3D Game character modeling with Blender

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  • Опубликовано: 22 ноя 2024

Комментарии • 95

  • @oxicemusic
    @oxicemusic 6 месяцев назад +38

    Its like, the same amount of time you put to blender, i did with cod and rocket league. You are so quick, and its like ur just having fun

    • @FlyCat1
      @FlyCat1  6 месяцев назад +8

      Thank you!

    • @HANEEEDITS
      @HANEEEDITS 3 месяца назад +1

      ​@@FlyCat1any course for this

  • @SeuDigao
    @SeuDigao 6 месяцев назад +27

    Things I learned today: make seams early on, pin the UVs and relax them for easy mapping, use displacement to your advantage when creating fabric.

  • @Latte47
    @Latte47 Месяц назад +2

    Honestly your video helps me a lot when I’m stuck with retopology. It inspires me a lot to make character models myself!

  • @ControllerCrusade121
    @ControllerCrusade121 6 месяцев назад +18

    00:00 Introduction
    00:40 Sculpting
    03:49 Clothing
    04:36 Accessories
    09:12 Refining & Detailing
    11:29 Retopology
    15:17 UV Unwrapping
    17:36 Baking Normals
    18:10 Texturing & Painting
    27:00 Hair
    28:35 Rigging & Skinning
    31:01 Posing and Animation
    Leaving this comment here for my and others' future reference

    • @FlyCat1
      @FlyCat1  6 месяцев назад +2

      you are amazing!

    • @ControllerCrusade121
      @ControllerCrusade121 6 месяцев назад

      @@FlyCat1 happy to help. Copy and paste this in the description of the video, it will add chapters to your video

    • @SadTown99
      @SadTown99 Месяц назад

      @@FlyCat1 I don’t know much of game design/character modeling, but was wondering what the difference is between modeling clothing like you did Vs. using something like “Marvelous Designer” instead? … are there any pros / cons using one method over the other?

  • @leosalazar9213
    @leosalazar9213 6 месяцев назад +3

    The Cleanest UVs I have seen in my whole life 😻...

  • @theminecraft4202
    @theminecraft4202 6 месяцев назад +12

    your anatomy is so good, also doing it 100% in Blender is impressive as always

    • @FlyCat1
      @FlyCat1  6 месяцев назад +2

      thank you!

  • @zues3663
    @zues3663 6 месяцев назад +30

    hard to believe a software this powerful is free

    • @thebuniverse6739
      @thebuniverse6739 6 месяцев назад +3

      its not free, you have to invest time and addons on it

    • @zues3663
      @zues3663 6 месяцев назад +5

      @@thebuniverse6739 what you see in the video can be done without addons, addons save a lot of time though for sure

    • @junechevalier
      @junechevalier 6 месяцев назад

      It’s possible through the power of friendship!

    • @studiomarc2011
      @studiomarc2011 5 месяцев назад

      @@thebuniverse6739 The software is free, your time invested is not in the software but in your learning, and in your experience, stop fooling yourself, or do you want knowledge to miraculously sprout in your head when you acquire the software?

    • @numberonearslan3872
      @numberonearslan3872 4 месяца назад

      @@thebuniverse6739which addons do you use?

  • @studiomarc2011
    @studiomarc2011 5 месяцев назад +2

    These timelapses teach me more than all the courses I take. Thank you very much for sharing and don't stop, hahaha

    • @EmonticonGaming
      @EmonticonGaming 5 месяцев назад

      Honestly same. Glad FlyCat does what they do

  • @techgaming8940
    @techgaming8940 6 месяцев назад +2

    I am watching your video in 2 years you are always amazing
    You are the big inspiration to learn blender thank-you for all❤❤❤❤😊😊😊

    • @FlyCat1
      @FlyCat1  6 месяцев назад +2

      Nice to know that! Thank you so much!

  • @kingpin4152
    @kingpin4152 4 месяца назад +1

    I'd prefer if you keep showing the reference images you use during your sculpting process like you do in 3:19 in a lot of timelapses they don't do this but it's an important part of sculpting/modelling anything. And it's also a good way to really see the process.

  • @shakilgreen4274
    @shakilgreen4274 6 месяцев назад +3

    I really need the skills you have. You should make tutorial courses.

