The easiest way to pose your character in Moho using MR Pose Tool

Поделиться
HTML-код
  • Опубликовано: 4 ноя 2024

Комментарии • 102

  • @MultRush
    @MultRush  Год назад +3

    I've released a hotfix on Mohoscripts, adding support for pin bones. Please update the script if you've already downloaded it.

    • @keithseekingmissile
      @keithseekingmissile Год назад +1

      Wow this makes resizing pin bones way easier. Was just going to suggest pin bone support after trying it out and you already did it. Works perfect!

    • @MultRush
      @MultRush  Год назад

      @@keithseekingmissile Thank you for the feedback!

    • @deepakrana-fo2kj
      @deepakrana-fo2kj Год назад

      Hello mult rush ..
      There is a script call dragon matrix for moho . If you try to search in RUclips you will see its tutorial . The one amazing things i noticed on that tool is . The bone not only rotates on x,y axis but it also rotates on Z axis also 🤔🤔🤔 i don't know how he made that . But if bone can be manipulated on Z axis , that it becomes very easy to make a foreshortening action . Plz watch that video , hope you can create a easy version of that tool 😊😊😊😊😊

  • @sungwon1028
    @sungwon1028 Год назад +7

    I am using several scripts you made. thank you.
    You gave wings to the Moho Animation Pro!
    Most of the reasons Moho Animation is so much more convenient than other animation programs come from your own scripts.
    This tool also solved the problem of which method to choose between 3-point rigging, FK rigging, and IK rigging for convenient animation.
    I feel like I can use all the features because of this tool.
    Thank you very much!!!
    MR is the best!!!

  • @aliabdelhamid
    @aliabdelhamid Год назад +10

    This tool, and everything you gave us previously, is really wonderful.

    • @The7thAdam
      @The7thAdam Год назад

      Mr. Ali, I love your videos. You're amazing!!!

  • @schnittmagier5515
    @schnittmagier5515 Год назад +1

    wohooooo I only spend 1 Week learning Moho and I can already grasp how great this Tool is!

  • @DawkinsDog
    @DawkinsDog 6 месяцев назад

    I've only just started to get into Moho recently but this addon looks like it'll make life a lot easier as I progress, excellent work and thanks for sharing it!

  • @MrNobo15
    @MrNobo15 Год назад

    You're a gentleman and a scholar! Thank you for this incredible tool!

  • @wigglepixel
    @wigglepixel Год назад +1

    Yet another great MR tool! Thanks a lot for all the hard work!

  • @demikraw3523
    @demikraw3523 Год назад +1

    Я таааак довго мріяв саме про такий інструмент! Без ваших скріптів я вже давно МОХУ не уявляю. Щиро дякую!

  • @MohoShow-0
    @MohoShow-0 Год назад

    The maestro does it again!
    Bravo!

  • @Kurie
    @Kurie Год назад +1

    Another great script, thank you!
    Is there any way to prevent Strokes from being resized when moving two bones connecting the knee? That would be an amazing feature to have and would open up many more possibilities ^^

  • @LifeofPets1
    @LifeofPets1 Год назад +1

    you are legend , moho dev should hire you for adding features in the next update nice buddy

  • @troypicou
    @troypicou Год назад +1

    Wow great stuff as always! Thank you!

  • @ThienNguyen-mo9xv
    @ThienNguyen-mo9xv Год назад

    So, every your tool, every amazing gift. Thank you a lot for your work and sharing!

  • @freelance50
    @freelance50 Год назад +2

    Великолепно! Спасибо большое за такой полезный инструмент! 👍

  • @emstories143
    @emstories143 Год назад

    You never stop making as amazed sir, thanks for this new script, it will surely saves us a lot of time, More power to you sir, I really appreciated your work.

  • @LVC85costa
    @LVC85costa Год назад +2

    Moho 14.0🎉 thank u

  • @Vikry
    @Vikry Год назад

    thank Bro

  • @abc-pl2kt
    @abc-pl2kt Год назад +2

    Дуже чудовий скрипт, обов'язково спробую попрацювати з ним, дякую)

    • @MultRush
      @MultRush  Год назад +2

      Дякую, буду чекати на фітбек)

  • @truedimamult
    @truedimamult Год назад

    Good one again! Thanks.

