Top 10 Mistakes Made by Unity Teams When Switching to Unreal Engine | Unreal Fest 2024

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  • Опубликовано: 14 дек 2024

Комментарии • 23

  • @SpasmAtaK
    @SpasmAtaK 9 дней назад +14

    Technical, laid back and fun. Chris Murphy's a gem ! Thank Epic, don't let him go anywhere! :D

  • @sinistermephisto65
    @sinistermephisto65 9 дней назад +3

    please we need more of this.
    I struggle with the move like 3 times and went back lol

  • @kirillsviderski4739
    @kirillsviderski4739 9 дней назад +2

    I wish I heard smth like this 8 years before )
    Great Job!

  • @thegamedevcave
    @thegamedevcave 9 дней назад +1

    amazing talk that really showed off so many important things in a reasonable timeframe!

  • @zeez7777
    @zeez7777 9 дней назад +2

    Chris Murphy hell yeah

  • @McFlyT28
    @McFlyT28 8 дней назад +1

    Loved it!

  • @mfield3831
    @mfield3831 8 дней назад +3

    1st mistake is using Unity in the first place

  • @Mijdax
    @Mijdax 8 дней назад

    after now a few weeks of getting used to unreal my biggest enemy is importing from blender into unreal.... specifically animations.....

  • @LurkingNinja
    @LurkingNinja 3 дня назад

    I guess Unreal is experiencing a big intake of complete amateurs. Why would they try to explain the obvious for people otherwise? How to investigate a feature? Really? Are new devs this train-wreck? This is a long talk about essentially nothing.

  • @marcoseliasmep
    @marcoseliasmep 9 дней назад +1

    Please enable logging in shipping builds without requiring building from source! Or is it possible already?
    I am crazy with this. Since UE4 almost all projects I try making in UE crash in shipping, but not in development build.
    That's sad. I spent one week coding and several months trying to figure out why the game crashes in shipping. Not in development.
    In 10 years using Unity I never saw it crashing using Mono! Never, ZERO crashes caused by my code in a published game. Only the editor crashes in specific circumstances like vulkan on Linux, some few versions and so on.
    I would love switching to Unreal to enjoy its amazing graphics for desktop. But unknown crashes with simple projects are delaying that for years 💔

  • @pebs567
    @pebs567 8 дней назад +2

    Top 10 Mistakes switching from unity to unreal
    1) Switching to unreal.

  • @reeson226
    @reeson226 9 дней назад +3

    Just stick with Unity people

  • @Eggbaby7777
    @Eggbaby7777 9 дней назад +5

    no one switching to lagreal engine buddy

    • @drinkwwwaterrr
      @drinkwwwaterrr 9 дней назад +21

      Try making anything moderately complex in Unity and you'll come to appreciate just how much better Unreal is

    • @raaaaaaaaaam496
      @raaaaaaaaaam496 9 дней назад +1

      @@drinkwwwaterrr if you want complex then switch to a custom engine not unreal. unreal is for artists.

    • @verendale1789
      @verendale1789 9 дней назад

      @@drinkwwwaterrr GameObjects dont scale but ECS kinda solves that if u have some good devs.

    • @FridayFreshman
      @FridayFreshman 9 дней назад +17

      lol gotta love the hate watchers. Still waiting for a good looking Unity game that isn't known for its performance issues.

    • @Eggbaby7777
      @Eggbaby7777 9 дней назад

      every unreal game currently out or in post is known to have major issues in performance lil buddy​@@FridayFreshman