@@Tulip_bip id only want it to play if you went out of bounds somewhere or a really rare occurence if you find something. but yeah 100% agree with the signal idea
The Freezer is a classic video game urban legend which came as a result of a game overflow crash that would happen in Saints Row 2 if the player used a particular glitch. If a player were to use cheats in the zombie mode to get out of bounds, they would respawn in the regular overworld while zombie mode was still active. While in this mode, the world would be devoid of most npcs as they're not supposed to be there in the first place, but while that's happening, the game has also sprung a memory leak as a result of the player being in a place they aren't supposed to be in. Eventually, this memory leak leads to rendering errors, including a visible npc spawning in the otherwise vacant overworld, which would be followed by the game locking up. The claims about physical copies of the game being bricked seem unfounded.
I liked that glitch a lot, the fact that you only see a shadow at any time, on the walls and floors, and that's it, your fate is sealed, "the monster found you".
That was mainly a bug caused by a distance ped spawning too close and causing a crash trying to load the LOD model during the Zombie Minigame; where you glitch yourself out to Stilwater using granades and low gravity. Apparently it only was evident in the 360 Version. PS3 and PC never had that problem. Mrsaintsgodzillia kinda confirmed it with a bricked SR2 copy with encountering one by walking around.
The physical copy claim only came from xbox 360 players and they claimed the disc would have a perfect circular scratch in the middle. Older models of the xbox 360 were known to scratch discs with the disc reader, it's likely that these 2 events coincidentally lined up and people thought they were connected
This might have taken inspiration from "The Freezer" from Saints Row 2 that appears similarly to this one, getting out of bounds in certain mission/gamemode The thing is that, in console versions of the game, it actually bricked your copy and you couldn't play ever again if you had it via Disc.
Just looked it up and damn is it fascinating! It's so creepy, eerie, and confusing, especially since it was never intended to happen. At first, I thought The Freezer was a measure the devs took to discourage hacking the game and cheating, but no it is really a glitch... a very scary glitch at that.
Didn't someone like. Debunked "the freezer"? I think a channel called "Theoddheader" made a video about how the glitch is a hoax and there were no such thing as "the freezer" since most of evidence were just poorly drawn shadow that appeared on the wall. And i think he also explored the out of bound area for like an hour straight just to debunk it.
The creature reminds me of some urban legend that ended up supposedly being true about saints row 2, where sometimes a shadow of a pedestrian will appear and it’ll brick your save and/or your entire physical copy of the game, i *think* this is true but i very well may be wrong.
@@asra-5180 Yeah it has been quite a few years since i checked up on that urban legend, Still cool that the dev of VOTV took inspiration from the freezer and added it as an entity that patrols the out of bounds areas for you to promptly shit your pants when you notice it and the game freezes then crashes
That was mainly a bug caused by a distance ped spawning too close and causing a crash trying to load the LOD during the Zombie Minigame; where you glitch yourself out to Stilwater by spamming granades and low gravity in a corner until you glitch through the wall. Mrsaintsgodzillia kinda confirmed it with a bricked SR2 copy with encountering one by walking around the completely glitchy map. Only really happened in the Xbox version, PS3 and PC never had that issue.
Fun fact: since this guy appears to be a reference to 'The freezer' the community has decided to nickname the one in VotV 'Fridge' Ps: Also, loved the tiny details of the little kel model frowning when facing the invisible walls, really shows how much care you put into this videos dude, kudos
This is the kind of horror where I would immediately alt f4(even though it crashes) and delete my copy of the game. But imagine if this thing "unlocks" after the first visit with a rare chance in the base game as if your game was haunted now.
That is a very creepy way to restrict someone from going out of bounds; like, you are casually walking, you decide to turn around and you see a shadow from an entity you hadn't even seen beforehand. And then the game subtly crashes, leaving you dumbfounded at what you just saw. Also, this... "thing's" shape reminds me of those husks you see in close your eyes.
