Meanwhile Worley Whinery "HEY GUYS LOOK! I MADE A PACMAN REFERENCE" "Steven, what the fuck is a a Pacman? And why did you Whittle out some cheese and put 6 Bullet holes in the floor?" "IT'S A VIDEO GAME! LOOK THERE'S PACMAN, AND THOSE ARE THE PELLETS" "God Damnit Steven"
They should have made a Bioshock that was set before everything went to shit in Rapture. Something along the lines of someone finding out what Ryan's plasmids can do to you and his attempt to cover it up. Something like this would be awesome; giving the players a better understanding and experience to what a regular life could have been like.
+SneaksFrWeeks There isa book about the building and fall of Rapture. It's called "Rapture" and is by John Shirley. Its a good view on how things went down before everything went to shit, and /how/ everything went to shit. However, even though its official merchandise it isnt completely canon (since Ken Levine never read it and didnt really supervise it at all)
binx isma anti personnel rounds is for unarmored targets. Basically hollow point bullets. You CAN kill one that way but its a waste and those bullets could have killed at least 10 splicers
binx isma Not really a right or wrong way to play. I had a stealth based style that got the tonics for stealth walking and Camo, and try to kill every splicer with a clean shot to the head so i dont ever waste ammo. And if i get in a fire fight, just use telekinesis to use a item as a shield and retreat and set up a trap for the enemies xD
When I was playing the game for the first time, I thought one of the endings would involve looking at a reflection of yourself only to find out that you've been spliced... I was wrong >_> nukes and shit
I do wish that the splicing changed your character. You get a TON of ADAM in the game over a relatively short stretch of time. I find it hard to believe that you could be fine and the Splicers used enough MORE ADAM than you to do that to them.
Sasy Ryan I think it would have made for a good Nightmare Difficulty setting. It'd give another level of challenge and reward players who play on the highest difficulty with more dynamic consequences for your choices.
Lennard Church Nightmare Difficulty? I didn't even play on Survivor Difficulty! XD Maybe if they do a remastered version they can take this into consideration (but I doubt they will). However, I hope so, because I really love Bioshock.
Jordan McIntyre Yeah, if adequately upgraded the wrench becomes overpowered. I didn't know the first 6 times I played the game. Now that you make me think of it, the wrench makes the survivor difficulty almost pointless.
+Annie Trinity it's not a plot hole. in the book, the addictive/cancer factor could be removed but Fontaine didn't allow it so addicted splicers would keep on buying them. The plasmids deployed after for Jack to find were modified without the addictive/cancerous side effects
The Splicers are that deformed simply do to them getting absolutely addicted to ADAM. I mean, Splicers consume a lot more than Jack did. However, there is evidence to suggest he did become deformed, as one of the things a Little Sister can say when she sees you is "Their faces are melted!" Hpwever, this also happens when Splicers get too close, so it could just be a stock phrase.
0451 was the key code to get into looking glass studios. Warren Spector acknowledges the fact that everyone seems to think its from the Bradbury book in his Lets Play of Deus Ex, but really it's just a coincidence.
Someone who is REALLY desperate for bullets. AP bullets are only useful after you have researched Big Daddies a few times with the camera. You have to research all 4 types. Otherwise AP bullets have the same effect as normal bullets. Also, Slugger Splicers can be hit with a shock then whacked with a wrench early game, right? But by Hephaestus [I think] they can do shock damage AND are immune to shock. Only 'Static Dischrge' and 'Electric flesh' has an effect upon them but it won't stun them, just do them damage. ONLY if you have fully researched them. Researching Little Sisters fully boosts your Health and Eve bars a LOT.
+Benjamin well there were tears in burial of sea pt 1. Burial of sea pt 2also had the leutece device(I think that's how you spell it). There must've been a tear to rapture because how would Booker, Elizabeth, and songbird get there at the end of the game.
I find it funny how I was introduced to Bioshock. I read the prequel book (Yes, they made one, and damn, was it good), so I knew the origins of Atlas/Fontaine/Gorland and plasmids and Little Sisters and Big Daddies and mostly every other staple in the series.
While I love infinite, especially how engaged you get with the characters, I'm pretty sure most people agree that the this bioshock is the best of the 3. For many reasons: the environment wasn't as linear (more open), better plasmids (where did telekinesis go?), you could see the upgrades done to ur weapons, the architecture was more varied, better hidden items/ puzzles/passages, etc. Overall, it was a lot more intricate and packed whereas infinite just felt very linear
Just found your channel, and I've got to say, extremely well done on these "things you didn't know" videos. All too often these are the same facts over and over, so when I heard your "I'm willing to bet...." intro, I did a mental eye-roll. Four videos later, you've won a like every time. Cheers, you've got the obscure factoids and the classic game knowledge, keep on keeping on, buds.
Somtaw420 i.imgur.com/8Z5vZmW.png Thanks so much, that means a lot. I'm glad I could entertain and teach you something. :D Also, new 10TYDK within the next two days.
+Somtaw420 It's way WAY better than something like 101 facts from Channel Frederator. Some of those facts are literally just *air dates* of certain shows. Like, WHO THE HELL CARES.
