the right place at the right time. We were introduced to the character when we were in a cave seeking shelter from an extreme lightning storm, and this guy just walks straight up to our cave, lightning consistently missing him. We later found out that this came at the cost of a spirit that possessed him to try to murder everybody in sight, and awakened whenever he saw blood. It took us a while, though, because he kept avoiding fights (he called the spirit an "allergy to blood" -- he didn't know it was a spirit, he only knew that he went crazy in fights and often attacked his allies as well as his enemies). It's not technically condoned by the rules, I think, but it was an interesting character.

    • @malta7406
      @malta7406 3 года назад +8

      Nobody cares about the rules tbh, they’re just a guide to have fun. As long as they’re intact enough that the structure and balance of the game remains, that’s basically all that’s necessary. Also, that’s a really awesome concept, and it sound like a fun campaign.

  • @Sparrow_Bloodhunter
    @Sparrow_Bloodhunter 5 лет назад +48

    I have a similar character, a kobold who got struck by lightning and gained magic powers from it. she has no idea how magic works but the other members of her tribe think she's some sort of genius and makes her their shaman. she basically just fumbles her way through magic like a medieval plague doctor stumbling his way through science. "you have sickness? um... this wood has... healing properties... I'll just, carve in magic runes..." *accidentally makes magic totem* "surprised kobold noises"

    • @kenyaross1986
      @kenyaross1986 5 лет назад +3

      SCP 49-j, "hmm yes I have the cure" proceeds to bash in patients skull in with a shoe

  • @T3nch1
    @T3nch1 6 лет назад +27

    This... This character base... its the Mr.Bean of D&D... *GLORIOUS!*

    • @wolfnerd4984
      @wolfnerd4984 6 лет назад +1

      Agreed. This a wonderful, wonderful thing. Now just give them a Stone of Luck

  • @FizzleFX
    @FizzleFX 2 года назад +25

    Clint Eastwood: you've gotta ask yourself one question: Do I feel lucky? Well, do ya, punk?“
    Punk: *rolls D20*

  • @Mad_Oph
    @Mad_Oph 3 года назад +36

    Ergh, this monstrosity, otherwise known as the "Hey DM, go fuck yourself!" build.

  • @ashleygillespie-horne6429
    @ashleygillespie-horne6429 6 лет назад +36

    So the wizard does puns now.
    Fuck sake.

  • @StarboyXL9
    @StarboyXL9 6 лет назад +36

    This sounds like the trolliest character of all time

    • @koopaking6148
      @koopaking6148 6 лет назад +2

      Possibly... Or you could name the caricature bumbleing oaf and use him as comic relief... Still be a troll but with the purpose of being funny and having fun with the group your with...

  • @marclytle644
    @marclytle644 2 года назад +27

    I made a halfling divination wizard. I LOVE playing the character. Nope, you did not roll a one. you rolled a 15. It is always one of the guys rolls a one, and the dm says starts laughing and I always say, hold on old on... ACTUALLY he rolled a XX. And then the dm sighs and says oh yeah.... you.

    • @federicopalacios7439
      @federicopalacios7439 2 года назад +7

      Portent only works before a roll, so you can't modify one of your friends bad rolls, you can only make them succeed before they try.

  • @seannotshawn3521
    @seannotshawn3521 3 года назад +20

    And because of this there are more halfling diviners than any other halfling wizard out there.

  • @edskeates5357
    @edskeates5357 3 года назад +34

    I actually made this character with minimal offensive spells, just divination and defensive. And it actually worked! It was the most our DM was annoyed at a character to say the least.

    • @TheSilverPhoenix100
      @TheSilverPhoenix100 3 года назад +7

      Divination wizards arent really designed around offense (though you can take a few hard hitting spells like disintegrate or fireball) more like utility in being able to spy and figure out information but their big feature is they can basically auto hit cluch spells if your portent rolls align. Nothing is better than casting hold monster on the big bad guy, making sure he fails his saving throw becasue your foretelling number is under an 8 and then having the Barbarian unload with all of his attacks which are now auto crits or hitting feeblemind on the all powerful lich and basically shutting him down. this build is tailor made to piss of the DM

  • @DemonicEngineer
    @DemonicEngineer 5 лет назад +48

    Then you multiclass into sorcerer and pick Divine Soul. Your first ability lets you add 2D4 to any failed saving throw or missed attack once per short rest.

    • @DemonicEngineer
      @DemonicEngineer 5 лет назад +3

      It may not give you a reroll or "special advantage" but it makes it even less likely for you to roll badly.

  • @twinostrich8045
    @twinostrich8045 4 года назад +29

    As a halfling, you can also pick up Bountiful Luck and Second Chance. Congratulations, now you have less chance of getting hit and none of your companions can roll 1s

  • @BrianOxleyTexan
    @BrianOxleyTexan 2 месяца назад +17

    This remains one of my favorite videos. I keep coming back to it every so many months just to enjoy it.
    I even rolled up an NPC and advanced him out to level 14 so that my party could interact. He is quite the influencing, charming rascal with a heart of gold.

