If The AC Mirage Trailer Had Faster Gameplay..

Поделиться
HTML-код
  • Опубликовано: 16 сен 2024
  • Hope anybody who watches enjoys.

Комментарии • 159

  • @BAKES1223
    @BAKES1223 11 месяцев назад +136

    Ubisoft needs to keep going in this direction. I mean even though Mirage is far from the parkour system unity had the gameplay, level design, heck even the combat I enjoyed, I mean the general reception of this game is pretty decent and that's just cause its not a giant open world rpg.

    • @glasgowblackchigowski6117
      @glasgowblackchigowski6117 11 месяцев назад +7

      I'm so confused on how the parkour system here is different to unity, are you talking about unity's stylish sequences? Because here even though it's not as stylish it still gets the job done.

    • @broosy4819
      @broosy4819 11 месяцев назад +14

      @@glasgowblackchigowski6117controled decent is the main difference but small things like different free run buttons and lack of side ejects but personally for what ubisoft was working with i think the parkour is pretty good

    • @glasgowblackchigowski6117
      @glasgowblackchigowski6117 11 месяцев назад +6

      @@broosy4819 i found side ejects in the game to be quite practical, i used them quite often they're not lacking

    • @BAKES1223
      @BAKES1223 11 месяцев назад +4

      @@glasgowblackchigowski6117 Yea it was a step up compared to the rpg trilogy, however I still notice little things like Basim will slow down before jumping it almost looks like he hesitates on some jumps, unity kinda had a just smooth flow to it, but this game is definitely a huge step in the right direction wit the parkour just the fact there's parkour routes, and cool animations like sliding over a barrier is so dang cool. I hope they keep heading in this direction with their future games.

    • @enman009
      @enman009 11 месяцев назад +1

      @@broosy4819 This game has both side and back ejects. Leo K shows how it's done. And as far as I know, the biggest thing missing is parkour up, but even then Basin is fast enough that it works.

  • @execute7122
    @execute7122 11 месяцев назад +40

    You made this game looks really good man. Love the entire scene you created. Slow and fast. Perfectly paced. There's probably still so many more secrets and gameplay hacks to see. Well played mate.👌

    • @whipwalka
      @whipwalka  11 месяцев назад +5

      thanks for the kind words, definitely a lot of potential

  • @vivekdas9067
    @vivekdas9067 11 месяцев назад +11

    Everything was going perfect until the two blows from that guard😢

    • @whipwalka
      @whipwalka  11 месяцев назад +5

      yes, figured i should leave it since hidden ones were known for not making it back (an excuse because i suck)

  • @youssefbouaicha9961
    @youssefbouaicha9961 11 месяцев назад +6

    Bro made the fastest assassin look actually fast for once 😂 great vid

  • @domovoi2861
    @domovoi2861 11 месяцев назад +8

    You could say that ubisoft tried really ubihard to make this game good

    • @lorhanfernandes3194
      @lorhanfernandes3194 11 месяцев назад +2

      The game is pretty good actually, compared to Valhalla and the trashy wanna-be assassin's Creed odyssey, Mirage made me felt like an assassin again

  • @JGCoolAssassin
    @JGCoolAssassin 11 месяцев назад +5

    facts. you'd think they'd want to showcase this, not have us doubting. great comeback for the series imo.

  • @jimweidema3668
    @jimweidema3668 11 месяцев назад +3

    Hqahhqh bet you was swearing when the spear hit you xD

    • @m3sw4rt
      @m3sw4rt 11 месяцев назад +1

      LOL I was laughing when that happened. Ruined the perfect trailer.

  • @harya7517
    @harya7517 11 месяцев назад +1

    Descending parkour mechanics should be a new standard!

