On Mario Kart Wii, I mained a bike with max speed/min acceleration and handling. It took hundreds of hours of practice, but once I mastered the tracks, I consistently lapped the AI. Speed is definitely underrated, and acceleration doesn’t matter if you use speed boosts intelligently.
Unpopular opinion, i think the best stat in the game is the "getting hit by random green shells" stat, you wanna have that at the minimum. after that, it's all ok
There are actually a bunch of cool and unique combos you can see at 9:00. The Green Inkling Girl with Standard ATV and Leaf Tires is especially drippy, and gets the speed boost for colour coordination!
Shortcat's rivalry with C kind of feels like that scene from Avengers Endgame where Wanda tells Thanos he took everything from her and he's like "I don't even know who you are".
Honestly I really enjoy seeing the juxtaposition of how acceleration is great for 1st place and speed is great for last. It sort of shows why the meta combos currently are yoshi+1-2 classes of heavier characters paired with high acceleration/mini turbo karts. Also it's honestly impressive how even without shortcuts the mushrooms seem exponentially better because they're on such a high speed combo.
Oh yeah mushrooms are insane with this combo. No other combo wins on peach gardens after getting hit by the red shell. I felt like I was getting 3rd at best and then Morton just did speedy things
Yeah, the 4% faster thing really matters over a long period. Think of it this way, for every second you travel, your opponent will go 1.04 times as far. If both racers are identical, then for every 25 seconds, the 4% boost will contribute enough to gain an extra second over the other racer. Multiply that by a whole race, say 3 minutes, and you have a full 6 seconds or so of lead. Now because one racer is faster, their paths, drifts, and item usage will be different but in general that slight boost is significant over time, much like how coins work.
Honestly, the only real way to measure how important acceleration is is play in a stacked worldwide, but you play a good combo but remove all of the acceleration from it (by modding or something idk), that way you get the mini turbo and good stats without the acceleration. That way you're only isolating the acceleration stat, rather than other states affecting your results.
I would never consider any combo unusable in the modern Mario Kart games. I feel you when I play slower acceleration character combos for fun like with the Metal characters and Bowser. I’m so used to playing balanced mini-turbo combos that stepping outside my comfort zone takes some getting used to. Though in general, with smart item and racing play, you can place high with even the most suboptimal combos as you’ve demonstrated. Maybe I can experiment playing with more high Speed and maybe low acceleration combos like the badwagon after watching this video. Crazy races, but very entertaining and informative Shortcat!
I love the 200 cc version of that rainbow road where it's legitimately faster most of the time to have the steering assist on with a high speed combo, really interesting part of the game.
Honestly I feel like people genuinely underestimate how good max speed combos can be so much in this game, it’s just that they’re pretty difficult to use and getting used to the bad acceleration and poor handling when you’ve been using a high mt combos and attempting to do lots drift or snaking with it which is not worth it for speed combos. To me, the max speed combo is probably one of the top best combos in the game alongside high mt combos but is definitely the hardest one to use out of the bunch but it’s incredible when you use it properly!
It's interesting how different comp kart is to casual kart I personally find speed to be a useless stat, with acceleration being maxed out as very strong
Also to add to this, when I first played online my main was baby rosalina + biddybuggy (lowest speed, max accel and mini turbo). When I switched to a "better" combo, I did worse. That's because my defensive tactics and bagging skill were very weak compared to my frontrunning skill. But once I reached about 10k VR, I started doing better with king boo
Little idea for a challenge, I was a big wii player back in the day and for that motion controls have been burnt into me. Maybe have a challenge where you're purely restricted to motion controls and use a difficult-to-control combo, with stats like low handling and traction or inside drift. Also top quality video man, you keep it up!
Hi shortcat, i just want to know that i really love your videos. I have a video idea for you, what if you play mario kart 8 deluxe but the colors are inverted. Or you can do no colour challenge. I think its a pretty amazing idea!
I got a switch 3 days ago and I got Mario Kart 8 Deluxe yesterday so I watched your beginners guide and I was so confused. I think you are J Perm and that's cool that we share the 2 hobbies of cubing and mario kart!
