Antlers are unusually high for 2 reasons: they're all class, and they're quickswitch misc, this means they can be used to add extra unusual effects onto any class. Yes, that is most certainly worth more than a Burning Flames Team Captain. If something is a Misc, it's worth a ton, it's not because of inflation. This is what allows oil baron-tier traders to have 3 unusual effects on at the same time.
@@ToastyJakey compare the price of keys around 2012 when they were worth 5 ref and now go up to almost 80! Also another factor is exclusiveness. In a 15 year old game some limited items tend to get a higher pay overtime
True! And It seems that the highest value unusuals ARE the Halloween ones. I’m just curious if anyone would be willing to pay any higher for these hats 🤔
@@ToastyJakey most people who pay for those ridiculous prices are collectors but yeah. Tbh I'm happy with a 30 dollar unusual if you can make a good loadout with it
For the key prices in refined I think one of the biggest reasons for the inflation to get as bad as it is, is that Valve started putting cosmetics exclusively into crates (cosmetic crates). Back in the days when a new update introduced cosmetics, people went MAD with crafting hats, because the craft series #1-100 were so desirable, also just that crafting hats was the only way to generate new cosmetics at the time.
Ive been telling people that for years man. Valve even forgot to add craft numbers on the jungle inferno weapons which you could craft now since January.
I only really know the basics of economics, so I'm not sure if it's all just metal inflation driving up the prices of keys and unusuals. But regardless of the reason, if people are willing to buy virtual items for $30K and up then that may be saying more about vanity and ego than the actual worth of the items. I only hope that the people who buy these obscenely expensive items are not being scammed into feeling proud of something with very little real-world meaning or impact. Come to think of it, it isn't too different from the whole NFTs situation in how people can get swept up into sinking their money for the sake of themselves feeling expensive and esteemed. But hey, at the very least the hats are a better investment than NFTs in that they look nice! Not regarding the main topic of the video, I will say once again that I enjoy this type of commentary! You bring an infectiously fun energy to your discussions that feels it skirts along the line between sanity and insanity while maintaining a strong focus to the topic and a wonderful sense of humor. Looking forward to the next one!
Hey, thats a great observation, it’s actually very reminiscent of NFTs! Many people who bought/buy them, did so because simply because it’s the fad or because it’s expensive. I think ‘ol Justin Bieber bought an NFT for several hundred thousand and it’s lost 90% of it’s value since then 🤔 Also, thank you! I enjoy making them :) it’s nice to get my thoughts out about the game in a manner that feels nostalgic to me and is relaxing to others! I hope to keep makin’ em for a while!
Who is out here even buying the ones that go over $10,000? Even if I was a millionaire I wouldn't spend that kind of money on a digital item. Or am I just too poor to understand?
Dude, you and me both haha that’s why I think these things are expense just to be expensive. It’s for the clout, has to be! Kinda like that iPhone app that was $99 called “I am rich” but didn’t do anything haha
i've talked with the guy who has the #1 backpack and he himself said it's where he keeps some money from his irl business as he views TF2 items as a solid investment.
The best way to actually lower the prices, at least what I think, is to start dropping all Mann Co crates from years ago. The OG crates, including munition ones. Or maybe run a seasonal event that rewards old crates to open. Great video by the way, I totally agree unusuals are way too expensive given even the amount of hats + effects we have at disposal
It's the halloween effects that are rare; you'd have to make that specific generation drop again. Maybe the ability to unbox every halloween effect every halloween would work, but I know the losers who run 1500 trade bots and have the GDP of Rwanda for a backpack would cry and piss their diapers.
That’s the only way. But it most likely won’t happen. 60-70 ref is insane though I remember 40 ref making me cringe and had no clue it was still climbing this fast. Could also updating crafting to give us old crate drops in some ways.
