This song's existence implies we were going to get redbook versions of the other past themes. And now I am forever cursed with the knowledge that we were _robbed_ of HD Metallic Madness Past
I'll keep saying it as much of a buzzkill as I'll be The PCM driver wasn't completed at the time of this demo being published, so the song was simply recorded as a music file to show off time travel. From the start the team wanted to use the internal SCD audio chip for the past tracks The beta after this just played the present tracks in place of this or any other new tune since there was no reason master new Redbook tracks when the focus was fixing the driver That's why the other recently revealed beta has goofed up past tracks: that shit wasn't near done
The game's past music was very likely intended to be PCM from the start due to an odd quirk this song has. When Sonic CD's music was being worked on, they likely recorded the tracks initially onto lower quality tapes, just show the songs to the game's directors, we can tell this is most likely the case as this track shows an odd skipping artefact, as well as the track to the D.A. Garden theme showing the same artefact (which we all know is a track repurposed from R2). Later on, they ended up recording the tracks onto better quality tapes, and we know this because said skipping doesn't appear in the final game's soundtrack (except for in the D.A. Garden), *this however is also the case for the rest of the songs in 0.02*, meaning that Palmtree Panic Past's track was pulled from one of the older tapes (and not re-recorded, as it wouldn't have needed to be in the final game), likely so that they could show off the CD Audio capabilities of the SEGA CD without weird stares of lower qualiy audio (as well as the PCM driver not being finished at the time). This means that we will likely never hear the other ''demo' versions of said past tracks, because the tapes are currently presumed lost (with Naofumi Hataya and other composers sampling from the CD tracks themselves, if needing to grab them i.e. generations), but we can also determine another (unrelated) factor, that R2 was very likely cut before this build, as the skipping artefacts appear in the final game's D.A. Garden track, meaning that they never recorded the songs from the stage onto the better quality tape.
Unfortunately they probably didn't make much (if any) more after realizing they wouldn't have the space for full CD audio, though this is of course just speculation.
@@whynotwynautr4mp186 I swear, near the end of Sonic Advance, I kept running into issues where I'd mash my jump button, but not jump, causing me to die to bottomless pits. I admit, I once lost my temper at this, and chucked my GBA against a wall. This was about 14 years ago. XD
@@DanknDerpyGamer I actually just got a GBA SP this year and Sonic Advance and I beat it, and the buttons worked fine. But still not a good idea to chuck a GBA against the wall even if the button wasn't working. Your parents might have been able to unscrew it and fix it.
@@whynotwynautr4mp186 Surprisingly, the screen was the only thing that got damaged, everything else - from controls to speakers, etc, works perfectly fine. XD
At least it might theoretically give people an idea of how to fan-create uncompressed equivalents now that we know what soundfonts and other things to look into by analyzing this track.
im glad they didn't, although these sound great it gives a sort of "aha!" moment when you find out that it was composed with the genesis by itself instead of the addon for the cd, which also gives it another layer of immersion!
@@SkyanUltra It wasn't composed by the Genesis itself, but rather the additional PCM channels provided by the Sega CD, normally reserved to just sound effects.
@@mondae5957 Like Yoshii said it was indeed because of space limitations, each track takes 10-20 megabytes from the 650-700 megabytes available on the disc, and the final version of Sonic CD takes up 600-700 megabytes
E: Welcome to Bland Eatery, what would you like sir? C: I’ll take a “Salad Plain.” E: Sorry sir, we don’t have that anymore, but we do have Palmtree Panic. C: Alright, I’ll take that then.
Y’know, I don’t really care if it was still done using the Sega CD sound chip, but they should’ve kept the original tempo and the guitar, that guitar was just perfect.
We do have unofficial ones at least. KingMeteor's being the most well known. Although personally for the zones Bouncy Glow also made, I think his are better for those zones.
I doubt it, the us tracks were made at the end of development, Sonic cd was also made in japan so we wouldn't be hearing those tracks, also I'm sure there were no us past theme's even made
@@ayttrmn4008 i remember there were no past tracks made for the us version because they would have been too hard to replace compared to the cd music thats why hes saying we could have gotten different past themes if they were cd music too.