Shortcat, I have to say, I love your videos for many reasons, but one stands out: You get unlucky, just like the rest of us. And you aren't afraid to show that. Being Mario Karted is a rite of passage, and so many times you are playing like a god, just to get obliterated by rng, and it makes me feel better knowing it's not just me :)
7:05 - “And it’s not like I wasn’t getting hit; I _was_ getting hit!” → Let’s check the claim up to that point, shall we? :3 Unless I’m mistaken… (clears throat) *FIRST RACE* (Peach Gardens) Got two boomerang hits early on. Those _are_ hits by all means, though they’re only spin-outs as opposed to knock-overs. A few more hits this race, though it was mostly just the one shock, which I would argue matters less because the top speed you’re trying to get back to is lower when small; also, everyone else got slowed too. *SECOND RACE* (Tokyo Blur) A single hit in total, and that was the one green shell trail which caused you to start doing some light bagging. That was a proper hit, though it was the only one for the whole entire race. *THIRD RACE* (Squeaky Clean Sprint) You were not hit by a single attack (projectile) at all the entire time. The only thing that hit you was, again, one shock, and you had just hopped on a glider at that point. - So I agree you didn’t get hit _zero_ times, but honestly, only the first race actually saw you getting seriously hit, and even that was no Mario Karting. Still great comebacks though!
16:37 Before I understood the strategy of bagging, I was one of those who put a combo like this as "worst in the game". I'm definitely not in that camp anymore. 22:04 Mistakes were made. 24:00 I don't have any way of knowing if this is true or not, as I have not yet had the opportunity to test it against live competition, but I think a great bagging combo (which is "mid" at best when not bagging) would be King Boo (or Link or Rosalina, as they share stats) in the Tanooki Kart (chosen over Koopa Clown and Master Cycle Zero for the Invincibility boost, but Invincibility has minimal impact on bagging so either of these other options are every bit as viable) with Hot Monster tires (with Ancient and the regular Monster tires being alternatives here) and the Waddle Wing glider (with the Super Glider and Hylian Kite being alternatives here). My idea is to increase Speed and Traction with more of an emphasis on Traction than Speed, and by focusing more on Traction, I also have more Mini Turbo than a "max Speed" combo. Acceleration on this combo is still bad, so some comebacks are too difficult to make, but I'll need to actually test it out before coming to a conclusion as to whether the combo is bad, mid, good, or great as a bagger. For now, it's still in the "theory" stage. 27:42 Oof. Under normal circumstances, I would have been greatly tempted to call that "bad 🍄", but the specific circumstances of this race give that 🍄 a pass. In hindsight, I probably should have put both of my other comments at the beginning of this one instead of submitting them separately. Ah well. What's done is done.
Thanks for the big comment! Traction helps on slippery tracks, but once you're in a star/bullet/mushroom then you get full traction anyway. I think traction is more important for frontrunning slippery tracks, but a lot of the slippery tracks are also good bagging tracks (cheese land, dry dry desert) The 27:42 mushroom was bad, but honestly if i went more left i'd have such bad handling that i wouldn't be able to make it back to the right. I think i should have slowed down once i realized i lost my drift.
@@Shortcat321 Thanks for the reply and heart. 😄 I knew that a Bullet and ⭐ help with Handling (primarily from watching your other videos), but this is the first I've heard of those items also boosting Traction and the first I've heard of a 🍄 boosting anything other than Speed. I learned something new today. Thanks for that as well. 😄 Let's just blame the mishap at 27:42 on the triple 🍌 the game gave you in front of the triple 🍄. That's just bad item luck, and the only way to avoid the ensuing mishap is to avoid the shortcut entirely, which is a bad idea on the final lap if you have any speed items (which, of course, the triple 🍄 is), but you didn't need me to tell you that.
Dang man, you're a talented person to make Mario kart videos.... I've never played a Mario kart game before nor have I owned a nintendo but after watch your videos (somehow recommended by YT algorithm) I'm very tempted to buy one just to play this game. Greetings from Brazil buddy !
Always been a speed main ever since the very beginning where I mained Bowser in Super Mario Kart for the SNES. It is just exhilarating when things line up for you and you either pull a huge lead or make a huge comeback.
