Oh my god, I’d focused on learning kire stuff and general movement and game flow before continuing with this video, but man is that negative edge guard cancel going to be a game changer! For two ~10 minute videos these have helped me more than anything else because of how descriptive but concise they are, so thanks again!
No problem! I'm glad they're helping! I'd recommend learning jD frc and tk yozansen as a soon as possible too! The negative edge stuff is before it in the video moreso because it's easier, but I don't think it's as useful as the other sections.
I may not play guilty gear since I play fighting games on my phone, I love the vibe of this video where I feel like I'm in a class learning about a character lol, like in a auditorium in a college class or something.
I'm sorry to hear that! It's definitely tough sometimes, but I will say that every character in the cast gets difficult at a high level. It may not be as front-and-center as instant overhead Yozansen though, so point taken! +R is just a hard game! The good news about that is that every other player/character has to deal with it too.
Thats fair, yeah I like the design of the character a lot but Im just not built like that, lol. Imma keep going with Anji. Still, very good video, really well put-together
good job on the format of this video guide. it really helps deliver your ideas to viewers. my only suggestion is to loop the video samples you use at 4:02 for example once or twice instead of playing it once and freezing it for several seconds.
bit late but i wanna note. best hitbox method (not keyboard) for tk yzs would be 6239 because you don't have to release down to get it, the socd cleaning in nearly all all buttons controller (the only exception being those who use non standard socd cleaning) prioritizes up inputs over down, so all the inputs after the initial 6 come out as fast as humanly possible since you don't have to remove your fingers after that point.
As someone new to the GG series this was very informative, learned a lot. I hope to become at least good with her in the future but it seems she requires a lot of precision. Thank you for this!
This is extremely helpful, but i gotta say those comboes are harder than they look, when u say easy and i gotta do the zuzuran into zakuro or just j.d with frc its so hard to pull off on controller, idk y but ill keep practicing
I play on PS4 Dpad, so I've been having a lot of trouble trying to get the DP -> 9 for TK Youzansen consistently. I've gotten it a few times (which felt like chance), but hitting 9 on my Dpad feels extremely hard
Chain of events buys this game for my switch cuz it looks cool *randomly choose a character named baiken cuz I wanted too* *loses to sol too many times* *break all my fingers trying to learn her
New to AC+R and I'm gonna try and apply these tomorrow when I lab again. I'm curious though how do people do her guard cancel specials mid-combos because I don't seem to see anyone mention how to do that (unless that's like an EX Baiken thing or whatever)
God, Baiken is so cool and I want to learn her, but I'm so _ASS_ at doing even the most basic of combos. (I'm a platform fighter player. Mainly play Smash Ultimate and Brawlhalla.) I really want to get decent with her but every time I go online I get matched up with a far better player and I get DESTROYED. Any tips for an ultra noob like me?
Before you start learning combos try to learn the basic neutral game of a character. Really good combos come from knowing the basic fundamentals of the character first and being consistent enough to string them all together in a meaningful way. So first try to train yourself to do all her moves and techs. Then try to find places for them within the neutral to get yourself to the point where you are getting combo start opportunities. Once you get there you should have enough execution and know-how to start doing the crazy combos. It's a journey and it's not going to be fast especially with an older game like this. Try to have fun with it, even when you lose try to notice something that might have left you open in your previous match and solve the problems.
What move/input is that at 3:26 which starts at the 8th hit in your combo? The behind the head spinner thing? I know the hcb 412p is close but it doesn’t spin like that. I’m brand new to this game :)
You got it right. It's suzuran (63214k) cancelled into zakuro (412p). It only hits antiair. Also, if you're new, be sure to check out the dustloop combo section: www.dustloop.com/wiki/index.php?title=GGACR/Baiken/Combos
-Plays Accent Core for the first time in a decade. -Plays Baiken for 10 or so hours, watching some tutorials and such about gameplan -Practices some bnb's -Plays Casual match -Hits 1 button -Dies -Plays Casual match -Hits 1 button -Dies -Plays Casual match -Hits 1 button -Dies -Plays Casual match -Hits 1 button -Dies -Plays Casual match -Hits 1 button -Dies -Plays Casual match -Hits 1 button -Dies
There are some good players out there for sure nowadays haha. Iad back tatami and careful footsies with stuff like 5s are your friends, especially when you first start.
i just started playing baiken and +r and this is rly helpful and comprehensive, this will now be my bible
Same
I actually feel like ur a collage professer teaching me the arts of baiken, this information is very helpful. May your W's be many, and your L's few.
thx to this channel we know that there are 209 baiken mains in the world outside of japan
+30
Oh my god, I’d focused on learning kire stuff and general movement and game flow before continuing with this video, but man is that negative edge guard cancel going to be a game changer! For two ~10 minute videos these have helped me more than anything else because of how descriptive but concise they are, so thanks again!
No problem! I'm glad they're helping!
I'd recommend learning jD frc and tk yozansen as a soon as possible too!
The negative edge stuff is before it in the video moreso because it's easier, but I don't think it's as useful as the other sections.
I may not play guilty gear since I play fighting games on my phone, I love the vibe of this video where I feel like I'm in a class learning about a character lol, like in a auditorium in a college class or something.
I convinced a friend to get this game so now I'm gonna learn some of this to bully them should be relatively funny.
This video convinced me that I'm not a Baiken player. No offense to you, this guide is great, but I'm not into tiger kneeing skoryuken inputs, lol
I'm sorry to hear that! It's definitely tough sometimes, but I will say that every character in the cast gets difficult at a high level. It may not be as front-and-center as instant overhead Yozansen though, so point taken!
