Silver Hourglass does in fact work on rest, specifically 8 seconds. This makes it an insane item for leaders with the Quick Rest effect because all they need is one second to get back most of their stamina. Alternatively, you can use two of them at once to instantly bring back anyone’s stamina.
The 10 items in a battle limitation is only on Expert difficulty; it’s unlimited in Normal. Been loving your Unicorn Overlord content. Great videos and really helpful guidance. Keep it up!!
Mantlets are portable watch towers and their uses only go down when the unit inside is being attacked. You can park a healer or ranged assist unit in them and have unlimited zero stamina assists, super strong if placed well and downright OP if there are any defense maps.
I thought I noticed my troop that was wearing the bonus xp gear get more of a benefit from the xp consumable but I wasn't positive. Would be cool if someone could test it
2:48 this is why Ogre Battle calls the members of a unit "characters"
Silver Hourglass does in fact work on rest, specifically 8 seconds.
This makes it an insane item for leaders with the Quick Rest effect because all they need is one second to get back most of their stamina. Alternatively, you can use two of them at once to instantly bring back anyone’s stamina.
I'm an item hoarder, so I may straight up sell every battle item and get an early boost to equipment.
Steel Trap does lock a squad in place. You can tell by the red lightning around the trapped unit
The 10 items in a battle limitation is only on Expert difficulty; it’s unlimited in Normal.
Been loving your Unicorn Overlord content. Great videos and really helpful guidance. Keep it up!!
Mantlets are portable watch towers and their uses only go down when the unit inside is being attacked. You can park a healer or ranged assist unit in them and have unlimited zero stamina assists, super strong if placed well and downright OP if there are any defense maps.
Love the videos.. I watch more than I play :s
Same here.... you guys getting a lot from a demo
I think I heard from a different creator that provoke/beckoning items affect units in watchtowers. Useful if that’s the case.
THESE NUTS!!! 🥜
An updated version of this now you've completed more than the Demo would be helpful.
I have had scenarios where giving a unit a dew saved them when I didn't have an obvious better option😂
How am i meant to explore the map is there stuff you can see items etcor do you just have to march your guys everywhere
how to refresh foraging sites? it won't refresh after so much battles
how can i activate Astral blade and Celestine light?
I thought I noticed my troop that was wearing the bonus xp gear get more of a benefit from the xp consumable but I wasn't positive. Would be cool if someone could test it
Xp items stack same with Gold increase items