I tell people that the final song is a compressed version of the beta song and then people say no, it’s a bunch of midi like files and then when I don’t reference it as compressed somebody tells me the final version was a compressed version :/
@@Sean-D78 well everyone is wrong. It's a bunch of sounds that get put in this PCM chip. It is then used in certain orders on certain channels. So NO it's not compressed in the normal sense, and NO it isnt MIDI in the normal sense either so who ever you are asking they are wrong. It isnt the same MIDI youd find anywhere else, and it isnt just a whole compressed song. Just compressed sounds.
Something about that soundtrack makes it even more relaxing then how I felt with the Final Version's Song. It's just so good. *I'm keeping this in my Watch Later forever now.* (edit: epic my most liked comment)
Holy shit! Palmtree Panic Past was always one of the most beautiful tracks and one of my favorites in the game and hearing the "original" version is awesome!
with the name salad plains, i like to imagine the trees leaf or bushes and shrubs are like lettuce or spinach and the little berries on the trees are like olives
Regardless of whether I’m hearing the native Ricoh chip version or the CDDA version, there’s something just so very timeless about Palmtree Panic’s ‘past’ notesheet. I’m nearing 30 and have been enjoying video game OSTs for 25 years. But even the very best OSTs I’ve heard (i.e. the Xenoblade trilogy) don’t quite occupy my mind in my day-to-day life quite as much as the JP/EU Sonic CD OST does. It’s truly my favorite OST of all-time, and has always been my standard for what constitutes a good video game soundtrack - very few have crossed that bar (i.e. certain tracks in the Xenoblade trilogy and Mario & Luigi RPG series), but I’ll continue to hold out hope that more games achieve such a melodically wonderful OST
Thank you so much for providing this! :-D Quite a bit better than the final version, in my opinion. The slower pace and the guitar are both great, love it!
Both have their own charm. I like both the final and proto version. I’d like to find a version that syncs the tempo of the proto version to its final counterpart.
This is super cool! I always assumed the choice to use PCM samples for the Past music was a stylistic choice, e.g. the past music uses a sound generation system of the past, (although I was sure disc space was part of it.) but this prototype kinda proves that wrong. Either way, it’s awesome that a CDDA version of this exists and was recoverable. I wonder if we’ll ever see a ROM/ISO hack of Sonic CD which reimplements this audio.
I just realized, A lot of the questions directed to Whitehead (in reference to drx's Sonic Month) were all about the Drop Dash in Sonic 3, but I haven't seen any related to Sonic CD's unused CDDA Past tracks, and their absence in the 2011 port.
If you increase the tempo by 10% it will sounds almost identical to PCM version in the final but with cleaner samples. Part of me thinks this was done as a stand in until they were able to program the PCM version into the game.
Follow me on Twitter for more content! I usually post my artwork early there. :)
twitter.com/MasteredRealm
You mean follow you on X😂😂😂
@@Blueforge_DXbluddy twitter was named x this year not 3 years ago 💀
@@jamesthehedgehogofficial i know I’m just poking fun at Elon because the change was dumb
A salad plain to go with my Lunch Base and Lava Beef.
Lava Beef 😂
@@ALivingFlame You can thank Argick for those puns.
What about Green Eggs and Ham Hill?
ok but imagine if there was a sonic restaurant that served those (i think i botched restaurant sorry english isn't my second language)
And use my Foil Ocean to cover up my Green Pills
If you're wondering about the guitar
It's a Roland JV-80
oh yes it is you are correct that sound is from a Roland instrument :)
Pretty much the entire music was made with Roland instruments.
All I’m wondering is where I can get that piano sounding... thing. Like it’s so good.
@@mattypoko I think it's a Roland D-70 piano
@@rottenmind6991 not exactly, they used Zero G files for example TTGF JP drum beat and both boss themes.
Also Korg
"Hi, welcome to Generic Resturaunt, what would you like to order?"
"Salad Plain please."