There is a point where an item goes critcal mass. As in its to expensive for anyone to want to buy. And i think unusuals has allways flaoted around that area form ever sins they were created. And then you gotta ask "well if its too expensive to buy why not lower the price?" or "Why not just re evaluate its worth?" Well first of all i think its a tought pill to swallow that you tought you had a X dollar item when in reality its only worth jack and shit. And you know thegamblers mentality of next time is the jack pot. In the sens of maybe tomorrow someone buys it. But sure you can be like cool i got a team captain or what not. But if you are selling it for like thousands of dolars worth. And no one wanna buy it. At what point does it even have its belived value? Usualy suply and demand tends to figure out the value of an item in the sens that you are willing to pay X to get Y. And the demand of X lets me charge Y because there is a high demand. Simple example "At what point does milk become to expensive?" But there is not enough demand for any unusual to be in the redicules price range. Witch also would lead me to my point that the value is abetrary because again there is no demand for it at the price that it is. Sins i dont think thoes things have been realisticaly evaluated. Espacaly sins you need to consider your customers/potentual customers. Are they Tech bilionairs who is willing to splash that amount of money. Or are they common evry day Joes who gets mimimun to decent wages that has more inportant things to spend money on? And then asses well what would be a realistic asking price for this item in the crowd that im in? Instead of the abetrary price where its never gonna get sold. But like you said in the video its life changing money and liek i said its a tough pill to swallow that no one wants to spend that. All in all ive never been a big fan of Unusuals in the 10+ years ive been gaming this silly game. I mean sure in the early days i was flabergasted by tthe fancy fancy hats like any other free be would be way back when. But nowadays ajnd for the longest of time ive cared little to none for them. Adendum. Fun stuff king. Glad to see the gameplay comentary underdog being rewived.
Great points! I agree with you that they have a "perceived" value and if one were to try and sell it for the perceived value it would be a long time before they found a buyer. That's why I'm in the camp that a lot of their value is inflated just for clout or just to be expensive in general. We may never know tho! Thanks :) I really like the genre and hope to bring it back, check out my "Revive This TF2 Tradition" I lay out my full thoughts there!
image you could use ~ 500 Refined Metal to craft a craft hat with unusual effect. You could obvously do that by refining the metal even more on the way, just to take up less inventory space. For example: 10 Ref Metal --> 1 Strange Ref Metal | 10 --> Strange Ref Metal --> 1 Unusual Ref Metal | 5 Unusal --> 1 random unusual craft hat. That would give the Metal some real value. In my example with a Price of 60 Ref for 1 Key. You would get a unusual hat for about 8 - 9 keys or 18 - 22$.
I genuinely want to know the thought process people go through when they decide to drop over $10k on a virtual hat. Like, yeah, they're cool and all - but *ten thousand dollars*??? You could go on the vacation of a lifetime with that money. Buy a top-of-the-line computer. Pay the majority of the sticker price for a new car - maybe even buy it outright if it's used.
damn, your videos are so high quality. never change your mic setup, it's so toasty and warm. and your videos and editing are perfect. i love it. and at the same time it seems so unpolished, but in a good way. like your content is not filtered and not overly refined. it feels calm and wholesome.
As a free to player since before we were not allowed to speak or use voice commands, I just like to play the game. Haven't spent a cent (although it is quite annoying not being able to call for a medic or use funny voice lines), but I don't regret it. I honestly don't think it's a healthy thing when so many people are spending so much money on games like this. I obviously can't speak for everyone, but I know some people who are addicted to spending money on video games and card games as much as other friends are to classic gambling. All the people I know who spend thousands end up regretting it, but keep feeding into it regardless.
Being a new trader, yeah its hard actually getting hats I want, even commons. Inflation has hit the common people hard, and a part of me thinks it may have to do with artificial inflation. Until I get a job (which is hopefully soon) I will be stuck trading to get the hats I really want.
2 years ago I saw a hat I really wanted for 35k. I thought I'd trade up until I got 35k (I was at 20k at the time). I came back only to find it being 60k. fml
Hello, I am an unusual trader, a lot of the hats that are incredibly expensive at this point are ones that are from early unusual generations when there were less people unboxing less things. Some of them are bugged, others have halloween spells. This increases the value immensely. It's really just a scarcity thing driven by high end collectors, similar to what happens with trading card game stuff (Magic the gathering's One Ring). Most Unusuals from newer stuff are far more affordable,
@@StormTrooperEX even then, i don't think the high tier items would change, as most of them are expensive because they haven't dropped in years. The whole market would crash if old effects / unusual miscs were re-introduced somehow.