  • @fat_hercules
    @fat_hercules Год назад +46

    I think Silvery Barbs could surely be a boon to this build, you know?

  • @austinp6177
    @austinp6177 3 года назад +32

    Multiclass into wild magic sorcerer to get advantage on pretty much everything at least once per long rest

  • @KingEamon
    @KingEamon 2 года назад +25

    My Divination wizard rolled an obscene number of 1s for portents and he'd yell "I KNEW that was going to happen!" when I used them on enemies. I'd also do that when my party rolled natural 1s or just something terrible happened.

  • @thescholar5611
    @thescholar5611 4 года назад +33

    i told this concept to my freshman science teacher and he went pale in the face and said that it was a glorious idea and to do it to my DM if my Monk dies

  • @thenerdcoreneckbeard4642
    @thenerdcoreneckbeard4642 2 года назад +36

    You know, now that Silvery Barbs exists this build just got more busted.

    • @silverthedruid4754
      @silverthedruid4754 2 года назад +5

      Man, fuck Silvery Barbs! All my homies HATE Silvery Barbs!

    • @uristmccheeselove1019
      @uristmccheeselove1019 2 года назад +1

      Silvery Barbs is what makes this go from funny to infuriating

    • @brickman9133
      @brickman9133 2 года назад

      You see. I give my players the ability to use it, but most my bosses use PC character Gen so the spellcaster ones I always tack it on. And they thought that nat 20 would do anything

  • @alvaroneto6486
    @alvaroneto6486 2 года назад +25

    I created a character like this, Lucky Bart, he was a human so lucky that some wizards thought he was naturaly gifted to predict the future inconsiently and called him to their school, as a noble, he got to study free of charges (he said it was luck). He now travels wildly cause he believes "the chances are in my favor". Roleplay is basicaly throw a lot of times he recognizing his luck, hes prety chill and oblivious.

  • @Nazo-kage
    @Nazo-kage 3 года назад +22

    Don’t forget giving him “mirror image” with that cast there’s even more of a chance that he won’t get hit.

    • @fishyJishy
      @fishyJishy 3 года назад +1

      And have a Simulacrum. Then you have twice as many of all of your dice god abilities

    • @LordPyro25
      @LordPyro25 3 года назад +1

      In a game I’m playing right now, our party’s Sorcerer is pretty tanky for a spell-caster. He uses quickened spell to stack Mirror Image and Blur on himself in one turn, (hombrew rule allows more than one levelled spell to be cast in one turn if one is a bonus action, like in Critical Role) so all attack rolls against him have disadvantage and he’s got three illusions that can take hits for him. That combo let him win a duel in a fighting pit against an enemy our Ranger couldn’t’ beat.
      He also has a pretty good AC since his dex is high and he took this mutation serum that gave him an AC bonus by making his skin rough and leathery (the DM had a big table of stuff the mutatgen could do and he happened to roll that one). He’s also a dwarf so he can use a warhammer, he’s pretty damn good in melee and then also he’s got combat spells too

    • @Hyde_Hill
      @Hyde_Hill 3 года назад +2

      @@LordPyro25 Doesn't work. Aside from the campaign specific mutagen you can't cast Blur and Mirror Image in one turn. If you cast a spell as a bonus action you can only cast a cantrip as main action. No matter the sorcery points. Still both over 2 turns is good defense.

    • @LordPyro25
      @LordPyro25 3 года назад +2

      @@Hyde_Hill Ah right, we use the Critical Role homebrew rule where spells at second level or lower can be cast on the same turn if one is a bonus action spell. I forgot that’s not how it works by RAW. Like you said even over two turns that combo would work great

  • @matthias_links3954
    @matthias_links3954 4 года назад +41

    Me as a player: HA YES!
    Me as a DM: NO! WHY?

    • @matthias_links3954
      @matthias_links3954 3 года назад +3

      sterling I do agree, and I dislike the attitude of some dms who feel the dynamic is something along the lines of telling a story despite a parties best efforts. I am no expert dm, ive just only recently even tried to run games, but ive already found i enjoy when the party decides something off in “that direction over there” is more important right now or more interesting. It allows me as the story teller to come up with new ideas and create depth that helps to paint the picture of an entire living and breathing world which can make future campaigns all the more fun and exciting. ~A campaign snip~[ *the party starts to prepare for a fight* (the orc): “hallo friends....lovely weather t’day isnt it?” (Party in game):”.......?” (Party out of game): *laughing hysterically* “is that grog?!”]

  • @grottosstuff
    @grottosstuff 5 лет назад +64

    DMs hate him!
    Find out how this halfling wizard managed to reroll everything with 1 trick!
    Click Now!

    • @theflooddude1753
      @theflooddude1753 5 лет назад +2

      Señor Weeb I clicked and I found a Trojan horse website with cool stuff to download how lucky am I?

    • @notsmoothie
      @notsmoothie 5 лет назад +1

      @@theflooddude1753 roll initiative.