  • @oguzhankarahan1737
    @oguzhankarahan1737 Год назад

    Wow! Very cool!

  • @maknovikov5485
    @maknovikov5485 Год назад +4

    Женя, ну опять ГЕНИАЛЬНО! моха должна взять тебя в штат! ты просто супер!
    Знаешь, в скрипте Transform Rig Tool мне не хватает возможности ввести числовое значение (например для скейла или поворота). Может при случае сделаешь?

    • @MultRush
      @MultRush  Год назад

      Привет, там есть такая возможность. Меню Edit, туда можно вбить значения, а применить кнопкой Repeat Last Transformation

    • @maknovikov5485
      @maknovikov5485 Год назад

      @@MultRush спасибо

  • @pitik
    @pitik Год назад

    You are the best!!!

  • @manleonardo
    @manleonardo Год назад

    Thank you, amazing work

  • @infinitezero4
    @infinitezero4 Год назад +1

    Спасибо за вашу работу ❤️

  • @re-artwork
    @re-artwork Год назад

    Very cool script, I was just using it on a project. I noticed while making a body turn that the visibility on reference layers stopped working (I prefer that rather than animated layers in body turns). Just did a quick test on a fresh file, happened again as soon as I used this tool to add extra moving to the bones. Maybe it's just me and interfering with another script? Who knows... Everything went back to normal when uninstalled. Moho 13.5 on mac.

  • @aymanalharazeen6731
    @aymanalharazeen6731 Год назад

    Amazing tool

  • @funksmaname
    @funksmaname Год назад

    TRULY AMAZING!

  • @dropping.g3mz
    @dropping.g3mz 10 месяцев назад

    This is a great idea for ease of bone usage. I have 13.5 and I don’t have all those options under “workspace” Which version is this?

    • @MultRush
      @MultRush  10 месяцев назад +1

      Thank you. In the video Moho version 13.5.5

  • @ShotgunSandwichENT
    @ShotgunSandwichENT 11 месяцев назад

    Hey, wheres the instructions for this? I installed it but not sure how to set it up. Thanks!

  • @AnimationandTutorial
    @AnimationandTutorial 10 месяцев назад

    Hi Thank you for your great scripts. It helps me in most of my project recently. It works great. There is something I want to feedback so that you can improve the scripts in the future
    First: Smart Bake interval has the limited number to only 4, and it bake both before and after current frame. I think it is good if you add two more choices. Choice number 1 is that the ability to set number of number of interval by the users. Choice 2 is that the options to bake before, after the current frame or both (the script already has the "both" options).
    Second: There is no tooltip for "Keep selection", what does it use for?
    Thank you, I hope this feedback will help the scripts much better and more modern. ❤

    • @MultRush
      @MultRush  10 месяцев назад +1

      Hello, thank you. Can you describe a use case where these additional options are needed? The Keep selection option remembers which bones were selected before the transformation and restores the selection to the bones after the transformation.

  • @yonuelanimator8637
    @yonuelanimator8637 Год назад

    Very much thank you mult Rush

  • @radaograda_art
    @radaograda_art Год назад +2

    Потрясающе

  • @10upstudios
    @10upstudios Год назад

    impressive, very nice

  • @NealFox
    @NealFox Год назад

    Hi MR. As a semi newbie I have two questions. 1. Will this work with graphics or just vectors? And 2. Where can I learn the basics on how to instal and use scripts? Thanks.

    • @MultRush
      @MultRush  Год назад +1

      Hello, the script works with bones, not with vector. So there's no difference whether it's a vector rig or a raster one. I have a video on my channel on how to install scripts. It's without English voiceover, but with subtitles. The video is still relevant.

    • @NealFox
      @NealFox Год назад

      @@MultRush thanks.

  • @izafrenija
    @izafrenija Год назад

    Огромная спасибо! супер тул!

