GEOMETRIC SHAPES IN PLASTICITY

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  • Опубликовано: 30 апр 2023
  • We'll quickly go over how to create complex Geometric Shapes inside Plasticity 3D.
    Head over to Gumroad and Cubebrush to pick up the Demo File to Try.
    glenn1993.gumroad.com/l/fvnab
    cubebrush.co/gmp1993/products...
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Комментарии • 7

  • @Pixelfondue
    @Pixelfondue Год назад +5

    Smart workflow. Thanks for sharing your process!

    • @Glenn3D1993
      @Glenn3D1993  Год назад +4

      You're Welcome. Anytime, these were Fun.

  • @CrudelyMade
    @CrudelyMade 6 месяцев назад

    that d20 might have benefitted from seeing maybe 3 triangles done. :-D

  • @brianjones8845
    @brianjones8845 Год назад +1

    another way to the pyramid is, Cube, select top face, with Offset face hit A (Angle adjacent) and spin it to positive numbers. Above ~26.5 gets a pyramid.

    • @Glenn3D1993
      @Glenn3D1993  Год назад

      Pyramids have a few ways to create them. Have to try that one, Thanks.

  • @systemG3000
    @systemG3000 Год назад +1

    Is there a way to make a cone without lofting circles?

    • @Glenn3D1993
      @Glenn3D1993  Год назад

      I think the only 2 ways are to do a revolve and take a cylinder edge chamfer it till just before it collapses, the delete remainder face.