Unicorn Overlord Demo's Trolliest Encounter

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  • Опубликовано: 15 янв 2025

Комментарии • 53

  • @whiteiswong
    @whiteiswong 10 месяцев назад +2

    Regular squad in "The Resistance Lives On" in Elheim, upgraded Shaman too 😂😂😂

  • @ValeVin
    @ValeVin 10 месяцев назад +5

    Do you ever think about how the cockatrices in Ogre Battle 64 fly, so if there was ever a map maker for that game, someone could just load up a level where it's all raven/vultan-led flying cockatrice units set to go straight to your base?
    (I watched my little brother build a gorgon + two cockatrice unit that existed just to get sent against enemy cockatrice units.)

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад +2

      The only way to counter a Death Chicken is more Death Chicken 🐔🐔

    • @DevilKillerJCS
      @DevilKillerJCS 10 месяцев назад +1

      lol, can't say I blame your little brother for doing that. I personally always made a Golem unit to deal with cockatrices (2 golems + enchanter/paladin with 1 golem in the back so the leader can't be targeted or 1 golem, 1 cockatrice, paladin/enchanter). Better to have a way to wall those jerks than to not have a counter to them at all.
      It's just a shame that it looks like there's no "hard counter" unit formation for that trollish 2 gladiator 2 shaman unit. At least with what we've seen. I can imagine that there'll be more units like that later; this is just the beginning. lol

    • @ValeVin
      @ValeVin 10 месяцев назад

      @@DevilKillerJCS I'd always use the Hollowed Shield you get with Troy for cockatrice units, so I was caught a bit off guard when I did the all-female army run and nobody could equip it. Diana's can equip the Celestial Veil that prevents petrify, too, which made them my go-to in the late game. Before that, I did the two golems + a leader in the front row with the golem behind them to keep'em safe.

  • @Blaklyon0
    @Blaklyon0 10 месяцев назад +6

    Tactics Ogre/Ogre Battle is back! This might turn out to be a good year, after all! At least for games....

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад +2

      Here's hoping the politics don't get in the way. That's just it's own dumpster fire over there that we try to ignore.

    • @Blaklyon0
      @Blaklyon0 10 месяцев назад +1

      @CoffeePotato I see what you mean... it has been horrible...

  • @TwinworldGameReviews
    @TwinworldGameReviews 10 месяцев назад +1

    I had planned on leaving this stage alone until after the full game released, but after seeing this video, I decided to put together a test build to tackle the Shaman boss. My focus was to avoid group freeze attacks and items that temp boost the squad stats. I ended up with a team of 4 that did initial damage of over 150hp.
    The team was a Thief in the front middle stealing PP from front row twice using carnelian pendant, Shaman in back left cursing back row to lose 1PP and sorcerous connection to boost my wizard, Hunter in back middle for flame arrows, and Wizard in back right for fireball & fire burst skills.
    If you remove the hunter (so only 3 members), the strategy still works but takes an extra round or 2 to kill the back shamans. For their exact weapon and trigger condition setup, I posted pictures on my twitter account. I also did a video capture within the switch and posted it after the screenshots.

  • @DreamTiger5
    @DreamTiger5 10 месяцев назад +1

    I beat this enemy by boosting a Griffon Knight’s damage with Dancer’s Bracelet to get rid of the Shamans, then focused down the Gladiators one at a time with Burning.

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      What's awesome is that there's been over a dozen suggestions for ways to get past these guys, and they've all utilized entirely different mechanics. Gotta love the mechanical density at play here.

  • @pokedude3221
    @pokedude3221 10 месяцев назад +1

    I just used a cleric with lapis and that debuff remover

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      That'll definitely do wonders here.

  • @CL-os5cz
    @CL-os5cz 10 месяцев назад +1

    You took my comment literally!!!!!!!! Easiest way to deal with these units is a level 10 Cleric.

