I wish we got a game like this for Chaos, reading the night lords and word bearers omnibus makes me wish I could field customized Chaos Marines as ancient brothers
That would be really fun. You could even double up on the variety of classes by introducing different backgrounds - like the Word Bearers, Night Lords, and other original legion warriors, plus newer CSM like the Crimson Corsairs and generic chaos marines - with various benefits and detriments that could really shape each individual marine in a way you just couldn't get by being mono-faction.
I actually remember, the final boss battle I had one team which I called my team "Execution chain". It had Purifier I gave a bunch of stun mines to, a Chaplin who gave me extra actions on execution, a Librarian who teleported all around DOING the execution, and an Apothocary for healing. Let's just say half the battle was a slaughter as the big clumps of enemies thrown in were stunned, executed, and gave my guys 7-8 actions per knight.
@@Anonymous-ht5dg No you don't get it do you, other grey knight squads use the warp for either defense (Hammer head I think) or for damage (Can't remember the name)
@@Anonymous-ht5dg you know how weirdvain psykers work, that's how grey knight squads work but grey knights are infinitely better, more valuable and better equipped, they're also the baseline troop instead of a specialist role
The story and voice acting and characters in this game were very good. The Voice actor for Vakir in particular was stand out. I would love it if she did the VA for Inquisitors in other 40k games.
well shes doing many jobs , most known is the voiceacting for Y'shtola in many final fantasy games and/or Sera from Dragon Age: Inquisition. its allways a joy to hear her in something.
Leaving a comment for the algorithm but I’m nervous there’s spoilers and I’m still yet to play the game but no doubt you’ve smashed this review like you always do :)
,,Can’t take Draigo seriously after animation about warp dust”- I learned about him for TTS (got me into 40k) and couldn’t take him seriously from day 1 even after learning some lore and I was somewhat surprised when he appeared in deamon hunters, cause my canon he’s insane, but now that you mention warp dust it’s going into this.
2:35 it's because when this was first advertised it was Chaos Gate 2: Daemon Hunters, then they just dropped the 2 eventually. It's fitting, since the original Chaos Gate was very much also a Warhammer XCOM game - just more like the original of the time; X-COM UFO Defense. So modern Chaos Gate is similar to modern XCOM, and old Chaos Gate was similar to old X-COM, which is a nice dynamic to see.
Holy crap do you have decades to wade through. Writing in Warhammer 40K may have some superfluous tropes that feel "on the nose," but at the end of the day the writers for the Black Library totally make Blizzard Entertainment's look like 8th graders in comparison. Dan Abnett alone makes that statement so true.
Incredible video, Poncha! It's definitely your best one yet in terms of quality as I can see hours of effort oozing from every second. I think you did the game devs justice with this review, mate.
I had a ball on my first playtrhough, I just don't know if I'll do another. Also, I felt that review comment from the thumbnail. Can confirm. Edit: I had no clue ADB wrote the story, but that explains why it was so solid.
Not enough reviewers spend much if any time looking at the audio and music of a game. This is something that I find very important and something I'm quite passionate about. Fantastic review, thanks!
A very fair review and your editing has really levelled up, it's so good throughout the whole video! Also, I played on normal and never saw one of those gate missions lol. A late game combo I loved was Chaplain+Librarian+Paladin. Teleport them all with the Librarian into the middle of the enemy, stun everyone with the Paladin and use the Chaplains buff to executions to stack up to 8 AP your Grey Knights.
The format of the campaign is perfect for expansion. The warp surge mechanics can be adapted to any of the other Chaos god's. Just need new maps and enemies.
One of the biggest complaints and deal breakers in this game for many people was the presence of the cultist and their capability. You did noted how it's implenmentation can be improved. But the thing is the correct answer is in the original chaos gate game! In the original game, it start up with many cultist, like dozens at one time but with only a couple of chaos space marine to later game more and more chaos space marine with even chaos dreadnought and minor demons. In the older game the cultist are pretty much died with one shot from your boltgun and does not pose much of a threat even with their frag grenade. They were more like cannon folders which is exactly what they are supposed to be. The old game were very popular and many people even prefer it over the original XCOM with it's unique enemy design and it's special armor system. The answers are in their original game, all they had to do was to follow the exact system and make the graphic in modern standard. But despite dev's claim that they learned from original chaos gate, it was nothing like it! It's more like a modern-day xcom game with it's health design but without xcom's awesome modbility and flexibility in new game plus. The enemy type and the armor system that allowed the original to complete with the original xcom was completely abandoned. I will not have a problem If it just call it warhammer 40k gray knight like the mechanics. Because it suggests it's a brand new title and new system and can not be compared with xcom which has decades of history behind it. But now with it's titled CHAOS GATE and yet refuses to implement the surprior feature from the older title and compete with xcom, instead the dev try to play second fiddle to the modern XCOM. This is infuriating, I felt I am lied to as I was expecting CHAOS GATE 2! Not XCOM grey knight! It's like playing yearly EA title that removes its feature in the newer game from old title except it's decades of waiting.
Dude what a review! This is a love letter to the game, without holding back on the criticism. My hat's off to you, looking forward to more of your content!
