Enemies - real-time cinematic teaser | Unity

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  • Опубликовано: 20 мар 2022
  • Enemies is the latest project by Unity’s award-winning Demo Team. It showcases Unity’s capabilities for powering high-end visuals in 2022, including the latest improvements to its High Definition Render Pipeline (HDRP), new high-end Adaptive Probe Volume lighting system, an all-new strand-based Hair solution, and an evolved Digital Human toolkit.
    Unity’s Demo productions drive advanced use of the Unity real-time 3D platform through autonomous creative projects, led by Creative Director Veselin Efremov.
    The work on Enemies continues throughout 2022. Learn more at unity.com/enemies
    Check out some of the Demo Team’s earlier work:
    The Heretic: • The Heretic short film...
    Book of the Dead: • Book of the Dead - Uni...
    Adam: • Adam | Unity
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Комментарии • 2,3 тыс.

  • @lucaspk19
    @lucaspk19 2 года назад +6836

    Can't wait to use this to make another low poly game

  • @phxbadash
    @phxbadash 2 года назад +1655

    that's probably one of the most impressive facial animation rigs I've ever seen, very close to bypassing uncanny valley completely. amazing

    • @ZephrusPrime
      @ZephrusPrime 2 года назад +59

      I was amazed how much they nailed that upper lip.

    • @beezrow
      @beezrow 2 года назад +24

      Agreed... It's absolutely amazing
      And I'm a perfectionist who draws photo realistic portraits with every imperfection... I am thoroughly impressed 🤯🤯🤯

    • @deathbunny8322
      @deathbunny8322 2 года назад +21

      Agreed, the only thing I felt was off was the teeth had too much luminance but beyond that it was super close.

    • @Ben-rz9cf
      @Ben-rz9cf 2 года назад +20

      they just acquired ziva dynamics who's face trainer rig is basically like metahuman but can generate those wrinkle maps for animations. no doubt they are the reason the facial animation looks so good. but the real thing on display here is their new dynamic lighting system... finally we have something that can compete with lumen. and as someone who recently had to deliver to unity for a client recently i can say their previous versions at least have been incredibly lacking compared to unreal engine when it comes to quality global illumination options, this is a very very welcome improvement.

    • @chapolim360
      @chapolim360 2 года назад

      @@ZephrusPrime you are the MVP hahahahah

  • @georgeytg
    @georgeytg Год назад +90

    The fact that this is done in real time blows my mind. We're slowly bridging the gap between movies and games, this is incredible.

    • @Omnivoid22
      @Omnivoid22 3 месяца назад

      What does real time mean exactly

    • @linQian-rq9qe
      @linQian-rq9qe 2 месяца назад

      @@Omnivoid22 Any program could run in at least 24 frames per second. When pictures are generated to play continuously at a rate of 24 pictures per second, our brain automatically brainstorms them into continuous motion, and most films are also 24 pictures per second

  • @kawcco
    @kawcco 2 года назад +616

    When you get close, I can tell it's a model. When you're a few feet away, it's a very good green screen. This is scarily amazing.

    • @mnomadvfx
      @mnomadvfx 2 года назад +14

      IMHO we should be well past the point of green screen by now with the tech we have.
      Everything would be so much easier with IR time of flight sub pixels for every pixel to carve up the frame by depth.
      it would just simplify everything VFX and compositing so much for nothing more than the cost of another 'color' channel per frame.

    • @3dbob891
      @3dbob891 2 года назад +12

      @@mnomadvfx if it would be that simple we would already have it.

    • @yaezah
      @yaezah 2 года назад +4

      Same, I definitely thought it was a real person until 1:02, then I was mindblown.

    • @mikebarwise
      @mikebarwise 2 года назад

      @@mnomadvfx

    • @samvanDev
      @samvanDev 2 года назад

      definitely

  • @CodeMonkeyUnity
    @CodeMonkeyUnity 2 года назад +2188

    Wow that's insane! I'm used to seeing gorgeous hyper real environments but I totally thought that was a real human.
    And this is running in real-time? Truly incredible, congrats to the team!

    • @Huffman_Tree
      @Huffman_Tree 2 года назад +234

      I was like "Oh lame it's just an actress with a green screen" for a few seconds

    • @LOJPIK
      @LOJPIK 2 года назад +27

      what it means , that is running real-time? Sorry but dont understand.

