Post processing render in photoshop | Lumion additional outputs | Geo Creations
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- Опубликовано: 3 июл 2024
- In this video, how to post-process lumion additional outputs or render passes using photoshop. These outputs can be really helpful while editing your renders. The available render passes in lumion are, Depth Map, Lighting Map, Material ID, Normal Map, Sky Alpha map, and specular reflection map.
Chapters:
0:00 - Intro
1:05 - Sky Alpha Map
2:04 - Specular reflection Map
2:37 - Lighting Map
3:10 - Material ID
5:48 - Depth Map
7:21 - Normal Map
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This video is a solution to what I have sought for awhile; insightful tutorial!
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Finally got the best video about post rendering. Thanks a lot .
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Wow... What a tutorial.
Now I will be able to create Realistic renders like yours using Lumion.
I am gonna be RICH !
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Super helpful. Thanks
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Thanks alot
Worth to subscribe dude 😉
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Amazing video
Thank you Rashi😊✌
Bro this is super helpful before my masters thesis
🤩🙌good to hear... All the best for your thesis❣️
Awesome u r best
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Well explained. Now I'm gonna have to try those tricks inside Affffffinity Photo which I started using instead of Adobe. Sub ;)
Haha...great😇🙌
Walk path for Godzilla 😆😆
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depth map is not cleared you didnt explain correctly
Its for creating depth of field
Correct. He stiill didn't finish what to do after applying the lens blur because the mask is still disabled before jumping into normal maps.