  • @Fauraxzz
    @Fauraxzz 5 месяцев назад

    Your art always motivates me to learn blender but I end up giving up when I realize it’s way harder than it looks 😂 Great job as always

  • @mkit18
    @mkit18 6 месяцев назад

    Love following your workflow. Hope to see more game related vids. Cool how you retopologized to incorporate some creasing geometry into the game poly model.

  • @bahaaabohala5895
    @bahaaabohala5895 5 месяцев назад

    It seems like you are one of blender founders
    It is amazing how everything you make perfectly
    I hope you make some tutorial about the hair exactly ❤❤

  • @quankieu6995
    @quankieu6995 6 месяцев назад

    video của bạn hay quá mình từ xem từ khi còn là sinh viên năm 4 và giờ đã 3 năm trôi qua .mới đầu mình chỉ xem và thấy đẹp và kinh ngac nhưng giờ đây mình cug đã hiêu đc một phần công việc bạn đang làm vì mình cung làm việc liên quan tới nó ,

  • @hulejul9748
    @hulejul9748 6 месяцев назад

    you should try get some skins into dota with these skills. if that stylized style is up your alley that is

  • @ashpantebi6309
    @ashpantebi6309 6 месяцев назад

    Great work 👌. I truly love your videos, you are my inspiration to create 3D art in Blender

  • @domin6168
    @domin6168 6 месяцев назад

    Good job and good model Flycat!

    • @FlyCat1
      @FlyCat1  6 месяцев назад +1

      Thank you

  • @antikl
    @antikl 6 месяцев назад +1

    water rasengan😆, good job thanks for the video

  • @jxnf1821
    @jxnf1821 Месяц назад

    Love your blender tutorials, surprised you complete the entire process in blender.Do you have any tips for painting characters’ skin textures? I'm always very confused when drawing human skin textures.I see you painted red splotches in places to represent the red blood cells beneath the character's skin. Are the drawing locations of these red spots based on your observations or are there any related human anatomy tutorials?

  • @TheAngelArrow
    @TheAngelArrow 6 месяцев назад

    she looks like the most background, background character

  • @fastworld2990
    @fastworld2990 6 месяцев назад

    Very inspirational thanks for sharing nice work

  • @johnasstegler198
    @johnasstegler198 6 месяцев назад

    Love the character design and process. But I think i don't quite understand the remesh of the clothing part. Since he used multires modifier to add detail to already low poly mesh, couldn't he make a copy of the low poly mesh, apply subdiv one time and do a shrinkwrap to the high poly mesh to make it fit?

  • @lifeintheword384
    @lifeintheword384 6 месяцев назад

    You make me want to learn blender

    • @FlyCat1
      @FlyCat1  6 месяцев назад +1

      Thank you

  • @Antonioinho
    @Antonioinho 5 месяцев назад

    Amazing! I see how hard a game character is now, but I think it is fun in sone parts. Do you prettend to teach some time? I would like to learn it and make my characters

  • @AKINGStudio
    @AKINGStudio 6 месяцев назад

    You can do the same training in a video at a normal speed. If it takes too long, divide it into parts. It's really hard to work with this video speed❤

  • @gasparheredia5769
    @gasparheredia5769 5 месяцев назад

    incredible work, I would like to learn to sculpt like you, I will buy your courses friend

  • @telefrag.
    @telefrag. 6 месяцев назад

    So in UV editing if you put 4 verts as corners and relax the island it will make a rectangle on its own? That seems even faster than "follow active quads" workflow, isn't it?

  • @user-sf2hj5ep7f
    @user-sf2hj5ep7f 6 месяцев назад

    Great work, as always! Is it possible to see the full process on artstation/gumroad?

  • @paradyx9742
    @paradyx9742 6 месяцев назад

    how long does it takes you to create a full character pls ? Love your work !

  • @RinconSiniextro
    @RinconSiniextro 5 месяцев назад

    Wow, thank you, I learned a lot about the UVs, do you use any add on for painting or baking, or is it just the blender base?

  • @Wenedi
    @Wenedi 5 месяцев назад

    Do you use any addons or extra programs for these? :D Looks incredible!

