He trully a win for flamebringer s2 users. And also his bot can be used to recharge offense recovery skill between wave. Its always an issue with either defense and offense recovery ops, they cant recharge without enemies. Stainless fix that exact issue.
Thorns, Flamebringer, La Pluma, Irene, Guard Ch'en, the S3 opens doors for more strats. I've seen someone use the turret for Cantabile to give DP, and another strat where it was used to extend Passenger's Chain Casting reach. Edit: I think the turrets can also be used by Aak
Man, im seriously gonna be converted into a stainless wanter. He looks so fun and seems to have alot of good synergies, his song is also making me consider my plannings
I was wondering what the interactions are for chain casters like leizi and others? Like having two devices stuck to each other and have the chain lighting bounce each other
The devices would help those casters get some early hits in, extending their range by a few tiles, and if there are enemies in range, the attacks could still bounce to the device.
@@haryok8940 well "Besieger" was the official name for his archaetype. But before HG officially name the archaetype, fans called Rosa arcahetype as 'Heavyweight sniper' since it target the heaviest enemies. In short, its the same with different name like pusher and push stroker or puller and hookmaster or enmity guard with musha or enmity defender with juggernaut or anti air with marksman or dp drainer with merchant.
They do. It's kind hilarious but tbh you're generally just lowering your DPS that way. There's some niche uses like extending range or making Exu deal a bit better with armour but you're essentially just forcing yourself to use them in that way.
@@oyaoya5200 Not sure what you mean. If you mean that the "turrets" can provided that aided by exusiai... It's not quite accurate, they have relatively low ATK and while exu can essentially instantly charge one "skill", it's still a single "attack" for every 5 attacks from exu so you're trading some 600x5 damage from exu for some 1800 damage to the main target and 900 damage to the rest. It can be worth it to have Exu deal better with high defense targets but she'll most likely still be better on her own against swarms of small enemies, which is where you'd want the AoE in the first place. And for high defense targets... Just not using Exu would be the better option.
@@GeckoOBac aoe=not losing dps because can atk both drone and enemy Fast aspd=faster proc Like you said, exu will lose lot of dmg, because she's single target. Hence I think aoe+fast asdp would do better job here
@@symphony262 Yep it's damage over time just like Thorn, but it's be beter since Ethan doesn't have a limitation on how many enemies he can hit, where thorn switch target when they come in his range.
@@caster269 So it's only based on Stainless' stats? Then it doesn't matter whether it's Gravel or Surtr who attack it, the output remains the same? Whatever, it's good to have mini Horn
@@rai.2876 It's obvious 😒 i was asking single damage output. Not really asked about ASPD, crit, multi attacking ally, or anything else; just asking if operator who attacks it contribute in it's damage output or not
They deal 3k direct and 1.5 splash damage under S3 buffs, and deal over 100k total damage assuming you go ham during S3. You just need a faster attacker like Exu and these turrets really go crazy. Just Exu and 1 turret + S3 can kill Talulah in her spawn in JT8-2.
Any fast attacker (or aoe) will work wonders with his sentry, although it looks weak since it doesn’t have masteries yet. Should look at some other showcases as the turret can really deal a lot there. It can also be used as a range extender for ops (especially stuff like Passenger S3), or to increase DPS through a higher DPH for ops like Exu or Beehunter.
The device isn't like Summoner summoned unit works (Ling dragons for instance) Only Artificers can heal it by hitting the device,direct & passive healing *will not work* on it.
S3 turret can only be "recharge" from getting hit by allies (including other turrets) but it wont receive any damage from it. the only way (as far as i know) they receive damage (on this case self damage) is when turrets shot the gun/cannon after fully charge
@@prd6617 not really, as you can see in the la pluma clip, the turrets were wasting shots at each other, instead of conserving it's shots for the enemies. the turrets being able to attack themselves is good in certain cases, but it's obvious that facing them parallel to each other will just make them waste shots and drain their own hp for no reason.
Hold up, he can put the cannons and be a healing for La Pluma and Highmore when there weren't enemies :0
Who knew having the ability to attack your own units to gain sp is insanely useful, so many offensive recovery skills can be easily used
He trully a win for flamebringer s2 users. And also his bot can be used to recharge offense recovery skill between wave. Its always an issue with either defense and offense recovery ops, they cant recharge without enemies. Stainless fix that exact issue.
so true
I would like to see S2 Lappland casually rotates between her physical and arts damage because of Stainless' S3 lol
Pairing it with exusiai sounds fun
Thorns, Flamebringer, La Pluma, Irene, Guard Ch'en, the S3 opens doors for more strats. I've seen someone use the turret for Cantabile to give DP, and another strat where it was used to extend Passenger's Chain Casting reach.
Edit: I think the turrets can also be used by Aak
Every Stainless showcase I see some funny ways to use his devices. He's not broken, but man he's something I'd love to have~
Just a simple to use fun unit,props to HG for this one 😎👍
Flamebringer:my time has come to become support drone attack
Man, im seriously gonna be converted into a stainless wanter. He looks so fun and seems to have alot of good synergies, his song is also making me consider my plannings
Stainless solving practical problems by using a gun. And if that doesn't work, just use more gun.
