Can These Beyblades Handle the New Damage Physics? [Trailmakers]
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- Опубликовано: 11 сен 2024
- Welcome to another episode of Trailmakers! Today we are building beyblades to see how they perform in the new 1.9 damage update!
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Collaborators:
@Yzuei
@PatchBits
@ProfNCognito
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About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailma... #scrapman #trailmakers
The old beyblade arenas were for when Trailmakers creations were made of porcelain and held together by duct tape and dreams. We need new arenas that garantee lots of collissions.
I've never seen such a real description of the pre-1.9 creations.
@@DanishMichealthank goodness my racecars no longer disintegrate after going over a seam in the road
@@DanishMicheal Everytime they did a multiplayer challenge based on collissions in the past, I would yell "Nooo! Not collission based destruction physics again!" and ragequit the video. Now I'm looking forward to them :)
@@ClayInvictus so you did mis the Battlebus?
@@ClayInvictus the randomness was the fun
14:15
Patches glitching out and absolutely ANNIHILATING Cognito was probably my highlight of the day.
yep that was epic
phase 2: tomahawk cruise missile
Indeed
I really want to see a battle where they each put some balanced “superpowers” or “special moves” in some random chosen thing, and they can have fights with planes or helicopters where they all have some special thing that only they can do, like a quantum rudder, or a gyro, or emps, or a blaster, or shields …
And when someone gets one of these then no one else can use it.
this could be pretty cool, other ideas include extra power cores or parts to surpass the current limits of the rules
@@wolffang-vz2tythat’s a great idea, I think that this is also a great idea for a series, because there are so many ideas you can do, and with so many vehicles.
If they do lots of this then maybe they could adapt it so you have to pick a detriment as well.
So you pick an advantage to help you, and a kind of weakness as well.
I hope more people reply to my comment and give lots more ideas.
I hope scrapman does this
@@AlrenClanDetroment ideas: add TNT, steal the logic from one of Scrapman's irrational fears series, reduce power core, block, or weapon limits
14:26 "But i have no weapons" "Son, You are the weapon"
KAMIKAZE!!!
Nobody said that at that time stamp
@@ThePhonax they're referencing something else that that timestamp reminded them of
@@TrixterTheFemboy but that’s literally the point of beyblades?
@@ThePhonaxself sacrifice my son, either i win or nobody does 🗿
They should do a multiplayer video with EVERYONE. Get the whole entire gang together for one insane chaotic multiplayer video.
@@ProjectNoDarkNight that would be awesome
Imagine the bayblades with like 10 people
@@Kurls. max player count is 8
Still is way more than usual
Big racetrack
14:22 It unleashed the bit beast 😂
So, as cool as the idea is, a Beyblade with motors kind of has a HUGE fundamental flaw. See, with actual Beyblades you usually divide them up into 3 types (Defence, Attack, Stamina.) And, as a rule of thumb, Defence beats Attack, Attack beats Stamina and Stamina beats Defence. This is because Defence Beyblades are built to maintain rotational velocity after contact, Attack Beyblades are built to hit hard and "jump" around the Arena to increase their chances of hitting the opponent, and Stamina Beyblades are built to circle the arena and lose as little rotational velocity over time as possible. By giving the Bey infinite rotational velocity by introducing an engine, it pretty much just makes a Defence-type Beyblade the uncontested victor, as it'll be able to withstand most attacks pretty easily. (I'd classify yours as a Defence-type due to it's bulkiness and tendency to stick to the centre of the Arena)
What I'm saying is, really, the engine is a big limiter in creativity here. It incentivises building bulky and ONLY bulky, which results in relatively uneventful battles. If you wanna have the battles be more consistently "active", try maybe making some sort of launching system? Some way to impart rotational velocity onto the Beyblade and THEN release it, so it has to rely on it's own momentum to stay spinning.
A few factors that allow actual Beyblades to fall into these "types" are:
-Shape of the Tip (Sharp tips tend to be good for stamina, Rounded tips for Defence and Flat or asymmetrical tips good for Attack.)