    • @GeniiX
      @GeniiX 2 года назад +98

      @@LOJPIK it's not a precalculated movie, so it's totally like a video game, where you control the camera or other things.

    • @LOJPIK
      @LOJPIK 2 года назад +27

      @@GeniiX thank you so much , I was googling for an answer . but everywhere it was explained in the most complicated way (for me)

    • @avijitsinha
      @avijitsinha 2 года назад +7

      @@Huffman_Tree It did look like that for a few seconds.

  • @jma331982
    @jma331982 2 года назад +411

    Wow…I respect any digital animation that leans into the difficulty of replicating human faces instead of dodging it. Looks amazing!

    • @DimitriosChannel
      @DimitriosChannel 2 года назад +3

      You don't even have to put a paper bag over her face when you bring her home after the bar.

  • @CinecomCrew
    @CinecomCrew 2 года назад +456

    Super impressive!! Gongratz to everyone who worked on this demo. I look forward discussing it at GDC this Friday :-)

    • @Electro3Strike
      @Electro3Strike 2 года назад

      Agreed

    • @vigosaurus4665
      @vigosaurus4665 2 года назад

      Me too

    • @mal-avcisi9783
      @mal-avcisi9783 2 года назад +1

      Not very good. Ps2 level

    • @vigosaurus4665
      @vigosaurus4665 2 года назад +3

      @@mal-avcisi9783 It is good. If you call this ps2 level then basically ue5 is also ps2 level.

    • @TarkasBane
      @TarkasBane 2 года назад +5

      @@mal-avcisi9783 Literally Atari 2600 graphics, 0/10.

  • @TimeBucks
    @TimeBucks 2 года назад +367

    That is pretty impressive.

    • @marufhossain7955
      @marufhossain7955 2 года назад

      Right

    • @CollapseDev
      @CollapseDev 2 года назад

      Sorry to burst your expectations but Unity probably isn't capable of more than the videos of the games I made on my channel. All these videos they produce will never be what goes in the hands of us developers. They introduce new systems and as soon as users complain they find that they did not do proper testing and cannot solve the issues users complain about so they post a "will not fix" and then leave the tech in the dust and then they introduce a new system which repeats the cycle and only makes users more upset. Who knows maybe this time is different but fool us once, twice, three times....

    • @PMAndrews
      @PMAndrews 2 года назад

      ​@@CollapseDev I mean no offence but Unity is capable of way more than the videos shown on your channel. There's no new system on display here, this demo is just demonstrating what the currently existing hdrp pipeline can do combined with other techniques such as photogrammetry and motion capture, all of which are tools which are readily available to developers in one form or another.

    • @CollapseDev
      @CollapseDev 2 года назад

      @@PMAndrews You didn't even read the description did you - it's demonstrating several new features. I'm warning people not to fall for it. Very few in the Unity community use HDRP for serious games because it's no where near production ready mainly in performance areas. The Unity demo team so far only make cutscenes with them because that's all that's practical even for the best GPU. All my latest videos use URP btw at hundreds of fps to spare. I've never been more content.

  • @Mushe94
    @Mushe94 2 года назад +183

    I would love to see one day one of these Unity demos that at any moment in the cutscene the camera shifts to a gameplay one and you can move freely, that would truly make it feel realtime.

    • @NextgenPL
      @NextgenPL 2 года назад +18

      Brah. After playing the last of us 2 and seeing how insane faces look on ancient PS4 then The last of us 3 on PS5 could be close to this! 🔥

    • @markschoennagel371
      @markschoennagel371 2 года назад +4

      The Adam cinematic from the Demo Team featured a freelook mode. Wouldn't work well for this one as the environment animation looking correct is key to have the camera in the correct position.

    • @alexthomas3628
      @alexthomas3628 2 года назад +1

      repent of your sins and ask for forgiveness

    • @xnadave
      @xnadave 2 года назад +2

      Book of the Dead.

    • @TwinStick
      @TwinStick 2 года назад +2

      All the Unity demos are available for download, so you can even check out how they are made yourself :)

  • @Icewind007
    @Icewind007 2 года назад +17

    Pretty sure that's the best real-time rendering I've ever seen of a person.

