Eve Update - Ganking, Abyssal Filament & Alpha Account Changes
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- Опубликовано: 25 авг 2024
- IGN - Weaselly Eventon
Article - www.eveonline....
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Eve Online is a space-based, persistent world massively multiplayer online role-playing game developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat.
The changes are looking good - thankfully I don't get ganked in hisec, but I feel that especially the tethering changes will have to make gankers put in a lot more effort. IGN: Metuzalem
i did abyssals as a new player they helped me learn the basics of combat and the game in general, not a fan of this change , t0 and t1 should be available in 1.0, only brand spanking new players run these abyssals no abyssal runners run them; i think t2 and 3 or at least 2 should be available in .9. You have to remember low level abyssals are not very profitable and it could take a fuckload to replace a ship, if this was some uber profitable activity sure but the 1-3 ones are not ; tier 5 and 6 runners ships cost billions and like 6 months of training just to do a relatively safe activity , making them do it in .5 basically kills this content for solo casuals
I've only been playing as an alpha for a couple 3 or 4 months. I'm not super smooth but have found I can run routes and set up safe points and instant dock & warp points and get to low sec. One time I got blown apart was by someone who used missiles. I think his missile cost more than my whole fit and empty Venture. I like the changes it might convince me to consider paying.
I like the changes, shows that CCP is doing something but not going overboard. IGN: Eppy Demic
I already had like 16-17 months remaining on my Omega, but I bought a 24 months pack from the NES when I saw the news. I'm also considering subing my combat alpha and maybe dual box some T3 with frigates. There is an alt on that account I'd skill up a bit for FW. I'm enthousiastic with what's coming now Very happy with the ganking changes and I'm fine with the abyssal changes. It felft wrong to see some gankers refitting for their next kill inside a Caldari Navy station. As if the authorities, instead of locking the bad guys behind bars, where giving them shelter and provide them with all the services they need to plot and launch their next crime. IGN: Suki Vokkonen
Griefing was a big problem, and ganking was the only growth industry in Hisec and needed a balancing run. Tethering nerf was much needed. IGN: Vales Yvormes
I'm really enjoying the changes to griefing and also stopping people from running the really high-tier abyssal sites in HS, seems like a good balance change. IGN: Donovon Frost
Its not stopping people from running high tier abyss in high sec, not at all. Its stopping people from running abyssal sites without every leaving Jita.
At first site I guess these changes are welcome. Like the idea alpha ganking gets more difficult. Let's see what the new abyssal rules do. It will force players to move around a bit more. That will be fun. Large parts of space are very empty. Thanks for the vid, kind regards Marith of Kazarith Ign
It won't force much movement. Just once for people to find the system that fits their level
these are exactly the changes I dont want to go back to eve anymore, Korean owner turns eve into a pve carebear game, I really missed those time from 2008-2015, swim and sink is what keeps ppl playing this game.
This update has nerfed pod ganking which is a shame
my account is power maker you should check out the zkill, it is sad i have to remove the account since it is alpha :(
Not sure what to think of these changes. Ensuring that alpha accounts cannot greatly impact other player's experience seems fair. Not being able to blow up billions without interesting up to a certain degree into the game, can't be too much to ask for. Though I do wonder how much this will impact the actual gameplay. Possibly the Burn Jita events will be affected greatly.
Ensuring a connection to Abyssal Trace and risk is great. Balancing risk going suspect or longer time for CONCORD protection when choosing a system to run Abyssals.
All in all, change is good. Even if the outcome may not be the best, having any kind of change is better than no change at all.
IGN : Dianera Dragosha
Hope you keep turning out content. We've been going through a content dark age (with some exceptions) recently. Good to see new content!
So HS gank fleets will only work if the accounts are all Omega (as Alpha can no longer shoot a neutral target in HS) and those accounts will need to regularly tag to recover Sec status. High value targets, such as Marauders and Jump Freighters etc will still get blapped.
I agree that ganking is a necessary part of the game. IGN: Laynix
i think gankers still get the undock invulnerability timer though. so you can't get'em right when they undock, best to wait at the gank for them to show up then blap blap'em
The impact of alpha gankers was not something I had ever considered. Go affect others while having basically no way to contribute to CCP feels unfair. Let's hope this will increase the number of subscriptions for CCP and not reduce the number of gankers.
Having consequences in terms of tethering seems like a nice addition to the way security status affects gameplay.
IGN : Spectral Spectre
I don't mind the abyssal changes as I mostly run solo frigate abyssal. And now I'm kind of interested in trying anti-gank ops again!