-General asymmetry. A lot of Attack Beys are able to hit as hard as they are because they have two much larger "weapons" rather than four or eight smaller ones. This keeps the weight generally the same, but increases the impact due to the principle of leverage.
-Tip Materials (Not really a factor that could be ported in-game unfortunately), different materials for the tip allow the Bey to have more or less friction. More friction being good for Attack types and less friction being good for Stamina types, with Defence types generally sitting somewhere in the middle to allow them to counter-attack and take less knockback.
-Gimmicks! Some Beys have Dics or Tips that actually *change* after a set amount of time following their release. This allows for Gimmick Beys that can do things such as shifting from one type to another or even "Jumping" into the air (Literally)
remember: the kind of tip in the Bay blade will determine how it plays, a pointy tip will make it more stable and defensive, but if you have a more cylindrical tip, it will make more contact with the arena and move more, thats attack type, different types of materials could give you. different types of effects too.
Ain't a pointy tip for stamina types and balls or generally wide tips for defence?
@@enderking5220this is trailmakers
You could attach two go cart wheels to the Beyblade with 1x3 flat attachers so they grip the ground and let your Beyblade go super fast.
Their tips didn't spin with the rest of the beyblade so this doesn't apply
@@KingOfTheKindleYes it did. It's super easy to see especially when the cone is slightly damaged.
Patch's creation was a sight to behold.
kAN was hilarious last time, we need more multiplayer with kAN and his slab creations
i got the opposite opinion. these videos are better without kAN. he just aint very likable
that was cognito
@@aliensensation8299❌
I don't understand why so many people are that hostile towards the og members
Fr
16:30
I love how Scrapman just casually accepts that he’s clipped out of the bounds of the world and into the trailmakers backrooms
I like how yzuei uploads a day or two before scrap, I enjoy getting an idea of what's comming up
Lol idk that 😂
Im not a fan tbh. It spoils the surprise of a new vid. It also kind of feels shady on Yuzie's part, like hes trying to steal some views from Scrapman. I don't want to just unsub though because Yuzie has some good original stuff too, so sometimes ill accidently click one of his multiplayer vids before i realize and then just end up not watching Scrapman's POV because ive already seen Yuzies. I wish they would schedule their releases at the same time.
@@leprachaun69 whilst it's true the surprise of a new video is a little ruined, so long as you don't watch the video it's still very enjoyable.
The reason patches was so op is because the tip of hinges are invincible
I am officially requesting the devs to make a battle bot/beyblade map specifically for battles, we need more reasons to build chaos 😂
I am here to suggest a mad max deathrace. With the new collision physics it could be fun
The fact that scrapman built a beyblade that had a chance of just spontaneously destroying itself and ceasing to exist is perfectly on point.
They should make sure their beyblades are rotating the same direction to insure more destructive collisions. Scrapman and Yzuie are both spinning clockwise and cognito and patch are spinning counter clockwise. If they are spinning opposite direction they roll off eachother like wheels or gears. this happens once during the first match in the dirt arena and they even comment about and cognito even changes his direction. Them spinning different directions basically means only scrap and yzuie or cognito and patch can do real damage to eachother. Or make it so they can all change directions to add an extra layer of skill
14:15 he called upon his bit beast and activated its special move
I was about to comment the same thing bro really used storm Pegasus Tornado wing
You should play battleship (board game) where you place your ship and have to shoot a projectile over a wall
14:26 POV; Miquella just jumped on Radahn's back and his most BS attack now just got even more impossible
21:57 the beyblade superheroes
Pach is a supervillan😂
This is the earliest I’ve been to a scapman video
Same
I once saw a scrap man vid 2 minutes after release
I just woke up and saw this and I didn't know that he post this early
14:13 best thing I’ve ever seen
Beyblade should become a whole series.
Helios and Hyperion is in this video unintentionally
HEEEEEEEEEEEEEEEEEEEELLIIIOOOOOOSSSSSSSSS
I think Scrapman can read minds, or has a time machine as I was about to make a comment asking Scrapman to do a Beyblade video with the new damage physics, and lo and behold, he's ahead of himself by 46276 McDonald's double cheeseburgers.