My personal experience: The game wasnt hard at all IMO, even if the battles were nerve wracking. First playthrough got to the end in 400 days with no Morbius gate missions ever happening. This is coming from an XCOM save scum that only plays on standard, people should use common sense when allocating resources. So you know I suck, but I never had to save scum on this game. I have been able to open paths by breaking walls, maybe you just got unlucky. While surprising, cancelling the boss hunt midway meant I missed the fight I was the most excited for (the corrupted imperial knight fight) it was also my favourite part of the game, so cutting it short felt awfull (I could replay it, but I dont feel like it right now). Prognosticars arent necessary, I bought two, and one was sent with Vakir during an encounter, had no problems in the whole game. I had a TON of fun deciding what to repair each time, choosing right is so satisfying. You win ship battles based on gun level. If your guns are equal to or superior to the enemy you win and get requisition, so when you are confident on your essential repairs, get those guns to max and start hunting Death Guard ships. Play enemy turns on fast, it takes a life time otherwise. Completely agree on repetitiveness true. I chose to just sit down until Vakir finished banishing Kadex at the end, I was tired of going in, blowing everything up, and leaving. The soundtrack was nice and I noticed some influence from the Dawn of War series that I loved. They didnt add Iter Infernos though, and thats heresy. Kaldor Draigo never mentioned tangerines, literally unplayable, 0/10
What difficulty did you play on? Hard and Harder increase enemy hp and pod size. I played on Hard and found it quite challenging (though, it was hardest at the beginning and got very manageable once my knights were geared up). I barely scraped by when I started, so it was quite satisfying once my characters kicked off.
Good review, I think I will end up getting this so I skipped the spoiler section. Destructible environments really make a big difference in games like this. It makes me think of Inquisitor - Martyr and how many statues of the Emperor my perfectly puritan psyker has destroyed. I mean, I liked Mario + Rabbids, why wouldn't I like 40k using the same X Com basis?
Just a feedback about the impact of your reviews on the games, the way that you introduced the game in the first two chapters of the video actually made me buy the game. And now that I've finished the game, I'm glad I could finish watching the review.
I’ve had great fun with chaos gate. Finished the final mission by as close a margin as probably possible. Drago was down and everyone else in the squad was dead or down. Morty was about to take Drago as the last tick off burn damage manage to push me into a win.
That's how I beat the first boss. 8 turns to protect. On last turn killed boss but overrun by minions: they down all 4 knights and had vakir down to 3 when it finished lol
Finished the game twice in a row. I enjoyed it so so much and the love of the developers to the setting is very clear. Hoping DLC and more projects will be coming soon!
As an Xcom player and a fan of 40k; when i say this is 40k Xcom i mean it very positively and loving the unique mechanics. Some stuff that Xcom should "copy" for their 3rd installment, Gameplay improvements, speeding and smoothing. Great video
Wait a sec... YOU'RE DYSLEXIC?!? Holy shit the content you create is just incredible! You have to work twice as hard to get all this produced, hats off!
@@PonchaYT probably, or they've got a lot on hold at the moment. Abnett's a good writer so I hope they've got more out of him than has been shown. My old Only War DM could have come up with the planets and enemy regiment in darktide. Heres to hoping it's got a bright future ahead.
Thanks for this review, I played for about 4 hours, getting my ass beat by Cultists left and right, I assumed I was just REALLY bad or it was REALLY hard and got frustrated, plus seeing Storm Bolters out ranged and out classed by autoguns just annoyed me to no end. Glad it's not just me lol
Dude , i loved the Game , i completed it, and i didn't Knew about the morbus gate and the geneseed, this Game is cooler than i knew. (Spoiler about the end of the Game , quite a.big one ) in the Battle with the great Demon, before the last Battle in the Game , i sent a team of knights with a purifier ( it was the one that was inmune to status Effect ) , the Demon was the one that regenerates and splashed ácid, In one moment the purifier get isolated from the rest of the team at the other side of a cliff, he held his own in melee, being impervious to the ácid while mutilating that unholy heresy, his battlebrothers aid him with grenades and bolter rounds... At the end he dealt the finishing blow outlasting the Demon. He was too wounded for the last Battle with mortarion and the death guard, he had to stay in the balefull edict while his battlebrothers fought the traitor primarch... He was the Only of My veterans to return Titan , the other 5 veterans and 3 experiencia battlebrothers, in the warp. I like to imagine that Ectar gave him the honor of telling the story to the grand Master, and the chapter. The Game was beautifully, glorious and grim. Thank You for reviewing it : )
This was a very well made review. I never really paid attention to this game but you convinced me to consider it more than any trailer or ign review ever could. Thank you for the wonderful content. Edit: I put buy instead of but.
Love the video as always, I was doubtful when this game first came out and waited to get until it’s discount and first dlc. Fair to say my negative out look on this game is well justified. My biggest problem with this game is the use of the title chaos gate and their over uses of cultists in the early game especially when it’s contrast to the end game.