What do you fly for solo abyss? I just did my first few successful runs in the last couple days, and now I'm addicted.
I've invested more in game and am again becoming more active as I feel (wait and see), as I could enjoy the game without unnecessary harassment.
Sounds like really good changes! I was always annoyed by the idea of easy Alpha gankers. IGN: Death2Amarr
there's a roaming gang in my area that does nothing but gank hs abyss runners. they've made a killing.
I kinda like that they're making ganking a little more awkward, mainly because if you've enough pocket money to set up a bunch of catalysts it's a very easy way to make money and or plex those other catalyst pilots, i doubt it's gonna change an awful lot in terms of ganking but it does seem to have the potential to. IGN: Mokrath
The most annoying thing is, gankers can gank with little consequences, in high sec.
13:15 That's CCP covering their ass, and that statement is more political than actual belief in the type of game play. They condone it, that does not mean they agree with it. When you ask them, they pause, as if to choose their words very, very carefully. And if you watch the streams, when you listen, when you watch them at EvE world meet locations, will pause. They will look up, to the side, back at the table of their fellow team members, or some cases, they will stare at the floor. Then after that pause they will look out across the crowd and carefully navigate the political or narrow bridge of words, not to piss off one side or the other.
this was how EVE ganking was in 2012.
Any1 know the cost it would take to fix your sec status from -10 to -2.0? Read on a forum that it would take close to 400mil but that post was 7 years old and the cost would go up the closer to 0.0 u get. The tethering change sure helps but if it costs pennys to keep a sec status above -5.0 to stay in Udama (0.5) i cant se this changing mutch of anything as far as gate camping goes.
Gank is the best thing on EVE, CCP doesnt need to do anything to stop this activitie, its up to the players.... Most of those who are ganked were flying in Auto Pilot, or never cloak to avoid gankers.... Everything else is baby's crie
The main issue with ganking is that there is literally no risk on the gankers part. Most of them are already -10.0, they fly ships that only cost 2-10m isk, and the risk vs reward is incredibly in their favor. Sure it takes a long time to scout & find the right ships but the low isk investment and easy targets honestly makes ganking probably the most carebear style in the game imo.
I agree, ganking is important and is the natural checks n balances of HS. Problem is every other gameplay style in EVE asses isk/time/sec status, where gankers are only concerned with time since isk & sec status is a non-issue. This wont stop gankers, and I hope it doesnt, it will just change their gameplay a bit.
@@eventon9372 I dont think like that... Gankers always lose their ships, always lose security status. A 2-10M ship only take down rookie ships.... Otherwise you have to use 10 ou 20 ships like that to take an T2 Hauler, or more to take Freigthers.... The cost for a T2 Hauler is like 200M, and you still have the drop hate, that always give a bad surprise to gankers....
I'm sorry to everyone that fit in this next comentary, but, if you are flying 100M on a rookie ship, in AUTO PILOT, you really should die and learn the lesson
@@luksgon1 they including op dont even know how hard to be a ganker. you are wasting time with ppl not even there to know the differences.
@@eventon9372 calling gankers carebears is a new kind of based 🤣
We as gankers will just say docked it just mean we have a smaller window. To stop us you would have to make it not possible to dock in player own stations.
Like the ideas, but the achilles heel for Eve with my friends is by the time they catch up to my level in Battleships, Ill be flying much bigger stuff. They can never catch up. I'm only about 45M skill points, and Ill never catch others. For me it isnt a problem, there is plenty to do for me, but people just coming into the game getting ganked in their first frigate in 1.0 (happened to me 3 or 4 times) and the lack of them getting to my skill level keeps them away.
Also want to make me play more? NO MCT! Every character on my Omega account has the same 45M+ skill points. I can make one a truck driver, one a miner, one a fighter pilot. Then if you start a second Omega account, that character immediately gets half you Primary accounts skill points. If I could get my Alt 22M skill points by making him Omega, I would in a second
depends on what you mean by 'catch up'... if your goal is to just fly capitals then you & your friends will struggle with over a year(s) worth of skilling ahead of them. I think people forget that 90% of the ships in the game are sub-cap, and 90% of the activities in EVE are done with those ships.
Our corp has people with 10m SP that still contribute to fights or still do mid-tier pve content in Wormholes. I have 85m SP and I still fly frigates, destroyers and cruisers daily. BCs & BS are too slow and have limited options in my opinion, and caps from what I heard are boring & you rarely undock them.