"Stainless + La Pluma"
Devs: OH NO! HE FOUND THE LOOP!
FIX IT! FIX IT!!
How about Stainless+sword master gang, Irene and Ch’en would be able to go crazy with their skill now
@@VeryNormalGuy9 Lord Tachanka: hellfire
@@hijisfriend9030 Hell yeah
He's so fun and good at the same time, not if meta but really fun to play
When I first read Stainless's 3rd skill, I immediately thought of using it with a Reaper
but I didn't even consider that it would also heal them
특이한 장난감이네, 특히 솜털이와 시너지가 좋네 ㅋㅋ
Wow Thorn can charge his skill by hitting that machine really helpfull and cool
and Thorn's arts damage passive also helps charge the summon faster
I can imagine musha guards becoming a meat shield/bait because of his s3 summon
6 months to wait for him
i love his kit.. i can't wait to have fun with it myself
That is some emergent fuckin PLAY right there.
We have a new weird way to heal Enmity characters now...
OH MY GOD DURING THE THORNS PART
THEY TARGET EACHOTHER
AND THORNS TICKS GIVE SP???
Why is he so synergistic. I love him. I need hiiiim....
He can single handedly solve offensive sp recovery OP problem.
ojk this is a much much better showcase, he's a def must have for present and future ops.
I don’t think he’s a must have, but he does seem pretty fun and opens up new strategies for many players.
The double Device chain attacks with each other are just funny & surprisingly a viable strategy 🤣👍
Definitely pulling once he drops in global!
적군이 안 와도 쏜즈가 스택 채울 수 있게 도와주네요? 옹 저건 솔깃.
His s3 is so fun to use
Finally. Engineer gaming
Wow his devices can even attack aerial enemies. Definitely a must have for me.
I just wanna say that stainless So cool 👍
3스는 영상처럼 쏜즈나 알게토3스 같은 애랑 쓰던가 검호 계열(타찬카) 예열용으로 쓰는게 맞는거같네요
근데 1스 공격력 증가는 깡공인가요 퍼센트인가요?
He is gonna be fun in IS2
So his turrets are basically ItW mobs' true forms, interesting
특수한 상황에서 잘 쓸 수 있을것 같긴한데... 아직 잘 모르겠다 ㅋㅋㅋㅋㅋ
라플루마 회복용으로 쓰는건 좋네
아이린 sp보급기로 쓰면 괜찮을 거 같기도 하고...
I was wondering what the interactions are for chain casters like leizi and others? Like having two devices stuck to each other and have the chain lighting bounce each other
Chain casters can't bounce back to the same target. Although that's an interesting idea for a Module...
The devices would help those casters get some early hits in, extending their range by a few tiles, and if there are enemies in range, the attacks could still bounce to the device.
Bonus points for Leizi since they’re unblocked enemies so that’s a free 2-4 sp
Is it.. some attackable device for your sp?? If it is then he is god pair with irene?? Definitely getting him!
딜이 좀만 더 나왔으면 쓸생각을 좀 하지 않았을까 싶지만 모듈이 관건이겠네
Wait...I can use this to faster charge Offensive Skill
While the turret also provides damage
Pretty much Stainless S3 turrets solved most Offensive Recovery units main issue ; *a way to charge their skills* 😏
@@Mr.WhiteCat_YT Now we need more among us skill like Aak to charge defensive recovery skill faster (and yeah improve Liskarm battery)
@@VeryNormalGuy9 they are apparently taged as enemies, that's why they can be attacked, so Aak will most likely not focus them.
스댕 단독으로 쓰기엔 미묘하네요... 꼭 누구 붙여놓고 써야될듯...
데미지가 너무 낮아서
완전 서폿으로 써야해요
영상 찍으려다가 본체가 너무 약해서 폐기된 영상이 3개가 넘어요 ㅋㅋㅋ
@@tsalthsu 어떤의미로 서포터 닉값은 충실하네요...
Pliz do a showcase with m6 Totter 🙏 i like heavyweight sniper and want to see his full potential with his talent.
He's besieger sniper
@@haryok8940 well "Besieger" was the official name for his archaetype. But before HG officially name the archaetype, fans called Rosa arcahetype as 'Heavyweight sniper' since it target the heaviest enemies.
In short, its the same with different name like pusher and push stroker or puller and hookmaster or enmity guard with musha or enmity defender with juggernaut or anti air with marksman or dp drainer with merchant.
Thorns just got his bff
What about Elysium?
@@scissors7996 Friendship ended with Elysium, now sentry is my new best friend
It's Torchwood but ikemen
Infinite Engine
Now i wonder if tachanka or other fast atkspd charge skills like exu make the bots spam skills...
They do. It's kind hilarious but tbh you're generally just lowering your DPS that way. There's some niche uses like extending range or making Exu deal a bit better with armour but you're essentially just forcing yourself to use them in that way.
@@GeckoOBac aoe atk with fast aspd, who have it?