  • @sirseal2424
    @sirseal2424 11 месяцев назад +12

    It's incredible how AC gameplay can not make any progress is so many years, still considered seriously by so many people

    • @whipwalka
      @whipwalka  11 месяцев назад +18

      im just glad to be wearing a hood with a hidden blade again, also the gameplay loop of a good ac shouldnt be changed, like how this games mission design can feel like unitys. glad they're slowly bringing back the best aspects of the og games

    • @azzor4134
      @azzor4134 11 месяцев назад +3

      @@whipwalkaslowly! you hope! Because this was made by a different Ubisoft studio than those that make mainline AC games, and they were and are already working on another title before AC Mirage was released. So there's a good chance AC Mirage is only an exception.

    • @shimik11
      @shimik11 11 месяцев назад

      its made by devs who worked on revelations.@@azzor4134

    • @whipwalka
      @whipwalka  11 месяцев назад +5

      @@azzor4134 yeah i’m “hoping” but i doubt they wouldn’t build upon the stealth mechanics in mirage. codename red will be stealth focused so long you play as the shinobi, with new mechanics and old ones i’m sure. yes it’s a different team but they have seen the hype for a true return to roots and have they also will have seen that mirage didn’t entirely hit the mark. from a marketing standpoint it would be absolutely braindead to drop all the progress mirage made on a return to roots and not build upon mirages ideas for their own game, like bringing back notoriety and contracts and bureaus and an arsenal of tools. if that was all for nothing and codename red chooses to scrap it and be an odyssey clone i will go back on everything i said but i seriously doubt it.

  • @boiimcfacto2364
    @boiimcfacto2364 11 месяцев назад +3

    If they wanted to make Unity again... they would make Unity again. They have the source code, they have the assets. For people (like me) who are hoping they'll eventually transition to Unity styled parkour, they won't. Ubisoft doesn't trust players to spend time learning mechanics, they want to make sure people can master it instantly, no matter how shallow. If you really want Unity's parkour mechanics... go play Unity lol. The graphics hold up even to this day.

  • @Randomized_tv
    @Randomized_tv 11 месяцев назад +1

    I do like the new jump animation with the camera moving with it gives me a lil unity feel

  • @vunshy
    @vunshy 11 месяцев назад +2

    faster gameplay doesn't mean better demonstration. Still this looks really neat, nice job.

    • @whipwalka
      @whipwalka  11 месяцев назад +2

      true that, they were able to use all the tools in the demo though and unfortunately this is a early contract so you dont have access to any tools but the throwing knife.

    • @shimik11
      @shimik11 11 месяцев назад

      in the trailer they did use the lure though which is weird lol@@whipwalka

    • @loganleutwyler
      @loganleutwyler 11 месяцев назад

      ​@@whipwalkaYou're able to save the contract and do it later. I was able to do this one with all the tools with their tier 3 upgrades.

    • @whipwalka
      @whipwalka  11 месяцев назад

      @@loganleutwyler ah i see, are different contracts at different bureaus or they pile up?

  • @artmanrom
    @artmanrom 11 месяцев назад +1

    At 0:52 The enemy's bots are completely brain-dead in AC Mirage. You kill one of them just in front of another and have zero reaction. LOL

    • @whipwalka
      @whipwalka  11 месяцев назад +1

      nah i was on medium difficulty, so many people including leok rogue has said that the difference in guard detection and overall difficulty is night and day on medium and hard and since hearing that i’ve switched to hard, i’m sure it would be different because on hard this game is genuinely challenging

  • @AlmightyTraeski
    @AlmightyTraeski 11 месяцев назад +2

    Takedown system is nice but they could’ve made them more smoother and not so rushed ! Not all of them are like that but the few

  • @Bonyel
    @Bonyel 11 месяцев назад +22

    Honestly, this one is good, the parkour seems kinda smooth and the killing blows does a good job. But it seems it needs more refinement, it has the potential to rival the unity's parkour style if this things keeps on going cuz it's still in its development stage. Hope to see more of this

    • @Malte_Lorentzi
      @Malte_Lorentzi 11 месяцев назад

      Do you mean if they continue to improve this formula in future games?

    • @1lham_edits
      @1lham_edits 11 месяцев назад

      @@Malte_Lorentzimost likely.

