Simple Stylization Techniques in Unreal Engine | GDC 2024

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  • Опубликовано: 27 ноя 2024
  • Visuals feeling a little too close to default? Join Chris as he steps through a bunch of easy stylization techniques to help your project stand out!
    Find graphs from the presentation and more information on making the final effect at dev.epicgames....

Комментарии • 138

  • @swrcPATCH
    @swrcPATCH 7 месяцев назад +199

    Whenever I see this guy coming on stage, I know already it's gonna be good!

    • @nawhz6292
      @nawhz6292 7 месяцев назад +2

      where can i find the rest of his appearances? i cant find them

    • @dannys_85
      @dannys_85 7 месяцев назад +5

      i agree love this guy. he is tech artist, he explained it very well.

    • @roy_tanmoy
      @roy_tanmoy 7 месяцев назад +5

      Exactly, I was just going to comment the same. Chris Is epic

    • @StopBlurryGames
      @StopBlurryGames 7 месяцев назад +3

      Yeah I was thinking that same thing.

    • @AfterHoursDevchannel
      @AfterHoursDevchannel 3 месяца назад

      @@nawhz6292 almost sure he has presentation about World Partition and bulding buig worlds system too

  • @vikexp
    @vikexp 7 месяцев назад +106

    Please let Chris do a whole UE course... by far the best presenter.

  • @SirCalalot
    @SirCalalot 7 месяцев назад +20

    My god though.
    He just keeps going and it's all gold.
    I've never seen all these techniques in one place before.

  • @GamingDrifterGD
    @GamingDrifterGD 7 месяцев назад +57

    This was so awesome to watch. Also I never knew how easy it was to get rid of the black outlines in the sky with the post process. So useful!

    • @srisair
      @srisair 7 месяцев назад +3

      IKR! Had to be my personal fav talk. Especially as a beginner who never knew what post process materials could do :D

  • @satorilotus5398
    @satorilotus5398 7 месяцев назад +14

    This is so huge for people trying to get dynamic cel-shading, I'm excited to revisit some old projects that were scrapped due to difficulties getting lighting information in materials.

  • @crazyleo-ca
    @crazyleo-ca 2 месяца назад +5

    Dude I would buy a full course made by Chris any day, what a legend, please Chris create a course

  • @claudiuschwartz605
    @claudiuschwartz605 6 месяцев назад +4

    Hands down the best educator Epic has nowadays. It also used to be Zak but he's either not there anymore, or doing some other things. Mad respect for this guy here!

  • @bigpictures555
    @bigpictures555 6 месяцев назад +6

    Get this guy to do all the tutorials please. Please give him another 100 tutorials and focus them on film production within the engine. He is really good at his job.

  • @HelloBard
    @HelloBard 7 месяцев назад +24

    Chris needs to start his own Unreal Engine RUclips channel, this was Epic!

    • @rexalbel
      @rexalbel 6 месяцев назад

      Seriously!

  • @emmlu369
    @emmlu369 7 месяцев назад +22

    This had the flow of a magic trick

  • @Mittzys
    @Mittzys 7 месяцев назад +34

    Every time i click on a talk and see Chris I get excited cos I know it's gonna be a good talk

    • @nawhz6292
      @nawhz6292 7 месяцев назад +2

      where can i see more of his videos? i cant find them

  • @RolyPolyGames
    @RolyPolyGames 7 месяцев назад +3

    Thank you Chris and Unreal for getting this recorded for us. Valuable stuff

  • @ErickSntM
    @ErickSntM 7 месяцев назад +3

    He is a master of the light and color theory. He Has a lot of domain in color theory and visual perception theory. Great lesson

  • @beachmobjellies
    @beachmobjellies 6 месяцев назад +2

    I dont even do stylized stuff but that was the best talk of GDC. banger. and thanks for explaining RTVT in like 3 simple sentences.

  • @jamesvarley8578
    @jamesvarley8578 7 месяцев назад +4

    The best tutorial I have ever seen UE produce. Great stuff!