  • @nicolassabumathew8451
    @nicolassabumathew8451 2 года назад +9

    I showed this video to my dad, he is a very keen person and is great at observation. He still refuses to accept it's not a real human.

  • @itzKal
    @itzKal 2 года назад +35

    The hand animations are equally as impressive as the facial animations. Very well done.

  • @Reavenk
    @Reavenk 2 года назад +36

    It's pretty realistic, to the point where the most unrealistic thing I see is a flame rising "upwards" in microgravity.

  • @smpfilms
    @smpfilms 2 года назад +665

    Very impressive Unity! Release this tech to us indie film makers and I’ll hop back over from Unreal Engine!

    • @MegaMiley
      @MegaMiley 2 года назад +67

      The tech is already available in Unity :), most of the improvements made to accomplish this demo have already been released in the latest versions and the things that are left are currently in the PR stage and should be coming in the next couple weeks

    • @criko3d
      @criko3d 2 года назад +51

      Let’s see how you can go in it without the weta specialists team.

    • @nunyabidness3429
      @nunyabidness3429 2 года назад +41

      You should make the hop anyway. Before your project files t-
      Memory excess violation 0x00000009: Unreal crashed again for the hundredth time today.

    • @tstone9151
      @tstone9151 2 года назад +5

      @@MegaMiley what about the groom and hair simulation? That’s doable within unity?

    • @MegaMiley
      @MegaMiley 2 года назад +8

      @@tstone9151 Should be, the project was made with Unity. The technical details and explanations will come soon I guess :) (I'm not part of the Demo team at Unity)

  • @rustygear447
    @rustygear447 2 года назад +7

    I like how the background can be seen through the curtain's meshes without visible artifacts. Of course, the human model detail is incredible too.

  • @nanno4048
    @nanno4048 Год назад +7

    This has already become one of my favorite characters just by the trailer, I have no idea what the story behind it all is.

  • @nickytine
    @nickytine 2 года назад +302

    This is incredible. Breathtaking graphics, and have to admit, the ending stare raised goosebumps on my arms.

    • @lolo88877gg
      @lolo88877gg 2 года назад

      are u ?

    • @MuhammadAdnan-uw6pf
      @MuhammadAdnan-uw6pf 2 года назад

      Iiii9

    • @pearz420
      @pearz420 2 года назад

      happy in your cave

    • @vaffcontentcreator
      @vaffcontentcreator 2 года назад

      under your house

    • @randoedits6906
      @randoedits6906 2 года назад

      I kind of wish she didn't get burned and then just started a slow evil laugh as it panned back out of the scene. Still super awesome though.

  • @SolWake
    @SolWake 2 года назад +88

    Ohhh the clothing looks incredible! The lighting on the skin is fantastic! The eyes feel natural--I didn't notice them. I think the main gap that stood out to me was the facial animation, it felt a bit jelly-ish and motivated by forces on the surface rather than muscles underneath.

    • @Hozq3D
      @Hozq3D 2 года назад +5

      Yeah its one of the downsides of traditional 3D real time rigging where that's literally how it works, by moving points on the mesh around. I don't think there's any real time solutions for actual muscle based movement where the skin slides across and gets pulled by muscles that are underneath.

    • @SolWake
      @SolWake 2 года назад +58

      @@Paco3dArt I can't. I'm not a billion-dollar tech company with 5000 employees trying to push the boundaries of real-time rendering. My comment was largely of excitement and awe about what they've accomplished. The critique on the facial animation is an observation of where the limits are and where we've yet to go. It doesn't detract from the impressiveness of the artistic and technical achievement, nor does it suggest I or others can do better.

    • @Paco3dArt
      @Paco3dArt 2 года назад +8

      @@SolWake Yeah sorry to be a salty bee. This kind of stuff in CG has evolved so much in the last few years. But it is still something that will take us a whole lot more to advance.

    • @pearz420
      @pearz420 2 года назад

      You know what cinematics looked really good? Starcraft 1998.

    • @jasonstarrising
      @jasonstarrising 2 года назад

      @@Paco3dArt for sure, for sure, a singular dude doing cgi at home with most likely a mediocre setup (at least mediocre in comparison to unity’s top of the line pc equipment) definitely has the ability to make more realistic cgi than an entire development team working with top of the line pcs. You have to be joking…

  • @Ponk_80
    @Ponk_80 2 года назад +3

    This is crazy good, I really had to look hard, to see the parts that look digital, You guys will change the game and movie industry for ever.

