Alex Hi ! I love the effect... I'll greatly appreciate your help though... What is the best way to turn the square particles to round particles ? Thank you very much !
My Particles are jittering like crazy when i follow along. It all happens while adding the Curl Force. My guess is, that the Particles are being forced back into Position by the lerp but i dont know why it´s butter smooth on your side. Any Idea? Great Tutorial nonetheless - thanks for sharing!
Yes, this problem occurs when you preview the editor interface, I think it is due to the unstable FPS. You can display FPS in the editor interface, and then you will find that the FPS will change significantly when you click or browse assets. I don't find a good solution yet, but when you run, the number of frames is usually stable and there is no jitter.
In the lerp function (2:11) instead of making a 'curve for float', create lerp floats in range 0-1 and then in alpha add 'curve for floats'. I don't know why it works but it's perfect now
This is such an awesome Effect! Thanks for the Tutorial :D If possible, could you tell me how you get particles to work? For some reason, during real time preview all of the particles are their, but once i hit play none of the particles show up between the two characters.
After completing the effect by referring to the tutorial, an error appears when moving it to another computer. It seems to be Initialize Mesh Reproduction Sprite SK. Is there any way to solve it?
Maybe you haven't migrated the created modules to the new computer together. You can also watch this video ruclips.net/video/fCFL_Wfv8ro/видео.html. It hasn't created modules, and there should be no error after migrated.
This effect doesn't work in UE5. Not only do the particles never show up outside of realtime preview, the actual effect of the particles gathering to create the second character never transpires either. I've repeated the step in the video from scratch several times in several new project files and the results are always the same. Could you try re-creating this project in UE5, thanks?
Awesome effect, thanks for sharing. Works perfect in UE5.1!
Thank you so much for sharing! This effect is so cool!
The effect is beautiful ! Thank you for sharing 👍
Awesome effect, but do you maybe have a tutorial on how to make that "Initial Mesh Reproduction" Niagara script?
You don't need to create it, it comes with the Niagara
thanks for sharing this! i have learned a lot from this
Wow this is an amazing tutorial!
Thank you :)
Alex Hi ! I love the effect... I'll greatly appreciate your help though... What is the best way to turn the square particles to round particles ? Thank you very much !
Is there any way to make the particles go faster? Thx for the tutorial
My Particles are jittering like crazy when i follow along. It all happens while adding the Curl Force. My guess is, that the Particles are being forced back into Position by the lerp but i dont know why it´s butter smooth on your side. Any Idea? Great Tutorial nonetheless - thanks for sharing!
Yes, this problem occurs when you preview the editor interface, I think it is due to the unstable FPS. You can display FPS in the editor interface, and then you will find that the FPS will change significantly when you click or browse assets. I don't find a good solution yet, but when you run, the number of frames is usually stable and there is no jitter.
In the lerp function (2:11) instead of making a 'curve for float', create lerp floats in range 0-1 and then in alpha add 'curve for floats'. I don't know why it works but it's perfect now
If you check the "Mask Curl Noise" box under Mask Contribution under the Curl Noise Force module, it fixed it for me - made it wayy less jittery
Thanks!
This is such an awesome Effect! Thanks for the Tutorial :D If possible, could you tell me how you get particles to work? For some reason, during real time preview all of the particles are their, but once i hit play none of the particles show up between the two characters.
Hello, I want to follow along. Can I get a material texture?
After completing the effect by referring to the tutorial, an error appears when moving it to another computer. It seems to be Initialize Mesh Reproduction Sprite SK. Is there any way to solve it?
Maybe you haven't migrated the created modules to the new computer together. You can also watch this video ruclips.net/video/fCFL_Wfv8ro/видео.html. It hasn't created modules, and there should be no error after migrated.
多谢大佬,不过做出来之后抖得厉害,可能是editor预览的问题,不过play的时候也有点抖
Really cool, how expensive is it?
This effect doesn't work in UE5. Not only do the particles never show up outside of realtime preview, the actual effect of the particles gathering to create the second character never transpires either. I've repeated the step in the video from scratch several times in several new project files and the results are always the same. Could you try re-creating this project in UE5, thanks?
OK, I will make it after I finish the Ice effect tutorial
Hi, I have uploaded the UE5 tutorial.ruclips.net/video/PjkjG2qVJCY/видео.html
@@A1exHuang NOOO Waaay! Thank You So MUCH!!!
I don’t see your email address. Would you be interested in some contract work to make a bundle of Niagara systems for my game Paper Mages?
很酷啊
bro ,很好看