Simple Stylization Techniques in Unreal Engine | GDC 2024
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- Опубликовано: 28 апр 2024
- Visuals feeling a little too close to default? Join Chris as he steps through a bunch of easy stylization techniques to help your project stand out!
Find graphs from the presentation and more information on making the final effect at dev.epicgames.com/community/l...
Whenever I see this guy coming on stage, I know already it's gonna be good!
Get this guy to do all the tutorials please. Please give him another 100 tutorials and focus them on film production within the engine. He is really good at his job.
Please let Chris do a whole UE course... by far the best presenter.
This was so awesome to watch. Also I never knew how easy it was to get rid of the black outlines in the sky with the post process. So useful!
My god though.
Man I wish this video was 2 hours longer. Awesome tips
Every time i click on a talk and see Chris I get excited cos I know it's gonna be a good talk
Chris needs to start his own Unreal Engine RUclips channel, this was Epic!
Hands down the best educator Epic has nowadays. It also used to be Zak but he's either not there anymore, or doing some other things. Mad respect for this guy here!
Your presentations always the best! Beautiful technique.
This had the flow of a magic trick
The best tutorial I have ever seen UE produce. Great stuff!
This is so huge for people trying to get dynamic cel-shading, I'm excited to revisit some old projects that were scrapped due to difficulties getting lighting information in materials.
He is a master of the light and color theory. He Has a lot of domain in color theory and visual perception theory. Great lesson
Only 30 seconds of footage of the biggest hand-gesture game in the business, let the man cook.
Great talk and chalk Chris! Really cool!
That looks absolutely incredible!!
Thank you Chris and Unreal for getting this recorded for us. Valuable stuff
So much in a 30 minute talk...amazing!
He's a bright lad Chris is.