One small weird thing i noticed was that the astropath is referred to as both a "he" and later on as "her" Obviously a development mess up thats barely worth fixing but i always notice it on my playthroughs
this was a great review, and i like the idea behind the expansion/spin off idea. also, man i would love to have a dreadnought to play with within the game i am a 40k nerd, and have been one since Dawn of War (original release). when this game first released, i wasnt interested as its yet another turn based tactical strategy game but then i found myself listening to the bumping into the animations made for Mandalore's review of mechanicus, which i really love the sound track for. Out of curiousity, i clicked on a video but Indridcasts (Dawn of War 2 caster and a fellow brother in Nurgles embrace) and he was playing the game. I picked the game up on his recommendation. i am on my 3rd run. My first was on easy, learning the mechanics. Restarted as once i had the mechanics down, i thought to up the difficulty. My second run i went through till the 1st major plot point and realized i had made a huge error with my prognosticars and my campaign fell apart pretty quickly after that. my 3rd run, i have made mistakes but so far im having fun. my only complaint, which isnt really a complaint, is the music isnt as good as mechanicus. thats it really. balance seems okay, as it is a power fantasy game and the enemies do get harder as you progress, sadly i was spoiled when looking up videos on the game for the final boss but i can forgive the internet for that
Oh shit, ADB wrote the story for this? Damn, he went from selling us on Iskandar Khayon and the Spook boys of 10th Company's 1st Claw to Grey Knights and Nurgle. That's pretty cool, really.
This video made me realize that I'm a sucker for turn-based strategy/tactical rpgs. $50 though is a bit much considering the issues and difficulty outlined in the video. I shall wait for a sale.
I've never been remotely interested in the Grey Knights, so I sort of wrote this off as "just another 40k game", especially since so many others near the time were so crushingly mediocre. The price point was a major turn-off as well. This video has been enlightening, I didn't get the impression the game was as well-loved by the creators just from the storepage and marketing. I absolutely adore when creators add so much attention to detail and go the extra mile with their animations, and for me the art style is a major win. It evokes the rubber-mouthed character portraits from Warcraft 3, which I think is a perfect tonal fit for the bombastic melodrama of the setting. Wonderful review, beautifully presented, and thanks for the content!
Ah, Poncha, the man with a sense of humor dryer than Tomb King vagina. Outstanding review. You give these games the respect they deserve by giving in-depth reviews, regardless of how much time it takes. This game needed over an hour to explain, so I'm sure IGN gave it about two and a half minutes. I'm a HUGE tactical RPG fan, but I was skeptical of this one at launch. Mechanicus was great, but the bugs made it almost unplayable at times, and this one looked like a minefield. Seeing the Grey Knights taking down enemies with environmental kills seemed a little too good to be true. Based on your opinions, it looks like this game was meant for me, and I'll definitely pick it up now. Expansions would be great, but I don't know if they have any planned. I know making a Nurgle-centric game was a gamble, but all the units look as good as they do because they did it. I certainly wouldn't want a Tzeench expansion that was just recolored units. Keep up the good work. You're doing an amazing job!
Fair point. But if you draw a parallel to real life, then Inquisitors are intelligence and targeting assets while Grey Knights are special forces, whom some would describe as 'attack dogs'.
@ your intro/taking off the SPESS MEHREEN helm: hey redcoat homie, you look, hot. Platonically. ya'll hangin' in over there on the far side of the pond? Summer's almost done, you've almost made it! XD - USA homie, from the south east (used to the heat, suck it up butter cup ;P )
Gameplay and story are top notch in this one. As you say it is similar to xcom, but the ruleset feels much deeper and there seem to be multiple viable ways to kit out classes of which there are eight! So for a first game of this kind by this developer, this game is an absolute knockout! They really put tons of effort into bosses that just get used once (though some could get modified and used as new enemy types for later games)! The story was easily one of the best I have experienced in warhammer 40k. There are a few named characters, but they are all properly fleshed with their own backstories, moments of strength, but also doubt and weakness. Especially the end lends some real strength and meaning to their and your decisions, your whole mission basically. Also, you get to see some real epic named characters. I would really love to see them expand this franchise, revisit characters and maybe add more mission variety.
Please before criticizing my comment, try to learn about the Orginal CHAOS GATE, it's pretty cheap on GOG which is only 6 pounds, as long as you do not mind the older graphic and the key binds, you will soon find many and many things that game did better than demon hunters. Right one more really important point, there are a lot more variants of terrain in the original game. inside of a stronghold, sieging of a stronghold, assaulting in a wasteland. assaulting in winter, assaulting in dense jungle, the map are a lot bigger, you see a lot more enemies, no regenerating, shield rocket launcher, smoke grenades, krak grenade, you can bring assault marine squad that can jump around the map before fuel runs out and have 3 dude melee one guy. You can bring 12 marines......
You could argue that a player "making the wrong choice" shouldn't be even be possible if were offered the choice at the beginning anyway This game looks fantastic and I don't actually know what the choices are, but ngl if two choices are traps then it's a valid argument that it's pretty stupid.
phoenix point is actually the progenitor of precision attacks. in fact the entire aiming system operates under that. it's sort of like a circle where you can target particular body parts but has a random spread within the circle. you have to destroy particular body parts, this builds up blood loss and removes abilities.
you were talking about pod triggers, this is just like new-xcom. honestly i sounds like they handled it better than xcom generally given you get your actions back. that said the inching up half move by half move has been burned into my brain thanks to fucking ARCHONS
Regarding Kaldor Draigo’s level: way to high to be possible realistic. Also for me that game would have been perfect had Draigo and Mortarion not been present. The presence of the former got me realy worried about the direction the story will take and the later only proved me right.