    • @theflooddude1753
      @theflooddude1753 5 лет назад +2

      Martin Ondruška I got -45 of a D20 wow

  • @tadoriaselan3268
    @tadoriaselan3268 Год назад +24

    Then tech into 3 levels of Bard for the college of Lore, they have the ability to subtract their inspiration dice from enemy rolls.

  • @cowcannon8883
    @cowcannon8883 2 года назад +18

    Bruh one of my friend's character is almost exactly this and made the joke of "I reject your reality and substitute my own"

  • @gus6481
    @gus6481 4 года назад +35

    Multi class into bard and inspire yourself

    • @appelofdoom8211
      @appelofdoom8211 4 года назад +1

      You can't inspire yourself. Only other creatures

    • @zrspangle
      @zrspangle 4 года назад +2

      @@appelofdoom8211 get a pocket bard

    • @elguapo1690
      @elguapo1690 4 года назад

      Level 12 I believe, to inspire yourself.

  • @scarygoat219
    @scarygoat219 3 года назад +51

    You:makes dragon reroll twice
    Dragon:legendary resistance
    You:casts gust
    Dragon:nat 20 save
    You:1, take it or leave it

  • @HobGungan
    @HobGungan Год назад +29

    "Man Who Knew Too Little" is so underrated.

  • @michaelscalia7080
    @michaelscalia7080 3 года назад +16

    This was before the other Halfling luck feats came out. I am loathe to see what this character could look like with all of the luck-based effects built onto them.

    • @merlintym1928
      @merlintym1928 2 года назад +3

      Add some levels in rogue to get master of tactics, and you can give an ally advantage every round as a bonus action - rerolling dice at every opportunity.

    • @williamturner6192
      @williamturner6192 2 года назад

      I heard fiend warlock is good too.
      2 levels celestial soul sorcerer for a touch of metamagic and (I think) the cleric spells bless and bane could help.
      I think 6 in bard too but this is probably way too much. I think 2 artificer could make and use those watches (as an ingusion) allowing you to make any role a 10 which might let you not need reliable talent if the bard 6 was for that.

  • @ainadagurmawth6616
    @ainadagurmawth6616 5 месяцев назад +17

    I did this with a buff wizard. My rules, I couldn't do damage directly with magic... so all my spells have to have buffs, debuffs, denials, or tactical effects. Every combat is for me a puzzle, and my party are my game pieces. The whole table is in love with Bosco Toadhill, because I'm always setting them up for glorious things.

  • @Bakamoichigei
    @Bakamoichigei 6 лет назад +12

    *What.* *The.* *_EFF?!_* That is absolutely brilliant! Bumble your way through everything and slowly drive the DM completely stark-raving _mad._

  • @vegiec00kie
    @vegiec00kie 6 лет назад +38

    with my luck, this is likely the only viable build for me.

  • @ltcolrayquaza
    @ltcolrayquaza 6 лет назад +15

    I wanna get a whole party with this kinda setup and bring it to a public DnD session just to say, "No DM that monster rolled a 1." Or "No i didn't roll super low i actually got an 18." And generally fudge around plans the DM had.

    • @JakeSnake07
      @JakeSnake07 6 лет назад +1

      My DM would more than likely just find some equivalent to RF;ED the party.

    • @zyibesixdouze4863
      @zyibesixdouze4863 6 лет назад

      Rfed?

  • @koohikoo
    @koohikoo 6 лет назад +48

    "Luck isn't very cinematic"
    I beg to differ

  • @faultedskink3074
    @faultedskink3074 3 года назад +17

    survive to 8th level, take the "second chance" feat. "when you get hit with an attack roll, you can use your reaction to force that creature to reroll" use is once per initiative.
    if you cant you can survive to 12th level and take the "bountiful luck" feat. basically you can give your lucky trait to an ally within 30 feet of you when they make a nat 1 for any ability check, attack roll or saving throw. but in doing so you cant use your lucky feature for yourself before the end of your next turn.

  • @JohnPeacekeeper
    @JohnPeacekeeper 2 года назад +22

    I once had a Bladesong Wizard who had such insane AC and Saving Throws that he was nigh untouchable, so the DM threw a Diviner Wizard enemy just to portent the shit out of me

  • @nuadathesilverhand3563
    @nuadathesilverhand3563 5 лет назад +32

    Multiclass rogue and bard for extra skills/expertises, and have fun never failing a skill check ever.

  • @devlincarter1446
    @devlincarter1446 6 лет назад +9

    Another addition is dip levels into bard for the bardic inspiration as well as 'Cutting Words' so you can mess with the dice even more than you already do, adding to friendlies dice rolls and subtracting from enemies attack rolls. Divine Portent + luck feat + lucky trait + bardic inspiration + cutting words = you rule the dice even more than the DM will.