@@ToastyJakey some are, but just like with most expensive things, there's just a lot of dumbasses. I know people living paycheck to paycheck with a tesla, but some millionares who still drive a car they bought off facebook marketplace for like a dollar.
The prices on in game items shouldn't go anywhere above 100$ in my opinion, the fact that an in-game hat that i actually wanted is over 5k IS FUCKING ABSURD
Honestly, they need to add refined sinks to let us make stranges for the weapons and items that are not strange. Would be a good way to sink a LOT of metal because I got a ton that I never use that would complete my strange weapon collection. It used to not be a big deal cause it's like "oh, they'll release a crate for those stranges" but now it's been 5 years and we still don't have a strange Dragon's Fury. I just want a strange Dragon's Fury man.
@@ToastyJakey Yeah. Though players would get uppity their 500 key strange machina might be devalued, valve could just make those specific stranges "vintage" quality and that'll keep their pricetag, and then it allows players to craft strange machinas, kritzkriegs, huntsmans, etc etc. There's just some weapons in the game I'd love to be strange and making me, idk, combine 10 of that specific weapon + 50 refined or something would definitely lead to a big sink of refined since players like myself enjoy tracking their kills or just having every weapon strange. I could care less if the weapon is worth 0.33 refined, I just enjoy that it tracks what I do with the weapon, lol. Another solution, as well, is to let people craft refined into strange parts, since getting those from crates is completely random. Could do the same for strange part crafting. You might put in, idk, 20 refined metal and get either a bad strange part (such as scouts killed or something) or get a really good one (critical kills/headshots/etc). So people can gamble their useless refined to get more parts for their weapons.
I think there should be a lower price limit for these unusuals, like nobody is going to spend their life savings for a 11,000 dollar flashy virtual item in a game that has little support from valve. Let's be honest, players on a server wouldn't care all that much to see a another wearing a hat with special effects. The prices are more like apartment rent. Its bizarre everything is turning into a black market trade.
If it's gonna be a "2nd hand car" expensive, at least fucking look good. Most unusuals are just a trash can with sparkles coming out of it. Flaming team captain is one of the prime example of what an expensive usual should look like
unusuals have not been this cheap in a long time, the bubble market for halloween 1st gen trash and misc is something you can easily ignore and have an amazing inventory for less than $1000 with some of the best looking effects and hats out there. By comparison as of today you can barely afford buying the ugliest butterfly knife you can find in CS:GO at the same price range.
@@ToastyJakeybut tf2 also has expensive items. Maybe not as expensive as some in csgo but you can get some decent unusuals for less than 100 bucks compared to cs where you have to spend a minimum of 500 to get the ugliest knives or gloves
TF2 has like 1/10 of the concurrent players, so the price is around 1/10. It actually stacks up almost 1 to 10 in scale, which is what makes some of these prices so ludicrously high.
You are showcasing top of the top unusuals. No matter what product type you are looking at the top of the top will always be unreasonable, cars, clothing and fishing poles (lol) or anything for example will have their luxury items that are expensive for just sake of being expensive. They serve the purpose of showing you are not like the rest, you are rich and successful unlike the peasants. That being said however it is silly to spend over 1k on some virtual item considering all the possible ways it could be lost or devalued, which is not too far from luxury clothing.