    • @shimik11
      @shimik11 11 месяцев назад

      ac red supposedly will have a revamped stealth system with snuffing out torches and things alike even though its gonna be more RPG oriented, its all according to rumors though so take this with a grain of salt. @astrayn

    • @ismaelbouissef4436
      @ismaelbouissef4436 11 месяцев назад

      Its better than unity

    • @ismaelbouissef4436
      @ismaelbouissef4436 11 месяцев назад

      ​@@shimik11its not a rumor...it will be rpg..

  • @IsmaXil
    @IsmaXil 11 месяцев назад

    this is sick bro fr

  • @Rustyhobo5
    @Rustyhobo5 11 месяцев назад +1

    big fan of the weapons Basim uses, dagger plus sword is badass af

    • @whipwalka
      @whipwalka  11 месяцев назад +3

      basim is just badass in general, lowkey wish we had a game with better mechanics and combat for basim but it is what is, mirage still fye imo

  • @Flatter_Sine
    @Flatter_Sine 11 месяцев назад

    Good stuff, mate.

  • @The_real_ObiWanKenobi
    @The_real_ObiWanKenobi 11 месяцев назад +1

    For me the best Parkour is this.
    There is no non sense velocized jumps or slowed like in rpg trilogy and most importantly is not bugged as fuck like in Unity(yeah unity’s parkour is great but too bugged and with no control of it)

  • @Noctuam734
    @Noctuam734 11 месяцев назад +1

    How do you trigger the side ejects? It sometimes works and sometimes it doesnt, feels like i'm missing something

  • @Randomized_tv
    @Randomized_tv 11 месяцев назад +1

    Finishers are great even better than valhalla. Brutal and the stance of basim after finishing looks great

    • @whipwalka
      @whipwalka  11 месяцев назад +1

      basims finishers are on ac3 level, maybe even better imo

  • @deuceii4467
    @deuceii4467 11 месяцев назад

    the issue with parkour imo, is the lack of flashy animations which, thats fine, and the momentum. I refuse to believe there isnt a way for momentum to be tracked and applied to parkour and whatnot

    • @whipwalka
      @whipwalka  11 месяцев назад +1

      basim feels like he has more weight and inertia than unity for sure

  • @white6505
    @white6505 11 месяцев назад

    nicely done mate.

  • @colemacgrath2005
    @colemacgrath2005 11 месяцев назад +9

    this is better than i thought it would be, the facial animations still suck (seriously, Ubi needs to work on those) but the stealth system is great and in my opinion is the third best in the saga, only being surpassed by Syndicate and Unity´s stealth systems

    • @whipwalka
      @whipwalka  11 месяцев назад +5

      nice! i’m glad so many people are enjoying it because we really need it to be a dub for ubi to truly return to roots for good. although i’ve seen my fair share of “it’s not unity, dogshit” and it’s so annoying

    • @Pedro_Le_Chef
      @Pedro_Le_Chef 11 месяцев назад

      Brotherhood and Black flag had better stealth than both Unity and Syndicate.
      Mirage seems to be up there though.

    • @Noctuam734
      @Noctuam734 11 месяцев назад +3

      @@Pedro_Le_Chef Brotherhood had better stealth than Unity? LOL you can't even crouch in that game

    • @Pedro_Le_Chef
      @Pedro_Le_Chef 11 месяцев назад +1

      @@Noctuam734Real stealth players don't even crouch in Unity.
      If you know how to use the gadgets and environment, crouch just slows you down.
      AC is all about using parkour, social stealth and throwables/ smoke bombs. Not crouching in the leaves like a hobo taking a sh*t

    • @Noctuam734
      @Noctuam734 11 месяцев назад +3

      @@Pedro_Le_Chef What you wrote is just so silly i'm going to take it as a joke.