It's may just me as I enjoyed the older xcom form of more realistic and complex combat system which is why I loved the Xenonaut so much and was expecting demon hunter to original chaos gate to be like Xenonaut to the original XCOM. Quick explanation for the original armor system, in the original game each hit caused irreversible damage to space marine's armor, the lower the armor value the more likely the armor will be penetrated and cause direct damage to health. The librarian in the original chaos gate is also a lot better as there are dozens of ability one can pick like quickening, group teleportation and literal wap storm, fire and lighting. WAY more awsome than demon hunter's librarian. Also the original CHAOS GATE has way more varaty of grenades and weapons like terminator weapon, las canon and stasis grenade, assault marine yet feeling a lot more realistic and grounded. As the power level are quite consistent, your marine will not crash cultist and over come groups of berserkers and chaos terminatiors with good team work. But they were not put up against primarch nor where they expected to. Unlike demon hunters who can struggle aginst cultist in the early game but beat chaos knights and even Primarch in the end game which is high lore breaking and immersion breaking.
Just played trough this game on my steamdeck. While gameplay wise, I find XCOM2 to be above it, the amount of respect and love for the 40k universe the dev poured into this game greatly elevates it.
I wish we got a game like this for Chaos, reading the night lords and word bearers omnibus makes me wish I could field customized Chaos Marines as ancient brothers
tfw no high lethality spec ops Alpha Legion XCOM
I would love a game with the Thousand Sons as the focus
That would be really fun. You could even double up on the variety of classes by introducing different backgrounds - like the Word Bearers, Night Lords, and other original legion warriors, plus newer CSM like the Crimson Corsairs and generic chaos marines - with various benefits and detriments that could really shape each individual marine in a way you just couldn't get by being mono-faction.
I honestly just want to play as Death Guard...
Poncha: We dont have the budget for a grey knight suit.
Chaplain Bald: Do you lack faith? Do you lack a spine bratha?
Have you ever eaten a *TANGERINE?*
CHAPLAIN BALD! Calm yourself. Our brother was merely imitating our enemies
I love when Mortarion says "it's Morbus time "
OH MY GOD ITS MORBTARION!
Part of me feels bad that Mortarion is getting this sort of portrayal.
Part of me hasn't forgiven him for his involvement in the Council of Nikea.
I actually remember, the final boss battle I had one team which I called my team "Execution chain". It had Purifier I gave a bunch of stun mines to, a Chaplin who gave me extra actions on execution, a Librarian who teleported all around DOING the execution, and an Apothocary for healing. Let's just say half the battle was a slaughter as the big clumps of enemies thrown in were stunned, executed, and gave my guys 7-8 actions per knight.
wait AREN't all GREY KNIGHT PSYKERS ?
they have librarian?
@@Anonymous-ht5dg all Grey knights are decent psykers but Grey knight librarians are the MASTERS of Psykic powers for the Grey Knights.
@@Anonymous-ht5dg No you don't get it do you, other grey knight squads use the warp for either defense (Hammer head I think) or for damage (Can't remember the name)
@@Anonymous-ht5dg you know how weirdvain psykers work, that's how grey knight squads work but grey knights are infinitely better, more valuable and better equipped, they're also the baseline troop instead of a specialist role
The story and voice acting and characters in this game were very good. The Voice actor for Vakir in particular was stand out. I would love it if she did the VA for Inquisitors in other 40k games.
Totally agree.
Unfortunately it is destroyed by piss poor character animation.
well shes doing many jobs , most known is the voiceacting for Y'shtola in many final fantasy games and/or Sera from Dragon Age: Inquisition. its allways a joy to hear her in something.
WAIT ISNT SHE THE VOICE ACTRESS OF YSTHOLA FROM FF14?!
@@AftermathRV yes at least since heavensward
Leaving a comment for the algorithm but I’m nervous there’s spoilers and I’m still yet to play the game but no doubt you’ve smashed this review like you always do :)
Honestly not a bad idea. I appreciate the support brother.
Good move, because there were just a few spoilers present. Make that a complete giveaway of the storyline, plot and outcome ... 🤨
@@DraftySatyr I do try to make a spoiler free section in the video.
,,Can’t take Draigo seriously after animation about warp dust”- I learned about him for TTS (got me into 40k) and couldn’t take him seriously from day 1 even after learning some lore and I was somewhat surprised when he appeared in deamon hunters, cause my canon he’s insane, but now that you mention warp dust it’s going into this.
HAVE YOU EVER EATEN, A TANGERINE?
Warfare, is not an exact science
@@Firewarz217 SANCTIC POWER!
GATE OF INFINI *roll failed*
GATE OF INFIographic *roll failed*
GATE *roll failed*
GATE *roll failed*
"I HAVE COME TO VANQUISH ALL DAEMONS AND LOW-QUALITY RAZORS IN THIS REALM!"
This game desperately makes me want a Deathwatch game in this style. Don't tell me you wouldn't wish that was real
That is real
@@blacktemplar1139 there is a deathwatch game yes, but it is not Chaos Gate good.
oh man, that would be amazing
So basically just X-Com?