Note: There are two known shadows one is in the confinement of Kel's playspace and other is outside we call the one outside "Fridge" due to his crashing properties and the one inside "Shadow Man" which can spotted if you spin really fast but I have not tested it. Fauxvoid has video showing the "Shadow Man". Great video tho 👍
I’m conflicted about the existence of the in-bound shadow man. That video could be an odd texture bug, as people have said before. Also considering how I haven’t seen any other videos covering it, I have my doubts about it. A shame, I think it’s actually a neat entity concept.
I love the font you use for text, it fits the game's aesthetics and the fact, that you use the original game soundtrack, it suits the video really well.
The staircase in the woods reminds of the "I work as a Search and Rescue Officer" creepy pasta universe (I say universe because there are like 20 stories or something ridiculous like that). The model for the staircase looks very reminiscent of a real life staircase in the woods you can find through a quick google search. I only know this because the creepy pastas scared me when I was younger and I needed to know if random forest staircases were real.
I saw this thing while I was watching a live stream months ago. The guy went to sleep, and during that moment, I saw this dark shadow figure moving pretty fast in broad daylight right outside the base. I do have a clip of it, if you want to see it. I've been watching many streams of VOTV for a while now, and that was the only time I saw this thing.
i love entities that are specifically designed to keep you in the game's boundaries especially ones like these ones that instantly crash your game just doesn't give you the feeling it was probably designed to give you the feeling of being watched but one that stalks you (3:42) one that can and will crash you eventually no matter what you do and going out there whilst already knowing it exists just makes it worse somehow. an entity named fucking "fridge" is one of the scariest
I really love this, because it shows that the dev really intended to let the player explore even the out of bounds region and make it part of the game / gaming world, which might makes it not out of bounds then.
overdone ohio jokes aside do people in this world know about the aliens or the supernatural being real? some spacecrafts or events are pretty damn hard to hide from the public from the pyramid tripod and the rozital cube, to the sun blackout or the bad sun
If the “Fridge” had a voice, I bet it would say something like: “YOU’VE MADE A GRAVE MISTAKE, DR. KEL. YOU MIGHT HAVE OUT-PLAYED THE BOUNDARIES, BUT I WILL COUNTER EVERY CARD YOU PLAY.”
One area I would like to see someone document (in detail) in VotV is hell that you can get to through stonehenge. You basically need to collect all 7 skulls in Story/Survival mode (doesn't work in sandbox) and place them in the middle of stonehenge and then wait to get there. I would do it myself but getting all those skulls in Story mode takes some time and given that some of the skulls mysteriously disappeared on my main story playthrough I would need to start on a new save. Here are the 7 skull locations: - base bedroom near supplies - stonehenge - cave (near Romeo) - radioactive container area (near Xray) - patch of gravel with a note (in the direction of Yankee from your base) - in a box you can find with a metal detector near boulders that are encircled by the gravel path (near base) - metal detector below the cogwheel-looking machine (near Uniform) - to get this one you need to first remove the cogwheel machine by recieving a "pink crystal" signal and processing it to level 3.
I think this is a reference to a shadow figure in Saints Row 2 that only seems to appear after doing an out of bounds glitch in the Zombie Rising minigame. The figure would spawn randomly, but upon seeing it, the game would immediately crash. No one has figured out what was up with it even to this day.
That was mainly a bug caused by a distance ped spawning too close and causing a crash trying to load the LOD during the Zombie Minigame; where you glitch yourself out to Stilwater by spamming granades and low gravity in a corner until you glitch through the wall. Mrsaintsgodzillia kinda confirmed it with a bricked SR2 copy with encountering one by walking around the completely glitchy map. Only really happened in the Xbox version, PS3 and PC never had that issue.
That is so fuckin sick, I always feel afraid and vulnerable when I explore out-of-bounds in games, and this game actually puts something there for you to want to check out, and when you get there you get more questions than answers, and when you think you're done you see a silhouette of something never seen before in the distance and it's shadow drawing near you despite you two being so far away, and the moment you see it, the game crashes without a sound, text or image. I absolutely love mysterious secrets in the middle of nowhere, but this has got to be one of the best I've ever seen, gives me chills down my spine...