  • @anipaint77
    @anipaint77 Год назад

    Hi sir, is there a way to set the smart warp layer of an image into 2 or more vectors?, I used SetDistortionMeshLayer but it only set 1 vector layer as the smart warp. Thank you

  • @syedamirgudu
    @syedamirgudu 4 месяца назад

    very Nice awesome

  • @Mrpaul20
    @Mrpaul20 Год назад

    Brother your curve tool is not working in moho 14 pro
    Can you please guide me how to install it in moho 14
    ❤️‍🔥🇮🇳

  • @deepakrana-fo2kj
    @deepakrana-fo2kj Год назад

    Hello mult rush ..
    There is a script call dragon matrix for moho . If you try to search in RUclips you will see its tutorial . The one amazing things i noticed on that tool is . The bone not only rotates on x,y axis but it also rotates on Z axis also 🤔🤔🤔 i don't know how he made that . But if bone can be manipulated on Z axis , that it becomes very easy to make a foreshortening action . Plz watch that video , hope you can create a easy version of that tool 😊😊😊😊😊

  • @enjoy_life_88
    @enjoy_life_88 Год назад

    Thank you for such a great tool! Btw could you tell me in moho 13.5 when I move the start of the folder or a layer it becomes impossible to make any drawing or to move points. Points just jump randomly if I try to move them. Do you have the same issue. In earlier versions there is no such problem.
    Thank you

    • @MultRush
      @MultRush  Год назад +1

      I can't reproduce the problem, can you show a video demonstration?

    • @enjoy_life_88
      @enjoy_life_88 Год назад

      @@MultRush For some reason, I can't leave a comment because of the link, I guess. Filters don't allow to do this.

    • @MultRush
      @MultRush  Год назад

      @@enjoy_life_88 Try sending it to me via email.

    • @enjoy_life_88
      @enjoy_life_88 Год назад

      @@MultRush Thank you! The email was sent

  • @СункарЕгембердиев-ж4о
    @СункарЕгембердиев-ж4о 8 месяцев назад

    почему на одних костях работают, на других нет? Какие должны быть настройки костей? На одном из предплечий высветились четыре точки, на другом включается режим стандартной трансформации кости.

    • @MultRush
      @MultRush  8 месяцев назад

      Кости не должны иметь смещение по оси Y (в сторону от родителя). Если у костей есть дополнительные дочерние кости, у них должна быть включена опция Ignored by IK.

  • @digitalgardenanimator
    @digitalgardenanimator Год назад

    Огромное спасибо!

  • @atNguyenTien-qz7zc
    @atNguyenTien-qz7zc Год назад

    NICE bro

  • @graphicdestination968
    @graphicdestination968 9 месяцев назад

    I am using the latest version of moho and i am not able to install any of the script, can you point me in the right direction plz...

    • @MultRush
      @MultRush  9 месяцев назад

      Hello, do you have the Pro version of Moho?

  • @shyorts
    @shyorts Год назад

    спасибо

  • @belooshee
    @belooshee Год назад +1

    Моя не успевать за прогрессом в мохе, правда благодарить нужно не разрабов)))

  • @FAZELX
    @FAZELX 9 месяцев назад

    Hi bro pls help me 😢
    I install the script and it works.But none of the cursors can be seen
    I work hard because the cursors are hidden
    I even edited the source script but it still didn't work

    • @MultRush
      @MultRush  9 месяцев назад

      Hello, your cursor is not displaying because you haven't installed the cursor files. Use the "Download for Install Script" command button to download the scripts and install them using the "Scripts - Install Script..." command.

    • @FAZELX
      @FAZELX 9 месяцев назад +1

      ​@@MultRushNo, bro, it didn't work. I have installed many of your scripts correctly but this is bugging me😢

    • @MultRush
      @MultRush  9 месяцев назад

      @@FAZELX What version of Moho do you have?

    • @FAZELX
      @FAZELX 9 месяцев назад

      @@MultRush moho14.1
      In windows 11

    • @MultRush
      @MultRush  9 месяцев назад

      @@FAZELX Can you make a video demonstration of the problem and send it to me via email? I need to see the entire screen, not just a part of it. I can't reproduce the problem.

  • @ChambersWrestling
    @ChambersWrestling Год назад

    Is this script intended to work on Moho 12.5 Pro or is it just for 13+?

    • @MultRush
      @MultRush  Год назад

      Most likely, the script will work in Moho 12. But I currently have no ability to test scripts in Moho 12.