  • @gamesplusjames
    @gamesplusjames 2 года назад +7

    This looks so cool! Wild that it's running in real time, too!

  • @AhmedFromMS
    @AhmedFromMS 2 года назад +7

    Like how has Unity been mixing reality within the virtual world itself without losing the high quality graphics 🥰

  • @tayofasunon1520
    @tayofasunon1520 2 года назад +11

    The lighting of the character is more successful here than anything I've before seen from a realtime engine. Great job!

    • @Batorg1
      @Batorg1 6 месяцев назад

      Because its rtx

    • @tayofasunon1520
      @tayofasunon1520 6 месяцев назад

      @@Batorg1 I've seen rtx renders, but this video manages to successfully cross the uncanny valley with a realistic character. That is quite a feat, even for non-realtime renderers.

  • @Ziplock9000
    @Ziplock9000 2 года назад +2

    Extremely impressive. Unity seems to be ahead of the competition and just as good as full movie level offline rendered CGI for human facial animation and texturing.

  • @Sikanda.
    @Sikanda. 2 года назад +3

    I’d love to see a short film with this digital human tech. Truly astonishing.

  • @malisancube01
    @malisancube01 2 года назад +2

    This is absolutely unbelievable! Mind-blowing! Its hard to imagine what can be done after this.

  • @FollowPhotiniByDesign
    @FollowPhotiniByDesign 2 года назад +3

    Absolutely incredible, well done folks, hands down, this is amazing work...

  • @Redsword603
    @Redsword603 2 года назад +3

    Amazing! This engine has really come a long way since it's first inception back then.

  • @centenarium
    @centenarium 2 года назад +10

    I'm in love with the sequence of the environment shot and the sliding doors.

  • @jucaduarte2575
    @jucaduarte2575 2 года назад +1

    Amazing! Excelent DOF without that bizarre apelative cromatic aberration, clear camera movements, perfect organic model, animation really artistic, scenario with soft animations in composition elements and that hair, fantastic!

  • @razermaximyt1672
    @razermaximyt1672 2 года назад

    The team has done an extraordinary job creating that character model. Being a gamer and a sucker for hyper realistic graphics even I am awestruck.

  • @BigAbuelaEnergy
    @BigAbuelaEnergy 2 года назад +491

    Breath taking. Are these real time demos available to run and explore on local hardware? I’m looking for a fast track to melt my 10-series gpu.

    • @macaronmunch793
      @macaronmunch793 2 года назад +141

      Download blender, go into sculpt mode, where it says remesh add an extra 3 zeros after the decimal point, then watch as ur GPU dies

    • @LifeHacker8
      @LifeHacker8 2 года назад +17

      @@macaronmunch793 add Skin* modifier. Make it to the highest :) see the ram die

    • @NTGoten
      @NTGoten 2 года назад +11

      They usually release them later on. You can download some older ones like the one with the robots.

    • @dampflokfreund
      @dampflokfreund 2 года назад +8

      This demo makes heavy use of Raytracing. I doubt your Pascal GPU can run it.

    • @YavuzAltug
      @YavuzAltug 2 года назад +1

      Previous demos are available to download in their pages. This one probably will be available after GDC

  • @YusufSaidCANBAZ
    @YusufSaidCANBAZ 2 года назад +3

    it seems like filming industry is on an edge of a revolution

  • @officialkapulongband
    @officialkapulongband 2 года назад

    This is the reason why I always end up using this engine. Awesome team!

  • @rwndae
    @rwndae 2 года назад

    It's been a long time I've been impressed as much.
    That was insane!

  • @dennisdzeko3916
    @dennisdzeko3916 2 года назад +32

    This looks more real than I do.

    • @micmacha
      @micmacha 2 года назад

      Yeah, it's called HcDR-- Hardcore Dynamic Range.

  • @Ridlay_
    @Ridlay_ 2 года назад +10

    This looks so close to a live action movie that it scares me. It looks about as good as a well done CGI animated character, where you can tell it’s a bit off but still works well.