The map diagram was very helpful. Thanks. Also, this game just seems to have a ton of entities that rarely show up and aren't really catalogued? Like the tall thin entities that can zoom around on camera near your base.
The staircase could be a reference to the strange phenomena of staircases of differing styles being built randomly in the middle of forests. Apparently you're never supposed to climb them or else something terrible happens to either you, or someone random in the forest
Mmmmm, Limestone. When I first tried getting out of bounds I would spawn random objects on top of the ceiling and then attempt to attach the ATV to them with a rope. Next I would try to yeet the object into the sky with sandbox guns or other large objects in hopes it causes the ATV to clip through the invisible wall. It wasn't until I figured out I could just crush the ATV into the ceiling instead that I learned how to get out.
The Freezer is the entity that has to make sure that the player does not go beyond the map. If he does, the Freezer will find him wherever he is. You can't hide from the Freezer. It's some member of the Reality Mafia.
Theres a few other weird things out of bound that i've only looked at from within the invisible walls, so i'm really hoping that at some point those walls and moved a bit further away from the fence and we're allowed to explore more freely out there, probably still with the threat of the forbidden tho.
Just tried the new 0.8 update, and *(spoiler alert)* I encountered what seems to be a variant of the Fridge that spawns INSIDE the map. MrDrNose is ramping things up.
Is there any way to consistantly glitch under the ground? I managed to do it accidentally while driving the buggy at full speed and hitting 2 trees at once and it sent me into a weird maze area that I havent been able to get back to or find anything about.
The shadow is known as "Fridge", witch given it's nature makes it undoughtably an homage to the infamous "Freezer" from Saints Row 2, a mysterious... THING that can brick your game if/when he shows up!
That was mainly a bug caused by a distance ped spawning too close and causing a crash trying to load the LOD model during the Zombie Minigame; where you glitch yourself out to Stilwater using granades and low gravity. Apparently it only was evident in the 360 Version. PS3 and PC never had that problem. Mrsaintsgodzillia kinda confirmed it with a bricked SR2 copy with encountering one by walking around.
So, I'll take a current version of the big changelog list in the Discord: Added: >3 threats >1 SUPER THREAT >35+ objects >5 random events >8 locations >1 upgrade >41+(idk) props >43 signals >14 events (5 events of a sequence) >6 days >Fire >BOOM!!! >Seats >Different physical materials particles >"Big Piramid" So I'd say there's going to be a lot of stuff to talk about. The SUPER THREAT part kind of scares me...!
the reference is two things - those creepy pasta's about finding stair cases that lead nowhere in forests and something weird happens if you climb them, and the freezer, a bug that happened in saints row 2 if you got out of bounds during the zombie survival mode, the game tries to render your shadow and freaks out and freezes, allegedly this also bricks your game but the Xbox 360 was just good at doing that in general
It would be kinda cool if once you've done the steps, this shadow creature would start stalking you in other saves, hiding behind trees and just looking at you, but never attacking or doing anything beyond just watching you.
That is one of the scariest ones so far... I do have a suggestion (spoilers?) I have seen a video where the player sleeps, but suddenly, the screen outside the base while they're sleeping goes dark and a figure that looks like the Wendigo goes towards the screen. When it go close, it triggered aa special nightmare that looked really weird and was different from the others. Do you know what triggers it and what the nightmare means? Would be interesting to cover but I don't know if there is a trigger (like sleeping in the dark, at a specific time, or triggering the bathroom wendigo) or if is completely random.
Ah, now this is a very interesting one. I think I've seen it, but in the probably 100+ hours I've played, I haven't experienced it. If I do, though, I'll be sure as heck to show that off and try to figure out the details about it!
I’d also genu8enly thought about it! And I’m glad that you, and the lower comment beneath responded to it! So thanks for this odd and unusual coincidence!