The NO MCT idea is interesting on paper, but you can always just make another alpha and skill them slowly towards other professions. The whole game revolves around being time gated, for better or for worse. Being able to pay $15 and instantly getting tens or hundreds of millions of SP instantly just doesnt make business sense for CCP, it breaks the skill injector/extractor economy & makes multiboxing almost a necessity due to the insane value.
@@eventon9372 very good points, on the MCT thing, having people pay for a second Omega account is a better bottom line than having people with an Alpha second box. I can understand the current way though.
I still spend more time in my Retriever, Comorant, and Viator than most things. I only stepped up to Battleships for the seasonal content. The Alpha Praxis fit was awesome
please explain how you can tell who is alpha ? do gankers say hey i'm alpha i'm ganking you Omega!
I don't like the part of the abyssal stuff... we fly freaking expensive ships to be able to do it... get ganked often enough leaving the site or docking... but yeah please make it even easier to gank us or find us where we do it as you need to remove a ton of systems where we could do it...
I‘m a fan of the old abyss entry system. Max t3 / t4 in high sec.
Why can't concord just ignore tethers?
How these changes affect me if I want to PLEX my account as an Alpha player running Abyssals? Should I start in 0.8 system and go deeper up to 0.5?
Depends on the tier of abyssal you are doing. Look at the chart and do the highest sec system allowable for that tier. IE if you doing a T4 filament, do them in a 0.7 system not a 0.5, you just put yourself in more risk.
Pay with money.
@@barzulbinks no, ccp raised subscription bc excluded some players. So no, I won't
got ganked in 0.6 high sec in my mackinaw😭. Concord avenaged me at least.
Is this current or going to be updated
pretty sure this has alrady been implemented
So happy to hear the ganking changes. I think this will be a huge positive for the game. So many people I know have left due to getting harassed or ganked super often while they don't know the mechanics. Also, I have seen the "two people who are fighting and want you to help one destroy the other" and I think that is very wrong. I have never fallen for it but if you look up the people who approach you about it you can see they get people a lot. I really dislike how not transparent the aggression system is and how people really push the boundaries with duping others on the mechanics of it
Most of these changes are decent. Some are dumb. Alpha accounts really aren’t used for ganking.
True, but it's a more pre-emptive change since gankers could resort to alpha accts if they don't want to keep up with their sec status.
Yes they are. I have a 10 account gank fleet.
@@johnratcliffe6438 Then you're breaking the EULA. You're not allowed to multibox alpha accounts and if you're caught you get banned.
@@eventon9372 Cry more.
I do ganking in the past...but this is good. cuz I want the concord and crimanals to play more part. anyway, Its gonna be good to see concord to see chasing them around more agressively. I also don't really understand if I can shoot -10 sec player in highsec. kinda afraid to shot cuz am not sure if concord would not shoot me afterwards. IGN: Azrael Sirius
You can engage criminals in high sec freely. Also, if your security is set to green or yellow, you won't be able to do actions that allow concord to kill you so it's impossible to die from them.
@@eventon9372 ehhh, thank you for clarifying my doubts. o7
Good changes. IGN: drigo Segvian
OH COOL I CANT DOCK ANYWHERE AND GOD MODE BOTS SPAWN ON TOP OF ME??? NEXT UP ON CCP TO DO LIST -3 CHARS CANT JUMP GATES
I like the tethering and abyssal changes.
I still feel like NPC stations should have a small tether so you can see outside a station
IGN: Brandon Plumicorn
Cant u watch from the outside of any docked station? Isent there a "watch outside" button close to Undock. Maybe its not called that but u get a view from outside of the station.
@@Shiftry87 thats only for player stations. its not on npc stations. and even then it doesnt display anything helpful
@@WizardBrandon So if it doesnt display anything helpful, why did u wrote in your original comment request that u want also NPC stations to be able to get view from outside? :D
@@jaroslavoswald7566 i actually asked for a small tether radius, not a look outside button. though both would be nice
these changes are not enough. highsec need to be highsec.
crime in highsec need hard punishments like RL
I think its a good start. Could the punishments be more severe for ganking/low sec status? Sure, but I dont want to completely kill the play style. At the end of the day I favor creative gameplay over realism, we are playing a sci-fi fantasy mmo as immortal capsuleers after all.
i use to play a lot back in 2007-2010 but ty to the griefing i quit 15 year to late for this update and i'm not coming back and not to mention overpriced sub
Only time I've been ganked was by alpha accounts, nothing like someone playing multiple alpha accounts ganking and griefing people.
