Great video. There is a lot you could do to easily animation different parts. I have been wanting to try out some SVG in resolve. I will have to play around with it to see what all I can do. Thanks for the vid!
Oh yeah, lots of prep work to get simple animations. It's much easier in my opinion if you have more parts to the SVG file, but then it takes a bit of work to organize all that and set up the pivots.
It's like you read my mind! I was experimenting with SVG files in fusion just the other day. This is very helpful. I was trying to animate a logo once I had created the SVG file. Maybe you could do more logo animation videos? All the good tutorials seem to be for AE. Even showing techniques of how to morph different shapes into another could be really useful. Thanks again. Very pleased to see this!
Here we go ! Thats what i want, i definitely want more of these Btw we want to know how you made the fire And also is it possible to animate complicated characters which has alot more details? Have tried once and got shock how big was the svg group
Oh ya! Please share how you made the fire. And those speed lines too. Seems that the lines might be some crazy polygon. But you probably have an efficient way. Wait. Hmmm... Are the speed lines from a SVG too? That would make sense. 🤔😁
@@CBSuper awesome, that'd be great. I assume it's like tracking most everything else, but always interested in seeing other people processes and how they do things
Is there a way to globally scale up several image layers without it becoming pixelated? I've been playing around with a vector image I downloaded and it has multiple shapes on it. The only way I've figured out how to scale up and not get blurry is by clicking on an individual polygon node and scaling it up from the controls tab in the inspector.
You can connect all the size controls from the polygon to a separate transform node by parenting them. Once they have been merged onto the BG, they will be rasterized from there on out, so needs to be before that in the flow. Because of this, it is usually easier to make it bigger on import and scale down, rather than up.
@@CBSuper okay thanks. I'm not so sure I'm understanding your explanation because I just tried this and it's not working. Could you please make a video explaining this? I set an expression on all the polygon nodes and linked them to a single transform node like you said, but they don't all scale uniformly. I normally save my vectors scaled way up, but sometimes when I’m animating I end up needing to go bigger for whatever reason, and knowing little things like this helps tremendously. Thanks for the reply!
Hello! When I try to import an SVG, I don't get an image size prompt like at 0:56 and then nothing happens. Is there a specific way I should be saving my SVGs? thanks!
Hello, I tried to import svg file like yours, but dialog finder on mac didn't come up, instead it came dialog box from davinci itself. Is that anything I need to change on my settings? So when I try to import svg file I can go like yours? Please help me
thank you for your tutorial but i would like to know how to export that animated svg, and if i have a logo animation can i turn it into svg animated or json file
To export the composition, you can use the delivery page and export in a video format just as you would export a regular composition or video segment. As for exporting the SVG animation or as a JSON file, I honestly don't know. I looked around a little and I don't see an export option that would retain the file in vectors. It's possible that there might be a script out there somewhere that could do such a thing, but I haven't come across anything like that. If you need to simply retain the vectors, you can use the .settings file to retain them, but I don't know of any other program that will accept them, so that would only really help you if you needed to come back to DaVinci later and use the data.
Every time I do this I get to the load svg part and Resolve sits there forever and I have to end task it. The version used to make it and everything loads it fine, even web stuff, but not DaVinci Resolve 16
Sorry, not really sure what would be the problem. Is it a large file? I would try testing it with simple .SVG files and see if you can get those to work first.
@@CBSuper Use export (known issues in Resolve/Fusion) and save/save as. I have ran into zero issues with everything I have thrown it at except for Fusion/Resolve.
Need to clean them up or make new polygons based on the original design. Depending on the complexity of the svg, it may be easier to make your own vectors.
Fusion is so immense. It seems that there is a way to visualize almost anything. Thanks for sharing this. Wow!
Absolutely!
Holy hell, this Tutorial is great. Short, no nonsense, nice music. In short: Quality!
Thanks! I try to not waste everyones time.
That was a new one on me, didn't know you could pre make a vector and work on it like that. Def a thumbs up
Cheers!
Great video. There is a lot you could do to easily animation different parts. I have been wanting to try out some SVG in resolve. I will have to play around with it to see what all I can do. Thanks for the vid!
Oh yeah, lots of prep work to get simple animations. It's much easier in my opinion if you have more parts to the SVG file, but then it takes a bit of work to organize all that and set up the pivots.
Remember "Command" key is "Ctrl" key for windows
this is true
Damn good tutorial mate. I turned on notifications for you. Have learned so much from you
Thanks! “Notifications on” is like the ultimate compliment for RUclipsrs!
This was super helpful! Thank you for making this tutorial! 🙏
Very welcome, glad it was helpful!