@@GunNutproductionsOG It's the poors man Chaos Gate-game! :D
2:35 it's because when this was first advertised it was Chaos Gate 2: Daemon Hunters, then they just dropped the 2 eventually. It's fitting, since the original Chaos Gate was very much also a Warhammer XCOM game - just more like the original of the time; X-COM UFO Defense. So modern Chaos Gate is similar to modern XCOM, and old Chaos Gate was similar to old X-COM, which is a nice dynamic to see.
i’m so excited for every video that comes out of your channel. they’re so good. keep it up man
I'm new to Warhammer 40k. I have a history degree and its like learning about human history all over again. I love it!
Holy crap do you have decades to wade through. Writing in Warhammer 40K may have some superfluous tropes that feel "on the nose," but at the end of the day the writers for the Black Library totally make Blizzard Entertainment's look like 8th graders in comparison. Dan Abnett alone makes that statement so true.
Incredible video, Poncha! It's definitely your best one yet in terms of quality as I can see hours of effort oozing from every second. I think you did the game devs justice with this review, mate.
Cheers mate, that means a lot.
Yet another extremely in depth review about 40k, Poncha being a god as usual. Tbh the only reviewer I listen to about 40k games.
I had a ball on my first playtrhough, I just don't know if I'll do another.
Also, I felt that review comment from the thumbnail. Can confirm.
Edit: I had no clue ADB wrote the story, but that explains why it was so solid.
Not enough reviewers spend much if any time looking at the audio and music of a game. This is something that I find very important and something I'm quite passionate about. Fantastic review, thanks!
A very fair review and your editing has really levelled up, it's so good throughout the whole video!
Also, I played on normal and never saw one of those gate missions lol. A late game combo I loved was Chaplain+Librarian+Paladin. Teleport them all with the Librarian into the middle of the enemy, stun everyone with the Paladin and use the Chaplains buff to executions to stack up to 8 AP your Grey Knights.
The format of the campaign is perfect for expansion. The warp surge mechanics can be adapted to any of the other Chaos god's. Just need new maps and enemies.
One of the biggest complaints and deal breakers in this game for many people was the presence of the cultist and their capability. You did noted how it's implenmentation can be improved. But the thing is the correct answer is in the original chaos gate game! In the original game, it start up with many cultist, like dozens at one time but with only a couple of chaos space marine to later game more and more chaos space marine with even chaos dreadnought and minor demons. In the older game the cultist are pretty much died with one shot from your boltgun and does not pose much of a threat even with their frag grenade. They were more like cannon folders which is exactly what they are supposed to be. The old game were very popular and many people even prefer it over the original XCOM with it's unique enemy design and it's special armor system. The answers are in their original game, all they had to do was to follow the exact system and make the graphic in modern standard. But despite dev's claim that they learned from original chaos gate, it was nothing like it! It's more like a modern-day xcom game with it's health design but without xcom's awesome modbility and flexibility in new game plus. The enemy type and the armor system that allowed the original to complete with the original xcom was completely abandoned. I will not have a problem If it just call it warhammer 40k gray knight like the mechanics. Because it suggests it's a brand new title and new system and can not be compared with xcom which has decades of history behind it. But now with it's titled CHAOS GATE and yet refuses to implement the surprior feature from the older title and compete with xcom, instead the dev try to play second fiddle to the modern XCOM. This is infuriating, I felt I am lied to as I was expecting CHAOS GATE 2! Not XCOM grey knight! It's like playing yearly EA title that removes its feature in the newer game from old title except it's decades of waiting.
Dude what a review! This is a love letter to the game, without holding back on the criticism. My hat's off to you, looking forward to more of your content!
Many thanks mate. Reviewing the DLC currently.
PONCHA HAS RETURNED FOR ANOTHER GLORIOUS VIDEO! FOR THE EMPERORRRRRRRR!
Planning on streaming soon so hopefully you will see a bit more of me.
My personal experience:
The game wasnt hard at all IMO, even if the battles were nerve wracking. First playthrough got to the end in 400 days with no Morbius gate missions ever happening. This is coming from an XCOM save scum that only plays on standard, people should use common sense when allocating resources. So you know I suck, but I never had to save scum on this game.
I have been able to open paths by breaking walls, maybe you just got unlucky.
While surprising, cancelling the boss hunt midway meant I missed the fight I was the most excited for (the corrupted imperial knight fight) it was also my favourite part of the game, so cutting it short felt awfull (I could replay it, but I dont feel like it right now).
Prognosticars arent necessary, I bought two, and one was sent with Vakir during an encounter, had no problems in the whole game.
I had a TON of fun deciding what to repair each time, choosing right is so satisfying.
You win ship battles based on gun level. If your guns are equal to or superior to the enemy you win and get requisition, so when you are confident on your essential repairs, get those guns to max and start hunting Death Guard ships.
Play enemy turns on fast, it takes a life time otherwise. Completely agree on repetitiveness true. I chose to just sit down until Vakir finished banishing Kadex at the end, I was tired of going in, blowing everything up, and leaving.
The soundtrack was nice and I noticed some influence from the Dawn of War series that I loved. They didnt add Iter Infernos though, and thats heresy.
Kaldor Draigo never mentioned tangerines, literally unplayable, 0/10
What difficulty did you play on? Hard and Harder increase enemy hp and pod size. I played on Hard and found it quite challenging (though, it was hardest at the beginning and got very manageable once my knights were geared up). I barely scraped by when I started, so it was quite satisfying once my characters kicked off.