  • @trainershade1937
    @trainershade1937 4 года назад +22

    Honestly one of my favorite build concepts for D&D involves being a late-game Divination Wizard. Going far into the Wizard class is necessary, as this idea requires the Wizard only spell: Magic Jar.
    Magic Jar is a 6th level spell, in which you transfer your soul out of your body into a jar (or other container). Once done, you can only project your soul up to a distance of 100 feet, either to return to your body or to attempt to possess another humanoid's body. If you attempt to possess another humanoid's body, they must make a Charisma saving throw. On a failure, you take over their body and their soul enters the container. If they succeed they aren't possessed and you cannot attempt to possess them again for 24 hours. You take on all of the creatures statistics, except alignment, your mental scores, and class features. If the host body dies, you must make a Charisma saving throw against your spell save DC. If you are within 100 feet of the container and succeed your save, you are safely brought back to the container and the host dies. If you fail or the container isn't within range, you also die. If the container is destroyed or the spell ends, your soul and your victim's soul (if applicable) return to their respective body. If the body is dead or more than 100 feet away from their soul's current location, they die. If the spell ends, the container is destroyed, though the spell's duration is "until dispelled".
    This is where Portent comes into play. Essentially, you should hope to roll a low number and maybe a high number (determined by build). This allows you to FORCE your target to fail, almost guaranteeing that you steal their body. Then, with your potentially high Portent roll, you can guarantee that you succeed the save to survive the return trip if you get your new body killed. However, if you want... you could always build to be a Charisma Wizard, so you're very likely to survive your shenanigan's regardless... as that would also lower your spell save DC... which is nice, as you don't need a high DC if you can just force a failure regardless...

    • @x0Vinny0x
      @x0Vinny0x 4 года назад +3

      Imagine facing a dragon, blowing all his legendary saves and then Captain Ginyu him. GG

    • @trainershade1937
      @trainershade1937 4 года назад +2

      @@x0Vinny0x Unfortunately it only works on humanoids.

    • @VestedUTuber
      @VestedUTuber 4 года назад +2

      @@trainershade1937
      True Polymorph the Dragon into a humanoid creature first. Do the transfer, and then remove true polymorph.

    • @trainershade1937
      @trainershade1937 4 года назад +1

      @@VestedUTuber *thonking*

    • @kellynolen498
      @kellynolen498 4 года назад

      @@VestedUTuber noice 👌

  • @ObsidianOx-GM
    @ObsidianOx-GM 5 лет назад +23

    Pretty good, not to mention that if your DM allows the Tal' Dorei Campaign Setting book at the table, you can pick Fate-Touched background. Fate-Touch gives you the feature: Fortune's Grace, which gives a lone Luck point as if it were from the Lucky feat.
    1 Point as a Halfling
    2 Rolls for Portent as a Divination Wizard ( 3 Rolls at level 13 )
    3 Points of Lucky from the PHB
    & 1 Point from the Fate-Touched background.
    My DM has told me that I can no longer play this character unless it's for a One Shot.

    • @hansolobutimdead
      @hansolobutimdead 5 лет назад +2

      Up the ante
      Take three levels bard of lore for cutting words and take bane as one of your spells

    • @caseyhudson4929
      @caseyhudson4929 5 лет назад

      Halfling can reroll 1's without limit, though. Not sure what you mean by '1 point as a Halfling'.

    • @rainingcomplete3018
      @rainingcomplete3018 5 лет назад

      Obsidian Ox - Gaming Monk You can’t pick that background because it is too powerful for a background.

  • @angelopalermo880
    @angelopalermo880 Год назад +24

    Silvery barbs just makes this even stronger

  • @Hatster985
    @Hatster985 4 года назад +76

    I once got a 1 and a 20 as my foretelling numbers

  • @WarmishTextbook
    @WarmishTextbook 3 года назад +15

    I'm finally playing this character in a campaign! Got to replace my character after an unfortunate incident with a trapped fridge, so the Dice Master joined us at level 9, all pre-built and ready to go! Also getting the halfling feats from Xanathar's for EVEN MORE luck. So now I have the Lucky trait, the Portent feature, the Lucky feat, and the Bountiful luck feat, ready to get the Second Chance feat at level 12!

    • @aodhstormeyes
      @aodhstormeyes 3 года назад +1

      You call him Dice Master, I call mine Dice Fuckery. My DM even gave me my Lucky feat at level 1 for some reason, the poor unknowing sod, so when we hit level 4 in one level, I'm picking up Bountiful Luck and then getting Second Chance as well at level 8. The sheer power never gets old.

  • @Domarius64
    @Domarius64 5 лет назад +24

    For anyone who doesn’t get the Bill Murray reference, it’s a movie called “The man who knew too little” and it’s perfect for this scenario.

  • @Ashley-of6ro
    @Ashley-of6ro 6 лет назад +15

    The luckiest character ever? This sounds so funny for a one shot

    • @jackielinde7568
      @jackielinde7568 6 лет назад +1

      And yet, we all know you're going to try it now. Heck, if I can CON-vince a friend of mine to DM (So I can play a character for once), I'm going to try it.

    • @Ashley-of6ro
      @Ashley-of6ro 6 лет назад +1

      Haha for sure, heck I may even pick up the 2 halfling feats for luck

  • @vampiricn1ght
    @vampiricn1ght 4 года назад +24

    We actually have a guy in our party who is genuinely using this build, just with no spells in his school.