No. What happens in BS1 and 2 is because Adam is taken from dead bodies by Little Sisters, then passed on to others in the form of Plasmids, the memories of the dead people the Lil Sisters drank Adam from is passed on to the main character so he's seeing memories of dead splicers as the Adam was once part of them. That's why Lil Sisters call dead people 'Angels'... because the Lil Sisters probably SEE a lot more than normal people do because of the undersea leeches they carry in their stomachs that form a gestalt entity of leech and human child. The Sisters drink the blood of Splicers and the leeches convert the blood into Adam which is probably removed from their bloodstream or even directly from the leech in their bellies? Either way, Lil Sisters are very tough to kill as the Adam is a form of stem cells that repair damage to bodies very quickly BUT they are very unstable and so Suchong and Tennenbaum developed a way to produce Adam more quickly than letting a leech feed from a human. Because little girls are still growing, the leeches seemed to merge better with them than adults and formed a gestalt being formed of the two. But they needed protection so the Big Daddies which were designed to repair the parts of Rapture needing work were put to use as 'Protectors' for the Little Sisters by using a special pheromone that made the Big Daddies very protective of any Little Sisters.
Regarding the Pacman thing...if you follow the time travel/parallel universe theory established in Bioshock Infinite, it's not surprising that someone could have referenced something from the "future".
The game tells you about how you are seeing ghosts, I don't understand how we would not know that. And the Patrick and Moira thing is just a slight hint/foreshadowing.
Bradbury's Fahrenheit 451 is a Sci-Fi Novel based in a Dystopian future where books are banned. Basically V for Vendetta meets The Book Thief. Levine wrote BioShock as a critique of Ayn Rand's Philosophy (Actually plagiarizing it damn near verbatim [Atlas being a reference to Atlas Shrugged, as well as Who is Atlas being a reference to the same book and Who is John Galt.]) Now Infinite was an allegory to today set in 1912, So the references are in the games, because most of them, the Shock series and Deus Ex are preaching Bradbury's Message in some form, which was read for tomorrow you may not get the luxury to.
i'm obsessed wth BioShock so I've heard all this before but the 451 safe combo thing I noticed in all the BioShock games before seeing this. that's pretty crazy
The most interesting thing I learned from this video was in the opening action cinematic. I had no idea you could attach multiple proximity bombs to a life preserver and then use telekinesis to launch it at an enemy.
It could be the number 451 represents the author and book which almost every fan of science fiction genre has read and probably respects. Also, a lot of the games listed with 451 are dystopian science fictions,[ one of them is about writing books I think specifically too so there is a direct connection], Fahrenheit 451 is a classic member of the dystopian science fiction pantheon of stories.
I know that the canon response for the ghosts in Bioshock is Adam footprinting, but in my own personal canon I like to think they're tears. Tears into the past. Hence why the screen goes all grainy just like how tears in Bioshock Infinite did it. ;)
Thumbs up! I'll admit that I didn't know most of this, except for a few of the games that use the 0451 code. But, the fact that you mentioned 0451 and gave a list of the games that use it made me super happy! Keep making these types of videos. I've already watched the New Vegas vid, gave it a thumbs up, and followed it with a subscribe.
Ohhhhhh my god this is nerd gold, deep facts and easter eggs for the best video games is an awesome idea for a channel. Fist bump, fellow nerd, fist bump.
Ryan was only speculating out loud about the reason for the ghosts. The final explanation came years later in Burial at Sea II where it is simply Elisabeths influence on the place.
When Bioshock first came out, I'd wager dollars to donuts that Ryan's speculation was considered a fact of Rapture by the devs. They didn't plan for Elizabeth to be a thing at the time and it was something they changed later to make an "ah-ha" moment during burial at sea.
I remember playing Deus Ex Human Revolution and thinking, "Why does it seem like a lot of codes in these games are a variant of 4, 5 and 1?" I'm serious too because I played through Bioshock several times and then when Deus Ex came out it just felt so familiar. Then it pops up in other games like Dishonored and I remember it again. Now I know... pretty cool, actually.
I watched it again and found all these different references you made. "Cohen-cidentally" and the Mass Effect reference in the saving/harvesting little sisters thing. Bravo.
Well, the Patrick and Moira thing makes sense. I missed it myself, but I've read if you go into Fontaine's office near the end of the game, there actually is a poster for Cohen's play up on the wall, the implication being Atlas was looking right at that particular poster when he first gave their names. (On a similar note, the family angle actually exposes a chip in Atlas' story if you're paying attention. At one point, he mentions bringing his wife and son with him to Rapture, but later on, he reminisces about taking Moira to one of the clubs in Rapture on their first date).
To answer your question about 10 yes, it does have a higher purpose because 451 references a famous book about a dystopian society that burned books because their ideals were "outdated". 451 is the Degrees in Fahrenheit around which most paper begin to burn. If you ever read 451 and enjoy it, there are similar books like 1984, and Anthem.
First of all, before watching the video I was thinking: "so how can this guy surprise me, I'm big fan of bioshock, I know everything about this game", but you really surprised me, yeah you did, I was knew only three of them, great job, keep doing this👍(sry for bad english)
+dolan dak Bioshock was one of the best things that happened to me, deeply influential and moving. Loved all the short tribute movies as well, shame they never finished the official film, they kept saying it was gonna happen, like Mirrors Edge 2 took forever :(
dolan dak I was so hyped when I saw a trailer, fucking ruined me when they announced they weren't going to finish it. Still, the people who made the tribute made a fucking cracking short film, they should've taken the whole movie on, or even start a series because the plot is soo fucking deep.