  • @vitaliyoboldin
    @vitaliyoboldin 2 года назад

    Really cool and impressive demo! Especially hairs, eyes and facial expressions, it’s kind of a next step in real time cg

  • @shaderbytes
    @shaderbytes 2 года назад

    the look into the camera at the end is breath taking , wow!

  • @derpthesherp8207
    @derpthesherp8207 2 года назад +5

    Absolutely STUNNING 🤩 The gaming world is looking at a bright future indeed!

  • @AgentSmith911
    @AgentSmith911 2 года назад +3

    Looks great! Almost real... It's the human movement that gives it away to me.

  • @whitneydeluca1104
    @whitneydeluca1104 Год назад +1

    Spectacular visuals on the hair and facial rendering!

  • @samvanDev
    @samvanDev 2 года назад

    This feels awesome mate! Can't wait to see the actual thing!

  • @meme_me
    @meme_me Год назад +4

    I literally thought she was a person... Unbelievable surely surpassed Unreal

  • @rudeusgreyrat5784
    @rudeusgreyrat5784 Год назад +3

    Just watching this video was enough to get my pc on fire

  • @darron13
    @darron13 2 года назад

    This is probably the most realistic digital human I've seen, and you're telling me it's real time?
    That's crazy amazing

  • @clustersnake
    @clustersnake 2 года назад

    This is my first time watchin a 4k video. Really awesome!

  • @WarlordRising
    @WarlordRising 2 года назад +5

    Everything looks incredible, but the facial animation is truly next level. We are on the other side of the uncanny valley.

  • @nithuk3712
    @nithuk3712 2 года назад +36

    I didn't know Unity can do this! this looks so Unreal 😮

    • @sps014
      @sps014 2 года назад +1

      So now you know what's next 🤩 ?

    • @masonwheeler6536
      @masonwheeler6536 2 года назад +7

      Unity's been ahead of Unreal on digital human technology for a while now. Check out The Heretic, released a few years ago; compare to Unreal's recent demo featuring a Tomb Raider-esque adventurer who still looks like a cartoon character. And now we get this! 😁

    • @nithuk3712
      @nithuk3712 2 года назад

      @@masonwheeler6536 yeah i know. ✌🏾

    • @therexbellator
      @therexbellator 2 года назад +1

      Id like to think that's the best game engine joke in all Creation.

    • @Yanus3D
      @Yanus3D 2 года назад +1

      hehe good one :D

  • @Phaseriffic
    @Phaseriffic 2 года назад

    This is truly next level. Wow. Well done!

  • @zentec010
    @zentec010 2 года назад

    I am upset this should have been longer it was amazing. I got drawn in then BAM!! it ended.
    Great work can't wait to see what's next.

  • @autorotate1803
    @autorotate1803 2 года назад +30

    Ok, I will be honest, I had no clue it was a 3D model until I read the description. Totally insane!! Great job!

    • @texx8205
      @texx8205 2 года назад

      It's photorealistic mocap, they had an actor.

    • @spaceman-pe5je
      @spaceman-pe5je 2 года назад +3

      @@texx8205 mocap only determines how the bones in the character were animated. nothing to do with the 3D model and textures itself

  • @YoungJSantiago
    @YoungJSantiago 2 года назад +3

    I'm always impressed to see what the Unity dev team comes up with in these teasers/showcases. It's time for one of us indie devs to see how far we can push our games using the HDRP!!!!

  • @L-Autre
    @L-Autre 2 года назад

    I forgot to breathe, luckily the video only lasts two minutes...
    Extraordinary!
    I don't play anymore but I watch the advances in the field of video games and there, it's almost like landing on Mars.
    Well done !

  • @LukeAps
    @LukeAps 2 года назад

    Wheeeeeeeewh MAN! That looks INSANE. WHEW. Good job.

  • @obalfaqih
    @obalfaqih 2 года назад +14

    Honestly .. I started watching the video* thinking it was made to show the “real-time” of the background CGI either as an LED screen or green screen.. until the last few seconds I realized that the character is CGI as well!
    This is just amazing! Let’s hope it’s an announcement for a new Ziva or Weta product/feature 🎉
    * I was watching it on my phone

    • @EnzoTheBaker
      @EnzoTheBaker 2 года назад +2

      Technically, not even CGI. CGI would be like Dawn of the Planet of the Apes, or Thanos from Avengers.
      These are game assets, theoretically playable and can be manipulated on the fly.

