NFS Undercover: Prototype - Career Intro/First Races (Pt.2)
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- Опубликовано: 5 фев 2025
- Second video to the UC series, 3 coming out real soon, however, the edits and changes video is going to be extremely hard to make and will take alot of time, so i might upload something else while im working on the Undercover video. Hope you enjoyed this. My other gameplay video on the demo mode and jobs and stuff: • NFS Undercover: Protot...
man I'm just glad that the NFS community came from bit of beta code to the demo to getting hands on a prototype keep up the good work and maybe the community can find the mystery city
Thanks and about mystery city, i don't think it exists, along with alot of other major people on NFST. This doesn't mean you cannot believe it does exist, though. Just throwing it out there, but thanks for watching and support!
the 350z thing was a plot twist to me
it is in the PC files.
It is really complete and possibly even has a price set
Probably not a plot twist.
Traffic is much lighter and leftover prostreet songs. Some of the HUD is straight from Carbon. This thing is pretty interesting
Beta Mission Complete sound: ruclips.net/video/srTvCqV58y8/видео.html
your videoes are amazing !!!!!!
That Pendulum alien song is Pendulum - Grantie.
I didn't realize the 350Z got replaced with the 370Z in the final version. But the PSP, PS2 and Wii versions have both.
I'm pretty sure the 350z was cut
14:57 That footage looks like it came from CSI Miami
14:58 Pretty certain that the clips in question are from CSI Miami, which, would make sense for the vibe that they were trying to go for Tri-City Bay.
The game has a setting like CSI/NCIS that i love so much. All that bloom and yellow filter does it for me.❤
How to play proper NFS Undercover:
1. play a circuit event
2. have your finish line ahead of you (it's a bug)
3. crash into a truck
4. get !!undefined
5. lol
The helis in the opening chase seem to have no visible rotors.
From this "Chase" version they could make NFS World 2. Physics is better than in final version.
I was always disappointed why blackbox didn't use nfs undercover as a base for them to make nfs world on. I mean yes it's glitchy but the engine is way better than carbon's engine.
@@isomericgamer6644 No, it's not better. Gameplay in MW and Carbon is great and in World is even better. In Undercover almost everything is janky and feels worse.
Some of the traffic cars are from the game burnout paradise
Why the song in the outrun type races sound similar to the ones played in the opening cutscenes of a canyon duel in Carbon. I noticed.
i like how the car sounds were much better in this prototype than in the full release. shows just how much bb were rushed to make this game
well not their fault, blame it on the executives
in the ps2 the first car that you are getting away from the cops is Lamborgina Gallardo 2006,2007 or something
It's original 2004-2005
Makes me cry thinking this game could have been so much better if only BB had a little bit more time...
I've never understood the intro of NFS UnderCover career mode:, v
Sergi J. maybe it has to be after most wanted? idk but like every game no time was given to do something in this game
Intro - Chase Linh test player if he is capable to be Undercover Cop. This Pursuit is training.
@@michazmuda1477 well, that explains a lot
@@NTPB_xd currently with the mod known as reformed: it has been setup to have a skyline on the prologue, you can then obtain said skyline from carmen near the end of the game, so basically, you're zack maio stealing the car from the port
This prototype is better than the final game...
9:00 that's Pendulum - Granite from "In Silico"
I actually have heard Granite in the PC version, but the entire intro is cut in the PC version as opposed to the PS2/Wii version where only part of it is. The Tempest also follows suit - no intro at all in the PC version and only part of it in the PS2 version
Awesome! Just keep coming this stuff I can't wait... :D
The Audi in the build seems like it's accelerating a lot more realistically compared to the final game.
try the high speed on reverse glitch in this build!
Mighty Micro People is nice in my opinion
The 350z is hidden and unfinished in the final version but you get by nfsnation undercover save editor
www.nfscars.net/undercover/file/18583/
Damn I wanna try this it reminds me of Need For Speed: The Run
But just think of it: maybe the name of it was inspired from The Chase
I think you might be on to something, I definitely think that is a possiblity
I can tell everything takes forever to load in this build
woah wtf was that !!undefined
Thing is that final has no 350z except from ProStreet leftover in the files. Career intro uses 370z preset
I've seen a racer uses corvette stingray.
And a pursuit breaker can be seen in 10:45. Unbroken in beta/alpha.