Charlie Fallone yes exactly. It deserves a complete movie. I'd like it if Peter Jackson took it and made it a 3 hour movie like the lord of the rings or something. I'd watch it a hundred times.
dolan dak It'd be fit for the Oscars if they'd do it right; it would have to be a minimum of 3 hours just to explain the plot. I remember back then someone said it's still to be considered by another party, they did start making it ffs -.-
I AM SORRY, MY ENGLISH IS A LITTLE BIT CARZY. PLEASE TO TELL, WHY IS THE CHARACTER THAT YOU PLAY CALLED BIOSHOCK? I THINK THIS IS A MOST STRANGE NAME FOR A MAN. I AM NOT HAPPY AT ALL PLAYING A CHARACTER WHO IS CALL BIOSHOCK
Found your 10 things series via your fallout NV entry and really enjoying these. It's like a more focused and interesting version of Did you know gaming. Subscribed.
Warren Spector the Producer for Deus Ex and System Shock 1 explains why the first code is 0451 in System shock 2, Deus Ex, Bioshock, etc. is because it was actually the security code for Looking glass studios which is where Warren Spector and Ken Levine used to work at before Spector went to Ion Storm and Levine went to Irrational Games.
The number 451 is a reference to Ray Bradbury's 1953 dystopian novel Fahrenheit 451, in which books are outlawed. 451 could be described as a more descriptive variant of 403 Forbidden. This status code is standardized in RFC 7725.
I completely agree about adding in the choice to develop into a splicer type character or a humanoid type character. That sounds like it would be so much fun to do. But, the game is still perfect, to me. Totally enjoyable. Once, I saw a Big Daddy glitch into an animation that looked like he was smacking a little sister over and over, his hand stopping a few inches above her head. I had a recording on an old flip phone but.. that's gone.
I heard that 0451 was the security code for the building where some of the former employees originally worked & they stuck it in their games as little easter eggs. Also, while there were some tidbits I wasn't aware of, I had to give a like before the video even started because I had never seen the trailer footage shown in the beginning.
Known about 451 for years. Literally the first time I played Dishonored, I saw the safe and just idly popped the code in. I was pretty giddy when it opened.
I may be a little late to the party but this is awesome. Only mistake: 451 is not a reference to the book, the door code at Looking Glass Studios just used to be 0451, so it's more of an inside joke
another one: there was supposed to be a usable teleport plasmid, but due to the devs not being able to keep it balanced (teleporting through entire levels like you can in dishonored, or escaping battles whenever you're about to die) it got removed from bioshock 1 and instead they turned it into a easter egg in bioshock 2
Loved it. though Ken Levine only was really involved with System Shock 2, Bioshock 1, and Bioshock Infinite. He joined Looking Glass after System Shock 1 was released, and left before Thief: The Dark Project shipped (like Warren Spector). Bioshock 2 was developed by another studio entirely, but did have some carry over in terms of artists and designers, but not Levine. Keep these up, Syy.
10. Jack was never actually gonna stop by Fort Frolic, but Sander cut the way to Ryan. So Atlas hadn't counted on Jack seeing the posters somewhere he wasn't supposed to visit :D
I knew that the Adam was the cause of the "ghost memories" because of the BioShock 2 ending when Eleanor takes the Adam from Delta and says that she'll keep those memories and thought about that Pac Man refference when i saw it in the game but never thought of it as an easter egg. Concerning the Protectors i find it funny that in the french version of BioShock, Big Daddies are actually called Protectors. For the Circus Of Value inspired picture, it also was the same for the Eve's Garden picture which was taken from an old Frutas advertisement and for Farenheit 451 thing... well... it's a good book..? lol thumbs up for you :3
Number one refers to "The Rule of Thumb". It's a technique all first responders are taught. Not just for nuclear fallout, but for chemical spills and the like as well.
451 Fahrenheit. It's a reference to the book written by Ray Bradbury with this title. It tells a story happened in a utopic city as these games are all about
Great vid and I agree becoming more and more of a splicer woulda been a cool mechanic and choice for the player the developers have said bioshock is really about the lack of choice in video games and how decisions have no meaning so that could be one reason it was cut
Heres one for you. Big Daddies are called Mr Bubbles sometimes by Little Sisters. Bioshock was partially produced in Australia at the 2K Australia studio. A police investigation codenamed Operation Bubbles alleged a kindergarten operator Anthony Deren had sexually abused 5 girls in a motel spa bath. He became known as "Mr Bubbles"
Also the ghosts are a throwback to System Shock 2. Like you said. To be frank, being the spiritual sequel to System Shock 2, no further explanation is needed.
Brilliant i love the original Bioshock and beat it several times but the only thing i did notice of all the countless hours i spent shooting splicers and saving little sisters is the pacman referance so good job and awsome research that gives me an excuse to play the game again.
I neither liked or disliked because a man chooses, a slave obeys.
Would you kindly obey?