  • @Ouvii
    @Ouvii 10 месяцев назад

    19:33 and this is why I always had a Golem squad in OB64.

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      Absolutely. They're the new golems.

  • @Ischeri
    @Ischeri 10 месяцев назад

    As expected zenobi- i mean zenorian knight.
    I remember clear that with 2 pike, travis & the old boy with bulky attack fire support from archer.

  • @blacksheepwall79
    @blacksheepwall79 10 месяцев назад

    This fight looks kind of hard. But there's one I had trouble with, but only tried once. It's one of these quick Blitz maps. But there's a choke point you have to get through and there are two wizard parties that drop the fire AOEs and spam double magic support every fight. They're also in towers so you can't bleed their stamina.

    • @marlonruvalcaba386
      @marlonruvalcaba386 10 месяцев назад +1

      The trick for that one is use the item that avoid the assist damage and one shot the guardian after that it is easy.

    • @Edermongamings
      @Edermongamings 10 месяцев назад

      Make Joseph as leader, the magic assist now tickle

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      Josef and Shamans can tank that stuff like nothing, but I recall just outrunning it with cavalry.

  • @zoglou7141
    @zoglou7141 10 месяцев назад

    Did you put a lapis on Aubin? Its worth noting that any ability that says "triggers at end of battle" can only trigger once no matter how many passive points you have. So lapis isnt useful for Housecarls or Soldiers until they get a second passive/or you give them one with an item. I kniw cause I did the same thing hoping Aubin could do 3 attacks and my disappointment was immeasurable

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад +1

      Yeah, I was hoping to turn him into an automated slapchop too 😂. No, he got a red this time for more Crush stun.

  • @takarahayashi4124
    @takarahayashi4124 10 месяцев назад +1

    So this is the sure fire way to take out all the enemies, outside of the boss. Use your Cav unit against the archer squad, and send out a griffin team (you need 2 griffins minimum) towards the Radiant Knights and take out the healers afterwards with the same team. Griffin knights will always 1RKO that radiant team if they are of equal level.
    There was two ways that I did to beat this boss.
    1st time: Use high initiative mage to burn the Shamans, and thieves to throw poison bombs. If you don't outspeed the DOTs will be useless.
    2nd time: Come back later when you're level 15+ and just plow throw them... even then it'll take several rounds, but the damage will at least stick. make sure you have like about 2 minimum lvl 15+ squads. And pull back any teams you no longer need.

    • @pedrofranco3504
      @pedrofranco3504 10 месяцев назад +2

      Dude, theres a watch tower right there... Just put a unit with 2 archers on them and proceed to spam battles with the boss. Losing doesnt batter as long as you're not dying. As soon as the shamans die from teh arrows the fight is over.

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад +1

      Yup, but it's the leader that's the issue on many quicker runs. Realistically the rewards mean circling back is just easier, but it's fun to theorize.

    • @takarahayashi4124
      @takarahayashi4124 10 месяцев назад

      @@pedrofranco3504 I don't know what difficulty you're playing but archer support does so little damage that you shouldn't even rely on it. the damage is calculated roughly 30% of the archer leads damage + small percentage extra per archer in each team, and bosses on forts take an additional 50% less damage from supports. You'll run out of time before you can even take them out.

    • @pedrofranco3504
      @pedrofranco3504 10 месяцев назад

      @@takarahayashi4124 Im playing in the highest difficulty. Look, archer assist deals 30% of the leaders attack +5% per archer. Magicians are weak to arrows and there is a gigantic bow somewhere with 17 ATK. I beat the map exacly as I told you: 4 Archers garrisoned and two full units spamming the fight and it wasnt as frustrating because the shamans die in two assists.

  • @nateb2715
    @nateb2715 10 месяцев назад

    Have you tried a full 6 person team?

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      You can't get past 4 in the demo, unless the folks that managed to cheat it found a way.

  • @railfe_
    @railfe_ 10 месяцев назад

    When does job change happen? Looks like lvl 20? Wish there was more and different branches per class.