@@Bhargos I played on standard, I believe everyone should play the way it was intended on their first playthrough.
I still want a 40k game where you play chaos. The good guys
Hello Poncho, i really love your videos, please take the time you need to make them we'll always be there !
Cheers from Belgium
Hey thanks mate. I needed to hear that.
Good review, I think I will end up getting this so I skipped the spoiler section. Destructible environments really make a big difference in games like this. It makes me think of Inquisitor - Martyr and how many statues of the Emperor my perfectly puritan psyker has destroyed. I mean, I liked Mario + Rabbids, why wouldn't I like 40k using the same X Com basis?
Silent Storm has the best environment destruction up to this day, in its genre
Just a feedback about the impact of your reviews on the games, the way that you introduced the game in the first two chapters of the video actually made me buy the game.
And now that I've finished the game, I'm glad I could finish watching the review.
Thanks mate. Means a lot.
I’ve had great fun with chaos gate. Finished the final mission by as close a margin as probably possible. Drago was down and everyone else in the squad was dead or down. Morty was about to take Drago as the last tick off burn damage manage to push me into a win.
That's how I beat the first boss.
8 turns to protect.
On last turn killed boss but overrun by minions: they down all 4 knights and had vakir down to 3 when it finished lol
Thank you SO much for using Red Dwarf cutaways! Not enough of them on YT.
1. Very well done vid, very clean editing and cuts 2. Yea the thumbnail is right we all really do simp for the inquisitor
Thanks mate. Many more on the way.
its a good day when poncha uploads. I am also very tempted by this game and this review will defo sway my decision
Good part about Vakir fate is that Nurgle is good with all his followers and don't truly hate anyone to the bone.
Fun fact the unification team ported the Mortarion model into the 6.9 version also i think that they ported Caldor Dragos face
That edit from 1:04-1:43 was smooth.
The emperor would be proud, brother.
I loved it when Mortarian said it's morbus time and then morbed all over them
Hey Poncha, I only recently found your channel but I have to say that I honestly love your content and just subbed.
Keep up the amazing work
Hey thanks mate. A lot more on the way.
Finished the game twice in a row. I enjoyed it so so much and the love of the developers to the setting is very clear. Hoping DLC and more projects will be coming soon!
As an Xcom player and a fan of 40k; when i say this is 40k Xcom i mean it very positively and loving the unique mechanics. Some stuff that Xcom should "copy" for their 3rd installment, Gameplay improvements, speeding and smoothing. Great video
Let's gooooo, Right after the Emperor, Poncha is the man I live for!
Wait a sec... YOU'RE DYSLEXIC?!? Holy shit the content you create is just incredible! You have to work twice as hard to get all this produced, hats off!
Keep the red dwarf references coming poncha!
"Such as Dan Abnett for Darktide"
Yeah that... that aged like fine milk didn;t it?
Honestly it was a waste with what they created. However I imagine it was more for the environment and the look. Not the narrative.
@@PonchaYT probably, or they've got a lot on hold at the moment. Abnett's a good writer so I hope they've got more out of him than has been shown. My old Only War DM could have come up with the planets and enemy regiment in darktide.
Heres to hoping it's got a bright future ahead.
oh that red dwarf audio was perfect lmao
Hey man, I remember seeing you in the chat during a livestream, glad the video is out
Underrated as fuck channel, you're on the up and up for sure at this point. Here's one for the algorithm gods.
Thanks for this review, I played for about 4 hours, getting my ass beat by Cultists left and right, I assumed I was just REALLY bad or it was REALLY hard and got frustrated, plus seeing Storm Bolters out ranged and out classed by autoguns just annoyed me to no end. Glad it's not just me lol
Dude , i loved the Game , i completed it, and i didn't Knew about the morbus gate and the geneseed, this Game is cooler than i knew.
(Spoiler about the end of the Game , quite a.big one ) in the Battle with the great Demon, before the last Battle in the Game , i sent a team of knights with a purifier ( it was the one that was inmune to status Effect ) , the Demon was the one that regenerates and splashed ácid, In one moment the purifier get isolated from the rest of the team at the other side of a cliff, he held his own in melee, being impervious to the ácid while mutilating that unholy heresy, his battlebrothers aid him with grenades and bolter rounds... At the end he dealt the finishing blow outlasting the Demon. He was too wounded for the last Battle with mortarion and the death guard, he had to stay in the balefull edict while his battlebrothers fought the traitor primarch... He was the Only of My veterans to return Titan , the other 5 veterans and 3 experiencia battlebrothers, in the warp.
I like to imagine that Ectar gave him the honor of telling the story to the grand Master, and the chapter.
The Game was beautifully, glorious and grim.
Thank You for reviewing it : )
The Red Dwarf clips were brilliant...
this and Mechanicum are the best 40kgames contemporary since dow1-2
THIS is how one should do a review. Thank you for your work of a stellar quality.
This was a very well made review. I never really paid attention to this game but you convinced me to consider it more than any trailer or ign review ever could. Thank you for the wonderful content.
Edit: I put buy instead of but.