At least pay for the omega accounts if you're going to be ganking.
How do you know they were alpha accounts? Lots of assumptions by the carebearing community
if alpha cant gank they shouldnt get ganked too in hi-sec
Care Bears making the game boring again.
High sec PVP haha it's carebears vs socio/psychopath, PVP fit vs PVE fit, they hunt easy target very cowards like kicking puppy, if they want to do say PVP they know where to go, oh yay they cant win vs real PVPer, too addicted to get there "fix" in EVE with easy pray because all those behaviors are unacceptable anywhere else, they talk like high sec is the gold mine, ----> the income is higher everywhere else in EVE, the shitty EVE mentality of I have to scrap your enjoyement everytime in every situation with the odd all on 1 side or i don't feel good remembering "my shit life" etc! I'm fucking glad to be a "good" players I do not steal, hunt, screw, players, in high sec, I work for my shit like IRL it take more time but i don't hurt anyone "for some EVE its all they got" yes hurting that why all the cyber laws are changing for the good "for every online game"! Instead of having 32k players = 20k+ are alts account from vet players, we can have over 100k+ real players each day yep! We all know if we go under 0.5 you can do the same as in high sec but with no restriction wtf do you think we don't go there very logic and simple :D!
P.S Let's go send me as much treat, hatemail as you wan't that is my 2 cents, have a nice day peoples!
I dont like the changes. Im not a ganker, but i think the game would be boring without them.
Man. Those changes are not going to stop gankers. It will be just little bit harder for them.
@@jaroslavoswald7566 yeah and so r the many other changes they have made to make things a bit harder for them. Ganking especially for profit has become very difficult and its only because of there ingenuity that they still can do it. I say stop complaining about gankers and learn to play with them.
Why do they seem to hate alpha clones and lower skill players making money? Who do they think buys plex off the whales?
its the fact that alpha accts are free and you can make infinite amount of them, it would destroy the economy of the game if they could do everything an Omega could do. Idk why you think CCP hates lower skill players. Low SP characters just have less options to make lots of isk, higher skill players have more options cuz the game is innately time gated.
@@eventon9372 I realize it's easy to abuse the alpha account system but if you make the new player experience unfun how are you going to get new players and keep the game going? And I'm not saying that it should be super easy to get omega but it should be possible in a reasonable amount of time without paying. Back in the day you could at least go to null and make decent isk but now it just feels like it's better to be in high sec which seems totally backwards. And now they are nerfing what felt like the one worthwhile thing we had left.
@@casualsa 'fun' is very subjective. My definition of 'fun' has changed at least 5-6 times since I started Eve about 3 years ago. This was mainly due to my knowledge of game, new experiences, other players/corporations, living in different parts of space etc. As for plexing your alpha into omega in a reasonable time, it depends on the activity and the time available to the player. Alpha explorers can make tons of isk if they know where to hack and how to use dscan. You can still use pirate ships like the Gila for abyss or a blitzing BS for L3 missions as an alpha too. Typically its advised that most new players that want to Omega, pay $ for 1-3 months until they find an activity thats fun & profitable enough to plex their account with isk.
@@casualsa I dont get this "plex your account with isk". It is much easier to make money IRL and pay for omega. I would be mad to grind hours upon hours in game just to pay for sub when I can literaly do one 10th of that grind IRL.... And to complain that devs made their game in such a way that it is not easy to play it for free is absolutely crazy. You should be glad that there at last is such option. Not a lot of games has this. In fact I cant think of one other game then eve that will allow u to buy sub with in game currency.... Just drink three less beers in a month and u have omega.
@@jaroslavoswald7566 in general it depends alot where you live. Paying omega is not expensive in industrialised countries, but might be in others. So plexing your account with isk allows for people where the relative cost is higher to play aswell, while people with more disposable income can sell plex so they don't waste their time grinding. It's not a bad system really.
IMO this game went down the toilet when the company that owns BDO bought the game I started playing in 2013 and after they got ahold of it they have just made changes that help them sell stuff out the store and the price of stuff has gone threw the roof that you have to pay real money to compete and back in the day it was never like that I payed for my sub with real money for 2 years then i got enough SP to do stuff to make enough isk to pay for my sub time then after the BDO company got ahold of this game it is dam near imposable to do that game is getting changed to line there pockets and has been for years its funny cause after watching this video seems like nothing has changed and there just going to keep bleeding the players of this game tell it dies just like they do with every other game they buy
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How can I contact you in private?