It's kinda funny that I'm only getting recommended these videos after seeing posts about bagging getting nerfed and looking up "what is bagging?" They're really fun to watch, but at the same time it's like peeking into a world that no longer exists.
Man, i swear, you have just the same voice as the canadian youtuber J Perm, He make rubiks cube videos, and you pass the same vibes as He does. Great video Sir!!!!!
theres a technique where you focus on gaining and maintaining speed. this technique when combined with inward drift and taking the corners tightly makes for a powerful combo technique with the biggest downside being difficult to master
I'd love to see you do a video on the combo with the lowest combined ground speed and mini-turbo, since that would probably actually be the worst combo.
Kind of reminds me of Bowser in the first Mario cart. Had horrible acceleration but the best top speed. You just had to hit like absolutely nothing all race to win.
Hey Shortcat, I was wondering what the lowest / highest traction combos would be like. You could do a similar thing to the acceleration videos and compare the two to see the difference. It would also be cool if you explained the difference between traction and handling because a lot of people don't know the difference.
before the big character and kart stat rebalancing, i came up with a Mario Kart DS combo. its a snaking build with a little modification in that it uses koopa troopa over the babies, cuz his weight class gets 2 more quarter units of speed while losing only 1 quarter unit of miniturbo. idk if its worth using anymore but its worth a try i guess. biddy buddy, rollers, cloud or other miniturbo glider, and koopa troopa.
The thing about mario kart, that this video really exemplifies, is that the game is rng. It's not just rng HEAVY rng, it IS rng. If the game decides you lose, you lose. Simple as that. You cannot win if the game makes you lose, it's just not possible. If the rng is in your favor, THEN you get a chance to win. If not, then you lose. Rng in this game is everything.
At this point, I’m convinced no combo can be bad enough to overwrite Shortcat’s pure skill
I think you haven't seen me play Lemmy
Only the get hit by green shell stat can stop you!
Fr I sometimes still lose to CPU on 200cc ith good comboes while he's winning online with intentionnaly bad ones.
@@Shortcat321 Lemmy with best possible everything else?
Also... I have seen you play Green Shell Magnet... er... Lemmy.
so true
Shortcat: "This combo sucks."
Also Shortcat: "This combo is broken!"
I have to blame the combo because i cannot fathom why else i would ever win/lose!
@@Shortcat321 Average "place is determined by skill" fan VS average "it's my combo/luck" enjoyer
@@Shortcat321taking responsibility? Pssh
Couldnt be me 😤
On Mario Kart Wii, I mained a bike with max speed/min acceleration and handling. It took hundreds of hours of practice, but once I mastered the tracks, I consistently lapped the AI. Speed is definitely underrated, and acceleration doesn’t matter if you use speed boosts intelligently.
Unpopular opinion, i think the best stat in the game is the "getting hit by random green shells" stat, you wanna have that at the minimum. after that, it's all ok
thats probably the most popular opinion
That or the Super Horn frequency stat. You usually try to swap Red and Blue Shells for it.
I prefer the "hit yourself with a green shell" stat
@@tba6604 yes.
Anti-snipe stat being best is definitely not unpopular lol
Has anybody noticed how for the first 6 races Shortcat has either gotten 1st or 11th? That's the duality of Mario Kart for ya
I would never ❌❌get 2nd 😤 I get 11th 😲because 11th 1⃣1⃣is 1st place 🔥twice 👌👌💯
@@Shortcat321what is blud yappin about
@@Shortcat321Shortcat remembers his special place. 👌
@@Shortcat321You’re too good until you’re not
@@Shortcat321knows what's up
There are actually a bunch of cool and unique combos you can see at 9:00. The Green Inkling Girl with Standard ATV and Leaf Tires is especially drippy, and gets the speed boost for colour coordination!
Is there actually a colour combination speed boost? I thought it is just a joke
@@bobosaurus331it is a joke
Shortcat's rivalry with C kind of feels like that scene from Avengers Endgame where Wanda tells Thanos he took everything from her and he's like "I don't even know who you are".