  • @confloashton3617
    @confloashton3617 6 лет назад +12

    "You're not strong! You just make everyone who tries to fight you SUCK!"

  • @asbestosfish_
    @asbestosfish_ 5 лет назад +55

    _It’s the D&D version of Mr Bean._

    • @TheGuardDuck
      @TheGuardDuck 5 лет назад +2

      I understood that reference!

  • @properlydicedonyon3624
    @properlydicedonyon3624 5 лет назад +22

    Why stop there? Add in Lore Bard, Wild Magic Sorcerer, and Fiend Warlock along with the Bountiful Luck and Second Chance feats and become the D I C E K I N G

    • @properlydicedonyon3624
      @properlydicedonyon3624 5 лет назад

      @Game Soob na, 6 in everything except wizard, in which u put the remaining 2

  • @leomonaghan5993
    @leomonaghan5993 3 года назад +30

    after this put
    6 levels in to wild magic sorcerer
    and rest into lore bard

    • @user-kj4bp3tj8q
      @user-kj4bp3tj8q 3 года назад

      exactly what i was thinking

    • @leomonaghan5993
      @leomonaghan5993 3 года назад

      @@wanderer202
      no, but tides of chaos and bend luck are very good for controlling roles

  • @luffyd.monkey9232
    @luffyd.monkey9232 4 года назад +24

    You could also multiclass into Monk, take way of the drunken master and be absolutely shitfaced the entire campaign

    • @AflacMan13
      @AflacMan13 4 года назад +3

      And take the Tavern Brawler feat. :-P

  • @TerLoki
    @TerLoki 4 года назад +17

    So I'm sitting here bored and decide to pull up DnD Beyond to roll up some characters, just to see what kind of neat combinations and stuff I can come up with looking over class features and the like. A Dwarven Ranger who hates trees with a burning passion, a Warforged Monk, a blue Dragonborn Sorcerer specializing in weather magic, that sort of thing. Then I get to Wizard. I pick Halfling because of the hijinx that can ensue from a backpack caster, and I roll out the ability scores. No joke, none of them are lower than 10, and four of them come out to 16 before modifiers. With a streak like that I instantly know what to make, and thus in the spirit of this video Murray Tealeaf the diviner con-man is born.

    • @vinnoe2769
      @vinnoe2769 4 года назад

      My first character was a Cthulu worshipping robot con man

  • @brenroy1830
    @brenroy1830 5 лет назад +25

    This combined with backpack wizard

  • @chy03001
    @chy03001 3 года назад +32

    I wish you didn't take down some of your earlier videos. I really wanted to re-watch the episode on the secret level of play for D&D. Something about the memories of playing D&D and what you take away from it the most.

    • @femboygaming64
      @femboygaming64 3 года назад +7

      i miss the iconic prestidigitation video :(

    • @NonisLuck
      @NonisLuck 3 года назад

      Why did he take them down?

  • @masontrupe9047
    @masontrupe9047 2 года назад +44

    Now that it's been a few years, the new cheese version of this is level 4 Halfling Sorc (Soul of Order/Clockwork Soul) with Luck feat. All the rerolls in the entire multiverse. Just bumble through life with not a care in the world.
    Edit: throw in the halfling racial feat from XGTE for spreading your luck to your friends at level 8 for good, DM infuriating measure.

    • @OtioseFanatic
      @OtioseFanatic 2 года назад

      Dear god.

    • @masontrupe9047
      @masontrupe9047 2 года назад +1

      @@OtioseFanatic ain’t no god here, only the Soul of Rerolls

  • @magicman9218
    @magicman9218 4 года назад +13

    I always thought that would make a great fantasy story protagonist. A main character who isn't very smart, strong, or skilled at anything but has the luck of the fool and just kind of spongebob's through every situation

  • @SoloAxlion
    @SoloAxlion 6 лет назад +11

    Reminds me of how I had the silly idea of taking a Fighter or Paladin, specing them for two-weapon fighting, including the feat, then put them on a mount so they can dual wield lances. Since the RAW says lances can be used with one hand when riding (intended, yes, to be used with a shield) and the feat allows any 1-handed weapon to be used for your two-weapon combat.

    • @yargolocus4853
      @yargolocus4853 6 лет назад

      SoloAxlion lance is 1d12 isn't it? That sounds like a barbarian to me

  • @sirkai007
    @sirkai007 2 года назад +24

    This build with the addition of silvery barbs...

  • @Passafist333
    @Passafist333 2 года назад +18

    I did this before with a halfling named jynx. She was also a wild mage sorcerer (They can reroll 1 d20 and it triggers a wild surge for even more randomness). There's also a lot of other classes you can fuse. Getting warlock just for eldritch blast is great though, because you'll have a scaling cantrip that never devaluates at higher levels while you become an absurd multiclass just for extra dice roll.

    • @jamesbaker2092
      @jamesbaker2092 2 года назад

      Go with fiend patron for "dark one's own luck!"