Love the video as always, I was doubtful when this game first came out and waited to get until it’s discount and first dlc. Fair to say my negative out look on this game is well justified. My biggest problem with this game is the use of the title chaos gate and their over uses of cultists in the early game especially when it’s contrast to the end game.
This is by far the most detailed review for this game ive seen on yt, kudos sir! love the editing too!
One small weird thing i noticed was that the astropath is referred to as both a "he" and later on as "her"
Obviously a development mess up thats barely worth fixing but i always notice it on my playthroughs
Felt good for me to see
I know it was accidental
But I'll pretend it wasn't
The Astropath transitioned halfway through.
The warp does things to a man
Maybe he’s living his truth
don't they just regularly burn through astropaths?
When the world needed him most he came
I couldn't take Morty seriously at all, especially when he said his signature catch phrase "Its Morbin' time!"
this was a great review, and i like the idea behind the expansion/spin off idea. also, man i would love to have a dreadnought to play with within the game
i am a 40k nerd, and have been one since Dawn of War (original release). when this game first released, i wasnt interested as its yet another turn based tactical strategy game but then i found myself listening to the bumping into the animations made for Mandalore's review of mechanicus, which i really love the sound track for. Out of curiousity, i clicked on a video but Indridcasts (Dawn of War 2 caster and a fellow brother in Nurgles embrace) and he was playing the game. I picked the game up on his recommendation.
i am on my 3rd run. My first was on easy, learning the mechanics. Restarted as once i had the mechanics down, i thought to up the difficulty. My second run i went through till the 1st major plot point and realized i had made a huge error with my prognosticars and my campaign fell apart pretty quickly after that.
my 3rd run, i have made mistakes but so far im having fun. my only complaint, which isnt really a complaint, is the music isnt as good as mechanicus. thats it really. balance seems okay, as it is a power fantasy game and the enemies do get harder as you progress, sadly i was spoiled when looking up videos on the game for the final boss but i can forgive the internet for that
How did I miss this video, I've been looking forward to it wtf
The Red Dwarf quotes are just perfect.
Oh shit, ADB wrote the story for this?
Damn, he went from selling us on Iskandar Khayon and the Spook boys of 10th Company's 1st Claw to Grey Knights and Nurgle. That's pretty cool, really.
The soundtrack is so EPIC, especially prepping the marines. Holy battle up ahead.....
Oh god, i remember playing that old Chaos gate game when i was kid. It was really good
O my god thank you , I just watched every flashgitz . I’m genuinely crying right now thank you !
And thus is why manga and anime are taking over the world. The creators are invested in their craft.
WOOO NEW PONCHA VIDEO
I think we will return to unification mod next.
@@PonchaYT FUCK YESSSSSSSSSSS HAHAHAHHAHAHAHA YEEEEEESSSSSSS
Now i want to go back and replay this game so bad
This video made me realize that I'm a sucker for turn-based strategy/tactical rpgs. $50 though is a bit much considering the issues and difficulty outlined in the video. I shall wait for a sale.
Really well made game. Enjoyed it a lot. Xenoshunters ? Yes, please.
Doesn't Xenoshunters sound kinda clunky? I mean, Chaos Gate: Death Watch sounds good enough.
Mechanics are for the Mechanicus. WE PURGE THE HERETICS!!
I've never been remotely interested in the Grey Knights, so I sort of wrote this off as "just another 40k game", especially since so many others near the time were so crushingly mediocre. The price point was a major turn-off as well. This video has been enlightening, I didn't get the impression the game was as well-loved by the creators just from the storepage and marketing. I absolutely adore when creators add so much attention to detail and go the extra mile with their animations, and for me the art style is a major win. It evokes the rubber-mouthed character portraits from Warcraft 3, which I think is a perfect tonal fit for the bombastic melodrama of the setting.
Wonderful review, beautifully presented, and thanks for the content!
Ah, Poncha, the man with a sense of humor dryer than Tomb King vagina.
Outstanding review. You give these games the respect they deserve by giving in-depth reviews, regardless of how much time it takes. This game needed over an hour to explain, so I'm sure IGN gave it about two and a half minutes.
I'm a HUGE tactical RPG fan, but I was skeptical of this one at launch. Mechanicus was great, but the bugs made it almost unplayable at times, and this one looked like a minefield. Seeing the Grey Knights taking down enemies with environmental kills seemed a little too good to be true. Based on your opinions, it looks like this game was meant for me, and I'll definitely pick it up now.
Expansions would be great, but I don't know if they have any planned. I know making a Nurgle-centric game was a gamble, but all the units look as good as they do because they did it. I certainly wouldn't want a Tzeench expansion that was just recolored units.
Keep up the good work. You're doing an amazing job!
I love how Mortarion is like “ oooh THIS MARY SUE FCKER!” When Drago show up
at 23.56 one of the funniest scenes in red dwarf I AM TARKA DAL 🤣
For some reason I found 59:35 really funny
Just the "FEEL MY WRATH" followed by one little shot.
Imagine Horus Heresy game but it's like War for Cybertron and Fall of Cybertron
You know i love this with the inqusitor because!
I always believed the grey knight are just their attack dogs
Fair point. But if you draw a parallel to real life, then Inquisitors are intelligence and targeting assets while Grey Knights are special forces, whom some would describe as 'attack dogs'.
Another great video as usual poncha!