😆
NUH UH
Honestly I really enjoy seeing the juxtaposition of how acceleration is great for 1st place and speed is great for last. It sort of shows why the meta combos currently are yoshi+1-2 classes of heavier characters paired with high acceleration/mini turbo karts.
Also it's honestly impressive how even without shortcuts the mushrooms seem exponentially better because they're on such a high speed combo.
Oh yeah mushrooms are insane with this combo. No other combo wins on peach gardens after getting hit by the red shell. I felt like I was getting 3rd at best and then Morton just did speedy things
That second squeaky clean race was so smooth
Yeah, the 4% faster thing really matters over a long period. Think of it this way, for every second you travel, your opponent will go 1.04 times as far. If both racers are identical, then for every 25 seconds, the 4% boost will contribute enough to gain an extra second over the other racer. Multiply that by a whole race, say 3 minutes, and you have a full 6 seconds or so of lead. Now because one racer is faster, their paths, drifts, and item usage will be different but in general that slight boost is significant over time, much like how coins work.
That's if you don't get hit, which you will. Acceleration is THE most important stat, followed by MT. Speed is the 3rd most important
@@pnut3844able mushrooms are way better for speeding up, bagging is posssible hwo does this point stand'
19:30 "200cc is very easy to mess up" *IMMEDIATELY proves point*
He beat C just to get kicked out 😭
I was too powerful for Nintendo's servers
@@Shortcat321You've won... But at what cost?
C's ghost couldn't take the loss
Shortcat’s Coconut Mall ending snipes are always crazy 18:40
We’ve gotta see more no-acceleration races, they are thrilling.
Also I’m sure you would be able to learn the mechanics and get even better.
You can learn it better all you want. It won't matter with this horrible build
Three races won in a row! I'm proud of you, Shortcat.
Tfw this combo secretly has the best luck stat
All the bad luck was focused into the races on waluigi pinball and super bell subway
This video is the definition of "its so over" "were so back"
This feels like it's the gamblers combo. When you do well, you feel the thrill and do really well, but get bad luck and it's last place for you buddy
Honestly, the only real way to measure how important acceleration is is play in a stacked worldwide, but you play a good combo but remove all of the acceleration from it (by modding or something idk), that way you get the mini turbo and good stats without the acceleration. That way you're only isolating the acceleration stat, rather than other states affecting your results.
Also, I feel a lot of the bad things that happened in this video were because of your low mini-turbo and handling.
I would never consider any combo unusable in the modern Mario Kart games.
I feel you when I play slower acceleration character combos for fun like with the Metal characters and Bowser. I’m so used to playing balanced mini-turbo combos that stepping outside my comfort zone takes some getting used to.
Though in general, with smart item and racing play, you can place high with even the most suboptimal combos as you’ve demonstrated.
Maybe I can experiment playing with more high Speed and maybe low acceleration combos like the badwagon after watching this video.
Crazy races, but very entertaining and informative Shortcat!
Thank you! What I've learned thru experience is to hop more and drift less when you're unsure, when using a fast combo
No it's bc he's under 20k. He stated they beat his ass above it, bc of his bad combos and noob bagging doesn't work on good racers
I love the 200 cc version of that rainbow road where it's legitimately faster most of the time to have the steering assist on with a high speed combo, really interesting part of the game.
24:50 The amount of close calls with green shells had me panicking but Shortcat was just explaining bagging combos completely unfazed
Honestly I feel like people genuinely underestimate how good max speed combos can be so much in this game, it’s just that they’re pretty difficult to use and getting used to the bad acceleration and poor handling when you’ve been using a high mt combos and attempting to do lots drift or snaking with it which is not worth it for speed combos. To me, the max speed combo is probably one of the top best combos in the game alongside high mt combos but is definitely the hardest one to use out of the bunch but it’s incredible when you use it properly!
It's actually insane how well you performed with this combo. Might have to revisit this sort of build!
It's interesting how different comp kart is to casual kart
I personally find speed to be a useless stat, with acceleration being maxed out as very strong
For casual or low to mid level play, acceleration is definitely the way to go. Once you get better at comebacks you will value having some more speed!
