How to create a Stylized Fantasy Tree in Blender and Substance Painter

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  • Опубликовано: 26 авг 2024
  • Last Video: • How to Easily create S...
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Комментарии • 110

  • @EmvyBeats
    @EmvyBeats 2 года назад +9

    I love when i find a Fresh RUclipsr that shows great promise.

  • @misterrider19
    @misterrider19 11 месяцев назад +7

    It was such a good tutorial, I had fear of modelizing trees but now I understand that it's easier than I thought.
    Thanks a lot !

  • @NorthstriderGaming
    @NorthstriderGaming 11 месяцев назад +1

    You just took my fear of sculpting and got me back into touching substance painter. Thank you very much for this straightforward tutorial.

  • @FleurLevoir
    @FleurLevoir Год назад +5

    This tutorial was absolutely insightful, learned so much! For the first time I managed to actually create a tree in blender that turned out alright with textures and all, thanks to your step by step process! 🙂 Keep up your great work, it is inspiring 🍀

  • @Sprigatito687
    @Sprigatito687 2 месяца назад +1

    This will come in handy for chapter 2 🦓🤹

  • @musluktandokulenkarabatak
    @musluktandokulenkarabatak 2 года назад +4

    Very clear, short and to the point. Thanks for this tutorial!

  • @bigboss9150
    @bigboss9150 2 года назад +3

    The best stylized tree tutorial out there. Thanks!

    • @PolyRem
      @PolyRem  2 года назад

      Wow thank you!

  • @karangalgotra785
    @karangalgotra785 10 месяцев назад

    Bro even me a beginner can understand this easily, Your r Fabulous.

  • @Annatar0
    @Annatar0 2 года назад +8

    How did you setup your substance painter project as it was skipped in this video?. Would be interesting to see the template, document resolution and other misc settings.

  • @amin1mrx965
    @amin1mrx965 2 года назад

    This is some easy to follow. i wish every single YT tutorial was like this.
    But nice work anyway, i loved this video.

  • @SpaceMango
    @SpaceMango 2 года назад +4

    What a gem of a video. Thank you SO much! Exactly what i needed :)

  • @visionizer
    @visionizer 2 года назад +3

    Sehr hilfreich. Danke 🙏

  • @muazzamshahzaad6309
    @muazzamshahzaad6309 2 года назад +2

    excellent tutorial! plz upload more

  • @user-fc3qo8xh6t
    @user-fc3qo8xh6t 11 месяцев назад

    dude HUGE thanx to you from me! helped me a lot! Hello from Russia!

  • @InfernalWAVE
    @InfernalWAVE 5 месяцев назад

    this video was incredible! super helpful, you're fast!

  • @_MKVA_
    @_MKVA_ Год назад

    Okay firstly I'd like to say that I have subscribed. Very comprehensive tutorial and I much appreciate it, you definitely deserve more subscribers. My only critique would be that it would be awesome if you would describe why you're doing some things, using some modifiers or changing certain values or toggling certain boxes, but besides that, great job!!

  • @MatToha
    @MatToha Месяц назад +1

    I HAVE ISSUES ON 7:03. WHERES THE DEFORM SPHERE??

  • @frenki2514
    @frenki2514 2 года назад +1

    bro you are a legend tnx for your tutorials

  • @lilcarpet
    @lilcarpet Год назад +2

    i followed the tutorial perfectly and have ran into so many problems. my tree looks absolutely notthhhhiinnnggg like urs. mostly when im in substance

  • @MJ-li7fo
    @MJ-li7fo 2 года назад

    Thank you for sharing this! :D It's just what I needed and saved me from manually placing leaf cards.

    • @PolyRem
      @PolyRem  2 года назад

      Well I'm glad this video could prevent this from happening. 👍

  • @TheEc1ypse
    @TheEc1ypse 6 месяцев назад +5

    The tutorial was good but you didnt explain some parts well enough and you go too fast. For instance, I had to figure out how to export the materials into blender cuz I am brand new. Also, how tf am I supposed to get to the finished result? I see a brown tree at the end, you do not show us how to actually display the finished product.

  • @darkscorp4415
    @darkscorp4415 9 месяцев назад

    Very good tree!

  • @DerpyDude-nr2iy
    @DerpyDude-nr2iy 2 года назад +1

    amazing tutorial! this is the best stylized tutorial i could find. one question though - could you make a video or explain how you go around firstly baking and exporting into substance painter and blender, and how you would go around importing the final result into unreal for example?

    • @PolyRem
      @PolyRem  2 года назад

      Thank you, if you want to get the model into unreal I would simply export it as an fbx in blender and drag and drop it I to unreal. Same thing for substance painter, just drag and drop the low poly model as an fbx and on the right side there's the bake button. In that Window you can select the high poly model to bake.
      Hope this could help

    • @DerpyDude-nr2iy
      @DerpyDude-nr2iy 2 года назад

      @@PolyRem thank you for the help!

  • @Basma_Gamer
    @Basma_Gamer 3 месяца назад

    I cant delete the deformed spheres behind the leaves what is the solution???????