I always thought the name of that restaurant was Restaurant le Generique.
Oh, okay. :p
"Hi, welcome to Palmtree Panic, what would you like to order?"
"Salad Plain please."
I
Fucking
*L O V E S A L A D P L A I N*
*brings whole stage*
enjoy.
This song's existence implies we were going to get redbook versions of the other past themes. And now I am forever cursed with the knowledge that we were _robbed_ of HD Metallic Madness Past
This. So very much this.
I would dig to the center of the Earth if it meant finding HD Metallic Madness Past
Running out of Area 51 with HD Metallic Madness past
I'll keep saying it as much of a buzzkill as I'll be
The PCM driver wasn't completed at the time of this demo being published, so the song was simply recorded as a music file to show off time travel. From the start the team wanted to use the internal SCD audio chip for the past tracks
The beta after this just played the present tracks in place of this or any other new tune since there was no reason master new Redbook tracks when the focus was fixing the driver
That's why the other recently revealed beta has goofed up past tracks: that shit wasn't near done
The game's past music was very likely intended to be PCM from the start due to an odd quirk this song has. When Sonic CD's music was being worked on, they likely recorded the tracks initially onto lower quality tapes, just show the songs to the game's directors, we can tell this is most likely the case as this track shows an odd skipping artefact, as well as the track to the D.A. Garden theme showing the same artefact (which we all know is a track repurposed from R2).
Later on, they ended up recording the tracks onto better quality tapes, and we know this because said skipping doesn't appear in the final game's soundtrack (except for in the D.A. Garden), *this however is also the case for the rest of the songs in 0.02*, meaning that Palmtree Panic Past's track was pulled from one of the older tapes (and not re-recorded, as it wouldn't have needed to be in the final game), likely so that they could show off the CD Audio capabilities of the SEGA CD without weird stares of lower qualiy audio (as well as the PCM driver not being finished at the time).
This means that we will likely never hear the other ''demo' versions of said past tracks, because the tapes are currently presumed lost (with Naofumi Hataya and other composers sampling from the CD tracks themselves, if needing to grab them i.e. generations), but we can also determine another (unrelated) factor, that R2 was very likely cut before this build, as the skipping artefacts appear in the final game's D.A. Garden track, meaning that they never recorded the songs from the stage onto the better quality tape.
S A L A D P L A I N
This one has an ~extra spice~ to it :)
*You say!*
Ah yes
D e l i c i o u s
Salad pain
@@kaceyfrogdop8911 now with blood
i hope we find more prototype builds with uncompressed past music
I'd like to here what Collision Chaos past is supposed to sound like. I feel like they botched the chorus.
Unfortunately they probably didn't make much (if any) more after realizing they wouldn't have the space for full CD audio, though this is of course just speculation.
@@sinklar7946 Wouldn't shock me, and as early on as that prototype was it's definitely possible the other past tracks hadn't even been produced yet.
@CreepimusGaming R2 had nothing made for it
Man to think I can finally enjoy Collision Chaos’s past music without getting my ears scraped............
Final Sign : GOAL --->
Prototype Sign : YOU SAY !
Ender Creeper I’m confused cuz my salad is plain and because of that
The Goal Sign is really usefull because warns you about the screen lock
Soo... The real thing is "you say goal!" ?
You say = Yuusei
@@SpeedySteedyYT yeah no dip.
When you escape the boss and die to a capsule.
Sonic Advance in a nutshell
@@whynotwynautr4mp186 I swear, near the end of Sonic Advance, I kept running into issues where I'd mash my jump button, but not jump, causing me to die to bottomless pits. I admit, I once lost my temper at this, and chucked my GBA against a wall. This was about 14 years ago. XD
@@DanknDerpyGamer I actually just got a GBA SP this year and Sonic Advance and I beat it, and the buttons worked fine. But still not a good idea to chuck a GBA against the wall even if the button wasn't working. Your parents might have been able to unscrew it and fix it.