Also to add to this, when I first played online my main was baby rosalina + biddybuggy (lowest speed, max accel and mini turbo). When I switched to a "better" combo, I did worse. That's because my defensive tactics and bagging skill were very weak compared to my frontrunning skill.
But once I reached about 10k VR, I started doing better with king boo
I have been using King Boo lately because of you and having a blast@@Shortcat321
@Shortcat321 I'm not too sure what you'd think on this but I'm at 4k VR, and do pretty well with funky on Mr scooty
Little idea for a challenge, I was a big wii player back in the day and for that motion controls have been burnt into me. Maybe have a challenge where you're purely restricted to motion controls and use a difficult-to-control combo, with stats like low handling and traction or inside drift. Also top quality video man, you keep it up!
Hi shortcat, i just want to know that i really love your videos. I have a video idea for you, what if you play mario kart 8 deluxe but the colors are inverted. Or you can do no colour challenge. I think its a pretty amazing idea!
that would be pretty fun especially for red and green shells
@@aihsur i know right?!
I think there is an option in the switch home menu settings to invert the colors, as well
I have seen this suggestion a few times, I'm curious why this would be interesting? Wouldn't it mostly be normal gameplay that is hard to look at?
@@aihsurgreen and red shells face different directions in the item ui to accommodate colorblind people and other visually impaired
I got a switch 3 days ago and I got Mario Kart 8 Deluxe yesterday so I watched your beginners guide and I was so confused. I think you are J Perm and that's cool that we share the 2 hobbies of cubing and mario kart!
Shortcat, I have to say, I love your videos for many reasons, but one stands out: You get unlucky, just like the rest of us. And you aren't afraid to show that.
Being Mario Karted is a rite of passage, and so many times you are playing like a god, just to get obliterated by rng, and it makes me feel better knowing it's not just me :)
Can't wait for the TV spin-off series dedicated to C, loving the shortcat cinematic universe so far.
C-cret invasion
The last game you played is probably one of the cleanest frontrunning gameplays against pros I've ever seen
Hey shortcat just here to let you know that you are my favourite RUclipsr keep it up!
Thank you so much :)
That last Squeaky Clean Sprint was so satisfying to watch
Nothing says good sportsmanship like seeing last place as "involuntary bagging" instead of losing. I wish we all could have such a good attitude.
7:05 - “And it’s not like I wasn’t getting hit; I _was_ getting hit!”
→ Let’s check the claim up to that point, shall we? :3
Unless I’m mistaken… (clears throat)
*FIRST RACE* (Peach Gardens)
Got two boomerang hits early on. Those _are_ hits by all means, though they’re only spin-outs as opposed to knock-overs.
A few more hits this race, though it was mostly just the one shock, which I would argue matters less because the top speed you’re trying to get back to is lower when small; also, everyone else got slowed too.
*SECOND RACE* (Tokyo Blur)
A single hit in total, and that was the one green shell trail which caused you to start doing some light bagging.
That was a proper hit, though it was the only one for the whole entire race.
*THIRD RACE* (Squeaky Clean Sprint)
You were not hit by a single attack (projectile) at all the entire time.
The only thing that hit you was, again, one shock, and you had just hopped on a glider at that point.
-
So I agree you didn’t get hit _zero_ times, but honestly, only the first race actually saw you getting seriously hit, and even that was no Mario Karting.
Still great comebacks though!
something not brought up and while it isnt that important this is a good showcase of why some form of handling is important to the game.
Challenge : Can you win a race while looking backwards ?
Honestly, this would not be impossible. I imagine Shortcat has memorized every track with his eyes closed.
Just play baby park
16:37
Before I understood the strategy of bagging, I was one of those who put a combo like this as "worst in the game". I'm definitely not in that camp anymore.
22:04
Mistakes were made.
