I am using concentration on a lot of my medium, and light tanks, mainly when they have terrible accuracy or gun handling, I find when I am spotting from a bush, by the time I have pulled back, and waited to fully aim, the skill has kicked in, my T49 loves it, but its also handy on a lot of the Chinese meds with larger calibre guns.. like you said at the end, with buffs from bia, food etc, you can add quite a bit extra to the stated stats.
Problem is, there aren't any inaccurate mediums in the game, even the chinese mediums are solid when it comes to accuracy , but struggle with gunhandling, meaning you'd rather drop Deadeye for snapshot, as you usually want to keep BiA, Repairs, Camo, Armorer and Designated Target, meaning you have 1 slot to experiment with, where the improved gunhandling helps you in all brawling and mobile encounters, while concentration only helps with sniping, which you shouldnt do in those tanks anyways
@@Devyros_ I don't think snap shot does anything on a lot of tanks, on tanks gg, when you look at some, the stat doesn't even change, if its being used, or just drops by 0.1, which I doubt would notice, its the same reason I use improved aiming over vertical stabiliser on most tanks now, if the aiming circle starts smaller, and blooms out less, your already more accurate, even when moving and brawling.
Hey dude, nice clear and easy to understand guide, just wondering if you know if deadeye does anything on the new autocannons? I have it on the tier 8, 9 and 10, and around 100 games on each, I haven't managed to cause any crits or fires, not sure if im just unlucky.
Considering the new autocannon vehicles are unable to crit on internal modules it's just a wasted skill on them. I might have to do some in-depth testing on them to see if the interaction works to get the 0% chance to 3% with Deadeye, but if you have already 100+ battles on them with basically 0 crits it seems like the 0% chance just stays there even with Deadeye
@@Devyros_ I just clipped 2 Waffentrager E100s, HE straight through the gun mantlets on both, in the post game stats, o criticals, not even an injured gunner or loader, and the shots would have gone straight through them, so im pretty sure deadeye does nothing.
I think deadeye is a useless skill now with the new improved repair kit, and especially now, with the 6 skill limit. I had it on many tanks before, but now I don't use it anymore, and I didn't notice to make less critical hits than when I had it. Maybe you can use it as a "guilty pleasure", like I do with the arty sixth sense, on commanders .
I am using concentration on a lot of my medium, and light tanks, mainly when they have terrible accuracy or gun handling, I find when I am spotting from a bush, by the time I have pulled back, and waited to fully aim, the skill has kicked in, my T49 loves it, but its also handy on a lot of the Chinese meds with larger calibre guns.. like you said at the end, with buffs from bia, food etc, you can add quite a bit extra to the stated stats.
Problem is, there aren't any inaccurate mediums in the game, even the chinese mediums are solid when it comes to accuracy , but struggle with gunhandling, meaning you'd rather drop Deadeye for snapshot, as you usually want to keep BiA, Repairs, Camo, Armorer and Designated Target, meaning you have 1 slot to experiment with, where the improved gunhandling helps you in all brawling and mobile encounters, while concentration only helps with sniping, which you shouldnt do in those tanks anyways
@@Devyros_ I don't think snap shot does anything on a lot of tanks, on tanks gg, when you look at some, the stat doesn't even change, if its being used, or just drops by 0.1, which I doubt would notice, its the same reason I use improved aiming over vertical stabiliser on most tanks now, if the aiming circle starts smaller, and blooms out less, your already more accurate, even when moving and brawling.
Hey dude, nice clear and easy to understand guide, just wondering if you know if deadeye does anything on the new autocannons? I have it on the tier 8, 9 and 10, and around 100 games on each, I haven't managed to cause any crits or fires, not sure if im just unlucky.
Considering the new autocannon vehicles are unable to crit on internal modules it's just a wasted skill on them. I might have to do some in-depth testing on them to see if the interaction works to get the 0% chance to 3% with Deadeye, but if you have already 100+ battles on them with basically 0 crits it seems like the 0% chance just stays there even with Deadeye
@@Devyros_ I just clipped 2 Waffentrager E100s, HE straight through the gun mantlets on both, in the post game stats, o criticals, not even an injured gunner or loader, and the shots would have gone straight through them, so im pretty sure deadeye does nothing.
I think deadeye is a useless skill now with the new improved repair kit, and especially now, with the 6 skill limit. I had it on many tanks before, but now I don't use it anymore, and I didn't notice to make less critical hits than when I had it. Maybe you can use it as a "guilty pleasure", like I do with the arty sixth sense, on commanders .