@@spurdo_of_92 I kept on trying to find the video with no avail. Would you kindly, if possible post it here? I’d been constantly screenshooting all comments and info of this game just to preserve it in one way or form. I plan to long ahead, to set up one big guide of information
Im sorry if this is a year later, but the moment you looked back and saw a shadow figure and said "the game crashed" my browser FROZE and i, 100%, thought shit was hacking my stuff too cause i started downloading it LMFAOOO
There was another game that has a shadow figure appear randomly that crashed the game if you went out of bounds, however that was a glitch and I don't remember the game. This may be a reference :) Edit: The game is Saints Row 2
I don't like that. No sir I do not. Not one bit. I'm glad he's out there and that I'm in here, in the box, where he is not. Except for that one moment when he was inside the box... ... nowhere is safe oh god
Sorry about the late response!! It's a Gremlin, a little creature from the game Spiral Knights. That game's basically dead, but I keep this thing alive... kind of!
"Cleverly done, Dr. Kel... But you are not supposed to be here."
"As a matter of fact, _you're not."_
it would be so cool if the dev decided to get a gman impersonator/ai voice to record some personalised lines for the game like that
@@cashmonet6910 i feel like that would be too far, they should make a signal that plays the g-man's radio song
@@Tulip_bip id only want it to play if you went out of bounds somewhere or a really rare occurence if you find something. but yeah 100% agree with the signal idea
@@Tulip_bip the only thing that comes to mind is the ravenholm trumpets music
afaik it's not really related to g-man
The Freezer is a classic video game urban legend which came as a result of a game overflow crash that would happen in Saints Row 2 if the player used a particular glitch. If a player were to use cheats in the zombie mode to get out of bounds, they would respawn in the regular overworld while zombie mode was still active. While in this mode, the world would be devoid of most npcs as they're not supposed to be there in the first place, but while that's happening, the game has also sprung a memory leak as a result of the player being in a place they aren't supposed to be in. Eventually, this memory leak leads to rendering errors, including a visible npc spawning in the otherwise vacant overworld, which would be followed by the game locking up. The claims about physical copies of the game being bricked seem unfounded.
I think it was specifically on old Xboxes where it could brick up by the console overheating and literally ruin the disk by wobbling it
I liked that glitch a lot, the fact that you only see a shadow at any time, on the walls and floors, and that's it, your fate is sealed, "the monster found you".
yeah Wasnt it that glitch that basically made the game unplayable and there’s no way of fixing it?
That was mainly a bug caused by a distance ped spawning too close and causing a crash trying to load the LOD model during the Zombie Minigame; where you glitch yourself out to Stilwater using granades and low gravity. Apparently it only was evident in the 360 Version. PS3 and PC never had that problem.
Mrsaintsgodzillia kinda confirmed it with a bricked SR2 copy with encountering one by walking around.
The physical copy claim only came from xbox 360 players and they claimed the disc would have a perfect circular scratch in the middle.
Older models of the xbox 360 were known to scratch discs with the disc reader, it's likely that these 2 events coincidentally lined up and people thought they were connected
- Oh no... Dr. Kel is invincible, we can't stop him!
- DR. KEL!!!
"TF2 Medic theme starts playing"
3:42 The dark figure is stalking you.
... oh. OH. I absolutely did not notice that. Good eye, wow.
@@soft_gremlin1845 I am extremely sensitive to movement or changes in my surroundings. I noticed the dark figure in an instant.
where? i can't see it.
@@TiberiusTen in the window, to the left side
that's the base of a tree trunk. you can see that it's centred underneath the foliage and in shade under the leaves.
When the Hell Valley Sky Tree is aggressive
fo real...
Yeah it reminds me of those shadow entities
This might have taken inspiration from "The Freezer" from Saints Row 2 that appears similarly to this one, getting out of bounds in certain mission/gamemode
The thing is that, in console versions of the game, it actually bricked your copy and you couldn't play ever again if you had it via Disc.