  • @vittorioconti3665
    @vittorioconti3665 2 года назад

    awesome flow

  • @mxria1447
    @mxria1447 5 месяцев назад

    hey i am trying to make a twisted branch and i am following ur steps for the trunk but when i try to smoothen out my branch to get rid of sharp edges, it goes kind of inside on itself

  • @OliverLopezNegrin
    @OliverLopezNegrin Год назад

    Thanks so much for it! I appreciate it

  • @ezreal3644
    @ezreal3644 8 месяцев назад

    Hey. I love this tutorial. Easy to follow, and very polished. I have one problem right at the end tho. When I make instances real and join them with the rest of the tree, the way the leaves interact becomes wierd, so the overlap in super wierd ways. Any ideas?

  • @ArgotArgot
    @ArgotArgot Год назад +1

    the only thing in this tutorial that worked on my mesh was the basic color changes and the leaves. I triple checked to make sure everything i did was done the same exact way but nothing worked. Even the baked lighting just turned my mesh solid white and the dirt map had no effect and the curvature also did nothing.

    • @PolyRem
      @PolyRem  Год назад

      Did you bake the mesh?

  • @catmakesmusic182
    @catmakesmusic182 2 года назад +2

    Thank you so much bro! best tutorial on the internet. keep up the good work. a quick queation did you import high poly tree or low poly tree to substance? there was only only 1 tree.

    • @PolyRem
      @PolyRem  2 года назад +1

      Thanks for your comment. I imported the low poly tree into substance and selected the high poly model when baking the model.

    • @catmakesmusic182
      @catmakesmusic182 2 года назад +1

      ​ @PolyRem just as i thought. thank you.

  • @gouliouannie2955
    @gouliouannie2955 Год назад

    thanks so much. very useful and clear tutorial. my question is how to import it on unity and get the same result?

  • @MurderHoboRPG
    @MurderHoboRPG Год назад

    dope. can you also do this for 3d printing. So no textures. No "fake leaves" just a sculpted solid asset ?

  • @breeze8512
    @breeze8512 Год назад +1

    great vid! out of curiousty did you pack your uvs better that you didn't share in the video? im kinda confused on that process, once im in substance painter my material looks messed up. thanks!

  • @ayron419
    @ayron419 2 года назад

    Love the tutorial!

  • @Hashirama_Sinju
    @Hashirama_Sinju 2 года назад

    very nice. as i reached the substance painter i said this is must be inspired from StylizedStation.

    • @PolyRem
      @PolyRem  2 года назад +2

      Yea almost everything I know about substance painter I learned from stylized station. They make great tutorials

    • @Hashirama_Sinju
      @Hashirama_Sinju 2 года назад

      @@PolyRem thanks for reply. i would like to ask you if you did transfer the normal of the leaves to a custom shape like a sphere. this tip could improve a lot the shading of the leaves especially if you export the mesh to Unity or UE.

    • @PolyRem
      @PolyRem  2 года назад +1

      @@Hashirama_Sinju No I havent tried that yet but i gotta try it, thanks for the tip!

  • @Reppnek
    @Reppnek Год назад +2

    Should have been said that this is for presentation only, and not a game asset.
    125k faces for an asset, especially one that will likely be multiplied is insanity. Pls keep that in mind.

  • @Daisuke159
    @Daisuke159 Год назад

    Are you making a tutorial or speed running???!!!

  • @lahza9555
    @lahza9555 4 месяца назад

    Thanx

  • @bigadingm5908
    @bigadingm5908 2 года назад

    hello thanks for this tutoriel, but i could not find the curvatur generator and dont know how to installit

  • @dr.nasserhamed451
    @dr.nasserhamed451 10 месяцев назад

    excellent

  • @Damian_h
    @Damian_h 2 года назад

    Thanks brother.

  • @Technocyde
    @Technocyde 2 года назад

    Easy to follow and beautiful results. Thank you! Substance Painter is a game changer too. Wish I knew about it sooner!

  • @shprxt
    @shprxt 2 года назад

    i cant understand how u did alfa chanel for leafs..

  • @EddyV101
    @EddyV101 Год назад

    wow! Just saved me 50$ a month.

  • @melloooww
    @melloooww 4 месяца назад

    May I havethe first first part 😢😢

  • @Professor.Farnsworth
    @Professor.Farnsworth Год назад

    Save for the fact that I dont' have Surface Painter and thus had a wee bump in the road when it came to baking, all good :)

  • @astralwolf6000
    @astralwolf6000 3 месяца назад

    When I add the remesh modifier my tree is missing branches, when I turn it up parts are still missing.

    • @manojanime4k
      @manojanime4k 3 месяца назад

      I was just having that exact same problem lol. I just selected the whole shape in edit mode & pressed f to fill all the faces & then added the remesh modifier

    • @BorrelTrein
      @BorrelTrein 22 дня назад

      you might face faces missing, in that case, select the face that doesnt have a fill, and press f

  • @hirtiy_lisenok
    @hirtiy_lisenok Год назад

    HOW TO APPLY THIS MODIFILER ?

  • @radhinnasywanabyasa1673
    @radhinnasywanabyasa1673 2 года назад +1

    nice vido

  • @iconlenny
    @iconlenny 2 года назад

    danke laurin

  • @glitterri
    @glitterri Год назад

    how do you download the tree from the link?