In recent version, its literally nothing.
in final game vesion i see folder nissan 350z
Is Possible Copy The Graphics Folder Located In ZZDATA And Paste on The Retail Version?. I Did The Same With The Cutscenes And Worked, So i Think It will Probably Work
having played both ps2 and Pc versions,I kinda liked the PS2 more,also it had more dialogue (I think) in jobs.
The PS2 is more close to the older games. So i can see why some people like it more than the Black Box versions.
content wise,it doesn't have much,but the gameplay is less buggy.And had some cars that were removed from PC/PS3/X360 versions like the 300C Chrysler
The ps2 undercover was basically a rebranded Carbon :P
That helicopter though lol
Nice Video.I Watch It.Nice Job
guys this is like NFSC and NFSMW had a baby which is NFSC2
after watching a little more i realized the damage engine used here is taken from need for speed pro street
!!undefined
MISSING STRING
DEFAULT STRING
UNLOCALIZED
recomp monitors with surveillance footage from next shot.
FMV PLACEHOLDER
that is a very very cool hud :D
6:40 Did you notice that the music continues playing in full sound and all? Last i remember, it gets muffled when you go into speed breaker, or?
Yeah, it's a beta thing. The MW proto had that too.
Well, i still like the content you put up, good job. :)
Btw, are you looking for help with voiceovers for your videos at some point? I could help, perhaps.
+Moka_Akashiya85 Actually, i do. I was working on one with my voice, but my mic died. But i don't know when i'll revive that video.
GrandTheftAero Well, i can take over that, if you'd like. Any way i can contact you? Skype, Steam, something?
we need those hud elememts on a pc mod!
also could there be a possible way to remove the barriers to make the game a bit more playable in that state before it is released?
+XpLiCiT H8R I mean its already kind of impossible to play this at all. You need either a JTagged 360 or a devkit ($1000+)
Theres an emulator for pc dip...
+XpLiCiT H8R Really? but XQEMU is slow af
I just know that one exists, i have not used it, or plan to use it.
*MISSING STRING*
Nice Clocc, Ahmed.
5:30 that was 2009 I was in game and it spawn same Audi RS4 then later they give me mission for checkpoint but I don’t remember after?
The graphics in the beta is better than the final.
hey aero so after you finish the undercover proto, are you going to do something for the ps2 version? and is there anything for it? im sure they have shown something, there has to be.
The PS2/Wii version is just a reskinned Carbon/Most Wanted.
yeah i know
No, i'm not planning to do a video on the PS2 version after this.
ahh too bad
hmmmm soooooooooooo lets go
If i chante the platform in the buildinfo will work on a retail console?
Victor buildinfo dosent do anything and it wont work on a retail console/kernel in any way
Anyone know how to make this game stop freezing on Windows 7? can't find anything on google
i wouldnt upload it cause it could be shut downed
But the graphics are from the burnout paradise too
And people complain that the final version is glitchy as fuck. Get the fuck out of town.
but the PS3 release was crap
Flyder Gaming
Can't comment on that. I do have a PS3, but I don't have the game. Maybe I'll pick it up someday and see what was so...questionable about it.
huu so many bugs
Flyder Gaming
Once again - can't comment on that.
just some of the bugs i experienced:
never over 25 fps ingame
Map fails to load when exitting the garage (it loads but you fall into the void and the game and System crashes)
AI doesnt work ( ai doesnt move ((happens a lot)) ) then the game freezes and the System crashes
glitchy graphics (sometimes looks like PS1 textures)
Freezes when racing
It is the worst NFS port for the PS3.
Almost sure that "Girls in black" was in pro street.
Summoner Arthur it was blackjack lol
I just played the PS2 version of Undercover, this version is any good like U2/MW/C?
It's not bad.
eh....either you like it/think its okay or absolutely despise it
Name of the song from 9:30, please ?
I don't know the name, just search up NFS Undercover map music and you'll easily find it.
Found it: A Winner's Game by Paul Haslinger
6:58 is the music of NFS Prostreet
No, it's not. It's Airbourne - Girls In Black, which is in UC.
iFrex I thought it was from PS too
All of Airbourne's songs sound the same so it's easy to confuse them lol. ProStreet had "Blackjack".
AI name:Mark II
Maybe bb want bring toyota mark II for undercover?
are not this song from pro street
mega.nz/#F!EElylRAC!03VDNr62ZlKgNfI5-lzpDA
Nice game ,shame that it's so shiny altho.
Blurry
what is A.l
666 666 - artificial Intelligent
What city is that?
Tri city
That helicopter though lol