@@whynotwynautr4mp186 Surprisingly, the screen was the only thing that got damaged, everything else - from controls to speakers, etc, works perfectly fine. XD
@@whynotwynautr4mp186 doubt it because nintendo uses different screws
I really like this version more then the original
RG Prosucctions technically this is the original.....
Lo-fi vibes
Than*
@@jesse4437 *than* not with caps...
the piano feels more refined
If you think about it, it's the past past music..
Prehistoric music
@@Thejolt-yg4fm truly
@@Thejolt-yg4fm real
Man it’s a shame that we didn’t get CDDA tracks for the other past themes but I suppose they needed the space for other data.
At least it might theoretically give people an idea of how to fan-create uncompressed equivalents now that we know what soundfonts and other things to look into by analyzing this track.
im glad they didn't, although these sound great it gives a sort of "aha!" moment when you find out that it was composed with the genesis by itself instead of the addon for the cd, which also gives it another layer of immersion!
@@SkyanUltra It wasn't composed by the Genesis itself, but rather the additional PCM channels provided by the Sega CD, normally reserved to just sound effects.
It's probably a stylistic choice rather than CD Limitations.
It was a joke not memory space
Wow, this version is better quality than those I found on RUclips.
Probably for my collection of Sonic CD music.
I have a collection of nice sonic music and other good music
This actually sounds better than the final version.
The final version is a compressed version of this
Which still doesn’t make sense to me, it’s a CD game, it doesn’t need to be compressed, why the fuck couldn’t SEGA CD do it if a PlayStation 1 can?
@@Goat0423 probably memory limitations doing 4 uncompressed versions of every song
@@Goat0423 all past versions of levels have compressed music to feel in tune with it being in the past
@@mondae5957 Like Yoshii said it was indeed because of space limitations, each track takes 10-20 megabytes from the 650-700 megabytes available on the disc, and the final version of Sonic CD takes up 600-700 megabytes
We thought it was the biggest surprise of Sonic Month 2019, until Sonic 3 comes and stole the whole show.
This salad was plain, after all. But it's still very good :)
@@MasteredRealm i hate that you can make this comment
this comment is about me
@@tsunderecat413 bro what are u doing here
@@BlastoiseVeteran what can i say? i've been a sonic fan since i was very young, and development history can be quite fascinating.
E: Welcome to Bland Eatery, what would you like sir?
C: I’ll take a “Salad Plain.”
E: Sorry sir, we don’t have that anymore, but we do have Palmtree Panic.
C: Alright, I’ll take that then.
Palmtree Panic doesn't sound very plain.
Y’know, I don’t really care if it was still done using the Sega CD sound chip, but they should’ve kept the original tempo and the guitar, that guitar was just perfect.
2019 is the year of Sonic prototypes. First CD and now 3 & Knuckles huh?
no, not sonic 3 & KNUCKLES its just sonic 3
Thee Fire We already got a 3 and knuckles Proto. 3C 408 and 517
Dunno if you saw, but we just got a Sonic the Hedgehog prototype! Starting off 2021 strong!
laughs in 2021
This is refusing to leave my RUclips recommended even as I keep listening to it.
It's just too good!
If we got the CD audio versions of the past themes, we could of got different past themes for the USA soundtrack.
We do have unofficial ones at least. KingMeteor's being the most well known. Although personally for the zones Bouncy Glow also made, I think his are better for those zones.
@Pobert Eii So, I guess the full CD audio idea was doomed from the start. Interesting find nevertheless.
I doubt it, the us tracks were made at the end of development, Sonic cd was also made in japan so we wouldn't be hearing those tracks, also I'm sure there were no us past theme's even made
@@ayttrmn4008 i remember there were no past tracks made for the us version because they would have been too hard to replace compared to the cd music thats why hes saying we could have gotten different past themes if they were cd music too.
Bruh. They should've kept this in. If there wasn't enough space they should've at least compressed it or put it in the Win95 version.