Ninja-Turtle Man welp guess I’m slave
Edit:never mind I didn’t like or dislike
dont even buddy. that scarred me
r/im14andthisisdeep
Dalen Bennett someone didnt play the game
Meanwhile Worley Whinery
"HEY GUYS LOOK! I MADE A PACMAN REFERENCE"
"Steven, what the fuck is a a Pacman? And why did you Whittle out some cheese and put 6 Bullet holes in the floor?"
"IT'S A VIDEO GAME! LOOK THERE'S PACMAN, AND THOSE ARE THE PELLETS"
"God Damnit Steven"
funny :)
GOD DAMMIT STEVEN. YOU USED MY ONLY BULLETS THAT I HAD. AND MY ONLY WHEEL OF CHEESE
The AngelofFire maybe he saw a tare
tear*
The AngelofFire ok...
Welcome to the Circus of VALUUUUUUUE
COME BACK WHEN YOU GOT SOME MONEY, BUDDY!
"Fuck you my inventory is just full"
Niño Kristian Ng (unintelligible Spanish)
*****
GRACIAS SEÑOR
Niño Kristian Ng HEH HEH HEH HEH HEH HEH HEH HEH HEEEEE
I appreciate a lady, who appreciates VALUEEEEE
So, 451 is the A113 of gaming?
Lol yea I guess so
Or thx 1138(interestingly,did you know Pixar was founded by George Lucas to be a special effect department for his films
4SidedStar I was just about to drop this :D
4SidedStar Or the Konami code in a way
+4SidedStar almost liked your comment until i saw your like amount :D
They should have made a Bioshock that was set before everything went to shit in Rapture. Something along the lines of someone finding out what Ryan's plasmids can do to you and his attempt to cover it up. Something like this would be awesome; giving the players a better understanding and experience to what a regular life could have been like.
They did it's the burial at sea DLC in infinite
No, I mean like a whole game in like the perspective of Ryan or something like that.
+SneaksFrWeeks There isa book about the building and fall of Rapture. It's called "Rapture" and is by John Shirley.
Its a good view on how things went down before everything went to shit, and /how/ everything went to shit. However, even though its official merchandise it isnt completely canon (since Ken Levine never read it and didnt really supervise it at all)
+lilneopuppy I'm actually reading this now in preparation for another playrough of The series.
They did try and do that but was scrapped
D-did I just see someone shooting Anti-Personal rounds at a Bouncer?!
Ikr!
y-you idiot! ;-; What a waste.
Kami Tem
Shotgun with explosive rounds!
binx isma anti personnel rounds is for unarmored targets. Basically hollow point bullets. You CAN kill one that way but its a waste and those bullets could have killed at least 10 splicers
binx isma Not really a right or wrong way to play. I had a stealth based style that got the tonics for stealth walking and Camo, and try to kill every splicer with a clean shot to the head so i dont ever waste ammo. And if i get in a fire fight, just use telekinesis to use a item as a shield and retreat and set up a trap for the enemies xD
How to look smart while cracking a safe in a game?
Try variations of 451 and hope for the best.
Kaskerz I dont get it?
^ me neither
Would you kindly do Bioshock 2?
Hellnogizmo I c what u did there :)
+Hellnogizmo I to love BioShock 2, I think Infinite ripped off 2.
+Áron Gigor eye sea wat u did hear to! Two bad eye _sear e us lee_ doubt that was on porpoise
Would you kindly get a profile picture and a life
When I was playing the game for the first time, I thought one of the endings would involve looking at a reflection of yourself only to find out that you've been spliced... I was wrong >_> nukes and shit
Nukes? You a bad man.....you harvested them all didn'y you m8 hahhhaaaa !
I do wish that the splicing changed your character. You get a TON of ADAM in the game over a relatively short stretch of time. I find it hard to believe that you could be fine and the Splicers used enough MORE ADAM than you to do that to them.
Instead I love the fact that I can use all the cool plasmids and still be the good guy. :D
Sasy Ryan I think it would have made for a good Nightmare Difficulty setting. It'd give another level of challenge and reward players who play on the highest difficulty with more dynamic consequences for your choices.
Lennard Church Nightmare Difficulty? I didn't even play on Survivor Difficulty! XD
Maybe if they do a remastered version they can take this into consideration (but I doubt they will). However, I hope so, because I really love Bioshock.
Sasy Ryan Same here.
Jordan McIntyre Yeah, if adequately upgraded the wrench becomes overpowered. I didn't know the first 6 times I played the game. Now that you make me think of it, the wrench makes the survivor difficulty almost pointless.
I actually thought I knew everything about my favorite game... Apparently not.
Now would you kindly like?
It's REALLY a shame that #3 got cut. Because while I was playing, I noticed the plot hole that Jack was immune to the effects of splicing.
+Annie Trinity hmm tell me more? So he got all the pros without the cons
+Annie Trinity it's not a plot hole. in the book, the addictive/cancer factor could be removed but Fontaine didn't allow it so addicted splicers would keep on buying them. The plasmids deployed after for Jack to find were modified without the addictive/cancerous side effects
bokuno pico The book?
the Bioshock novel, yes. it's a thing
The Splicers are that deformed simply do to them getting absolutely addicted to ADAM. I mean, Splicers consume a lot more than Jack did.
However, there is evidence to suggest he did become deformed, as one of the things a Little Sister can say when she sees you is "Their faces are melted!" Hpwever, this also happens when Splicers get too close, so it could just be a stock phrase.