I cannot find myself commiting seriously in the TF2 economy, regardless of how interesting it is whenever Valve decides to kill the Item servers you will lose everything, and its not a matter of "if" but rather "when," I am not trying to be a pessimist here but I simply do not trust valve to keep the legacy of the game going and neither should you, Valve is the god of the TF2 economy and they dont care about you or me, all it takes is Valve saying the servers are shutting down and everything will start to be worth dimes. So yes, I believe its foolish to even get close to buying these items at exorbitant prices
In a weird way, TF2 traders by hyperinflating the value of keys and hyper deflating the value of cases/crates/metal created a weird situation where items in tf2 are simultaneous arguably worth less than they actually would be, and overpriced for what they are, and as a reminder a significant portion of the accounts holding metal as an asset either belong to players that do not interact with trading (as it is really inconvenient to do for more basic items) or aren't currently in the game at all. In their short sighted greed with a trend that started with Scream Fortress Very Scary Halloween Special, where they arbitrarily decided that keys would be worth 11-14 Refined rather than 3-4 (You might get a GREEN bubbling hat WoooOOOOooo) they basically screwed the long term scale of the TF2 economy. Even Salvaged Crate 30, which hasn't dropped in TWELVE, YEARS has barely managed to accrue value coming close to a 10th of one of CS:GO's most rare cases.
It's not "In a weird way", it's intentional. Apparently, a majority of trade sites are all owned and operated by a group of friends who are intentionally messing with the market to make a profit off of it.
I remember back in 2015 i was STRUGGLING hard to sell my energy orb smg... in fact i lost money on it cause nobody wanted a unusual smg... now it's worth atleast 150 keys fml lmfaooo
It depresses me, because the aping of this generation of halloween effects puts them out of reach of 99% people.. I really love the spellbound and arcana effects, and while they were lauded when I was trading, I had all class hats with the effects and they were like, what, 500-600 keys? Expensive, but not remortgage-the-house-expensive. I don't think I'll be able to afford these effects any more, seeing as the worst of the worst hat with a halloween 2016(?) effect will set you back at least $1000.
I realize I’m probably in the minority here! So, tell me how you feel about unusual / item prices! Am I right, wrong, stupid? Let me know! :)
I think exactly like you!
Antlers are unusually high for 2 reasons: they're all class, and they're quickswitch misc, this means they can be used to add extra unusual effects onto any class. Yes, that is most certainly worth more than a Burning Flames Team Captain. If something is a Misc, it's worth a ton, it's not because of inflation. This is what allows oil baron-tier traders to have 3 unusual effects on at the same time.
Your entertaining, you’ll get somewhere with it. Just don’t abuse it
Gaish you don't understand Valve items are like NFTs but they have a use!!!!11
@@TwistedFireX NFTs that give an advantage😂 never though of that
People probably are just investing their money on these unusuals and bet their prices will rise even higher until the bubble bursts
Hmm, never thought of it like an investment! I wonder how high these things could get in price, tho 🤔
@@ToastyJakey compare the price of keys around 2012 when they were worth 5 ref and now go up to almost 80! Also another factor is exclusiveness. In a 15 year old game some limited items tend to get a higher pay overtime
True! And It seems that the highest value unusuals ARE the Halloween ones. I’m just curious if anyone would be willing to pay any higher for these hats 🤔
@@ToastyJakey most people who pay for those ridiculous prices are collectors but yeah. Tbh I'm happy with a 30 dollar unusual if you can make a good loadout with it
@vin_ty Me too bro 😩 shout out to my $20 miami nights titanium tyrolean
For the key prices in refined I think one of the biggest reasons for the inflation to get as bad as it is, is that Valve started putting cosmetics exclusively into crates (cosmetic crates). Back in the days when a new update introduced cosmetics, people went MAD with crafting hats, because the craft series #1-100 were so desirable, also just that crafting hats was the only way to generate new cosmetics at the time.
Ive been telling people that for years man. Valve even forgot to add craft numbers on the jungle inferno weapons which you could craft now since January.
It's important to note the way unusual hats are created compared to their price, an unusual has a
Back in 2014 i had a strange original and that was priced something like 9$ today is fucking 200$ what in the world
I only really know the basics of economics, so I'm not sure if it's all just metal inflation driving up the prices of keys and unusuals. But regardless of the reason, if people are willing to buy virtual items for $30K and up then that may be saying more about vanity and ego than the actual worth of the items. I only hope that the people who buy these obscenely expensive items are not being scammed into feeling proud of something with very little real-world meaning or impact. Come to think of it, it isn't too different from the whole NFTs situation in how people can get swept up into sinking their money for the sake of themselves feeling expensive and esteemed. But hey, at the very least the hats are a better investment than NFTs in that they look nice!