It's already compressed into the final PCM version
I tell people that the final song is a compressed version of the beta song and then people say no, it’s a bunch of midi like files and then when I don’t reference it as compressed somebody tells me the final version was a compressed version :/
@@Sean-D78 Well, it uses compressed samples from the original so it is both
@@Sean-D78 well everyone is wrong. It's a bunch of sounds that get put in this PCM chip. It is then used in certain orders on certain channels. So NO it's not compressed in the normal sense, and NO it isnt MIDI in the normal sense either so who ever you are asking they are wrong. It isnt the same MIDI youd find anywhere else, and it isnt just a whole compressed song. Just compressed sounds.
So, something similar to Sonic 4 on the Wii?
This is my ringtone now
There's something about the thumbnail and the music that makes this...
*_AESTETHIC_*
Tenks
You misspelled AESTHETIC
Please no. This isn’t aesthetic.
@@cutepuppy5005 Shhh... *SHHH* s h u t i t
A e s t h e *t h i c c*
Something about that soundtrack makes it even more relaxing then how I felt with the Final Version's Song.
It's just so good.
*I'm keeping this in my Watch Later forever now.*
(edit: epic my most liked comment)
5:11 gave me the 90's vibes. Awesome.
dude thats literally 0:39-
@@pixelatedluisytfr😂
Holy shit! Palmtree Panic Past was always one of the most beautiful tracks and one of my favorites in the game and hearing the "original" version is awesome!
Salad Plain Zone. Only in a Sonic game would a name like that be possible.
or kirby, i think theres a stage called peanut plains
sounds Kirbyish
Super Mario World had food-themed world names too.
@Arthur Morgan Yup, that's one of them!
sound mario worldish
0:39 This part is so good 😩
Man I love me some SALAD PLAIN I love the SALAD I love the Plain.
Act 2 be like Soup Sauce Zone
Palmtree Panic = Salad Plain
so...
Tidal Tempest = Soda Cave
Dessert dazzle - dessert dorito
"I'll have a Lunch Base with Scrap Grain, a sprinkle of Lava Beef, and some Salad Plain."
"Ok, that will be 12 rings."
with the name salad plains, i like to imagine the trees leaf or bushes and shrubs are like lettuce or spinach and the little berries on the trees are like olives
Green Hill Zone's got nothin' on this.
Yup
This is trully calming, i feel like im at the beach when i play this!
YOU SAY!
This sounds lovely!
I think so, too. They probably only ditched this version because of space issues.
Hopefully some annoying tiktokers don’t ruin it and put it in a song that shatters your ears!
Ikr!?@@shinylugia
It’s weird hearing an HD version of the past themes. Something just feels wrong but that.
Soothing
Anticlimatic
Lax
Assuaging
Deenergizing
Peaceful
Lovely
A... I'm not coming up with another A
In heaven
Not-nerving
Aesthetic?
@@skidmarx8905 a e s t h e t i c
atmospheric
Sounds like a nice tune from Mother like this... what people find will never cease to amaze me
I showed this to my dad and he didn’t realized that it was from Sonic CD
He thought it was just normal Latino Elevator music.
i mean it does sound like that
This is like, an even more chill version of Palmtree Panic Past.
And that was already chill enough 🖐😌👌
As a sonic fan, I can say that this would be the perfect elevator music :)
Palm tree panic: gp mix
(Good Past)
Wow. This is like some sort of acoustic remix of the final song. Sounds so relaxing.
This actually does sound better than the final version tho
... I have a hard times in my life, and Sonic CD soundtrack helps me a lot. And also you. Thank you.
CD is life
Not us tho
Regardless of whether I’m hearing the native Ricoh chip version or the CDDA version, there’s something just so very timeless about Palmtree Panic’s ‘past’ notesheet. I’m nearing 30 and have been enjoying video game OSTs for 25 years. But even the very best OSTs I’ve heard (i.e. the Xenoblade trilogy) don’t quite occupy my mind in my day-to-day life quite as much as the JP/EU Sonic CD OST does. It’s truly my favorite OST of all-time, and has always been my standard for what constitutes a good video game soundtrack - very few have crossed that bar (i.e. certain tracks in the Xenoblade trilogy and Mario & Luigi RPG series), but I’ll continue to hold out hope that more games achieve such a melodically wonderful OST
It blows me away how it's been what? Almost 30 years and we're still digging up stuff on Sonic CD?
if i put my headphones in a specific spot around my ear, it sounds like quiet elevator music
10%: Other
90%: SALAD PLAIN
jesus this is soo calming. i could honestly fall asleep to this
this is masterpiece bro..