  • @nottutorials2843
    @nottutorials2843 Год назад

    Lovely ^^ One more subscriber !

  • @monicasloane4546
    @monicasloane4546 Год назад

    do you need to also unwrap the high poly mesh?

    • @PolyRem
      @PolyRem  Год назад

      No, just the low poly one

  • @shinso8936
    @shinso8936 2 года назад

    Nice vid

  • @bloodybunny7689
    @bloodybunny7689 5 месяцев назад

    6:53 I combine with ctrl J but it doesn't work...

    • @x.faisii
      @x.faisii 5 месяцев назад

      it works in Object Mode only

  • @jakesullivan3619
    @jakesullivan3619 2 года назад

    check out instant meshes for retopology :)

    • @PolyRem
      @PolyRem  2 года назад +2

      thanks, I´ve been looking for a good retopology addon the past weeks. I`ll definitly give it a try!

  • @cachalot9338
    @cachalot9338 Год назад

    at 2:14 your model is quite low poly (like mine) but after that there's a skip and your model gets really smooth, can you expalin how ?

    • @PolyRem
      @PolyRem  Год назад +1

      Right click - shade smooth, but make sure that the remesh modifier is Applied

    • @cachalot9338
      @cachalot9338 Год назад +1

      @@PolyRem I didn't even think of that, thank you !

  • @Jasmindreamable
    @Jasmindreamable Год назад

    good tutorial,, but i don't have dobe substance yet so :")

  • @Indigo1323
    @Indigo1323 Год назад

    dont understand why my translucent not working?.. background filling black

    • @Indigo1323
      @Indigo1323 Год назад +1

      nvm, i found problem. Alpha Clip in Blend Mode

  • @Mabbdaa
    @Mabbdaa 10 месяцев назад

    Why use substance paint? Just use blender for texturing?

    • @PolyRem
      @PolyRem  10 месяцев назад +1

      Blender has become pretty good for texturing but substance painter in my opinion is still a lot faster and more comfortable to use

  • @damjanzugic6343
    @damjanzugic6343 Год назад

    So in the end, the finished stylized tree has 250k triangles or I am missing something?

    • @PolyRem
      @PolyRem  Год назад

      It shouldn‘t have that many, did you remesh it like at 1:55?

    • @damjanzugic6343
      @damjanzugic6343 Год назад

      @@PolyRem Tbh I am retopo manually, I was just watching stats in top left corner but I guess it takes into account both of the meshes that's why it's a big number.

  • @Cinbad
    @Cinbad 5 месяцев назад

    i dont have adobe :C

  • @jlespinosa617
    @jlespinosa617 2 года назад

    hello! when i tried to bake mesh the tree on the substance painter, 3 baking processes failed. what do i do?

    • @PolyRem
      @PolyRem  2 года назад

      That's kinda hard to say without seeing the errors but maybe this can help forum.substance3d.com/index.php?topic=30141.0

    • @jlespinosa617
      @jlespinosa617 2 года назад

      @@PolyRem It worked!!! thank you so much!!!

  • @memekcz4746
    @memekcz4746 2 года назад

    I have white edges around leaves, you don't know how to fix it?

    • @PolyRem
      @PolyRem  2 года назад

      I sometimes have those in the material preview but they shouldn't be visible in rendered mode

    • @memekcz4746
      @memekcz4746 2 года назад

      @@PolyRem well they are in my

  • @giverproject4235
    @giverproject4235 Год назад

    Is there a way to contact you guys for bussiness inquiries?

    • @PolyRem
      @PolyRem  Год назад

      Yeah there is: polyrem.business@gmail.com

  • @Georgooo
    @Georgooo 2 года назад

    Hi, Substance painter textures distorted once I import them into blender why?

    • @PolyRem
      @PolyRem  2 года назад

      Did you maybe put them onto the high poly model instead of the low poly one?

    • @Georgooo
      @Georgooo 2 года назад

      @@PolyRem Oh maybe, thanks

  • @mufgada
    @mufgada 2 года назад

    :thumbsup:

  • @aneeshdissanayake3067
    @aneeshdissanayake3067 2 года назад

    can i download this model

    • @PolyRem
      @PolyRem  2 года назад

      Not yet but I'll try to upload it soon.

    • @PolyRem
      @PolyRem  2 года назад

      been pretty busy the past days but you can download the model now: polyrem.gumroad.com/l/pupsn 👍

  • @ruepelmarkus394
    @ruepelmarkus394 2 года назад +1

    wie geht das?

  • @intoxicz
    @intoxicz 2 года назад +1

    Me, who's pc can't run substance painter: 😔

  • @TheAngelArrow
    @TheAngelArrow Год назад +1

    all this nice stuff for the tree then the leaves get 0 effort and are just slapped on and it looks ugly af 😪

  • @iconlenny
    @iconlenny 2 года назад

    bitte push mich

  • @mufgada
    @mufgada 4 месяца назад

    mach halt wieder mal was

  • @thefulgur7022
    @thefulgur7022 2 года назад

    e
    ,e