It's like you read my mind! I was experimenting with SVG files in fusion just the other day. This is very helpful. I was trying to animate a logo once I had created the SVG file.
Maybe you could do more logo animation videos? All the good tutorials seem to be for AE. Even showing techniques of how to morph different shapes into another could be really useful. Thanks again. Very pleased to see this!
Sure, logo animation is fun.
Dude that is so cool
Thanks!
Thank You :) 👍👍👍
Thank you too!
great work!!!!
Thanks!
Here we go ! Thats what i want, i definitely want more of these
Btw we want to know how you made the fire
And also is it possible to animate complicated characters which has alot more details? Have tried once and got shock how big was the svg group
For sure, some svg’s have way too many polygons and cN be a real pain to manage. Some take a while to clean up, organize and rig.
Check out this video for a bit more detail on rigging characters for animation ruclips.net/video/p4xfM7HvHxM/видео.html
Fire, sir.
Fire coming up!
Oh ya! Please share how you made the fire. And those speed lines too. Seems that the lines might be some crazy polygon. But you probably have an efficient way. Wait. Hmmm... Are the speed lines from a SVG too? That would make sense. 🤔😁
The speed lines were pretty easy. I used a particle system and a simple triangle polygon.ruclips.net/video/bwISA8SwBAw/видео.html
That is great and very interested how you did the fire thanks
Fire, coming up!
Nice tutorial
Thanks!
Love learning this stuff. I would love to know how you did the fire as well.
The fire is a stock asset from triune digital, but I’ll show how to track it onto the mouth.
@@CBSuper awesome, that'd be great. I assume it's like tracking most everything else, but always interested in seeing other people processes and how they do things
awesome
thanks!
Is there a way to globally scale up several image layers without it becoming pixelated? I've been playing around with a vector image I downloaded and it has multiple shapes on it. The only way I've figured out how to scale up and not get blurry is by clicking on an individual polygon node and scaling it up from the controls tab in the inspector.
You can connect all the size controls from the polygon to a separate transform node by parenting them. Once they have been merged onto the BG, they will be rasterized from there on out, so needs to be before that in the flow. Because of this, it is usually easier to make it bigger on import and scale down, rather than up.
@@CBSuper okay thanks. I'm not so sure I'm understanding your explanation because I just tried this and it's not working. Could you please make a video explaining this? I set an expression on all the polygon nodes and linked them to a single transform node like you said, but they don't all scale uniformly. I normally save my vectors scaled way up, but sometimes when I’m animating I end up needing to go bigger for whatever reason, and knowing little things like this helps tremendously.
Thanks for the reply!
I'll look into this.
Wow, excellent. MAKE FIRE, please!
On it!
Hello! When I try to import an SVG, I don't get an image size prompt like at 0:56 and then nothing happens. Is there a specific way I should be saving my SVGs? thanks!
Not sure, you may want to try an svg from pixabay or another free site just to test it out.
Hello, I tried to import svg file like yours, but dialog finder on mac didn't come up, instead it came dialog box from davinci itself. Is that anything I need to change on my settings? So when I try to import svg file I can go like yours? Please help me
Sorry. This is a pretty old video and the process may have changed since then.
Thanks.
No problem!
thank you for your tutorial but i would like to know how to export that animated svg, and if i have a logo animation can i turn it into svg animated or json file
To export the composition, you can use the delivery page and export in a video format just as you would export a regular composition or video segment.
As for exporting the SVG animation or as a JSON file, I honestly don't know. I looked around a little and I don't see an export option that would retain the file in vectors. It's possible that there might be a script out there somewhere that could do such a thing, but I haven't come across anything like that. If you need to simply retain the vectors, you can use the .settings file to retain them, but I don't know of any other program that will accept them, so that would only really help you if you needed to come back to DaVinci later and use the data.
@@CBSuper ty so much
Please do a tutorial for the fire!
sure will!
You sound like William Justice 😁
Ha. Will’s great!
Every time I do this I get to the load svg part and Resolve sits there forever and I have to end task it. The version used to make it and everything loads it fine, even web stuff, but not DaVinci Resolve 16
Sorry, not really sure what would be the problem. Is it a large file? I would try testing it with simple .SVG files and see if you can get those to work first.
@@CBSuper I even simplified it via the web and no good. around 500-600k.
@@generalawareness101 did you save it as a .svg from adobe illustrator?
@@CBSuper Use export (known issues in Resolve/Fusion) and save/save as. I have ran into zero issues with everything I have thrown it at except for Fusion/Resolve.
Bruh I opened my SVG & that shit got hundreds of polygons. What do?
Need to clean them up or make new polygons based on the original design. Depending on the complexity of the svg, it may be easier to make your own vectors.
not first but its damn cool
But not last!