+R is just a hard game! The good news about that is that every other player/character has to deal with it too.
Thats fair, yeah I like the design of the character a lot but Im just not built like that, lol. Imma keep going with Anji. Still, very good video, really well put-together
Thank you so much I came here to Learn p1 Kire tatami but I’ve learned much more then i was expecting
I'm glad to hear it! I love seeing people pick up +R, so I do what I can to help!
This video is gold.
Thank you for this work!
good job on the format of this video guide. it really helps deliver your ideas to viewers. my only suggestion is to loop the video samples you use at 4:02 for example once or twice instead of playing it once and freezing it for several seconds.
bit late but i wanna note. best hitbox method (not keyboard) for tk yzs would be 6239 because you don't have to release down to get it, the socd cleaning in nearly all all buttons controller (the only exception being those who use non standard socd cleaning) prioritizes up inputs over down, so all the inputs after the initial 6 come out as fast as humanly possible since you don't have to remove your fingers after that point.
As someone new to the GG series this was very informative, learned a lot. I hope to become at least good with her in the future but it seems she requires a lot of precision. Thank you for this!
I've Come back to this video multiple times already. Very helpful thank you for making it.
Super useful video, i rewatch it every few months
This is extremely helpful, but i gotta say those comboes are harder than they look, when u say easy and i gotta do the zuzuran into zakuro or just j.d with frc its so hard to pull off on controller, idk y but ill keep practicing
This is really helpful 👍
Still working on kire. Imma get it down one day. Gg is one of the few fighting games I want to get better at.
Oh I wasn't pressing K fast enough. Great guide btw
Thanks so much for this!!!
Good video!
the god
+r seems much harder to approach and learn than xrd so these are v helpful
less resources, (seemingly) more mechanically intensive
I play on PS4 Dpad, so I've been having a lot of trouble trying to get the DP -> 9 for TK Youzansen consistently. I've gotten it a few times (which felt like chance), but hitting 9 on my Dpad feels extremely hard
You can OS de guard cancels? Holy robbery
Oh shit, it's that Zetta
What do you mean by that!?
Chain of events
buys this game for my switch cuz it looks cool
*randomly choose a character named baiken cuz I wanted too*
*loses to sol too many times*
*break all my fingers trying to learn her
damn bro sounds like ur in a lecture hall :D
Hope you will be making a baiken guide in strive praying I can finally switch from anji 🤲🏿
Mastering Baiken is a fkn phd
New to AC+R and I'm gonna try and apply these tomorrow when I lab again. I'm curious though how do people do her guard cancel specials mid-combos because I don't seem to see anyone mention how to do that (unless that's like an EX Baiken thing or whatever)
Suzuran (63214k) is cancellable into guard cancels with normal Baiken. You just have to input 63214k412p, for instance.
@@FGCZetta oHHHHH i was wondering how people were doing Baiken guard cancels without blocking, thank you!!
Why does it feel like I’m in a college elective in a large classroom again?
How many days should I fail Kire Tatami before I just give up?
It can take a while to learn! Don't spend too much time on any given day. 5 to 15 minutes a day for a couple of weeks, and you'll get it down!
Is ground tatami frc point early on hit than on block?
God, Baiken is so cool and I want to learn her, but I'm so _ASS_ at doing even the most basic of combos. (I'm a platform fighter player. Mainly play Smash Ultimate and Brawlhalla.)
I really want to get decent with her but every time I go online I get matched up with a far better player and I get DESTROYED.
Any tips for an ultra noob like me?
Before you start learning combos try to learn the basic neutral game of a character. Really good combos come from knowing the basic fundamentals of the character first and being consistent enough to string them all together in a meaningful way. So first try to train yourself to do all her moves and techs. Then try to find places for them within the neutral to get yourself to the point where you are getting combo start opportunities. Once you get there you should have enough execution and know-how to start doing the crazy combos. It's a journey and it's not going to be fast especially with an older game like this. Try to have fun with it, even when you lose try to notice something that might have left you open in your previous match and solve the problems.
Having a good defense helps too more than you'd know. But that comes with actual matchup knowledge so that's just something you gotta build over time.
6:09
Now I can finally stop mashing 2h and dying against my friends :D
What move/input is that at 3:26 which starts at the 8th hit in your combo? The behind the head spinner thing? I know the hcb 412p is close but it doesn’t spin like that.
I’m brand new to this game :)
You got it right. It's suzuran (63214k) cancelled into zakuro (412p). It only hits antiair.
Also, if you're new, be sure to check out the dustloop combo section:
www.dustloop.com/wiki/index.php?title=GGACR/Baiken/Combos
@@FGCZetta this is what I began to suspect, thx! And I’ll check out these combos!
8:40 real shit!?
-Plays Accent Core for the first time in a decade.
-Plays Baiken for 10 or so hours, watching some tutorials and such about gameplan
-Practices some bnb's
-Plays Casual match
-Hits 1 button
-Dies
-Plays Casual match
-Hits 1 button
-Dies
-Plays Casual match
-Hits 1 button
-Dies
-Plays Casual match
-Hits 1 button
-Dies
-Plays Casual match
-Hits 1 button
-Dies
-Plays Casual match
-Hits 1 button
-Dies
There are some good players out there for sure nowadays haha.
Iad back tatami and careful footsies with stuff like 5s are your friends, especially when you first start.
@@FGCZetta Noted! Haha, yeah, the struggle is real