    • @SimonNitzsche
      @SimonNitzsche 2 года назад +1

      @@EnzoTheBaker It's still a Computer Generated Image

    • @LTLotusHeart
      @LTLotusHeart 2 года назад

      CGI cannot be dynamically controlled real time. This one may have a demo for you to test your PC performance.

    • @SimonNitzsche
      @SimonNitzsche 2 года назад

      @@LTLotusHeart Huh?

  • @cevinpro1
    @cevinpro1 Год назад +6

    Better graphics than most UE5 demos

  • @terramidia3d
    @terramidia3d Год назад

    The fingers holding the chess piece, amazing.

  • @mathieulardini5789
    @mathieulardini5789 2 года назад

    Je suis choqué par les détails du visage ! Toute ces imperfections les boutons tout ça vraiment j’ai l’impression d’avoir une vrai personne sur l’écran !

  • @TonsOfHunStudios
    @TonsOfHunStudios 2 года назад +75

    Beautiful work all around, but the shot at 1:46 takes the cake for me. Incredible!

  • @heyJordanParker
    @heyJordanParker 2 года назад +4

    The level of the facial animation and the overall detail is insane!

  • @casefc3s
    @casefc3s 2 года назад +2

    Very impressive, a lot to take in in a couple minutes! I am curious which aspects of out of the box Unity this used though. On the demo webpage, it says "making it possible for any creative team to fully realize its vision" but historically speaking, the demos required a lot of custom work that not just anyone/small team and even many large ones can do. Definitely a big round of applause for the demo team, they have consistently knocked it out of the park.

  • @Haamedtm
    @Haamedtm 2 года назад

    Mind blowing in every aspect, well done.

  • @Ashmodai
    @Ashmodai 2 года назад +53

    This is probably the most impressive real-time human I have seen so far.

  • @zombieguy
    @zombieguy 2 года назад +73

    God damn, that is hands down the most impressive human rig I've ever seen in realtime, apart from a few minor things it's almost perfect.

    • @aleskuro
      @aleskuro 2 года назад +1

      u actually found a flaw in that?

    • @foxeh123
      @foxeh123 2 года назад

      That's not realtime

    • @zombieguy
      @zombieguy 2 года назад +8

      @@foxeh123 I mean it is though, and that's what makes even more impressive as well.

    • @tomislavv
      @tomislavv 2 года назад +7

      @@foxeh123 the title says real-time

    • @foxeh123
      @foxeh123 2 года назад +3

      @@tomislavv And you instantly believe that? This is clear clickbait jargon. No PC could ever run this real time. It's prerendered.
      It's like believing Todd Howard after saying "You can climb this mountain"

  • @flexcg675
    @flexcg675 Год назад

    OMG! Super ! incredible work!

  • @johnnygarefalakis3762
    @johnnygarefalakis3762 2 года назад

    Only the mouth movement and for some reason the hand seemed to me that made the character look cg, everything else though was amazing, photorealistic and well animated. Especially the last frames Extraordinary job! Props to the creators

  • @midrangemonroe1
    @midrangemonroe1 2 года назад +8

    "I have in my head everything that anyone has ever known"
    *moves a knight one square to the side*

  • @Tryyton
    @Tryyton 2 года назад +6

    And I thought Unreal 5 was already impressive... Can't wait to play VR in this new Unity version! 🥰

  • @semventure
    @semventure 2 года назад

    AMAZING! I just learned how to roll a ball in unity catch me in ten years with this kind off stuff

  • @viktortheslickster5824
    @viktortheslickster5824 2 года назад

    Incredible! It does make me think that hair rendering and physics is the limiting factor in virtual humans

  • @faresmhaya
    @faresmhaya 2 года назад +40

    That bit at 1:29 with the tongue is really selling the humanity of the character.
    It's so great to see all the advancements that are happening. But it's important still to remind ourselves of what's not working just yet.
    Of course there are the movements of the eyes, and the lips moreso in this case. But even at 0:25 I could feel that something isn't quite right.
    Maybe it's the fact that everything looks too clean? The lack of imperfections, dust particles and haze?
    Maybe the camera not adjusting to the light difference or lack of blur and aperture bokeh?
    I can't put my finger on it, and that's quite impressive in itself. Can't wait to see what can be made in the next 5 years.