Just looked it up and damn is it fascinating! It's so creepy, eerie, and confusing, especially since it was never intended to happen. At first, I thought The Freezer was a measure the devs took to discourage hacking the game and cheating, but no it is really a glitch... a very scary glitch at that.
Didn't someone like. Debunked "the freezer"?
I think a channel called "Theoddheader" made a video about how the glitch is a hoax and there were no such thing as "the freezer" since most of evidence were just poorly drawn shadow that appeared on the wall. And i think he also explored the out of bound area for like an hour straight just to debunk it.
Yeah i did some research and it was in his "7 Most Mysterious Unsolved Creatures In Video Games" video at the 12:46 time frame.
@@zomkiller35 Based Oddheader
I believe that a mixture of testing & Experimentation lead to the whole "Bricking" Aspect being disproven.
The creature reminds me of some urban legend that ended up supposedly being true about saints row 2, where sometimes a shadow of a pedestrian will appear and it’ll brick your save and/or your entire physical copy of the game, i *think* this is true but i very well may be wrong.
Oddheader has proven it being fake af.
@@asra-5180 Yeah it has been quite a few years since i checked up on that urban legend, Still cool that the dev of VOTV took inspiration from the freezer and added it as an entity that patrols the out of bounds areas for you to promptly shit your pants when you notice it and the game freezes then crashes
That was mainly a bug caused by a distance ped spawning too close and causing a crash trying to load the LOD during the Zombie Minigame; where you glitch yourself out to Stilwater by spamming granades and low gravity in a corner until you glitch through the wall.
Mrsaintsgodzillia kinda confirmed it with a bricked SR2 copy with encountering one by walking around the completely glitchy map.
Only really happened in the Xbox version, PS3 and PC never had that issue.
Maybe don't make the same bs comment others have if you don't know. Why waste people's time with your attention seeking loser self
"The huge satellite array looks miniscule from up here."
Giant dragon POV
Fun fact: since this guy appears to be a reference to 'The freezer' the community has decided to nickname the one in VotV 'Fridge'
Ps: Also, loved the tiny details of the little kel model frowning when facing the invisible walls, really shows how much care you put into this videos dude, kudos
This is the kind of horror where I would immediately alt f4(even though it crashes) and delete my copy of the game.
But imagine if this thing "unlocks" after the first visit with a rare chance in the base game as if your game was haunted now.
Nightmare fuel, love it.
That is a very creepy way to restrict someone from going out of bounds; like, you are casually walking, you decide to turn around and you see a shadow from an entity you hadn't even seen beforehand. And then the game subtly crashes, leaving you dumbfounded at what you just saw. Also, this... "thing's" shape reminds me of those husks you see in close your eyes.
Note: There are two known shadows one is in the confinement of Kel's playspace and other is outside we call the one outside "Fridge" due to his crashing properties and the one inside "Shadow Man" which can spotted if you spin really fast but I have not tested it. Fauxvoid has video showing the "Shadow Man". Great video tho 👍
I’m conflicted about the existence of the in-bound shadow man. That video could be an odd texture bug, as people have said before. Also considering how I haven’t seen any other videos covering it, I have my doubts about it. A shame, I think it’s actually a neat entity concept.
speaking of the shadow man, at 3:42, after gremlin spins around really fast, take a look out the window near the left.
I love the font you use for text, it fits the game's aesthetics and the fact, that you use the original game soundtrack, it suits the video really well.
The staircase in the woods reminds of the "I work as a Search and Rescue Officer" creepy pasta universe (I say universe because there are like 20 stories or something ridiculous like that). The model for the staircase looks very reminiscent of a real life staircase in the woods you can find through a quick google search. I only know this because the creepy pastas scared me when I was younger and I needed to know if random forest staircases were real.