Time to bring back battlebots, where you attack and only get points for how many other players/bots you take out with your powered melee weapon. Also can use new logic to make a base piece everyone has to use that will explode if a bot sits at less than 2mph for over 10 seconds for a knockout.
Real beyblades use different tips to change their attack/movement behavior. Perhaps, ya'll could experiment with different tips. An example would be a cylindrical tip on suspension "to kinda imitate a flat rubber tip"
Ah scrapman forgot… when he added the mini thrusters… the more power cores you have the more likely it is that you explode on contact
14:13 when phase two hits
This just made my day better!
The targeted bayblade missile attack had me dying😂😂😂
14:16 is what everyone was imagining happening when we played with beyblades
Lethal Weapon? No.
More like lethal Chirpo!
Day 27 of asking scrapman to play satisfactory for 1.0 release on September 10th.
14:27 best part 😂
are hinges still OP? It didn't look like PatchBits was taking any damage at all unless the center of his build got hit. Pretty unfair advantage
00:01 use this to skip the ad
Didn't work
Sadly yt is to smart but thanks for trying perhapskies it’s because I’m on iPad
y-y-you weren't supposed t-to do that...
goat
That doesn't work, and even if you were doing it for pc people, no way they're not going to have adblock, or scroll down to your comment in time for the 5 seconds to end
A race with custom wheels. Using helicopter engines to spin a chunk of blocks that are shaped as wheels. Then race on various tracks
MM scrap mechanic idea:
Snake! Build long articulating snake cars with a sensor on the front, if you drive into something/someone you are out.
Fun fact the first video I ever watched 0:58 of Scrapman was a beyblade battle video.
I believe mine was the fmb series
23:43 ill show you my true power ahh win
Good thing kan isn't here otherwise he'd do a clean sweep 🗿
Hi, I'd love to see a supersonic dogfight and if you go slower you explode.
This concept can be also expandet to land, see and even underwates battles (just with different speeds).
Your Video in wich you rebuild the bus from the movie has been heavely inspired this idea.
I feel like Yzuei's final top was the closest to an actual "beyblade" in terms of shape and-at least as far as the anime was concerned-abilities. I think a redo of this challenge following his example would be pretty cool. Though banning suspension as a weapon might be necessary.
I love these competitive evolution videos so much.
The bottom part is called a "Driver" btw
Babe wake up scrap man just dropped
This is exactly what I wanted. I’ve been asking for so long for videos like this. I’m so happy.
I cant believe yzuei lost the best part of the footage!
Kan was funny because he makes things that look dumb but work well. Please bring him back to these trail makers videos
14:15 that blade could’ve went anywhere and it perfectly came back
I like to see them happy doing their job
Imagine beyblade with guns
But without Auto aim
If you want more contact just change the tip. A needle tip is the worst, it's only advantage is that it conserves stamina, but that is obviously unnecessary
I grew up with metal series, beys were typically made of 5 parts, face bolt, energy ring, fusion wheel, spin track and performance tip
22:40 is insane because he gets perfectly sandwiched
THE SCORES
round 1-wrong stadium, switch
REAL ROUND 1-COGNITO WITH THE BURST FINISH,
ROUND 2- TIE BETWEEN SCRAP MAN AND PATCHES
ROUND 3- ULTIMATE ATTACK, NO WINNERS
ROUND 4- YZUEI WITH THE STAMINA VICTORY
ROUND 4(part 2)- YZUEI WITH THE RING OUT FINISH (Cognito' blade was still sorta rolling when Yzuei bursted him, his bey's lower part rolled out of the stadium, hence ring out finish)
ROUND 5- PATCHES WITH THE BURST FINISH
ROUND 6- PATCHES WITH THE SURVIVAL FINISH, (Scrap and cognito burst each other)
ROUND 7- PATCHES WITH THE BURST FINISH (yes, bro's chains are op)
FINAL SCORES
ScrapMan- 1
ProfNCognito- 1
PatchBits- 4
Yzuei- 2
FROM THE FINAL SCORING, THE WINNER IS......PatchBits with 4 kills
Day 3 of asking scrapman to do the odysseus from Ulysse 31 in Trailmaker space ^^
14:30 was right out of the shoe bro
I feel the Kraken would be a good name for patches's bayblade.