    • @Keji839
      @Keji839 2 года назад +1

      What are you saying? Do you know how advanced and flawless this is? Why would they exhibit volumetric lighting and obscure the micro details on the environment or make the 4k renders more hazy? They are aiming for a mood. And they nailed it

    • @faresmhaya
      @faresmhaya 2 года назад +5

      @@Keji839 I don't know, maybe you're right. But I usually take these tech demos as attempts to show how close we are to mimmicking reality more than anything else. And reality is imperfect.

    • @BLCKVD
      @BLCKVD 2 года назад +1

      I have been with games since when I was 4 years old, and I have developed very senstitive eyesight, that I can just see of something is real and something is animated, and infortunately I can see it here too, but sure it’s god damn impressive and one little microseconds there was moment that I saw that it’s actually real human which she is not, so I guess we are getting close when they can trick me too!

    • @GwaiZai
      @GwaiZai 2 года назад +1

      @@Keji839 he is using reality as a benchmark. That is a great compliment if anything.

    • @PySnek
      @PySnek 2 года назад +3

      Her teeth still look off to me.

  • @ultravioletron
    @ultravioletron 2 года назад +36

    I knew it when Weta came on board. They have been doing best facial animation since the beginning of this century with Gollum. Finally metahumans of Unreal has a proper competition!

    • @Choco-sk2gj
      @Choco-sk2gj 2 года назад +2

      I'm very happy about that

    • @ultravioletron
      @ultravioletron 2 года назад

      @@Choco-sk2gj Me too. Metaverse is gonna be wild.

    • @Lowlet1
      @Lowlet1 2 года назад +7

      This demo has nothing to do with Weta. It was done by Unity demo team using Ziva facial technology

    • @gtanerd1999
      @gtanerd1999 2 года назад +7

      >Finally metahumans of Unreal has a proper competition!
      Sorry, Is this free to use comercially and available to all RIGHT NOW? no. The engine itself isn't even open source.
      So no, metahumans doesn't have competition. Yet.

    • @peterquill726
      @peterquill726 2 года назад +3

      @@Lowlet1 No they are not using zeva in this clip. They are planning to move the pipeline to Ziva though.

  • @FaithSeeker_
    @FaithSeeker_ Год назад +2

    That looks UNREAL!

  • @lashawnjones7204
    @lashawnjones7204 Год назад

    Absolutely amazing!... can't wait till this level of fidelity is standard! And we can lose ourselves in game and start to blur the line between game and reality!!

  • @adonistechshow2308
    @adonistechshow2308 2 года назад +15

    Totalmente impresionante, los labios y los ojos son super realistas. Siempre he sido fan de las animaciones realistas y es increíble pensar que esto esta corriendo en tiempo real.

  • @TeslaElonSpaceXFan
    @TeslaElonSpaceXFan 2 года назад +5

    Nice cinematic teaser, but we need real-time video games.

  • @RamiTestsGames
    @RamiTestsGames 2 года назад +1

    This is insane :) Pretty impressive!

  • @picxal1948
    @picxal1948 2 года назад

    This might be the best real time character model I've ever seen.

  • @Syrsly
    @Syrsly 2 года назад +110

    This looks so much better than I expected. Better than Unreal's stuff even.

    • @savathunthewitchqueen4763
      @savathunthewitchqueen4763 2 года назад

      Hellblade 2

    • @Syrsly
      @Syrsly 2 года назад +10

      @@savathunthewitchqueen4763 Hellblade and Hellblade 2 are beautiful games with beautiful characters, but they only ran in the Unreal engine and did NOT use Unreal's character generation tools. I believe they had in-house character artists manually creating every character.

    • @Syrsly
      @Syrsly 2 года назад +5

      This enemies demo is meant to showcase not only improved visuals but an improved character creation pipeline for Unity, something Unreal has also been working on with their MetaHuman project. I'm hoping Unity's product is better in the end.

    • @SnrubSource
      @SnrubSource 2 года назад +8

      isn't this just a premade model, while unreal's metahumans are almost completely procedural?