0451 was the key code to get into looking glass studios. Warren Spector acknowledges the fact that everyone seems to think its from the Bradbury book in his Lets Play of Deus Ex, but really it's just a coincidence.
Also who the Hell shoots a Bouncer with Anti-personal rounds?
Someone who is REALLY desperate for bullets. AP bullets are only useful after you have researched Big Daddies a few times with the camera. You have to research all 4 types. Otherwise AP bullets have the same effect as normal bullets.
Also, Slugger Splicers can be hit with a shock then whacked with a wrench early game, right?
But by Hephaestus [I think] they can do shock damage AND are immune to shock. Only 'Static Dischrge' and 'Electric flesh' has an effect upon them but it won't stun them, just do them damage. ONLY if you have fully researched them.
Researching Little Sisters fully boosts your Health and Eve bars a LOT.
Going into video: Pfft! I guarantee I'll know all these! Prepare to be my 1st disliked video ever!
After Number 10: ....shit * likes video*
Puffer Fish xD
I thought that too, I knew about half though.
Puffer Fish I don't know anything but I am trying to lear because my friend loves it and he explained it but i didn't listen oops
the last one messed me up
What gives you the creaps like the code is a link to something like illuminati lol
Maybe he saw pac man through a tear...
+Nick Fulton I thought tears were only in Infinite.
+Benjamin well there were tears in burial of sea pt 1. Burial of sea pt 2also had the leutece device(I think that's how you spell it). There must've been a tear to rapture because how would Booker, Elizabeth, and songbird get there at the end of the game.
+Benjamin Yeah like he said ↑ but in simple words, in burial at the sea you find out some [important] people knew about tears
I find it funny how I was introduced to Bioshock. I read the prequel book (Yes, they made one, and damn, was it good), so I knew the origins of Atlas/Fontaine/Gorland and plasmids and Little Sisters and Big Daddies and mostly every other staple in the series.
Gahhh I still need to read the book. I found it a very long time ago at a used book store in perfect condition, so that was pretty cool.
Is it good?
Niño Kristian Ng woahhhh we both have Shinku icons. (Also I haven't read it yet)
Niño Kristian Ng The book is great about halfway through the first part, but the beginning is rather slow.
+Secret Steve what's it called?
Love this game so much. I'm one of the few who holds it in higher regard than Bioshock Infinite.
One of my favorite games of all time.
The Metal One YES infinite was good but it just aint the same
***** If you haven't played the dlc Burial at Sea then it doesn't make sense on why it even relates to the firs game.
The Metal One The original Bioshock was superior to Infinite in every way.
While I love infinite, especially how engaged you get with the characters, I'm pretty sure most people agree that the this bioshock is the best of the 3. For many reasons:
the environment wasn't as linear (more open), better plasmids (where did telekinesis go?), you could see the upgrades done to ur weapons, the architecture was more varied, better hidden items/ puzzles/passages, etc. Overall, it was a lot more intricate and packed whereas infinite just felt very linear
The Metal One i like it way better...
This 451 thing blew my mind. Wow.
Katja K Yep. I blame the Illuminati.
Haha that is very possible :D
Heres an idea: half life 451
Just found your channel, and I've got to say, extremely well done on these "things you didn't know" videos. All too often these are the same facts over and over, so when I heard your "I'm willing to bet...." intro, I did a mental eye-roll. Four videos later, you've won a like every time.
Cheers, you've got the obscure factoids and the classic game knowledge, keep on keeping on, buds.
Somtaw420 i.imgur.com/8Z5vZmW.png Thanks so much, that means a lot. I'm glad I could entertain and teach you something. :D Also, new 10TYDK within the next two days.
Agreed you got me straight away, but the 451 theory is very strange/interesting, well done
+Somtaw420 It's way WAY better than something like 101 facts from Channel Frederator. Some of those facts are literally just *air dates* of certain shows. Like, WHO THE HELL CARES.
+Somtaw420 Exactly thinking the same thing.
+Somtaw420 Exactly.
451 was the door code to get into looking glass studios.
Would you kindly do this with Bioshock Infinite, too?
Adrian Brozek Clever phrasing, but prob not anytime soon. But never say never, right?
Syyborg Gaming he "said.... would you kindly...."
Syyborg Gaming YOU NEED TO ANSWER HIS SAYINGS because....A SLAVE OBEYS!
fun time gamers Maybe Tenenbaum cured him?
***** In that case...
CODE: Yellow
Awful vending machines? What are you talking about? I love those "Circus Of Values" vending machines.
Gamefan113 "Come back when you get some money, buddy!"
+Gamefan113 They annoyed me a little when I played through, but I really missed that voice in the second game lol
Yeah, I miss them too.
+Gamefan113 they never bothered me either lol
Welcome to the Circus of Value! EhHehehehehehe!
I like the idea of a futuristic/cyberpunk 1950's styled city. I don't care in what game, I'd just like that sort of setting.
I used to think that the ghosts from Bioshock 1 & 2 are Tears.
it would make sense
Even more than that, I think the ghosts in System Shock 2 are Tears as well.