  • @CAHEK71
    @CAHEK71 7 месяцев назад +2

    So much new information in half an hour. Excellent!

  • @pricklyprickle
    @pricklyprickle 7 месяцев назад +4

    Was there for it and he was super helpful answering questions afterwards too.

  • @KenMaerran
    @KenMaerran 7 месяцев назад +4

    So much in a 30 minute talk...amazing!

  • @andreb7436
    @andreb7436 7 месяцев назад +4

    A ton of knowledge just in a few minutes. Thanks you!

  • @DillonBoucherDesigns
    @DillonBoucherDesigns 7 месяцев назад +7

    Amazing. Thank you Chris!

  • @efwfew
    @efwfew 7 месяцев назад +13

    Man I wish this video was 2 hours longer. Awesome tips

  • @dekyleung
    @dekyleung 7 месяцев назад +1

    I have to admit, i am a big fan of Chris. Whenever he is on stage, i learn something real solid.

  • @IstyManame
    @IstyManame 7 месяцев назад +11

    That was beyond great and useful

  • @DeeOdzta
    @DeeOdzta 7 месяцев назад +4

    Great talk and chalk Chris! Really cool!

  • @sleepingcolossus
    @sleepingcolossus 7 месяцев назад +2

    Great session. I'd love to see more of these kind of quick feature showcase videos

  • @bhaumikpatel4959
    @bhaumikpatel4959 5 месяцев назад +1

    Amazing demo! Love Chris' demos!

  • @jbach
    @jbach 6 месяцев назад +1

    Your presentations always the best! Beautiful technique.

  • @johnykallisto6488
    @johnykallisto6488 7 месяцев назад +3

    As always, Chris Rocks!

  • @darreneriksen
    @darreneriksen 6 месяцев назад +2

    This man is not human.

  • @UnboundTechArt
    @UnboundTechArt 7 месяцев назад +3

    Thank you Epic Games. Thank you Chris

  • @daslolo
    @daslolo 6 месяцев назад +1

    this was out of this world!!!

  • @CinnnAmonnBun
    @CinnnAmonnBun 2 дня назад

    Bookmark:
    9:00 Stepped Sky
    10:00 Stylized Sun
    12:45 Overlay material
    14:00 Stylized lighting for Character
    20:00 Outline shader

  • @jrp1021
    @jrp1021 7 месяцев назад +4

    This dude is just the best.

  • @ElCalvoDelG0W
    @ElCalvoDelG0W 7 месяцев назад +4

    Amazing presentation!

  • @alexjudin5380
    @alexjudin5380 6 месяцев назад +1

    That looks absolutely incredible!!

  • @Atl3m
    @Atl3m 7 месяцев назад +17

    Omg I want to know the last part. Sad there was no time for the render target.

    • @JustNukeIt_
      @JustNukeIt_ 7 месяцев назад +7

      There is a link in the description for the full tutorial. The render target is explained in it.

    • @Atl3m
      @Atl3m 7 месяцев назад +2

      @@JustNukeIt_ oooh nice thank you. Popcorn 🍿 time

    • @halftempted1047
      @halftempted1047 6 месяцев назад

      @@JustNukeIt_Any luck getting it to function correctly? I ran into some issues.

  • @egretfx
    @egretfx 7 месяцев назад +2

    dang this guy is a good teacher!

  • @cj5787
    @cj5787 7 месяцев назад +2

    chris is such a crazy mad scientist..

  • @WingTzu343
    @WingTzu343 7 месяцев назад +1

    This was so cool! I can't wait to try this out myself

  • @RTO1992
    @RTO1992 7 месяцев назад +4

    Thank you!

  • @simonfinnie2900
    @simonfinnie2900 7 месяцев назад +2

    Chris Murphy is a legend

  • @bd_dev
    @bd_dev 7 месяцев назад +3

    I've always found his talks interesting!

  • @wallasace
    @wallasace 7 месяцев назад +2

    Gosh this is gold mine

  • @metafuel
    @metafuel 7 месяцев назад +2

    He's a bright lad Chris is.