  • @sabetasama
    @sabetasama 6 лет назад +20

    I did a similar build once but I told everyone I was a remarkable Scholar. I was "just so smart I could predict and counter your moves before they even happened"

    • @JohnJones-gl1jl
      @JohnJones-gl1jl 6 лет назад +4

      Sabeta and your DM allowed that? How did that work mechanically? Surely you weren't just invincible. Did you add intelligence to your AC or something?

    • @MrVlad12340
      @MrVlad12340 6 лет назад +5

      Alec Moyes i think he meant that he just did "the Luckster" build like in that guide, but was describing his re-rolls and so on not by crazy luck of his character but by his intellect. You can even tell that his character was actually lucky, but lied that he was super-smart.

  • @7to607
    @7to607 3 года назад +8

    If you take the bountiful luck feat, the D20 is basically yours to command.

  • @kenlewis6387
    @kenlewis6387 4 года назад +19

    So how do you start him off? Picture this: Murray is a 1st level Wizard. He got kicked out of wizard school for goofing around and his parents stopped paying his rent. So now he's on his own and decides to go adventuring. One evening he and his pals are headed down a path and they see some Orcs eating mutton around a fire. He uses the cantrip "Mold Earth" to dig a 15 foot deep hole and covers it with the cantrip "minor illusion".
    He looks again and the Orks are still eating. The he casts the concentration spell dancing lights and, from the bushes, yells, "Oh my god, there are Orks, run!" then sends the dancing lights down the path
    the orcs chase the lights down the path and fall into the hole.
    Murray looks down into the hole and says, "Hey guys, I saw you fall into this hole! Are you alright?"
    The orcs are like, "Grrr. We were chasing someone and now we are in a hole."
    He casts grease so that he can watch them slipping all over each other.
    Murray says, "I'll go get help." Then uses mold earth to bury the Orks.
    He goes back to the campsite warms himself by the fire, and has some mutton and takes any loot.
    My level 1 Murray build (Notice that there are no real attack spells):
    Stout Halfling
    Cantrips:
    Dancing Lights (Concentration)
    Minor Illusion
    Mold Earth
    Spells:
    Feather fall
    Grease
    Sleep

    • @ashtonhoward5582
      @ashtonhoward5582 4 года назад +2

      You can have 3 more spells iirc. Take some abjuration to lower your chances of taking damage. Become unhittable.

  • @patrickanderson62
    @patrickanderson62 2 года назад +22

    And if your DM allows it, Silvery Barbs

    • @xgerlachx
      @xgerlachx 2 года назад +3

      Wouldn't it be kinda weird not to - I know some find it a bit OP, but is it not a standard rulebook-based spell? And yes, it would really mesh perfectly with this "build"... :D

  • @PhoenixHavok
    @PhoenixHavok 6 лет назад +14

    I've built a character like this before. I went variant human with the lucky feat instead of halfling and basically fumbled my way through the campaign. The dm and I even reskinned the spells as acts of fate/gods/luck instead of my guy purposely casting the spells. Alas he did eventually die after being seduced by a medusa, although some say even in death he was lucky

    • @JonathanChute
      @JonathanChute 6 лет назад +3

      You know, there is something that you might like being turned to stone ;)

  • @professionalyusukesimp
    @professionalyusukesimp 2 года назад +29

    One of my players is doing exactly this, but he decided to raise the stakes by dumping literally everything except constitution. Yes, even intelligence, his save DC is 9

  • @trashlag
    @trashlag Год назад +21

    My DM allowed all races to take a feat at the start.... I was a halfling, took lucky, and then at level 2 I became a Chronurgy wizard. 5 rerolls, and I can reroll any 1s. 2nd level I was the highest roller at the table... rather, the most frequent.

  • @Maddbox11235
    @Maddbox11235 6 лет назад +28

    Ah, the "Lucky Bastard" build, as my friends call it. If you add in racial feats from Xanathar's Guide to Everything, it gets even better, since they can use their halfling luck on allies.
    I am a huge fan of silly gimmick builds. It's what I live for.
    Play a bugbear monk, and take martial adept feat to get lunging attack. Congrats, with the long-limbed racial trait you now can punch people from 15 feet away!
    Or play as a variant human rogue, take the martial adept (for tripping attack) and tavern brawler feats, take expertise in Athletics. Now, throw a rock at an enemy. It's an improvised weapon, so you get a bonus action grapple. But it's also a ranged attack, so you can sneak attack with it. If it hits, make it a trip attack, then run up and use your bonus action grapple, which is an athletics check so you have a huge bonus. Congrats, the enemy is prone and grappled. If your movement is zero, you can't stand up, and being grappled sets movement to zero. So now they are stuck, have disadvantage on all attacks, and you have advantage on your attacks, giving yourself sneak attack. And it's an action to try to break a grapple, so they have to decide between attacking at disadvantage, or attempting to run away. It falls apart if you encounter something too big to grapple, but even then you're still a viable rogue build, so it isn't a massive weakness.
    Did you know that if you multiclass monk with wizard, the Step of the Wind class ability and the Jump spell give a stacking jump distance multiplier? If you optimize for strength to get better hops, you could have a 40 foot (or higher) vertical leap, and the monk Slow Fall ability negates most of the damage. So now grapple some poor fool and go for the Rocket Suplex, injuring them with fall damage, and pinning them down since taking fall damage leaves you prone (and they are grappled, see above). Try to find Boots of Striding and Springing for even more fun!

