CM : FI - PvP - Disastrous Dawn pt.1
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- Опубликовано: 2 окт 2024
- In this scenario, I find myself in a precarious situation due to an error on my part: I misinterpreted the starting zone. I was counting on observation positions and 8.8 cm guns to adopt a defensive posture...
So I found myself attacking without trucks for my troops, without a position for my Pak 43s and on a slope. Let's see how I'm going to organize myself to get out of this mess.
This video was made in a rush, as said in the post I had a match on CMBN but my opponent stopped playing in the middle of the game.
Awesome video!
3n is my fav 3, it has tools for everything, hefty heat for heavy equipment and quite good low velocity he, and it just looks cute
Pz III is adorable and rather effective even in 43-44!
@@thewarroom2495 high explosive lobbing mobile bunker, though its clear that its recycling of resources
Quick is a better move command for troops covering a lot of open ground, you get speed without the fatigue levels of fast.
Ironically you rush your tanks forward exposing them to close-range infantry attack while your infantry creep along, sound tactics reversed, and a shocking waste of an important asset.
I agree, my plan was to use the "wait" order on the tanks, leave the infantry in contact, letting the P3 support the advance.
British guys just build diffrent
Yes, he survived satchel without a scratch.
Great content as usual, cant wait for the second part!
Do you use a sound Mod for the weapons?
Yes, Oddballs Final Soundmod, here's the link to it : www.thefewgoodmen.com/cm-mod-warehouse/combat-mission-battle-for-normandy/cmbn-sound/oddballs-final-soundmod-standard-version-cmbn-cmfi/
@@thewarroom2495 thanks a lot, trying it out 👍