@ your intro/taking off the SPESS MEHREEN helm: hey redcoat homie, you look, hot. Platonically. ya'll hangin' in over there on the far side of the pond? Summer's almost done, you've almost made it! XD
- USA homie, from the south east (used to the heat, suck it up butter cup ;P )
Gameplay and story are top notch in this one. As you say it is similar to xcom, but the ruleset feels much deeper and there seem to be multiple viable ways to kit out classes of which there are eight! So for a first game of this kind by this developer, this game is an absolute knockout!
They really put tons of effort into bosses that just get used once (though some could get modified and used as new enemy types for later games)!
The story was easily one of the best I have experienced in warhammer 40k. There are a few named characters, but they are all properly fleshed with their own backstories, moments of strength, but also doubt and weakness. Especially the end lends some real strength and meaning to their and your decisions, your whole mission basically. Also, you get to see some real epic named characters.
I would really love to see them expand this franchise, revisit characters and maybe add more mission variety.
Comment for the algorithm because it's bedtime for me so I'll watch it tomorrow !
Yeah I thought fuck it I can’t leave this till tomorrow. Have a good sleep brother.
Came for the Daemon Hunters review, stayed for more RED DWARF references!!
Love the Red Dwarf memes
My favourite character accurate tone and talk is mechanics. Its so perfect
Please before criticizing my comment, try to learn about the Orginal CHAOS GATE, it's pretty cheap on GOG which is only 6 pounds, as long as you do not mind the older graphic and the key binds, you will soon find many and many things that game did better than demon hunters. Right one more really important point, there are a lot more variants of terrain in the original game. inside of a stronghold, sieging of a stronghold, assaulting in a wasteland. assaulting in winter, assaulting in dense jungle, the map are a lot bigger, you see a lot more enemies, no regenerating, shield rocket launcher, smoke grenades, krak grenade, you can bring assault marine squad that can jump around the map before fuel runs out and have 3 dude melee one guy. You can bring 12 marines......
at the end there for a second i thought you were going to say deathwatch vs eldar but orks is just as good for me
That would just be as good.
Love a good Red Dwarf reference!
honey look new poncha video just dropped
The roasting of darktide gameplay earned my like
“It’s hot in there”
Yes the helmet makes everyone quite attractive
that inquisitor is kind of fit ngl
When I heard morbus, i giggled.
You could argue that a player "making the wrong choice" shouldn't be even be possible if were offered the choice at the beginning anyway
This game looks fantastic and I don't actually know what the choices are, but ngl if two choices are traps then it's a valid argument that it's pretty stupid.
phoenix point is actually the progenitor of precision attacks. in fact the entire aiming system operates under that. it's sort of like a circle where you can target particular body parts but has a random spread within the circle. you have to destroy particular body parts, this builds up blood loss and removes abilities.
you were talking about pod triggers, this is just like new-xcom. honestly i sounds like they handled it better than xcom generally given you get your actions back. that said the inching up half move by half move has been burned into my brain thanks to fucking ARCHONS
The aiming at specific body parts thing has been a thing in turn based games at minimum since fallout 1, it's not at all close to new
I bought this game right after the review. You ended up convincing me. It actually looked really fun
god i hope you gain traction, theres so much time and effort and passion in these videos it's inspiring
Is no one gonna talk about how thick Vakir is? Mommy Inquisitor indeed
I guess some of us are busy talking to real-life women instead of relentlessly sexualizing every female video game character we can manage.
@@SpoonyBard88 I hope she sees this bro
Regarding Kaldor Draigo’s level: way to high to be possible realistic.
Also for me that game would have been perfect had Draigo and Mortarion not been present. The presence of the former got me realy worried about the direction the story will take and the later only proved me right.
It's may just me as I enjoyed the older xcom form of more realistic and complex combat system which is why I loved the Xenonaut so much and was expecting demon hunter to original chaos gate to be like Xenonaut to the original XCOM. Quick explanation for the original armor system, in the original game each hit caused irreversible damage to space marine's armor, the lower the armor value the more likely the armor will be penetrated and cause direct damage to health. The librarian in the original chaos gate is also a lot better as there are dozens of ability one can pick like quickening, group teleportation and literal wap storm, fire and lighting. WAY more awsome than demon hunter's librarian. Also the original CHAOS GATE has way more varaty of grenades and weapons like terminator weapon, las canon and stasis grenade, assault marine yet feeling a lot more realistic and grounded. As the power level are quite consistent, your marine will not crash cultist and over come groups of berserkers and chaos terminatiors with good team work. But they were not put up against primarch nor where they expected to. Unlike demon hunters who can struggle aginst cultist in the early game but beat chaos knights and even Primarch in the end game which is high lore breaking and immersion breaking.
The Dialogue , the Boss & the Cheese is what make this game... GLORIOUS.
Just played trough this game on my steamdeck. While gameplay wise, I find XCOM2 to be above it, the amount of respect and love for the 40k universe the dev poured into this game greatly elevates it.
What a comprehensive review.
Well I try. Haha. Thanks mate. Looking forward to doing darktide when it’s out with the same level of cover.
This is gonna convince me to continue my save file, I stopped for like a month now because the game was stressing me out so much
I can understand why. It’s not easy and had bugs but I would say is a great game to play.