  • @DeBunny00
    @DeBunny00 11 месяцев назад +2

    Wooooow they somewhat brought back the parkour from unity

    • @whipwalka
      @whipwalka  11 месяцев назад +3

      yes! they even brought back the roll/vault from the carriages in unity as well as some of the assassination animations. mirage aint too bad

    • @DeBunny00
      @DeBunny00 11 месяцев назад

      too early to judge, but it seems promising@@whipwalka

    • @whipwalka
      @whipwalka  11 месяцев назад

      @@DeBunny00 agreed but i think people will come around, only time will tell how the community truly receives this game

  • @emanuelelanzillotti
    @emanuelelanzillotti 11 месяцев назад +23

    I think Unity still remain the best

    • @whipwalka
      @whipwalka  11 месяцев назад +17

      it’s crazy how graphically the 2 are basically the same, and it’s goofy how much better unitys facial animations are.

    • @b4bnik
      @b4bnik 11 месяцев назад +13

      if only unity had a good story and the parkour wasnt such a mess

    • @whipwalka
      @whipwalka  11 месяцев назад +14

      @@b4bnik yeah the graphics are the only flawless thing, the game is deeply flawed and mirage is a breath of fresh air

    • @emanuelelanzillotti
      @emanuelelanzillotti 11 месяцев назад +3

      @@whipwalka Yeah, all true

    • @KitOrSumthin
      @KitOrSumthin 11 месяцев назад +9

      ​@@b4bnikidk dude Unity easily had the best parkour system in the franchise

  • @Brandon_Y.
    @Brandon_Y. 11 месяцев назад +1

    i probably shouldn't mentioon this but the escape from the traileer didn't have basim poked by a spear. so im guessing you simply didn't have smoke bomb unlocked

    • @whipwalka
      @whipwalka  11 месяцев назад

      yeah lol i’m super early in the play through still, am focusing on the story rn so i can have all the tools

  • @Sniper_RX
    @Sniper_RX 11 месяцев назад

    This gameplay won me back

    • @whipwalka
      @whipwalka  11 месяцев назад

      if you've played any of the rpg games they made the "side ejects" easier to trigger and it feels pretty good, hope you enjoy if you get in there

    • @Sniper_RX
      @Sniper_RX 11 месяцев назад

      @@whipwalka As a side eject loving spammer: YES!!!!!

  • @m3sw4rt
    @m3sw4rt 11 месяцев назад

    Were you playing on hard difficulty here? Bots are acting a lil funny 😄 love that parkour tho.

  • @iCrazyMidget
    @iCrazyMidget 11 месяцев назад

    Can you make a settings or parkour guide video?

  • @kaynhuros2050
    @kaynhuros2050 11 месяцев назад +1

    Why can't i just get the game and play it and just be at peace instead of people ranting like children about how bad the game is.
    because YES I GET IT IS BAD, BUT SO WAS UNITY AT LAUNCH AND OTHERS that doesn't make that person a saint for ranting like that, it just shows how far they have gone in terms of logical thinking and fairness in criticism.

    • @whipwalka
      @whipwalka  11 месяцев назад

      and they rolled a patch out in less than 24 hours, they are dedicated

    • @kaynhuros2050
      @kaynhuros2050 11 месяцев назад

      @whipwalkaog ironic, isn't it?

    • @Flatter_Sine
      @Flatter_Sine 11 месяцев назад +2

      At this point, it's hard to find fairness in reviewing something. We have a game that freshen up many stuff from the past like AC1 mission structure, Ezio trilogy notoriety, Industrial era city, and rpg combat.
      But because it "looks" like Valhalla and nothing like muh Unity, people gonna scoff at it.

