Ultra Volumetrics - Getting started

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  • Опубликовано: 24 июл 2024
  • In this video we'll go over how to set up Ultra Volumetrics.
    Note: If you're using Unreal Engine 4.27, you need to enable the Editor Scripting Utilities plugin to use the Editor Tools widget.
    www.unrealengine.com/marketpl...
    Free sample project
    www.unrealengine.com/marketpl...
    Mentioned in the video:
    www.unrealengine.com/marketpl...
    0:00 - Getting started
    5:12 - Ultra Dynamic Sky integration
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Комментарии • 7

  • @arcanep
    @arcanep 3 месяца назад +3

    best humble boundle of my life

  • @PowerPlayersTVV
    @PowerPlayersTVV 2 месяца назад

    i love this im thinking of buying it, is this compatible with the ultra dynamic sky from the marketplace? i was thinking of putting this and ultra dynamic sky on the same scene and hoping there will be no problems in the process

    • @PowerPlayersTVV
      @PowerPlayersTVV 2 месяца назад

      oh nvm it is compatible lol i didnt watch the whole vid

  • @fretstain
    @fretstain 2 месяца назад

    interesting, but I find it odd how much shadow the fog is receiving when not in the light... which might just be a setting. But it looked like smoke in some areas at first

    • @itsmebvg
      @itsmebvg  2 месяца назад +1

      Yes, this is more of a stylistic choice and can be turned off/lowered. Sometimes fog can look rather dull when there isn't much geometry that casts volumetric shadows onto the fog. For the purpose of these videos i've also greatly exaggerated the fog opacity which makes it resemble smoke, which can be a use case. I've used it in a video i'll be releasing soon to resemble smoke from a fire in a burning building. It can also resemble a gas of some kind, with a creative mind you could probably come up with more use cases.

    • @fretstain
      @fretstain 2 месяца назад

      @@itsmebvg I'll have to try it out!

  • @chelo111
    @chelo111 3 месяца назад +1

    lest go-----