I love it when game devs add stuff outside of the playable area, also this makes me realize just how BIG the map actually is
I saw this thing while I was watching a live stream months ago. The guy went to sleep, and during that moment, I saw this dark shadow figure moving pretty fast in broad daylight right outside the base. I do have a clip of it, if you want to see it. I've been watching many streams of VOTV for a while now, and that was the only time I saw this thing.
send clip
thats an another entity called “shadow man” this guy just randomly roams around the player and he is passive
i love entities that are specifically designed to keep you in the game's boundaries
especially ones like these
ones that instantly crash your game just doesn't give you the feeling it was probably designed to give you
the feeling of being watched
but one that stalks you (3:42)
one that can and will crash you eventually no matter what you do
and going out there whilst already knowing it exists just makes it worse
somehow. an entity named fucking "fridge" is one of the scariest
I really love this, because it shows that the dev really intended to let the player explore even the out of bounds region and make it part of the game / gaming world, which might makes it not out of bounds then.
Gremlin my beloved.
You are not supposed to cheat c:
That angers the entity.
Y’know what they say about random sets of stairs in the middle of the woods.
Out of all the horrors Ohio-Switzerland has to offer, fuckin Fridge is by far the most unnerving.
overdone ohio jokes aside
do people in this world know about the aliens or the supernatural being real?
some spacecrafts or events are pretty damn hard to hide from the public
from the pyramid tripod and the rozital cube, to the sun blackout or the bad sun
this is a much cooler anti out of bounds trick than just preventing the player
If the “Fridge” had a voice, I bet it would say something like:
“YOU’VE MADE A GRAVE MISTAKE, DR. KEL. YOU MIGHT HAVE OUT-PLAYED THE BOUNDARIES, BUT I WILL COUNTER EVERY CARD YOU PLAY.”
One area I would like to see someone document (in detail) in VotV is hell that you can get to through stonehenge. You basically need to collect all 7 skulls in Story/Survival mode (doesn't work in sandbox) and place them in the middle of stonehenge and then wait to get there. I would do it myself but getting all those skulls in Story mode takes some time and given that some of the skulls mysteriously disappeared on my main story playthrough I would need to start on a new save.
Here are the 7 skull locations:
- base bedroom near supplies
- stonehenge
- cave (near Romeo)
- radioactive container area (near Xray)
- patch of gravel with a note (in the direction of Yankee from your base)
- in a box you can find with a metal detector near boulders that are encircled by the gravel path (near base)
- metal detector below the cogwheel-looking machine (near Uniform) - to get this one you need to first remove the cogwheel machine by recieving a "pink crystal" signal and processing it to level 3.
I think this is a reference to a shadow figure in Saints Row 2 that only seems to appear after doing an out of bounds glitch in the Zombie Rising minigame. The figure would spawn randomly, but upon seeing it, the game would immediately crash. No one has figured out what was up with it even to this day.
That was mainly a bug caused by a distance ped spawning too close and causing a crash trying to load the LOD during the Zombie Minigame; where you glitch yourself out to Stilwater by spamming granades and low gravity in a corner until you glitch through the wall.
Mrsaintsgodzillia kinda confirmed it with a bricked SR2 copy with encountering one by walking around the completely glitchy map.
Only really happened in the Xbox version, PS3 and PC never had that issue.
That is so fuckin sick, I always feel afraid and vulnerable when I explore out-of-bounds in games, and this game actually puts something there for you to want to check out, and when you get there you get more questions than answers, and when you think you're done you see a silhouette of something never seen before in the distance and it's shadow drawing near you despite you two being so far away, and the moment you see it, the game crashes without a sound, text or image.
I absolutely love mysterious secrets in the middle of nowhere, but this has got to be one of the best I've ever seen, gives me chills down my spine...
The dark figure also appears if you visit that lonely tree on the mountain in the distance
The "well, that wont stop me" reminded me of that one meme, "That sign wont stop me, cause I can't read!" or something...
the fact that nose went out of their way to add am arg monster into a zone only
accessible by sandbox mode is scary dedication.
i don't think its even meant to be accessible, sandbox or otherwise. the dev just knows players would probably find SOME way outside the barrier.
So far this is the only publicly available video where we see the shadow's origin.
good stuff man, a video on rufus would be cool
The map diagram was very helpful. Thanks.