    • @kaynhuros2050
      @kaynhuros2050 11 месяцев назад

      @@Flatter_Sine exactly

    • @shimik11
      @shimik11 11 месяцев назад

      the game isnt bad tho

  • @Bee_392
    @Bee_392 11 месяцев назад

    yeeeaaaaahhhhh.. the trailer still looked better 🤣🤣

    • @whipwalka
      @whipwalka  11 месяцев назад

      respectable opinion, i just dont like feeling like a grandpa when im running

  • @kovert0312
    @kovert0312 11 месяцев назад

    damn i thought the parkour was a copy of valhallas but its actually got some good tweaks

    • @whipwalka
      @whipwalka  11 месяцев назад +2

      yeah they added the diagonal climb from origins, they added the base jump that everybody loves from unity, that one has been in the other rpg games but nowhere near as consistent as it is in mirage. they took valhallas mid ass system and actually made it look decent, imo thats impressive

  • @wolly_hat
    @wolly_hat 11 месяцев назад

    no tp gang

  • @edouard9867
    @edouard9867 11 месяцев назад

    Unity with a reshade looks and feel better imo.

    • @whipwalka
      @whipwalka  11 месяцев назад

      understandable, unitys vibe is unlike any other game, not even ac but any game in general. mirage needs rain so goddam bad bruh

  • @BlueFusion2910
    @BlueFusion2910 11 месяцев назад

    it's the exact same parkour and movement as Valhalla just accelerated. to address the complaint of the sluggish muddy feeling of the movement but it's not enough IMO.

  • @matteblack9750
    @matteblack9750 11 месяцев назад

    they gameplay trailer did the runaway better but none the less it was clean

    • @whipwalka
      @whipwalka  11 месяцев назад +1

      i didn’t have access to smokes, for this mission ubi did an unlock all to make it more cinematic, i just unlocked smokes which is basically all i need to really get creative

  • @Albertinho9339
    @Albertinho9339 11 месяцев назад +1

    The graphics are great, but the AI is dumb as rocks. It doesn't react to kills in front of it unless they are right in front of their nose. Why don't they see kills far far away from their location in broad daylight?

    • @whipwalka
      @whipwalka  11 месяцев назад

      yeah the AI needs some tweaking, but they came out with a patch in less than 24h so maybe we will get some AI updates

    • @shimik11
      @shimik11 11 месяцев назад

      play on hard, they spot you way quicker and from way farther.

    • @whipwalka
      @whipwalka  11 месяцев назад

      @@shimik11 yeah i’m on medium, i’ll do that

  • @fknpanda7280
    @fknpanda7280 11 месяцев назад

    almost a perfect run if not for that spearman lol and you didnt have to use the stupid assassin focus 👏

  • @richjc7004
    @richjc7004 11 месяцев назад +1

    Do u think this is worth it if I hated valhalla?

    • @whipwalka
      @whipwalka  11 месяцев назад +2

      i hated valhalla as well but really wanted to like mirage, at first i was put off by the parkour and thought it was janky but just like unity it was a skill issue. i thought origins was decent and this feels a lot more like origins if it was optimized for that classic feel rather than a valhalla dlc ripoff which people are calling it.

    • @2realalways...
      @2realalways... 11 месяцев назад

      TBH man chest looting is not rewarding it's crap actually the combat is not there either. It's strictly made for assassin's play style nothing wrong with that but the treasure rewards could be a lot better

    • @soldxr._4298
      @soldxr._4298 11 месяцев назад

      I only played most Acs till Syndicate. Haven't touched the RPG trilogy, this was my first "modern" Ac technically. I had normal hopes since I loved stealth. And after casually playing for like 3 hours a day I guess? I loved it! Sure its not flashy like Unitys parkour or etc. But that "Assassin" feel is back ngl. Its not a top end graphic game no. But I see their efforts here. Ubisoft Bordeaux deserve to make more AC games!

  • @vesal72
    @vesal72 11 месяцев назад

    This better

  • @edwardmartin4169
    @edwardmartin4169 11 месяцев назад +1

    Where are my double assassinations?