  • @UnrealDojo
    @UnrealDojo 7 месяцев назад +3

    been waiting for you Chris

  • @TrentisN
    @TrentisN 7 месяцев назад +1

    Give the man more time! Great sesh.

  • @Tamitaki4
    @Tamitaki4 6 месяцев назад +1

    Awesome! Thank you

  • @Ready_Fire_Aim
    @Ready_Fire_Aim 7 месяцев назад +3

    This guy's incredible

  • @AnimatorHeadSpace
    @AnimatorHeadSpace 7 месяцев назад +4

    That was insane!

  • @mn04147
    @mn04147 3 месяца назад +1

    so interesting that he bring really old sample like early UE4 era and use it for UE5 stylize.

  • @tc8557
    @tc8557 7 месяцев назад +2

    damn that sun/sky demo is bonkers good!

  • @CP-Mohammed
    @CP-Mohammed 7 месяцев назад +2

    Great work!

  • @thefr0sk
    @thefr0sk 7 месяцев назад +1

    My mind is blown away, what has this?!!

  • @NoTengoIdeaGuey
    @NoTengoIdeaGuey 6 месяцев назад +1

    Only 30 seconds of footage of the biggest hand-gesture game in the business, let the man cook.

  • @Hallis6818
    @Hallis6818 6 месяцев назад

    This was awesome, more of these please

  • @darkcornerstudio
    @darkcornerstudio 7 месяцев назад +1

    Great Video. Thank you.

  • @christopherfrancique9912
    @christopherfrancique9912 4 месяца назад

    you da man Chris. any place a noob could get more detail(some stuff over my head) particularly the end. very cool

  • @orestes_io
    @orestes_io 3 месяца назад +1

    This guy is incredible.
    "If a pixel is touching my eye... gross"
    "Something is afoot at the Circle K"

  • @RogerCaudle
    @RogerCaudle 7 месяцев назад +1

    I love a good Bill and Ted reference

  • @Fafhrd42
    @Fafhrd42 7 месяцев назад +4

    This cel shading effect for the character looks like it has the same issue that a lot of cel shading effects in Unreal have in that while it keeps the intensity of the lighting information, it doesn't keep the lighting color. I'd love a good solve for that.

  • @Retro_simone
    @Retro_simone 7 месяцев назад +2

    Chris is the best

  • @sporeolegy
    @sporeolegy 7 месяцев назад +3

    Great sense of humour

  • @Domosedik
    @Domosedik 7 месяцев назад +1

    how i wish more tutorial about Stylization like this

  • @takyonyazılım
    @takyonyazılım 7 месяцев назад +1

    Amazing.greetings from Turkey🎉

  • @七棠-m6s
    @七棠-m6s 7 месяцев назад +2

    That’s so good

  • @DBproductionsBadJuicy
    @DBproductionsBadJuicy 6 месяцев назад +1

    Bill and Ted quote mentioned!!

  • @Lv7-L30N
    @Lv7-L30N 7 месяцев назад +2

    ♥ Its Amazing.... Thank you.

  • @perfectionist724
    @perfectionist724 7 месяцев назад +2

    Wow! Amazing! 😅

  • @MrProjecthalo
    @MrProjecthalo 7 месяцев назад +1

    Wow. Didn't know you could blend it like that at the end. I wonder how you'd go about having it not blend back, so you're kinda discovering the undiscovered world, permanently.

  • @l_t_m_f
    @l_t_m_f 6 месяцев назад +1

    Godlike!

  • @pabloa4672
    @pabloa4672 5 месяцев назад

    Más allá del video genial y sus trucos, el verdadero truco sería aprender matemáticas por la gran cantidad de formulas representadas en Blueprints en esta presentación.

  • @PhilipPetrunak
    @PhilipPetrunak 4 месяца назад +1

    Wow. Crazy.

  • @mn04147
    @mn04147 3 месяца назад +1

    he is magician

  • @UnrealBucket
    @UnrealBucket 6 месяцев назад +1

    This guy 🔥🔥🔥

  • @zellot_gaming
    @zellot_gaming 6 месяцев назад +1

    Let's gooooo!