No. What happens in BS1 and 2 is because Adam is taken from dead bodies by Little Sisters, then passed on to others in the form of Plasmids, the memories of the dead people the Lil Sisters drank Adam from is passed on to the main character so he's seeing memories of dead splicers as the Adam was once part of them. That's why Lil Sisters call dead people 'Angels'... because the Lil Sisters probably SEE a lot more than normal people do because of the undersea leeches they carry in their stomachs that form a gestalt entity of leech and human child. The Sisters drink the blood of Splicers and the leeches convert the blood into Adam which is probably removed from their bloodstream or even directly from the leech in their bellies?
Either way, Lil Sisters are very tough to kill as the Adam is a form of stem cells that repair damage to bodies very quickly BUT they are very unstable and so Suchong and Tennenbaum developed a way to produce Adam more quickly than letting a leech feed from a human. Because little girls are still growing, the leeches seemed to merge better with them than adults and formed a gestalt being formed of the two.
But they needed protection so the Big Daddies which were designed to repair the parts of Rapture needing work were put to use as 'Protectors' for the Little Sisters by using a special pheromone that made the Big Daddies very protective of any Little Sisters.
"angels remember so we remember"
I love that he makes a bet with the viewers, I wouldn't have given it my thumbs up otherwise. Good technique.
I'd love to see Bioshock remastered with Unreal Engine 4.And maybe add areas that were cut from the final game.
JohnSTF72 I agree but I can wait 5 or 10 years when it will be really beautiful. For now I'll patiently wait for FF7.
That singularity meets portal would be a badass game.
At this point you have 59,*451* subscribers
_Cue Creepy Music_
Angiras Darbha XD
Would you kindly make another?
Gibson Litster noice
all of these facts are on Imdb under the trivia section..
some of them verbatim. busted
love this game. I remember playing it for the first time and my mind being blown.
Regarding the Pacman thing...if you follow the time travel/parallel universe theory established in Bioshock Infinite, it's not surprising that someone could have referenced something from the "future".
godamnit, I was so ready to go into this scoffing at each fact but literally #1 was unknown to me. You my friend have earned a like and a sub.
MrPohnpeiboy Yay!
damn.........U did a good job......
earned a like and a subscriber !!
+Tarunjeet Singh :D
+Syy by far one of the best freaking videos ever good job mate
i agree
+Jeremy Stockmeyer why would you put a dislike button why not just put no like or dislike. it just makes him look bad
ok...?
The game tells you about how you are seeing ghosts, I don't understand how we would not know that.
And the Patrick and Moira thing is just a slight hint/foreshadowing.
I didn't know anything so I pressed the like button twice
Bradbury's Fahrenheit 451 is a Sci-Fi Novel based in a Dystopian future where books are banned. Basically V for Vendetta meets The Book Thief. Levine wrote BioShock as a critique of Ayn Rand's Philosophy (Actually plagiarizing it damn near verbatim [Atlas being a reference to Atlas Shrugged, as well as Who is Atlas being a reference to the same book and Who is John Galt.]) Now Infinite was an allegory to today set in 1912, So the references are in the games, because most of them, the Shock series and Deus Ex are preaching Bradbury's Message in some form, which was read for tomorrow you may not get the luxury to.
Syy, please make more of these on a regular basis! I love these! It's so awesome! I knew NONE of these facts! Please!
Gabriel
Gabriel McConnor Thanks!
i'm obsessed wth BioShock so I've heard all this before but the 451 safe combo thing I noticed in all the BioShock games before seeing this. that's pretty crazy
Do another one please!
I have more 10TYDKs for other games.
The most interesting thing I learned from this video was in the opening action cinematic. I had no idea you could attach multiple proximity bombs to a life preserver and then use telekinesis to launch it at an enemy.
It could be the number 451 represents the author and book which almost every fan of science fiction genre has read and probably respects.
Also, a lot of the games listed with 451 are dystopian science fictions,[ one of them is about writing books I think specifically too so there is a direct connection], Fahrenheit 451 is a classic member of the dystopian science fiction pantheon of stories.
I learned a lot and I played and replayed all Bioshocks front to back numerous times haha, good video
I have to say... this defniitely beats my Bioshock DidYouKnowGaming video. Great job!
FarfetchdReviews Thank you! I actually quite enjoyed your Bioshock video, and it helped me find trivia for some of the things in this video.
There is no game that fascinated me more than Bioshock 1, youve earned a sub.
I know that the canon response for the ghosts in Bioshock is Adam footprinting, but in my own personal canon I like to think they're tears. Tears into the past. Hence why the screen goes all grainy just like how tears in Bioshock Infinite did it. ;)
What with all the multiple dimension lark in Bioshock Infinite, the idea of the Pacman reference isn't entirely implausible
Exactly what I was thinking.
Cohencidently... I see what you did there! :)
Thumbs up! I'll admit that I didn't know most of this, except for a few of the games that use the 0451 code. But, the fact that you mentioned 0451 and gave a list of the games that use it made me super happy! Keep making these types of videos. I've already watched the New Vegas vid, gave it a thumbs up, and followed it with a subscribe.
Can't wait till the remastered!
Same here i hope it looks better
Bioshock is my favorite game, but most of these were new to me. Great job!
Saw this video before.. knew all of the facts from the last time I watched the video. So disliked.
Well, arent you a special snowflake?
Berat Küçük
Called a joke. Much like people call your name a joke.
..was that supposed to be a joke?