    • @whipwalka
      @whipwalka  11 месяцев назад +1

      don’t ask me

    • @edwardmartin4169
      @edwardmartin4169 11 месяцев назад +1

      @@whipwalka i dont see them in any Ac Mirage gameplay

    • @Mythical.History
      @Mythical.History 11 месяцев назад +2

      ​@@edwardmartin4169 Bro the double hidden blade wasn't invented until Leonardo made it in AC 2. So no double assassination option in Origins, Odyssey, Valhalla and Mirage. But imo they should have brought back double assassination in the newer games where the protagonist kills one enemy first with the hidden blade, then quickly dodges the other enemy's attack and kills him

    • @edwardmartin4169
      @edwardmartin4169 11 месяцев назад +1

      @@Mythical.History kill animations like Ryse Son of Rome

    • @whipwalka
      @whipwalka  11 месяцев назад +1

      @@Mythical.History there is a chain assassinate that functions like that, even if spotted you can quickly assassinate 2 people with the hidden blade if they are close or throwing knife if far.

  • @Chu8rock
    @Chu8rock 11 месяцев назад

    2:44 that was bullshit.

    • @whipwalka
      @whipwalka  11 месяцев назад +1

      foreal

    • @Chu8rock
      @Chu8rock 11 месяцев назад

      @@whipwalka A near flawless run ruined by RN-Jesus.

  • @PejicVladimir
    @PejicVladimir 11 месяцев назад

    Great gameplay but the game feels so dated, and kinda reminds me of mobile versions with cranked up graphics to some extent, nowhere near to a next gen title ...
    If somebody told me this game came out in 2014. I wouldnt doubt it

    • @shimik11
      @shimik11 11 месяцев назад

      thats the anvil engine for you, the landscapes look gorgeous but anything besides that looks dated, they should've used the engine version from origins instead (mirage was an expansion for valhalla so it wasnt really their choice to make but still)

  • @XiaDaoMan
    @XiaDaoMan 11 месяцев назад

    Now show the combat 😂

    • @whipwalka
      @whipwalka  11 месяцев назад

      make your own video goofball

  • @Juicexlx
    @Juicexlx 11 месяцев назад

    Slow parkour. So incredibly slow and bare bones compared to Unity...10 years later and going back in possibilities isn't good development.
    Okay, Imma go hide in a bush and whistle my enemies to death, now. Literally! OMG!

    • @whipwalka
      @whipwalka  11 месяцев назад +2

      eh disagree

    • @Juicexlx
      @Juicexlx 11 месяцев назад

      @@whipwalka Ok to disagree. For my part, I finished Mirage & re-installed Unity where I can't cosplay a cheap, street pimp harassing everyone by whistling for them to come to me from my hiding spot. Baghdad looks good on PS5/4K and it's a good thing that I'm interested in History, because that is a well done part of the game, but the fun just isn't there. It's slow and Basim's parkour runs feel like moving with a 100 Lbs sack of potato on his shoulders. I end-up rolling madly just to move faster & fighting the controller more than the environment.

    • @whipwalka
      @whipwalka  11 месяцев назад +2

      @@Juicexlx idk the stealth system is the best in the series imo, the parkour feels fluid and fast imo although not as balls to the wall as unity but still fast. also whistling has been in the game forever what is wrong with that mechanic lmao

  • @magone8674
    @magone8674 10 месяцев назад

    just go play unity

  • @DG-001-q4p
    @DG-001-q4p 11 месяцев назад +2

    This game looks so boring... 😒

    • @whipwalka
      @whipwalka  11 месяцев назад

      damn. a lot of people think otherwise.

    • @shinobimsh5687
      @shinobimsh5687 11 месяцев назад

      ​@@whipwalkabcz now a days people want interactive movie game rather than game with indepth mechanics

    • @whipwalka
      @whipwalka  11 месяцев назад +1

      @@shinobimsh5687 🥱🥱 i’m so over people invalidating other peoples opinion. did your parents never teach you what an opinion is? the game obviously has strong points and anybody who hates just to hate is braindead and wants a reaction. hope this does it for you

    • @shimik11
      @shimik11 11 месяцев назад

      like previous AC games werent interactive movies lmao@@shinobimsh5687

    • @2realalways...
      @2realalways... 11 месяцев назад

      At times it is the treasure looting is crap not rewarding at all the combat is not there either. But hey I bought it so I'ma enjoy it for the most part