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      I think folks discovered it was 25 through cheats somehow, but I intentionally didn't look into that. I want surprises.

    • @railfe_
      @railfe_ 10 месяцев назад

      @@CoffeePotato yeah looks like we get to see 2 job change till 50. Im excited for this game. It overshadows FF7 Rebirth lol.

  • @garydezern5212
    @garydezern5212 10 месяцев назад

    Dude, just how far on the map are you? You got under leveled characters, no winter you're hitting like a feather plushie

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      Pretty much cleared it out, just this map and Scarlett left at the time. This was one of the Speedrun files. I like to play underlevelled, and this fight was meant to see how far you could stretch the gap, or just rely on supports. You could do pretty damn well regardless, it turns out.

  • @klissattack
    @klissattack 10 месяцев назад

    So I havent gotten too far in the vid yet but my guess would be Travis to steal passives, at least one spear user (maybe Clive) since they are lined up behind each other and maybe Rolf to aim specifically at the Shamans? That's if you only have 3 in your squad (which all mine are just 3)
    Also Clive can charge, use that to speed to the boss

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      Pretty close, some support and explosives got involved, as well as a fun tricky ambush ok the radiants.

  • @CosmicVoid_119
    @CosmicVoid_119 10 месяцев назад

    Travis,clive,ochlys,and sharon helped me delete these clowns

  • @furyberserk
    @furyberserk 10 месяцев назад +1

    I think you are wrong because this was no problem for you. I went in with 3 characters. I think its hard to lose if you have 4. I cleared everything in one shots, but exchanged team comps constantly to no avail til I lose.

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      It's a contextual mini brick wall for many, and it sticks out compared with other small maps in the area. It wasn't a challenge because I ambushed the shield buffers ahead of time, and used items to break down the rest. Many skipped this one for better or worse.

  • @whiteiswong
    @whiteiswong 10 месяцев назад

    Ochlys is no more than 30 Divine Shards to clear her mission (as long as you recruited Sharon). Haven't tried to get her for any less like 28 or 29. And yes the biggest trolling in that fight is that a level 10+ Cleric is the key, and not for healing sake 😂

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад +1

      "Did you bring the Debuff Off Button? No? Bring the Debuff Off Button." 😆

  • @mekudu-man3804
    @mekudu-man3804 10 месяцев назад

    Protip: Use a level 10 Cleric.

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      Yup, that's in the video.

  • @charichu611
    @charichu611 10 месяцев назад

    another troll fight is one where they have a knight in the front and 3 radiant knights. Now 1st off you may be thinking easy i spam magic and absolutely desimate the knight. Then you realize each of them come with 2 magic nullifies and are now forced to out heal there heals with raw physical dmg

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      By total fluke, last run I was testing mass deployment of Viper fangs. Fighters and Fangs with Spear Backup do pretty good there.

    • @charichu611
      @charichu611 10 месяцев назад

      @@CoffeePotato my solution was running 2 warriors and using there armor ignore to wittle it down.

  • @fairtoki1685
    @fairtoki1685 10 месяцев назад +2

    There are millions of ways to deal with this, it super easy.
    - double support from archer
    Or
    - use your shaman to remove bulk up + 2 wizard/thieves for burn/poison
    Or
    - Lv 10 Cleric + any skill that target full column like knight lv 10 skill
    It Easy, this game is made to always swap formations.

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад +1

      Depends on the squad. 4 playthrough now, sometimes that's worked, sometimes it hasn't. There's a specific break point when it tips. I heard this one come up a decent bit in comments, though.

  • @bigspike11
    @bigspike11 10 месяцев назад

    Want to beat this stall then take out them clerics but then shamans I had two thieves steal both gladiators pp with Joseph then had archer and mage leaders on other squads for range support lol f tht fight

    • @CoffeePotato
      @CoffeePotato  10 месяцев назад

      It's a funny sudden spike, I love those.