    • @ChambersWrestling
      @ChambersWrestling Год назад +1

      @@MultRush Decided to try it out and am receiving error 2086: attempt to call method 'UserContentDir' (a nil value). I am ignorant when it comes to a lot most of scripting stuff, but did a bit of looking and seems that the UserContentDir was introduced in 13.5.2 and you appear to be using that to update the cursor I think? Not sure if there is another way to accomplish that in 12.
      Thanks for the speedy reply and I appreciate all of the incredible scripts you create.

    • @MultRush
      @MultRush  Год назад +1

      @@ChambersWrestling Oh, indeed. This is a method used to determine the cursor's path. I've examined the code, and the compatibility concerns don't stop at the cursor. Technically, this script can be adapted to Moho 12. But Moho 12 was released back in 2016. It's been 7 years already. Moho 13.5.5, in my opinion, is a more stable and better version. I would not like to support the idea of users getting stuck on older versions of the program. I would like users to migrate to newer versions, so that the hard work of the developers does not go in vain.

    • @ChambersWrestling
      @ChambersWrestling Год назад

      Understandable and no worries! I only got Moho12.5 from a humble bundle to dabble around, maybe in the future i'll upgrade if its something I use more often as it is a great tool. Until then i'll keep using your other great scripts and the others in the community that are compatible. Thanks again!

  • @Bi0Dr01d
    @Bi0Dr01d Год назад

    Can you make an automatic lip syncing script for Bones? The bone wiggle scripts It's not enough, and sometimes you have to move the bone in the opposite direction, or manipulate multiple bonds at the same time to get the right mouth shape, and the bone wiggle tool is not designed to work with this. There needs to be a bone script that places the keyframes on the timeline *in the appropriate locations* automatically Just like the switch layers do, and the bones need to be adjusted automatically to match each phoneme. It needs to be automatic and not manual. There are other scripts out there that automatically generate the different phonemes with bone movements, but you still have to manually place the keyframes in the correct locations in the timeline, which sort of defeats the purpose.

    • @MultRush
      @MultRush  Год назад +1

      I'm not sure that automatic lip-sync is a good idea. It's necessary to understand which phoneme was before and which will be after in order to choose the suitable one for the current frame. Unfortunately, I don't have any ideas on this subject at the moment, as in my opinion, it's a decision that should be made by a person, not automation.

    • @Bi0Dr01d
      @Bi0Dr01d Год назад

      ​@@MultRush I understand. Moho Pro already has a function like this for switch layers, but just not for bone animations. Theoretically, one could use the data from Switch layer keyframes and translate them into bone movements. I was thinking the can create an empty switch layer named "Phonemes", and putting a bunch of empty layers inside using the phoneme titles: "AI", "E", "O", "rest", and the other phonemes, then the user goes to the settings of the switch layer ("Phonemes") and selects the audio file. This is when Moho Pro automatically adds the keyframes to the switch layer. Afterwards, the user can run the script which will use the data from the timeline to activate preset bone actions which match those phoneme shapes. This would take care of the lip syncing automation process, and it wouldn't be necessary for the user To have to know where the key frames should go, because they are only copying The data already supplied by Moho pros built in switch layer auto lip syncing function.

    • @MultRush
      @MultRush  Год назад

      @@Bi0Dr01d There is an option where you can set which angle of the smart bone will correspond to the phoneme from the switch, and the script will then set the angles to bone on the timeline. This is possible. If this option is suitable, I can proceed. But I don't know when I will have time for this.

    • @Bi0Dr01d
      @Bi0Dr01d Год назад

      @@MultRush There is a script available called "msLipSync" which has the different phoneme shapes already, but it's just not set up to use the data from the switch layers on the timeline. However, it does have predefined bone angle settings to match specific Phonemes. If somehow One could use the data from the switch layers, it could work.

    • @Bi0Dr01d
      @Bi0Dr01d Год назад

      @@MultRush ruclips.net/video/bb8dVbtTRrI/видео.html

  • @HajiShow
    @HajiShow Год назад

    فوقالعاده

  • @TeluguNarrativeHub
    @TeluguNarrativeHub Год назад

    write a script for automatic walk cycle

  • @jbishop72
    @jbishop72 Год назад

    I didn’t know Borat used Moho