    • @cameronmcindoe6119
      @cameronmcindoe6119 6 лет назад +6

      That monk build better be called Frog Style. Also you know there is stats for a garrote in the monster manual (its an ettercap weapon), if you want to take the grapples further. Stops grappled targets from breathing and i think it might give advantage for something, not sure a friend is borrowing my copy at the moment so i can't check. Im sure a nice GM wouldn't mind you using it tho it is more of a stealth thing.

    • @Nate3417
      @Nate3417 6 лет назад +3

      With the bugbear build, you can also take the Tavern Brawler feat so that when you hit someone with an unarmed attack you can grapple them as a bonus action so you can grapple them from 15 feet away.
      Grapple builds really are the best and I love how the new Prodigy feat makes it so any class can be a good grappler now.
      Also, with the silly rogue one, one thing about the rock is that a ranged attack with a melee weapon that lacks the finesse property can't be used for sneak attack, although you could probably find something else to use for it. And I never noticed that the wording for making a free grapple doesn't actually specify that it has to be a melee attack with an improvised weapon, so can you grapple from 60 feet away? I guess it would make sense if it just allowed you to take the action later on your turn and not as an immediate thing which I never thought about and never saw anyone else bring up before. Hmm.
      But yeah, keep on grappling. Make the world a better place one pin at a time.

    • @Maddbox11235
      @Maddbox11235 6 лет назад +1

      +Nate3417 The thing is, the wording on sneak attack is "The attack must use a finesse or a ranged weapon." A ranged weapon doesn't need to be finesse. So it comes down to an argument about whether a thrown rock is a ranged weapon. I would argue it's an improvised ranged weapon, so it's all good. A more fun variant is if you can convince your DM to let you use a wooden stake as an improvised finesse weapon, on the basis of it being basically a dagger and the rules for improvised weapons say "Often, an improvised weapon is similar to an actual weapon and can be treated as such." That's what I did with my grapple rogue. His name is Scrimshaw the Shank. He was a carpenter, but got thrown in jail after a bar brawl went bad, and had trouble finding work after he got out and so became a mercenary. His entire idea of a fight is to hit someone with a flying tackle and sit on their chest while stabbing away with whatever he can get ahold of.
      Also, in regard to grappling at range, the rules for grappling specify that it is a melee attack. So, I don't think it will work outside of that. But with throwing a random rock at a guy, if they make the save against the tripping attack, then you can choose to not enter melee range to try to grapple, which makes it slightly more powerful than my character's trick of stabbing a guy with a wooden stake.
      One final, odd note about grappling is that the long-limbed trait only applies to attacks made on your turn. So, while you can grapple the guy from 10-15 feet away as a bugbear, if he is more than 5 feet away from you when your turn ends, the grapple is broken since the target is outside of your reach.

    • @Nate3417
      @Nate3417 6 лет назад

      Maddbox11235 Well one thing with the rock is that there's a difference between a ranged attack and a ranged weapon. Ranged weapons are their own specific category with things like bows and crossbows; the only thrown weapon in the category is the dart. There are also melee weapons that you can make ranged attacks with using the thrown property like daggers and spears, but these are not considered ranged weapons so the spear does not get sneak attack. And I would argue that a rock would be a melee weapon with the thrown property, and there isn't really much finesse you can get with a rock. Still trying to think of the perfect improvised ranged sneak attack weapon...
      Love the character idea though, and thank you for enlightening me to the fact that you don't need to make the grapple immediately after the attack and can mix it up like that.
      A while ago one of my friends was going to DM a Curse of Strahd campaign and I had a character prepared for that named Adelaide Bram. I decided to instead of making one of the normal heroes and super fighters that most D&D characters are, to instead make someone who would fit straight into the Dracula novel. She's the daughter of a pair of lower nobles who ended up being used as a scapegoat for them and kicked out of her home city before ending up in Strahd's domain. She doesn't have any combat experience or training and doesn't play a big part in combat, although only if she's ever backed into a corner and _forced_ to fight, I made her a really powerful improvised weapon user so she can have that one moment where she picks up a silver candlestick and smashes it over a werewolf's head or knocks a bookshelf over their attackers giving them a chance to escape. I built her as an open hand monk and just combine her multiple attacks into one, piling one all the fun free trip attempts and shoves they get into one chair swing.