24:00
I don't have any way of knowing if this is true or not, as I have not yet had the opportunity to test it against live competition, but I think a great bagging combo (which is "mid" at best when not bagging) would be King Boo (or Link or Rosalina, as they share stats) in the Tanooki Kart (chosen over Koopa Clown and Master Cycle Zero for the Invincibility boost, but Invincibility has minimal impact on bagging so either of these other options are every bit as viable) with Hot Monster tires (with Ancient and the regular Monster tires being alternatives here) and the Waddle Wing glider (with the Super Glider and Hylian Kite being alternatives here). My idea is to increase Speed and Traction with more of an emphasis on Traction than Speed, and by focusing more on Traction, I also have more Mini Turbo than a "max Speed" combo. Acceleration on this combo is still bad, so some comebacks are too difficult to make, but I'll need to actually test it out before coming to a conclusion as to whether the combo is bad, mid, good, or great as a bagger. For now, it's still in the "theory" stage.
27:42
Oof.
Under normal circumstances, I would have been greatly tempted to call that "bad 🍄", but the specific circumstances of this race give that 🍄 a pass.
In hindsight, I probably should have put both of my other comments at the beginning of this one instead of submitting them separately. Ah well. What's done is done.
Thanks for the big comment!
Traction helps on slippery tracks, but once you're in a star/bullet/mushroom then you get full traction anyway. I think traction is more important for frontrunning slippery tracks, but a lot of the slippery tracks are also good bagging tracks (cheese land, dry dry desert)
The 27:42 mushroom was bad, but honestly if i went more left i'd have such bad handling that i wouldn't be able to make it back to the right. I think i should have slowed down once i realized i lost my drift.
@@Shortcat321
Thanks for the reply and heart. 😄
I knew that a Bullet and ⭐ help with Handling (primarily from watching your other videos), but this is the first I've heard of those items also boosting Traction and the first I've heard of a 🍄 boosting anything other than Speed. I learned something new today. Thanks for that as well. 😄
Let's just blame the mishap at 27:42 on the triple 🍌 the game gave you in front of the triple 🍄. That's just bad item luck, and the only way to avoid the ensuing mishap is to avoid the shortcut entirely, which is a bad idea on the final lap if you have any speed items (which, of course, the triple 🍄 is), but you didn't need me to tell you that.
Honestly incredible to get 1st, 1st, 1st, 11th, and 1st back to back with probably the most painful combo I could ever imagine.
Dang man, you're a talented person to make Mario kart videos.... I've never played a Mario kart game before nor have I owned a nintendo but after watch your videos (somehow recommended by YT algorithm) I'm very tempted to buy one just to play this game. Greetings from Brazil buddy !
He has success on his main channel JPerm, about Rubik's Cubes, I came from there lol
@@madadog I didnt know that, this man know the formula lol
@@madadogstop spamming the same thing bro
Shortcat: Ha take that C!
Mario kart online seavers: *Discounts you*
That shows, that the luck-stat is by far the most inportant one.
3 shortcat videos in a one week period?!
Watch my shorts and there will be more 😮
@@Shortcat321 yeah I do, great tips and highlights but man are your full length videos an addiction
You are the living proof that a very good player can win driving anything lol! Great stuff. You are very very good.
At this point, I think Shortcat is just looking for an excuse to bag 😂😂😂
RUclips compression does not like rainbow road lol.
Always nice to see you upload regardless!
Mortan's vocalizations are the best part of the combo.
Always been a speed main ever since the very beginning where I mained Bowser in Super Mario Kart for the SNES. It is just exhilarating when things line up for you and you either pull a huge lead or make a huge comeback.
Looks like Jperm is switching genres. Keep doing what you like to do. If that happends to be mario cart im here for it eighter way.
If you high five Luigi you win automatically
12:35 When you used that bullet that was the fastest possible bullet ever! max peed, and 10 coins! form both of your shorts!
It's kinda funny that I'm only getting recommended these videos after seeing posts about bagging getting nerfed and looking up "what is bagging?"
They're really fun to watch, but at the same time it's like peeking into a world that no longer exists.
Man, i swear, you have just the same voice as the canadian youtuber J Perm, He make rubiks cube videos, and you pass the same vibes as He does. Great video Sir!!!!!
theres a technique where you focus on gaining and maintaining speed. this technique when combined with inward drift and taking the corners tightly makes for a powerful combo technique with the biggest downside being difficult to master
The record suggests that this combo is amazing.