  • @eFko_
    @eFko_ 6 месяцев назад +1

    Crazy stuff here...

  • @viniguerrero
    @viniguerrero 2 месяца назад +1

    Has anyone else faced an issue with the sky material layers flickering in 5.4?

  • @reitokenvideogamecreation7655
    @reitokenvideogamecreation7655 3 месяца назад +1

    Good explanation, and he should have more time to explain things like that.

  • @rshad4ever
    @rshad4ever 7 месяцев назад

    I wish you do constant tutorials that start from the beginning especially with the release of Anil engine 5.4

  • @BoarsInRome
    @BoarsInRome 7 месяцев назад +2

    You are a G

  • @UpsideDownOwl
    @UpsideDownOwl 7 месяцев назад +2

    Hail to chris

  • @HellPedre
    @HellPedre 5 месяцев назад +1

    damn, imagine having this guy in your team o_O its like theres NOTHING he cant do!

  • @ColossalCake
    @ColossalCake 7 месяцев назад +1

    This video thumbnail doesn't do this video justice, as the thumbnail is the "before" stage without the techniques demonstrated in this talk!

  • @3datonement687
    @3datonement687 6 месяцев назад +1

    this guy is unreal

  • @invrse8070
    @invrse8070 7 месяцев назад +2

    At 1:17, right at the beginning, what is the keyboard shortcut to zoom in the viewport without moving the camera?
    I’ve never seen that before!

    • @rk_iv
      @rk_iv 7 месяцев назад +3

      Hold rmb, press c to zoom in and z to zoom out. When you release rmb it will reset

  • @LimitedPerfection
    @LimitedPerfection 4 месяца назад

    Very cool.

  • @dI_xl
    @dI_xl 7 месяцев назад +2

    🔥💯

  • @neitherworld
    @neitherworld 7 месяцев назад +1

    chris

  • @quinnpurcell
    @quinnpurcell 7 месяцев назад +1

    @nerdchomp have you seen the last 3 minutes of this? Curious if it would help with Nectar!

  • @kumming5243
    @kumming5243 7 месяцев назад

    gaming close White fogs beauty

  • @asdfman7007
    @asdfman7007 7 месяцев назад +1

    "so we can say hey"

  • @marcthenarc868
    @marcthenarc868 7 месяцев назад +5

    The link redirects to a 403 status.

    • @chrismurphy6966
      @chrismurphy6966 7 месяцев назад +3

      Getting it fixed but here's the link! dev.epicgames.com/community/learning/talks-and-demos/XayP/fortnite-simple-stylization-techniques-in-unreal-engine-5

  • @Rlifshitz19
    @Rlifshitz19 5 месяцев назад

    i freakin love this guy. MENTOR ME PLS!

  • @mn04147
    @mn04147 3 месяца назад +1

    he is so smart…..

  • @V0L4T1L3
    @V0L4T1L3 6 месяцев назад

    Hey Chris i was doing something similar to re-create the spiderverse mixed styles and I had issues with the sky. I ended up using custom depth render passes to handle it but I was wondering if you knew a better way?

  • @muhsinhameed5446
    @muhsinhameed5446 6 месяцев назад

    Anyone know how I can keep just the outline effect without the hatching effect (although that was epic!) as I can't seem to use the height lerp without a height map texture.

  • @Novarcharesk
    @Novarcharesk 6 месяцев назад +1

    I wish I could watch this and just understand it all and take it away and be able to make it all myself.

  • @Klakocik
    @Klakocik 4 месяца назад +1

    Is this grass asset available anywhere?

  • @MarblaGarb
    @MarblaGarb 7 месяцев назад

    how does one get a cell shading post process to work correctly with lighting? post process is emissive, and if you have a CELL SHADING style, when you lower the lighting values in a scene, any part affected by the post process shader, stays lit up at night or in dark scenes.

  • @flotto7045
    @flotto7045 7 месяцев назад

    I love the video, but please just give us access to the actual light attenuation texture :(