14:20 possibly the greatest bug I've seen
I think we need another video like this, with the beyblades, except it is near complete ANARCHY, just, with a starting block limit of 100 blocks, and 25 more per round. Also, definitely get a new beyblade arena.
0:00 spinny
I had thought of two ideas for beyblade games, first called mega beyblades where you get a limit of 1,000 blocks or what ever max limit is if 1,000 blocks isn't possible,
second idea is similar to current video but you start with 100 block limit and add +100 blocks limit if you win a round, + 200 block limit for second place per round, and +300 block limit for last. This idea was inspired by the game rounds where losers get new cards, replace cards with higher block limits, and spice it up a little.
14:40 that laugh was less than sane bro wtf
please give us more of this! the beyblade videos are always some of my favorites by you!
Love ur vids scrapman, keep doin it
Wish we would have seen 4x of Patches' design as a final bonus round. Would have been CHAOS lol
yay new beyblade video been a while since we last had one
the new circuit race with everybody, each round more powercoress
23:12 blud got hit with an upside down fling reversal
Such a good video
I'm curious if rotational Aerodynamics affect the beyblade spin speed. You should do a test by making some beyblades with aerodynamics in the direction of the spin vs identical beyblades with aerodynamics against the direction of the spin
instead of the cone shaped bottom of the beyblades make the bottoms round shaped so they catch the ground and also have a minimum and maximum weight for the matches. This should make the battle more realistic and that's kind of the basic of official beyblade rules as far as I know.
You should try making a controllable Beyblade "base build" and make a sort of ring rotate around it, which you can customize. Could lead to less stalemates.
The base should work with just helicopter engines to rotate the ring, and gyros to keep the base not rotating, so you can actually control it with mini thrusters or something.
Yo that beyblae said ima yeet myself real quick😂😂😂😂😂😂
Patch pull off that hauling bites 3 times from the actual bayblade time: 20:53 & 23:07 & 23:42
I am so happy the Beyblade is back
Bro did his special move 😂
We need to get kAN and Cosmo back in for this stuff
Play “beyblades but with guns” pls btw good video
Scrapman, be careful when saying you have a short peg
Beyblade!
Cognito: "Sweep the legs"
14:26 bro pulled the rahdan 2nd phase meteor attack😭
For some reason Yzuei's creation enjoyed living on the edge
I love that you used my suggestion. Weather you seen it feom me or someone elce I love to see this video in my feed
FUSION HAAAH! 7:17
Day 391 of asking scrap to battle with flying tanks
I saw you're 350 day
Bro you are not getting those flying tanks
Fast as always.
This man is dedicated
Damn your fast
I'm curious as to how the gyros didn't work as intended. I can't imagine them spinning would be really good, but wouldn't you want it to pulse or have just a limited time active on them? I'd just like to see a video where you try to get it to work with a gyro, not as the spinning device, but as something to at least keep the thing upright for like 3 seconds so that it can actually get into the arena. It seemed like Yzuei's and Patches' in the first round could have benefited from having a stabilizer for the first few seconds.
So for this one the winner is friendship, right?
I love the idea of having special abilities in this
I don't think I've seen The Gang laugh any more than whatever happened in the 72 parts round
Yay Beyblades are back!
Yzuei's is Jay Airjitsu from Ninjago 😂
you gotta love scrapman bayblade vids 😂😂😂 patch enters phase 2
10:30 yzuei is edging there
Do a mech battle next, melee wepons would be preferable over guns
If you ever redo this can you use gyro stabilizers for keeping the bey-blade upright😅
I'll get on it as soon as I get home from the trip.