Not regarding the main topic of the video, I will say once again that I enjoy this type of commentary! You bring an infectiously fun energy to your discussions that feels it skirts along the line between sanity and insanity while maintaining a strong focus to the topic and a wonderful sense of humor. Looking forward to the next one!
Hey, thats a great observation, it’s actually very reminiscent of NFTs! Many people who bought/buy them, did so because simply because it’s the fad or because it’s expensive. I think ‘ol Justin Bieber bought an NFT for several hundred thousand and it’s lost 90% of it’s value since then 🤔
Also, thank you! I enjoy making them :) it’s nice to get my thoughts out about the game in a manner that feels nostalgic to me and is relaxing to others! I hope to keep makin’ em for a while!
Who is out here even buying the ones that go over $10,000? Even if I was a millionaire I wouldn't spend that kind of money on a digital item. Or am I just too poor to understand?
Dude, you and me both haha that’s why I think these things are expense just to be expensive. It’s for the clout, has to be! Kinda like that iPhone app that was $99 called “I am rich” but didn’t do anything haha
i've talked with the guy who has the #1 backpack and he himself said it's where he keeps some money from his irl business as he views TF2 items as a solid investment.
I wouldn’t be super surprised if money laundering was involved somehow.
@@Wiki1184 for the high-high tier stuff, no it's not. for other stuff, probably easily
The best way to actually lower the prices, at least what I think, is to start dropping all Mann Co crates from years ago. The OG crates, including munition ones. Or maybe run a seasonal event that rewards old crates to open.
Great video by the way, I totally agree unusuals are way too expensive given even the amount of hats + effects we have at disposal
It's the halloween effects that are rare; you'd have to make that specific generation drop again. Maybe the ability to unbox every halloween effect every halloween would work, but I know the losers who run 1500 trade bots and have the GDP of Rwanda for a backpack would cry and piss their diapers.
How about a metal sink where for X amount of refined you can get a random Mann Co numbered crate
That’s the only way. But it most likely won’t happen. 60-70 ref is insane though I remember 40 ref making me cringe and had no clue it was still climbing this fast.
Could also updating crafting to give us old crate drops in some ways.
@@dripapproved1582 Oh yeah for sure, crafting is so outdated nowadays and almost nobody is using it. We need a revamp
Pretty funny coincidence that while you were talking about key price someone was using a golden pan in your match
Hahaha and I almost mentioned how g. Pans are in like every other match nowadays and they are still $5k plus!
There is a point where an item goes critcal mass. As in its to expensive for anyone to want to buy. And i think unusuals has allways flaoted around that area form ever sins they were created.
And then you gotta ask "well if its too expensive to buy why not lower the price?" or "Why not just re evaluate its worth?"
Well first of all i think its a tought pill to swallow that you tought you had a X dollar item when in reality its only worth jack and shit.
And you know thegamblers mentality of next time is the jack pot. In the sens of maybe tomorrow someone buys it.
But sure you can be like cool i got a team captain or what not. But if you are selling it for like thousands of dolars worth. And no one wanna buy it. At what point does it even have its belived value?
Usualy suply and demand tends to figure out the value of an item in the sens that you are willing to pay X to get Y. And the demand of X lets me charge Y because there is a high demand.
Simple example "At what point does milk become to expensive?"
But there is not enough demand for any unusual to be in the redicules price range.
Witch also would lead me to my point that the value is abetrary because again there is no demand for it at the price that it is.
Sins i dont think thoes things have been realisticaly evaluated. Espacaly sins you need to consider your customers/potentual customers.
Are they Tech bilionairs who is willing to splash that amount of money. Or are they common evry day Joes who gets mimimun to decent wages that has more inportant things to spend money on?
And then asses well what would be a realistic asking price for this item in the crowd that im in? Instead of the abetrary price where its never gonna get sold.