Ylai Jah
It was a joke in that I actually liked the video and pressed like.
Oh.
2:40 anti personell on big daddy. Damn that's a big waste of ammo.
rapture is gone in 2016 i put thoses cords couldnt find it
In bioshock 2 I made two rumblers fight and it was the coolest thing I’ve ever seen
Ohhhhhh my god this is nerd gold, deep facts and easter eggs for the best video games is an awesome idea for a channel. Fist bump, fellow nerd, fist bump.
The Driver *Fumbles fist bump, ends up punching you in the face by accident*
Syyborg Gaming *Laughs hysterically*
*cries after witnessing such a horrible thing, then grabbed portal gun and goes to moon*
Ryan was only speculating out loud about the reason for the ghosts. The final explanation came years later in Burial at Sea II where it is simply Elisabeths influence on the place.
Sarah Andrea Royce that's just the devs retconning stuff though.
It was never more than speculation on Ryans side, so you can't call it a retcon.
When Bioshock first came out, I'd wager dollars to donuts that Ryan's speculation was considered a fact of Rapture by the devs. They didn't plan for Elizabeth to be a thing at the time and it was something they changed later to make an "ah-ha" moment during burial at sea.
Wow, I knew everything besides the 451 thing. This video used to have 451 views. It also used to have 451 likes. 451, 451, 451, 451, 451, 451.
I remember playing Deus Ex Human Revolution and thinking, "Why does it seem like a lot of codes in these games are a variant of 4, 5 and 1?" I'm serious too because I played through Bioshock several times and then when Deus Ex came out it just felt so familiar. Then it pops up in other games like Dishonored and I remember it again. Now I know... pretty cool, actually.
Great job Syy!
Thanks!
I watched it again and found all these different references you made. "Cohen-cidentally" and the Mass Effect reference in the saving/harvesting little sisters thing. Bravo.
Well, the Patrick and Moira thing makes sense. I missed it myself, but I've read if you go into Fontaine's office near the end of the game, there actually is a poster for Cohen's play up on the wall, the implication being Atlas was looking right at that particular poster when he first gave their names.
(On a similar note, the family angle actually exposes a chip in Atlas' story if you're paying attention. At one point, he mentions bringing his wife and son with him to Rapture, but later on, he reminisces about taking Moira to one of the clubs in Rapture on their first date).
In bioshock 1 you can actually hear the songbird drowning all the way from bioshock infinite. i swear, look it up.
Really?
Suicide Cyborg doubtful, as it was said in an interview, that none of bioshock infinite was even considered during the creation of bioshock 1
k thanks for clearing that up
That isn't true.
Suicide Cyborg np dude
0451 Is the code in Prey 2017 as well!
Yes I know that game came out after this video.
2k people pretend that they knew everything
To answer your question about 10 yes, it does have a higher purpose because 451 references a famous book about a dystopian society that burned books because their ideals were "outdated". 451 is the Degrees in Fahrenheit around which most paper begin to burn. If you ever read 451 and enjoy it, there are similar books like 1984, and Anthem.
Wtf at #9
Helder Pinto same bro
First of all, before watching the video I was thinking: "so how can this guy surprise me, I'm big fan of bioshock, I know everything about this game", but you really surprised me, yeah you did, I was knew only three of them, great job, keep doing this👍(sry for bad english)
Come back when you get some money, buddy!
bioshock had such a huge impact on me that I actually did the same chain tattoo. Idk why but it influenced me more than anything else
+dolan dak Bioshock was one of the best things that happened to me, deeply influential and moving. Loved all the short tribute movies as well, shame they never finished the official film, they kept saying it was gonna happen, like Mirrors Edge 2 took forever :(
Charlie Fallone I want a movie so bad
dolan dak I was so hyped when I saw a trailer, fucking ruined me when they announced they weren't going to finish it.
Still, the people who made the tribute made a fucking cracking short film, they should've taken the whole movie on, or even start a series because the plot is soo fucking deep.
Charlie Fallone yes exactly. It deserves a complete movie. I'd like it if Peter Jackson took it and made it a 3 hour movie like the lord of the rings or something. I'd watch it a hundred times.
dolan dak It'd be fit for the Oscars if they'd do it right; it would have to be a minimum of 3 hours just to explain the plot.
I remember back then someone said it's still to be considered by another party, they did start making it ffs -.-
I AM SORRY, MY ENGLISH IS A LITTLE BIT CARZY.
PLEASE TO TELL, WHY IS THE CHARACTER THAT YOU PLAY CALLED BIOSHOCK? I THINK THIS IS A MOST STRANGE NAME FOR A MAN. I AM NOT HAPPY AT ALL PLAYING A CHARACTER WHO IS CALL BIOSHOCK
Pork William His name is Frank
Antonio Martins thank you my friend
Pork William Do you mean the name of the main character in bioshock 1? Cus his name is not Frank it's Jack.
Happy The Cat how many times did you facepalm before saying that? Because my mental facepalm sector overheated and blew up
Marc Bradshaw What do you mean?
Found your 10 things series via your fallout NV entry and really enjoying these. It's like a more focused and interesting version of Did you know gaming. Subscribed.
Thank you! *tips hat*
you dont tell me what to do! instant dislike! *muahahaaha*
Peter Parker WHAT!!?....*JOBBER!!*
Hey you know what my favourite brand of rice is?