Also, this game just seems to have a ton of entities that rarely show up and aren't really catalogued? Like the tall thin entities that can zoom around on camera near your base.
calling this guy fridge is all fun and good, but what if we went full circle and called him "Cooler" like he deserves to be known as
The staircase could be a reference to the strange phenomena of staircases of differing styles being built randomly in the middle of forests. Apparently you're never supposed to climb them or else something terrible happens to either you, or someone random in the forest
It's a Mario reference. It used to have a Bowser picture but had to be removed.
Mmmmm, Limestone. When I first tried getting out of bounds I would spawn random objects on top of the ceiling and then attempt to attach the ATV to them with a rope. Next I would try to yeet the object into the sky with sandbox guns or other large objects in hopes it causes the ATV to clip through the invisible wall. It wasn't until I figured out I could just crush the ATV into the ceiling instead that I learned how to get out.
Love these videos. You earned a sub!
the effort you put into this is rlly impressive! thank u for the vid :)
NEVER interact with stairs in the woods, nothing good comes from it
Ain't no way they put the Saints Row 2 Freezer in the game, that's awesome!
The Freezer is the entity that has to make sure that the player does not go beyond the map. If he does, the Freezer will find him wherever he is. You can't hide from the Freezer. It's some member of the Reality Mafia.
i just found out that if you are close enough to the invisible wall when you get out of bounds, you can actually use the menu and save.
ahhh, based mrdrnose gettin that saints row 2 insp bringing the freezer back but for real this time hell yeah ❤
according to fandom the funky guy is called "fridge"
Theres a few other weird things out of bound that i've only looked at from within the invisible walls, so i'm really hoping that at some point those walls and moved a bit further away from the fence and we're allowed to explore more freely out there, probably still with the threat of the forbidden tho.
oh... that's a staircase in the woods
Underrated as hell channel.
Came from a RUclips short comment I thought it was a joke but surprisedly it isnt
5:13 THE FRIDGE GOT YOU.
Great video keep up the good work
I was waiting for a game that had a out of bounds entity that do something against you.
Really well made video, just found out about this game.
This no longer works in the current version so if anyone figures it out let me know.
5:04 to me, it looks like an elevator platform. Like pressing the button (if it wasn't broken) would send the elevator down.
You know, that sounds very plausible now that you mention it. That only makes things even more mysterious to think about.
Just tried the new 0.8 update, and *(spoiler alert)* I encountered what seems to be a variant of the Fridge that spawns INSIDE the map. MrDrNose is ramping things up.
Is there any way to consistantly glitch under the ground? I managed to do it accidentally while driving the buggy at full speed and hitting 2 trees at once and it sent me into a weird maze area that I havent been able to get back to or find anything about.
Never mind, I just checked and it seems like I somehow got into the labrynth sleep event without sleeping.
The shadow is known as "Fridge", witch given it's nature makes it undoughtably an homage to the infamous "Freezer" from Saints Row 2, a mysterious... THING that can brick your game if/when he shows up!
That was mainly a bug caused by a distance ped spawning too close and causing a crash trying to load the LOD model during the Zombie Minigame; where you glitch yourself out to Stilwater using granades and low gravity. Apparently it only was evident in the 360 Version. PS3 and PC never had that problem.
Mrsaintsgodzillia kinda confirmed it with a bricked SR2 copy with encountering one by walking around.
For some reason in version 0.7.0 this trick doesn't work anymore. I can't get onto the ATV. But it worked in 0.6.3 for me.
This is a very nice channel tbh.
Hey. Great video. I enjoyed the editing.
My question is, what kind of content was teased/named to be in the next "big" update?
So, I'll take a current version of the big changelog list in the Discord:
Added:
>3 threats
>1 SUPER THREAT
>35+ objects
>5 random events
>8 locations
>1 upgrade
>41+(idk) props
>43 signals
>14 events (5 events of a sequence)
>6 days
>Fire
>BOOM!!!
