....any particular reason why the comment in the video states that Vulken will replace Open GL? I'm just curious. Houdini has already gotten so much better with it's viewport over the past few years, I'd sure like to see it move forward if it makes sense, but never backwards. Anyway, I'm curious.
actually you dont have to press space + 1 2 3 to jump to your saved quickmark, you can just press 1 2 3, btw cool tips
Didnt know that :) Thanks alot
plz dont stop with tutorials youre so good bro
I know all of them except the 1st one. I mean wow - it's just pure gold, didn't know this feature exists. Thank you!
huh, did i miss something? it doesn't work for me. i'm on 18.5
It doesnt work for me on houdini 19.5 and houdini 20
good one!
It will be great if you can do a tutorial for a logo disintegration with particles, fire and smoke!. Great content by the way.
These tips are truly invaluable, hope to see more videos like these!
Didn't know about he clean UI trick. So handy! Thank you!
Thank You very much!
very helpful!
awesome thanks!
Tnx tnx, first one got me!
....any particular reason why the comment in the video states that Vulken will replace Open GL? I'm just curious. Houdini has already gotten so much better with it's viewport over the past few years, I'd sure like to see it move forward if it makes sense, but never backwards. Anyway, I'm curious.
Thats what I read on the SideFX forums.