@@oyaoya5200 Not sure what you mean. If you mean that the "turrets" can provided that aided by exusiai... It's not quite accurate, they have relatively low ATK and while exu can essentially instantly charge one "skill", it's still a single "attack" for every 5 attacks from exu so you're trading some 600x5 damage from exu for some 1800 damage to the main target and 900 damage to the rest.
It can be worth it to have Exu deal better with high defense targets but she'll most likely still be better on her own against swarms of small enemies, which is where you'd want the AoE in the first place. And for high defense targets... Just not using Exu would be the better option.
@@GeckoOBac aoe=not losing dps because can atk both drone and enemy
Fast aspd=faster proc
Like you said, exu will lose lot of dmg, because she's single target. Hence I think aoe+fast asdp would do better job here
@@oyaoya5200 la pluma, true aoe and fast, skills are fast (two hits per s1, s2 really fast)
Now Put Skalter to heal the device and lapluma, and there you go we have tank.
Sadly passive healing wont work on his device
from the way i see it only Stainless himself can heal it if he hit it
@@ProBaiter0012 actually its every artificier.
다른 오퍼가 궁금하네 뭔지
Wait, Ethan S1 could be pretty good with this...
If I remember, first skill allow him to deal percentage of art damage every second, right?
@@symphony262 Yep it's damage over time just like Thorn, but it's be beter since Ethan doesn't have a limitation on how many enemies he can hit, where thorn switch target when they come in his range.
Does it charge faster with operators that hit multiple times in one attack like Exusiai?
Yes, every hit counts so it would technically work, 5 times the hit 5 times the charge
Yo
wtf his summons can help heal La Pluma and Highmore thats so bs haha
When’s he going to get released? 6 months later?
Engineer tf2
Can passive healing heal the turrets?
Afaik no. But to be fair, the turrets are very tanky
It's apparently coded as an enemy so no.
I wonder it it's damage output accumulated from operator who attack it or only from it's own stats
Turret attack is based on Stainless. It doesn’t have its own attack value like summons or deployables such as Pozy typewriter.
@@caster269 So it's only based on Stainless' stats? Then it doesn't matter whether it's Gravel or Surtr who attack it, the output remains the same?
Whatever, it's good to have mini Horn
@@hanzulco not exactly the same, faster ASPD operators would make it have higher DPS since it will attack more often
@@rai.2876 It's obvious 😒 i was asking single damage output. Not really asked about ASPD, crit, multi attacking ally, or anything else; just asking if operator who attacks it contribute in it's damage output or not
@@hanzulco oh ok i misunderstood your comment then, my bad
Fun skill to use. dmg on turrets too low even in perfect scenarios unfortunately. you use it to charge sp on some operators but that's omega niche.
They deal 3k direct and 1.5 splash damage under S3 buffs, and deal over 100k total damage assuming you go ham during S3. You just need a faster attacker like Exu and these turrets really go crazy. Just Exu and 1 turret + S3 can kill Talulah in her spawn in JT8-2.
wait thorn talent 1can charge the turret?
Damage over time (DoT) attacks should works well here ; it's Defensive Recovery after all
@@Mr.WhiteCat_YT that was nice
Ethan first skill and ling third skill maybe help.
Genuine question, does passive healing like Angelina, Perfumer, or Skadi work on the robots, like with Ling's dragons or other unhealables?
No. Only from the artificier attack itself heal the sentry (roberta, windflit, stainless).
what is he? engineer from tf2?
i have question, can stainless' machine be passively healed? (eg. skalter, and perfumer talent)
+1
Same question
apparently not *edit they are flagged as enemy units so only artificer archetype can heal
Every summoned units can be heal passively
no, they can only be healed by being hit by another artficer like Stainless and Roberta
@@thiagoandrade8724 The fact that Roberta (a make-up artist) can repair a machine is quite weird when you think about it lol
i see his skill looks too weak but really fun, can you explain what options to use his skills?
Any fast attacker (or aoe) will work wonders with his sentry, although it looks weak since it doesn’t have masteries yet. Should look at some other showcases as the turret can really deal a lot there.
It can also be used as a range extender for ops (especially stuff like Passenger S3), or to increase DPS through a higher DPH for ops like Exu or Beehunter.
can skadi alter heal it?
The device isn't like Summoner summoned unit works (Ling dragons for instance)
Only Artificers can heal it by hitting the device,direct & passive healing *will not work* on it.
@@Mr.WhiteCat_YT thanks for the info
How about using her skill 3 to "deal damage" via every second pure damage to charge the turret?
@@symphony262 That’d work, especially if you use the summon to double the ticks
the turrets being able to attack each other seem a little counter productive
the atks from the turrets pass through enemies and can charge other turrets so its free SP
S3 turret can only be "recharge" from getting hit by allies (including other turrets) but it wont receive any damage from it.
the only way (as far as i know) they receive damage (on this case self damage) is when turrets shot the gun/cannon after fully charge
@@prd6617 not really, as you can see in the la pluma clip, the turrets were wasting shots at each other, instead of conserving it's shots for the enemies. the turrets being able to attack themselves is good in certain cases, but it's obvious that facing them parallel to each other will just make them waste shots and drain their own hp for no reason.