>Seats
>Different physical materials particles
>"Big Piramid"
So I'd say there's going to be a lot of stuff to talk about. The SUPER THREAT part kind of scares me...!
@@soft_gremlin1845 thanks :)
I wonder if this is a reference to the Interloper ARG. THe shadowman there does the same thing.
the reference is two things - those creepy pasta's about finding stair cases that lead nowhere in forests and something weird happens if you climb them, and the freezer, a bug that happened in saints row 2 if you got out of bounds during the zombie survival mode, the game tries to render your shadow and freaks out and freezes, allegedly this also bricks your game but the Xbox 360 was just good at doing that in general
Did you see where drone lands?
It would be kinda cool if once you've done the steps, this shadow creature would start stalking you in other saves, hiding behind trees and just looking at you, but never attacking or doing anything beyond just watching you.
That is one of the scariest ones so far...
I do have a suggestion (spoilers?)
I have seen a video where the player sleeps, but suddenly, the screen outside the base while they're sleeping goes dark and a figure that looks like the Wendigo goes towards the screen. When it go close, it triggered aa special nightmare that looked really weird and was different from the others. Do you know what triggers it and what the nightmare means? Would be interesting to cover but I don't know if there is a trigger (like sleeping in the dark, at a specific time, or triggering the bathroom wendigo) or if is completely random.
Ah, now this is a very interesting one. I think I've seen it, but in the probably 100+ hours I've played, I haven't experienced it. If I do, though, I'll be sure as heck to show that off and try to figure out the details about it!
@@soft_gremlin1845 it's on nutmeg's youtube channel.
@@soft_gremlin1845 ruclips.net/video/DcjXQAgJPhA/видео.html
I’d also genu8enly thought about it! And I’m glad that you, and the lower comment beneath responded to it! So thanks for this odd and unusual coincidence!
@@spurdo_of_92 I kept on trying to find the video with no avail. Would you kindly, if possible post it here? I’d been constantly screenshooting all comments and info of this game just to preserve it in one way or form. I plan to long ahead, to set up one big guide of information
Is this a reference to those stairs in forests stories from years ago that had no pay off?
Im sorry if this is a year later, but the moment you looked back and saw a shadow figure and said "the game crashed" my browser FROZE and i, 100%, thought shit was hacking my stuff too cause i started downloading it LMFAOOO
There was another game that has a shadow figure appear randomly that crashed the game if you went out of bounds, however that was a glitch and I don't remember the game. This may be a reference :)
Edit: The game is Saints Row 2
does anybody know why does the 'im going to eat you'' or something message appears? i got it and i freaked out
I don't like that. No sir I do not. Not one bit.
I'm glad he's out there and that I'm in here, in the box, where he is not.
Except for that one moment when he was inside the box...
... nowhere is safe oh god
5:13
Enderman?
how do u get the crowbar i tried like 20 times
If you're talking about the one lodged in a metal grate, you can't grab that one. You have to buy one in the store accessed through the laptop!
@@soft_gremlin1845thx i didnt know
I need to stop watching these videos at night, my pet rabbit jumped on my lap when the fridge guy appeared and I nearly pissed myself 😂
the "guy" name is fridge btw
yo dude votv board game dropped
This reminds me of the freezer from Saints row you can find a video about it in yt.
i dont see the massive stone on the list tho
how do you unlock sandbox
You have to have gotten to day 30 in Story mode. Not too long!
@@soft_gremlin1845 ok thanks, also do you know udagame
The Crashlien never rests.
without further adieu* but regardless :3
holy shit
whats your pfp? its cool
Sorry about the late response!! It's a Gremlin, a little creature from the game Spiral Knights. That game's basically dead, but I keep this thing alive... kind of!
Saint row 2 bla bla bla the freezer bla bla bla
creepy
Yo
😱😱😱😱😱
VotV in sandbox mode its a garry's mod ripoff
Emoji fail L
youtube thinks this is DayZ!
Try running "execute_duende51" in console