CD quality music is probably the best. 44.1kHz Stereo is what blesses me.
Thank you so much for providing this! :-D
Quite a bit better than the final version, in my opinion. The slower pace and the guitar are both great, love it!
Past: Salad Plain Zone
Present: Salad Toppings Zone
Good Future: Salad Juicy Zone
Bad Future: No Salad Zone
This guy is still liking comments what a legend
RUclips Studio have all comments in a row, for all my vids lol it's just a matter of scrolling down XD
But still xd
This feels so relaxing gosh I wish they would keep this one
Both have their own charm. I like both the final and proto version. I’d like to find a version that syncs the tempo of the proto version to its final counterpart.
as much as i love this, it was a genius idea to make the past music 16-bit
When I thought the current palm tree panic past was good I was wrong this is even better.
Gosh this is relaxing
I used this as my ringtone♡
Wow... this is relaxing. Thank you for this.
This is super cool! I always assumed the choice to use PCM samples for the Past music was a stylistic choice, e.g. the past music uses a sound generation system of the past, (although I was sure disc space was part of it.) but this prototype kinda proves that wrong.
Either way, it’s awesome that a CDDA version of this exists and was recoverable. I wonder if we’ll ever see a ROM/ISO hack of Sonic CD which reimplements this audio.
Wow this sound really good
Ah yes, my favorite sonic stage.
*SALAD PLAIN*
This is so relaxing
I swore I heard this melody before and I finally found it
I'd like the Scrap Grain-fed Lava Beef with a side Salad Plain. Hill Pop to drink, no Icecap.
It's beautiful - thank you
I just realized, A lot of the questions directed to Whitehead (in reference to drx's Sonic Month) were all about the Drop Dash in Sonic 3, but I haven't seen any related to Sonic CD's unused CDDA Past tracks, and their absence in the 2011 port.
Apparently Sega didn't share the original assets with Whitehead.
I SAY !!! ... that this version is slightly better than the original but this also holds merit as an alternate.
0:00 somehow the beginning sounds amazing
I love the bass movement on that chord progression at 1:11. It's way too good!
"Welcome to Metallic Eggness, sir. How can I serve you?"
"S A L A D P L A I N ."
S A L A D C O R E
Thank you. This is probably the best extension of this song out there.
YOU SAYYYY!!!!!
Sounds peaceful and calm
I wonder what the other past themes would sound like if they got a CDDA treatment.
This sounds better than the final version imo
This Is Amazing :D
WE RIDIN 3 STORY BUS WITH THIS ONE 🗣🗣🗣🔥 🔥 🔥
Did a lot of homework to this song, definitely reminds me of that little bit of my life
Edit: I still use this while doing most of my homework haha
Love this song❤
Try 2x and the beginning will turn in another melody
I like this slow prototype since it reminds me of the use of slow Hispanic music beats
If you increase the tempo by 10% it will sounds almost identical to PCM version in the final but with cleaner samples. Part of me thinks this was done as a stand in until they were able to program the PCM version into the game.
this is an interesting find for sure
sounds like a calmer act 1 to a final act 2
the slower pace of this version just helps a lot on that past vibe
WAY PAST COOOL!!!!!!!!!!!
This sounds more relaxing than the final version
I like my salad plain
Now this is the type of music I listen to.
NO MORE HYSTERIA!!!
JUST SALAD!!
Yup screw those tiktok pepole
Salad Plain actually makes a lot more sense than Palmtree Panic in a way.
Wasnt that guitar from quartz quadrant
Yes in fact! It is. It's a Roland JV-880 Nylon Guitar 2
0:39 Is Like Hawaii Guitar
It sounds like it's from De Blob. (A Video Game.)
Thanks for the heart!