But like you said in the video its life changing money and liek i said its a tough pill to swallow that no one wants to spend that.
All in all ive never been a big fan of Unusuals in the 10+ years ive been gaming this silly game. I mean sure in the early days i was flabergasted by tthe fancy fancy hats like any other free be would be way back when. But nowadays ajnd for the longest of time ive cared little to none for them.
Adendum.
Fun stuff king. Glad to see the gameplay comentary underdog being rewived.
Great points! I agree with you that they have a "perceived" value and if one were to try and sell it for the perceived value it would be a long time before they found a buyer. That's why I'm in the camp that a lot of their value is inflated just for clout or just to be expensive in general. We may never know tho!
Thanks :) I really like the genre and hope to bring it back, check out my "Revive This TF2 Tradition" I lay out my full thoughts there!
image you could use ~ 500 Refined Metal to craft a craft hat with unusual effect.
You could obvously do that by refining the metal even more on the way, just to take up less inventory space. For example: 10 Ref Metal --> 1 Strange Ref Metal | 10 --> Strange Ref Metal --> 1 Unusual Ref Metal | 5 Unusal --> 1 random unusual craft hat.
That would give the Metal some real value. In my example with a Price of 60 Ref for 1 Key. You would get a unusual hat for about 8 - 9 keys or 18 - 22$.
I genuinely want to know the thought process people go through when they decide to drop over $10k on a virtual hat. Like, yeah, they're cool and all - but *ten thousand dollars*??? You could go on the vacation of a lifetime with that money. Buy a top-of-the-line computer. Pay the majority of the sticker price for a new car - maybe even buy it outright if it's used.
3:35 LMFAOOO
damn, your videos are so high quality. never change your mic setup, it's so toasty and warm. and your videos and editing are perfect. i love it. and at the same time it seems so unpolished, but in a good way. like your content is not filtered and not overly refined. it feels calm and wholesome.
haha I know exactly what you mean :) thank you!
Its funny that the increase of these god tier items only happend because csgo traders started investing in tf2 items
god I missed live comms sooo much thanks matey
You will never catch me paying over 1k on 1 item for a game
FAX
Man, you'd never catch me buying one over 50$
@kirbycooper9496 actually, I might do that....
As a free to player since before we were not allowed to speak or use voice commands, I just like to play the game. Haven't spent a cent (although it is quite annoying not being able to call for a medic or use funny voice lines), but I don't regret it. I honestly don't think it's a healthy thing when so many people are spending so much money on games like this. I obviously can't speak for everyone, but I know some people who are addicted to spending money on video games and card games as much as other friends are to classic gambling. All the people I know who spend thousands end up regretting it, but keep feeding into it regardless.
You're telling me this one singular hat is more valuable than the enjoyment you would get out of 500 triple a games?
To some people I guess! I don't see it either haha
Being a new trader, yeah its hard actually getting hats I want, even commons. Inflation has hit the common people hard, and a part of me thinks it may have to do with artificial inflation. Until I get a job (which is hopefully soon) I will be stuck trading to get the hats I really want.
2 years ago I saw a hat I really wanted for 35k.
I thought I'd trade up until I got 35k (I was at 20k at the time).
I came back only to find it being 60k. fml
Whaaaaat 60k hat?? Which one?
@@ToastyJakey 60 keys my bad
it was Terror-Watt Patriot Peak
Who remembers achievement servers?
!givemeall :)
that much money on a cosmetic item that works in one 15 year old game seems crazy to me
I agree! I'm hearing that some people use them as investments though!
Seeing how people say Unusuals are used as investments reminds me of Beanie Babies. I'm just wondering when the crash will happen.
😩😂 not the beanie baby comparison. You are so right though.
