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Thanks for the amazing tips as always! I always mix the pivot location and save my lights upside down 😅 I would comment that there is no need to add area lights outside the window like vray or d5. Path tracer and lumen can bounce light into scene without area lights that make the render flat. If you want a brighter scene increase exposure instead. If you want soft light use overcast hdri or sun with a big sun size. Area light not needed.
thank you for the appreciation and for the precious tip! with area lights sometimes I notice a nice improvement in my scenes, maybe depends on how many windows you have in the project!
🚀 Check out the Twinmotion Masterclass portal ➡ www.twinmotionmasterclass.com/pages/coming_soon
📖 Request my Twinmotion User Library ➡ twinmotionuserlibrary.com/
Fantastic tips as always. 🤩
thank you my friend!
Thanks for the amazing tips as always!
I always mix the pivot location and save my lights upside down 😅
I would comment that there is no need to add area lights outside the window like vray or d5.
Path tracer and lumen can bounce light into scene without area lights that make the render flat.
If you want a brighter scene increase exposure instead. If you want soft light use overcast hdri or sun with a big sun size.
Area light not needed.
thank you for the appreciation and for the precious tip! with area lights sometimes I notice a nice improvement in my scenes, maybe depends on how many windows you have in the project!
Absolutely free
👏👏👏
@@AkifDuran thank you!