Uncle bens
Jonathan Gonzalez Aceves and my favourite brand of rice is? jonathan gonzalez aceves precious smelly ass rice ...1 of the best rice's off all time!!
Stone Cold Steve Austin thats my second favourite omg!!!
Jonathan Gonzalez Aceves *giggling*
Warren Spector the Producer for Deus Ex and System Shock 1 explains why the first code is 0451 in System shock 2, Deus Ex, Bioshock, etc. is because it was actually the security code for Looking glass studios which is where Warren Spector and Ken Levine used to work at before Spector went to Ion Storm and Levine went to Irrational Games.
The number 451 is a reference to Ray Bradbury's 1953 dystopian novel Fahrenheit 451, in which books are outlawed. 451 could be described as a more descriptive variant of 403 Forbidden. This status code is standardized in RFC 7725.
I completely agree about adding in the choice to develop into a splicer type character or a humanoid type character. That sounds like it would be so much fun to do. But, the game is still perfect, to me. Totally enjoyable. Once, I saw a Big Daddy glitch into an animation that looked like he was smacking a little sister over and over, his hand stopping a few inches above her head. I had a recording on an old flip phone but.. that's gone.
I heard that 0451 was the security code for the building where some of the former employees originally worked & they stuck it in their games as little easter eggs.
Also, while there were some tidbits I wasn't aware of, I had to give a like before the video even started because I had never seen the trailer footage shown in the beginning.
I think the first idea concept pitched would still make an amazing game lol
Known about 451 for years. Literally the first time I played Dishonored, I saw the safe and just idly popped the code in. I was pretty giddy when it opened.
Heard the voice acting one, but didn't know that the image was a fruit box. Everything else was new to me. Great video.
I may be a little late to the party but this is awesome. Only mistake: 451 is not a reference to the book, the door code at Looking Glass Studios just used to be 0451, so it's more of an inside joke
the circus of values lines are amazing and you know it!!!!!!
Well, I knew all of them. But thanks for uploading this video. I liked it. :D
another one: there was supposed to be a usable teleport plasmid, but due to the devs not being able to keep it balanced (teleporting through entire levels like you can in dishonored, or escaping battles whenever you're about to die) it got removed from bioshock 1 and instead they turned it into a easter egg in bioshock 2
Loved it.
though Ken Levine only was really involved with System Shock 2, Bioshock 1, and Bioshock Infinite. He joined Looking Glass after System Shock 1 was released, and left before Thief: The Dark Project shipped (like Warren Spector). Bioshock 2 was developed by another studio entirely, but did have some carry over in terms of artists and designers, but not Levine.
Keep these up, Syy.
I love how you use Portal 2 music in the background, at least at 6:40
10. Jack was never actually gonna stop by Fort Frolic, but Sander cut the way to Ryan. So Atlas hadn't counted on Jack seeing the posters somewhere he wasn't supposed to visit :D
0451 is the key code to the first door in Deus Ex Mankind Divided as well.
I knew that the Adam was the cause of the "ghost memories" because of the BioShock 2 ending when Eleanor takes the Adam from Delta and says that she'll keep those memories and thought about that Pac Man refference when i saw it in the game but never thought of it as an easter egg. Concerning the Protectors i find it funny that in the french version of BioShock, Big Daddies are actually called Protectors. For the Circus Of Value inspired picture, it also was the same for the Eve's Garden picture which was taken from an old Frutas advertisement and for Farenheit 451 thing... well... it's a good book..? lol thumbs up for you :3
I actually didn't know about 9 of those. You sir have earned yourself a new subscriber.
About the Lighthouse: Is the lighthouse ATUALLY there, or is it that google maps put the Lighthouse on the map because it became popular cordinates?
I'm guessing it isn't actually there, but I haven't checked for absolute certainty
Number one refers to "The Rule of Thumb". It's a technique all first responders are taught. Not just for nuclear fallout, but for chemical spills and the like as well.
451 Fahrenheit. It's a reference to the book written by Ray Bradbury with this title. It tells a story happened in a utopic city as these games are all about
Great vid and I agree becoming more and more of a splicer woulda been a cool mechanic and choice for the player the developers have said bioshock is really about the lack of choice in video games and how decisions have no meaning so that could be one reason it was cut
I remember reacting somewhat paranoid to the 0451-code in the Deus Ex games as a young teen, considering it was both my area-code and house-number.
You earned a like, just wanted to throw it out that 0451 appears in fallout 4 now as well. Not sure if that has been said already.
Hey, i actually enjoyed the Circus of Values and the Ammo Bandito too 😅
Heres one for you. Big Daddies are called Mr Bubbles sometimes by Little Sisters. Bioshock was partially produced in Australia at the 2K Australia studio. A police investigation codenamed Operation Bubbles alleged a kindergarten operator Anthony Deren had sexually abused 5 girls in a motel spa bath. He became known as "Mr Bubbles"
Also the ghosts are a throwback to System Shock 2. Like you said. To be frank, being the spiritual sequel to System Shock 2, no further explanation is needed.
Brilliant i love the original Bioshock and beat it several times but the only thing i did notice of all the countless hours i spent shooting splicers and saving little sisters is the pacman referance so good job and awsome research that gives me an excuse to play the game again.