    • @Maddbox11235
      @Maddbox11235 6 лет назад +1

      Maybe buy bullets, like for a sling, and just throw them by hand? They're basically just lumps of lead the size of a marble, so not really a melee weapon, but since you aren't slinging them, but are throwing them, they're improvised.
      Also, really cool idea for a normal-ish hero! When I played Curse of Strahd, I just went with a conjuration wizard who specialized in terrain control, debuffs, and support. Still managed to get some silly stuff in, like using Remove Curse to fight werewolves. Lycanthropy is a curse, the spell doesn't say I need to make an attack roll, it doesn't say they get a save, and it doesn't specify that the target has to be willing, so they just get turned into a commoner. Although I think WoTC has said something since then in an Unearthed Arcana, or maybe in Xanathar's, or something, about having to make a spell attack roll to hit a hostile creature with touch-range spells that don't specify that stuff.

  • @Mantorok12
    @Mantorok12 2 года назад +14

    also if your DM lets you use the Explorer's Guide to Wildemount, your Wizard can pick up the spell fortune's favor, which of course can be cast as long as you have the time, money, and spell slots for it, and is therefore quite renewable. It can also be upcast to share the wealth with the party.

  • @benthomason3307
    @benthomason3307 8 месяцев назад +15

    this build is even better in Baldur's gate 3, since in that game portent actually functions as described in this video.

  • @panda1345
    @panda1345 3 года назад +23

    My brother and I are doing this tomorrow for a one shot. The game starts at level 5. Hah.

  • @sheeky410
    @sheeky410 Год назад +22

    I have a player using this build right now... He had my villain polymorph into a bunny without getting a say in the matter.

    • @CyanicCore
      @CyanicCore Год назад

      I kept scrolling the comments, looking for something just like this...

    • @franzfanz
      @franzfanz Год назад +2

      It could be worse, it could be true polymorph. One hour of concentration and the BBEG is now a cute widdle bunny wabbit for ever and ever or until you feed it to a direwolf.

  • @jacobrutzke691
    @jacobrutzke691 3 года назад +18

    Multyclass into favored soul sorcerer and fiend warlock and now the dice dont controll you you controll them

  • @rzu1474
    @rzu1474 2 года назад +14

    I like to have it flavored as the divination wizard just knowing certain things will happen, and so not needing to be lucky.
    Was awesome to be attacked by bandits, walk to the front and start berating the bandit chief.
    For him to attack and faceplant because NAT one

    • @lucyfleet1944
      @lucyfleet1944 2 года назад

      Yeah! I ran something similar a while back and played it as the character just being insightful with her Tarot cards. I would for flavor pull a reading for the day, and when I would use portent or thought I would use it, I would try to cite my tarot as having foretold it
      Was a fun gimmick even if it didn't work every time

  • @Drowninginantimatter
    @Drowninginantimatter 5 лет назад +24

    Was playing a half long warlock. Had pseudodragon familiar. Tell her to use her stun sting on a roper destroying the party. Nat 1. But I get to reroll. Nat 20. The party was saved by a tiny dragon named Cherry Pie. I will never play as anything but a halfling ever again.

  • @TheShadowwalker007
    @TheShadowwalker007 4 года назад +29

    I have a player running a Murray Character in my current campaign. Thnx Zee

  • @user-cf6ee2ud2y
    @user-cf6ee2ud2y 8 месяцев назад +8

    I took this character into a gladiator arena online dnd server we had a while back. He didn’t win all his fights but he was the most beloved gladiator to grace the blood soaked arena, reaching the respectable level 7 despite having a 50% win rate.

  • @Taikina
    @Taikina 4 года назад +18

    i'd multiclass this into monk with the drunken master school

  • @diniiantares
    @diniiantares 6 лет назад +6

    I LOVE the animated spellbook! I don't even play DnD, playing DSA/TDE (Das Schwarze Auge/The Dark Eye) but the animation is just lovely and the ideas are awesome!

  • @Koppu1doragon
    @Koppu1doragon 5 лет назад +51

    Foretells 2 nat 20s
    DM: Sweats loudly

    • @emirwattabor6991
      @emirwattabor6991 5 лет назад +4

      More like 2 nat 1s!
      Imagine having your BBEG fail miserably in 2 instances!

    • @benthomason3307
      @benthomason3307 5 лет назад +3

      any combination of 20s or 1s would may the DM sweat.

    • @TheLangenator
      @TheLangenator 3 года назад

      “I go to a gambling hall and bet literally everything I own on a single round of cards”

  • @DaftMeat
    @DaftMeat 6 лет назад +11

    Halflings can also pick Bountiful Luck, allowing fellow players within 30 feet to re-roll a Natural 1 (your friends will love you for it). The Second Chance feat also allows you to force re-rolls for attacks you can see that hit you, stretching your luck further. Both can be found in Unearthed Arcana/Xanathar's Guide.

  • @joriandrake
    @joriandrake 5 лет назад +22

    This was recorded before *Bountiful Luck (Prerequisite: Halfling)* feat was published, now the lucky halfling is even better.

  • @evanfelch7689
    @evanfelch7689 6 лет назад +12

    Add in bard levels for inspiration and cutting words to give you the most die manipulation possible

    • @EmeraldNinjaIV
      @EmeraldNinjaIV 6 лет назад

      Guidance is a cantrip that allows for a d4 to any ally