I have an idea: a random kart combination and character for every track
or no mini turbo stat
I'd love to see you do a video on the combo with the lowest combined ground speed and mini-turbo, since that would probably actually be the worst combo.
That's Lemmy + steel driver + metal tires! I made a vid on this called the new worst combo
Wow, i can't believe the Koopalings of all characters hold the market on the Luck Stat, both good and bad luck
18:37 I literally started yelling OOOOHHHH when I saw that snipe
"Acceleration sucks, just don't get hit!" Wise words from the incredible shortcat 😺😺 p
Kind of reminds me of Bowser in the first Mario cart. Had horrible acceleration but the best top speed. You just had to hit like absolutely nothing all race to win.
Shortcat: Call an ambulance!
*Squeaky Clean Sprint has been selected*
Shortcat: But not for me!
Morton stocks when Moonview Highway is picked: ⬆
3:32 you can do that shortcut shroomless
owo
Yeah I usually do, but it's still faster to use a mushroom there rather than after, because of all the air time i'd lose speed on.
22:04 Morton noise
ShortCat: “I have beaten my nemesis online! HA!”
*Game mysteriously disconnects after race*
oh jeez, another video where shortcat gets first place on the first race of the video and already beats the challenge
I raced 5 races with that combo in dedication to your video, and I won 4 of them haha
and ever since you started this channel I have been watching your vids at most 3 hours after they come out and I love each one the teach me so much
17:45 probably one of my fav shortcat moments ever haha
23:48 7 coins, 7 laps, 7th place
Holy shit, im so new to "competitive" mk8 that both bagging and frontrunning is foreign to me, this was incredible 😭
Yoooo I was waiting for a new JPG upload, but this is just as good! Or even better…
eeeyesssurrrr
this really was an "if ya ain't first, yer last" combo
funkykong flamerunner with 0.001 acceleration in mkwii: 🍷🗿
I have beaten online with 2-3 tier acceleration its a slog if you mess up but when you get that momentum it feels so good
That Squeaky Clean run was perfect!
23:08 Shortcat: i can't just keep spamming items
Also shortcat: *spams fire flower*
The acceleration preacher from the last video got a whole video of proof now proving him wrong.
Hey Shortcat, I was wondering what the lowest / highest traction combos would be like. You could do a similar thing to the acceleration videos and compare the two to see the difference. It would also be cool if you explained the difference between traction and handling because a lot of people don't know the difference.
This combo makes you FEEL miserable while you get first place.
Bros really the king of the comeback
The pure skill short cat has is uncontrollable
I love how the Luigi high five actually got him to win the first race. That's why Luigi is the goat 💪
I believe squeaky clean is a hair faster if you trick off the drain cap instead of tricking into the basin
The virgin "losing" versus the chad "unintentionally bagging"
That last race was so Satisfaying to watch
the last race was absolutely perfect
the combos might be horrendous but shortcats skill makes up for it lol
Morton sounds like Fat Albert.
Keep up the goodwork and you'll hit 500k soon 🎉
before the big character and kart stat rebalancing, i came up with a Mario Kart DS combo. its a snaking build with a little modification in that it uses koopa troopa over the babies, cuz his weight class gets 2 more quarter units of speed while losing only 1 quarter unit of miniturbo. idk if its worth using anymore but its worth a try i guess. biddy buddy, rollers, cloud or other miniturbo glider, and koopa troopa.
Big respect to Shortcat for trying these insane combos 😂❤
Thank you for being the only constant in my life!!
I love Mortons 3 hairs flowing in the wind
the certified bagging build is real
That first race comeback is insane wtf
The thing about mario kart, that this video really exemplifies, is that the game is rng. It's not just rng HEAVY rng, it IS rng. If the game decides you lose, you lose. Simple as that. You cannot win if the game makes you lose, it's just not possible. If the rng is in your favor, THEN you get a chance to win. If not, then you lose. Rng in this game is everything.
Shortcat:this is the worst combo for acceleration
Proceeds to win a whole bunch of races
"falling behind" ❌
"unintentional bagging" ✔
You’ve inspired me to get back into mariokart