Hello, I am an unusual trader, a lot of the hats that are incredibly expensive at this point are ones that are from early unusual generations when there were less people unboxing less things. Some of them are bugged, others have halloween spells. This increases the value immensely. It's really just a scarcity thing driven by high end collectors, similar to what happens with trading card game stuff (Magic the gathering's One Ring). Most Unusuals from newer stuff are far more affordable,
Also if you want to have a conversation about it i'd love to do that
price will alway i mean always reflect demand the price will only go as high as one is willing to pay
only way the prices could go down if usual drops got a buff lets say 2% change of dropping
@@StormTrooperEX even then, i don't think the high tier items would change, as most of them are expensive because they haven't dropped in years. The whole market would crash if old effects / unusual miscs were re-introduced somehow.
True, I wonder if the people buying these hats are just the insanely rich?
@@ToastyJakey some are, but just like with most expensive things, there's just a lot of dumbasses. I know people living paycheck to paycheck with a tesla, but some millionares who still drive a car they bought off facebook marketplace for like a dollar.
@@ToastyJakey yes most likely
The prices on in game items shouldn't go anywhere above 100$ in my opinion, the fact that an in-game hat that i actually wanted is over 5k IS FUCKING ABSURD
Honestly, they need to add refined sinks to let us make stranges for the weapons and items that are not strange. Would be a good way to sink a LOT of metal because I got a ton that I never use that would complete my strange weapon collection. It used to not be a big deal cause it's like "oh, they'll release a crate for those stranges" but now it's been 5 years and we still don't have a strange Dragon's Fury. I just want a strange Dragon's Fury man.
Dude if we could craft stranges with refined, especially ones from older crates (or unreleased stranges), that would be amazing.
@@ToastyJakey Yeah. Though players would get uppity their 500 key strange machina might be devalued, valve could just make those specific stranges "vintage" quality and that'll keep their pricetag, and then it allows players to craft strange machinas, kritzkriegs, huntsmans, etc etc. There's just some weapons in the game I'd love to be strange and making me, idk, combine 10 of that specific weapon + 50 refined or something would definitely lead to a big sink of refined since players like myself enjoy tracking their kills or just having every weapon strange. I could care less if the weapon is worth 0.33 refined, I just enjoy that it tracks what I do with the weapon, lol.
Another solution, as well, is to let people craft refined into strange parts, since getting those from crates is completely random. Could do the same for strange part crafting. You might put in, idk, 20 refined metal and get either a bad strange part (such as scouts killed or something) or get a really good one (critical kills/headshots/etc). So people can gamble their useless refined to get more parts for their weapons.
I can feel my wallet crying from watching this haha!
I think there should be a lower price limit for these unusuals, like nobody is going to spend their life savings for a 11,000 dollar flashy virtual item in a game that has little support from valve. Let's be honest, players on a server wouldn't care all that much to see a another wearing a hat with special effects. The prices are more like apartment rent. Its bizarre everything is turning into a black market trade.
a server would go apeshit over something like a BF Team Captain
If it's gonna be a "2nd hand car" expensive, at least fucking look good. Most unusuals are just a trash can with sparkles coming out of it. Flaming team captain is one of the prime example of what an expensive usual should look like
TRUUU
All the prices are insanely inflated on the market
Yes, yes they are.
awesome commentary, hope the yt algorithm blesses you :)
Appreciated :)
What Hud do you use? or is it a setting to make your character model to be in the bottom left?
It's the stock hud! There's a setting in "Adv. Settings" to enable live player viewmodel :)
@@ToastyJakey Ah, awesome! appreciate it
holy
Moly
lol im da medic in video
hahaha Gar? You're a really good med :)
thank you for the video
Mlao XD just were pyrovision
Yeah, it's a vanity check, certainly doesn't matter for the 17 year old omani teenager who's rich daddy just gave him his allowance.
wait until you see csgo item prices
unusuals have not been this cheap in a long time, the bubble market for halloween 1st gen trash and misc is something you can easily ignore and have an amazing inventory for less than $1000 with some of the best looking effects and hats out there. By comparison as of today you can barely afford buying the ugliest butterfly knife you can find in CS:GO at the same price range.
