OpenTTD JGR Tutorials | #4 | Station Building
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- Опубликовано: 23 июл 2024
- Stations are crucial in OpenTTD. A good station design will see you succeed, whereas a bad one can lead you to go bust. This station building tutorial will make sure your cargo gets from A to B in no time!
Thanks for watching!
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The Japanese station set is great for nice looking stations as well, especially the bridges and the passenger sprites. Auz stations are also a great set, especially for rural stations, part 4 of the set has some great pre-made 5 block length single-side platforms.
My own stuff i do
Every 3/4 tiles some way of crossing over
Stations usually in normal places, and flat to the tracks etc.
If a station has roofs then its assumable that IRL there'd be the usual guff like CTA/station boardsand timetables
If there is a bridge that is to be used for crossing over then it can only be 1 high from tracks
If a buffer-tile can be connected it should be connected with plattforms behind the buffers, if there isnt then use the non-connecting-buffer-tile
Also i use single-sided plattforms and island plattforms
Some very good tips there, thanks for sharing! 👍
@@M4J_Gaming np lol and stations i meant station buildings
I have the same issue here as i had with depos. I'll wait for your response, meanwhile I suggest to differenciate these videos in title and/or description for the real station designs.
Again these tutorials are for players wanting to build realistic networks. There are plenty of other tutorials for vanilla players
@@M4J_Gaming So what about the title accuracy? Just for the sake of clarity??
What about it? The title is accurate, these are OpenTTD tutorials 🤷♂️
This is not vanilla OpenTTD, though - it would be helpful to know mod/s you're using.
All these tutorials are made using the JGR Patch, the titles have been changed to reflect that.
The NewGRFs used are irrelevant really, the tutorials are to show the mechanics of realistic building more than the aesthetics