    • @Syrsly
      @Syrsly 2 года назад +5

      @@SnrubSource It was created using tools they're developing for Unity HDRP. Hair uses Maya XGen, but they're making that pipeline easier at least. They've partnered with other companies to try to develop more character creation tools, but that's a speculative thing right now. You can see they have a "Digital Human" package in the works.

  • @alessandrocaviola1575
    @alessandrocaviola1575 2 года назад +5

    Absolutely stunning! Hard to compare with metahumaa until they show the tools they will offer to customize and animate the models, but the rendering is flawless. Even on closeup we are definitely out from the Uncanney Valley!
    By the way: realistic hands are almost as hard to do as faces, and they nailed it too!

    • @BobStein
      @BobStein 2 года назад

      And realistic facial gestures. I thought the hair motion looked uncanny. But the face and eyes were very canny in texture and dynamics!

    • @Ronsquaremy
      @Ronsquaremy Год назад

      This is even more realistic than meta

  • @syntaxed2
    @syntaxed2 2 года назад +1

    The hair looks so good...and its realtime - I am used to houdini/redshift and quite some time to get hair looking that good for offline renders.

  • @ANGEL-fg4hv
    @ANGEL-fg4hv 2 года назад

    ive watched this about 10 times already ....icant stop watching

  • @jaseenacelik1313
    @jaseenacelik1313 Год назад +3

    For you who did not know. This model is a combination of actor Ally Walker ("Samantha" from the serial Profiler) and Jeri Ryan ("Seven of nine" from serial Star Trek).

  • @kunkerkar
    @kunkerkar 2 года назад +3

    No uncanny feel at all!!!!

  • @nickdev
    @nickdev 2 года назад +1

    and FINALLY the answer! congrats!

  • @hunter4hire
    @hunter4hire 2 года назад

    that's pretty amazing. her second phrase about power, her lower lip seems a bit off, but other than that, it's flawless. Love the AO in the hair and skin. Great texturing too.

  • @NickDePalo
    @NickDePalo 2 года назад +12

    God, I love Unity and how they keep pushing the boundaries of what can be created in their game engine. I would have never learned to code and make games if it wasn’t for their super open community that helps with open arms. Looking forward to the future!!!!

  • @breakhart
    @breakhart Год назад +18

    these isn't just game changer for gaming industries but also filming industry... just few more step to perfect reality 👏👏

  • @berserkerbananagamedev2841
    @berserkerbananagamedev2841 2 года назад

    This is really impressive. As of now the only way i can tell if video is rendered or real life is that in rendered ones lightning is WAY BETTER than in real life.

  • @jerzygameboy8041
    @jerzygameboy8041 2 года назад

    Hats off the Unity. Now my goals of developing of game just became stronger and I am more influenced by you guys than ever! However my first game will something similar to Pong since I’m a newbie! Great work!

  • @GlitchVR
    @GlitchVR 11 месяцев назад +4

    What was even used to record this in such high quality?

  • @nebula0024
    @nebula0024 2 года назад +4

    WOW. Can I have some more of this, please? I'd love to see an extended version with some more of this story concept. Very impressive.

  • @hi_its_jerry
    @hi_its_jerry 2 года назад +2

    for one moment, i was convinced it wasn't realtime, let alone CG. good job ya'll

  • @Geckoo1337
    @Geckoo1337 2 года назад

    Impressive. I guess that you need an amazing computer so as to run this technical demo, but it is gorgeous. I really appreciated dialogs and I want to keep in mond this one : I have in my head everything that anyone has ever known. You have in your heart everything that anyone has ever felt. Poetry ++

  • @kaiser9321
    @kaiser9321 2 года назад +3

    Another amazing cinematic piece!

  • @EeVeE3D
    @EeVeE3D 2 года назад +6

    This is truly amazing... More realistic than metahuman...

  • @MattRPD
    @MattRPD 2 года назад +1

    Amazing, can't wait to play it on my PS9

  • @AbhishekShaw85
    @AbhishekShaw85 2 года назад

    Awesome!! closing the gaps...

  • @chronosoul1837
    @chronosoul1837 2 года назад +3

    Can we get a sequel to The Heretic short film?
    Or even a prequel.
    There is so much backstory in that, that it just makes you want a whole movie or even a multi season show out of that world.

  • @chrona2271
    @chrona2271 2 года назад +4

    Simplemente me dejo sin aliento es increíble se la volvieron a rifar