You aren't wrong, CS:GO items are CRAZY expensive
hmmm 16.000$ seems fair for an in game item
Compared to csgo's economy I'd say most unusuals are fairly priced
Compared to CS:GO, everything is fairly priced hehe shout out to the $1.5 Million Blue Gem Karambit
@@ToastyJakeybut tf2 also has expensive items. Maybe not as expensive as some in csgo but you can get some decent unusuals for less than 100 bucks compared to cs where you have to spend a minimum of 500 to get the ugliest knives or gloves
@@vin_ty true, good point! It’s definitely possible to find great unusuals for cheap.
TF2 has like 1/10 of the concurrent players, so the price is around 1/10. It actually stacks up almost 1 to 10 in scale, which is what makes some of these prices so ludicrously high.
You are showcasing top of the top unusuals. No matter what product type you are looking at the top of the top will always be unreasonable, cars, clothing and fishing poles (lol) or anything for example will have their luxury items that are expensive for just sake of being expensive. They serve the purpose of showing you are not like the rest, you are rich and successful unlike the peasants. That being said however it is silly to spend over 1k on some virtual item considering all the possible ways it could be lost or devalued, which is not too far from luxury clothing.
I cannot find myself commiting seriously in the TF2 economy, regardless of how interesting it is whenever Valve decides to kill the Item servers you will lose everything, and its not a matter of "if" but rather "when," I am not trying to be a pessimist here but I simply do not trust valve to keep the legacy of the game going and neither should you, Valve is the god of the TF2 economy and they dont care about you or me, all it takes is Valve saying the servers are shutting down and everything will start to be worth dimes. So yes, I believe its foolish to even get close to buying these items at exorbitant prices
Look at csgo, a souvenir dlore will run you over 100,00$
In a weird way, TF2 traders by hyperinflating the value of keys and hyper deflating the value of cases/crates/metal created a weird situation where items in tf2 are simultaneous arguably worth less than they actually would be, and overpriced for what they are, and as a reminder a significant portion of the accounts holding metal as an asset either belong to players that do not interact with trading (as it is really inconvenient to do for more basic items) or aren't currently in the game at all.
In their short sighted greed with a trend that started with Scream Fortress Very Scary Halloween Special, where they arbitrarily decided that keys would be worth 11-14 Refined rather than 3-4 (You might get a GREEN bubbling hat WoooOOOOooo) they basically screwed the long term scale of the TF2 economy.
Even Salvaged Crate 30, which hasn't dropped in TWELVE, YEARS has barely managed to accrue value coming close to a 10th of one of CS:GO's most rare cases.
It's not "In a weird way", it's intentional. Apparently, a majority of trade sites are all owned and operated by a group of friends who are intentionally messing with the market to make a profit off of it.
Tbh these are pretty tame compared to CS:GO
fr - Theres one thats like 1.5 Mil in CS:GO
I remember back in 2015 i was STRUGGLING hard to sell my energy orb smg... in fact i lost money on it cause nobody wanted a unusual smg... now it's worth atleast 150 keys fml lmfaooo
whaaaaat, thats nuts. Everyone found out that the SMG is actually good.
@@ToastyJakey Ooor because energy orb was discontinued out of nowhere 8(
Oh shit! That might have an effect as well 😂 I’m not up to date on weapon unusuals
@@ToastyJakey Lets just say instead of fixing a problem a unusual effect they just removed it from future cases. Just Valve being Valve lol.
1000 subscriber special?
Coming soon! :) I didn’t expect 1k so early 😅 it should be out next weekend!
Tf2 economy was a mistake, no cosmetic should be worth thousands of dollars, much less even a hundred lol. It's so bad
i have a solution: everyone needs to delete tf2 asap
That would certainly bring the prices down haha
Idk a lot about unusuals, I don't really care to wear one myself, but those prices do look quite ridiculous.
haha that's fair!
It depresses me, because the aping of this generation of halloween effects puts them out of reach of 99% people.. I really love the spellbound and arcana effects, and while they were lauded when I was trading, I had all class hats with the effects and they were like, what, 500-600 keys? Expensive, but not remortgage-the-house-expensive. I don't think I'll be able to afford these effects any more, seeing as the worst of the worst hat with a halloween 2016(?) effect will set you back at least $1000.