  • @empirekorea
    @empirekorea 5 месяцев назад +1

    좋은 영상 잘 보고 갑니다. 계속 좋은 영상 기대할게요!
    🚙💨 응원드립니다. 오시는 분들 💜💞⛺💜➕➕
    구독 ✅ 좋아요 👍 알림 🔔 꾸욱 눌러주세요! 🚘

  • @kukkutdas4621
    @kukkutdas4621 2 месяца назад

    16:38 i have one doubt , this process of pinning the uvs and relaxing them to a grid, wont it cause so much stretching and sqaush in the uvs, and the distort the texture which is later applied to it

  • @matthewruiz2700
    @matthewruiz2700 5 месяцев назад

    PLEASE make lessons on blender, i would give almost anything to be able to make this😭

  • @muchtaddinm1030
    @muchtaddinm1030 5 месяцев назад

    Cool

  • @arradu5132
    @arradu5132 6 месяцев назад

    amazing work, are you going to publish it on gumroad?

  • @FreeMan7otoko
    @FreeMan7otoko 6 месяцев назад

    What focal length values should be used to model a human head in blender? In what focal length values do you model the human head yourself so that it turns out beautifully in all focal length values, if possible? so that the person looks approximately the same as in life.

  • @wadadem69
    @wadadem69 6 месяцев назад

    such amazing as always! Is it all vanilla blender or do you use non build-in addons?

    • @FlyCat1
      @FlyCat1  6 месяцев назад +2

      Thank you! I use two non-build in addons: Quadremesh for remesh and BlendKIT for the eyes model in this video.

  • @geryonyoutube
    @geryonyoutube 6 месяцев назад

    awesome

  • @mrsunshine268
    @mrsunshine268 6 месяцев назад

    Do you also make online course videos?

  • @hinoyele
    @hinoyele 6 месяцев назад

    When you make Pointiness Bake thats the same of Cuvature Map in Substance Painter? Thanks

  • @duongngoc5590
    @duongngoc5590 6 месяцев назад

    Thật tuyệt vời ❤❤❤

  • @CupCakeUnleashed
    @CupCakeUnleashed 6 месяцев назад

    Question: Why use multirez for all the objects and sculpts?

  • @leonkenedy4616
    @leonkenedy4616 6 месяцев назад

    Do you find any advantage from using Blender to bake your textures instead Substance Painter?

  • @doggymouse2890
    @doggymouse2890 5 месяцев назад

    nice. how many hours did you spend on this model?

  • @edenhazard2621
    @edenhazard2621 3 месяца назад

    Is the final hair just texture on a plane?

  • @cgbox9437
    @cgbox9437 5 месяцев назад

    can u share the dispalcement u used ? like the cross thingy

  • @rokchoi6827
    @rokchoi6827 6 месяцев назад

    Wow

  • @stormlem6931
    @stormlem6931 5 месяцев назад

    Is the full time video of this character in your Patreon?

  • @dilayyilmaz4254
    @dilayyilmaz4254 6 месяцев назад +1

    İts Nice like you (:

    • @FlyCat1
      @FlyCat1  6 месяцев назад

      Thank you

  • @EIendir
    @EIendir 5 месяцев назад

    Can you make slow motion tutorial ?

  • @Spittoon
    @Spittoon 6 месяцев назад

    Can you try more cartoony character modeling?

    • @FlyCat1
      @FlyCat1  6 месяцев назад

      Sure! I did a lot of cartoon character for clients.

  • @sarfarazali187
    @sarfarazali187 6 месяцев назад

    👏👏👏👏👏👏

  • @pwnedbyusagi
    @pwnedbyusagi 5 месяцев назад

    Do you have course recommendation for character modelling like this? I want to learn more, there's not much tutorials on the internet

  • @yo-ht5jb
    @yo-ht5jb 6 месяцев назад +1

  • @zizouhani3583
    @zizouhani3583 5 месяцев назад +1

    can anyone for the love of god explain to me how is he doing to straighten those UV's in blender or point me to tutorial/youtube video thank you soo much

  • @nikibergmann7931
    @nikibergmann7931 4 месяца назад

    how you did neck.....I can't do that...

  • @morozit6361
    @morozit6361 6 месяцев назад

    how much hours on this work u send?

  • @hutnerr
    @hutnerr 6 месяцев назад

    blender always crashes my potato laptop when i try to bake textures. are there any alternatives to reach this level of finish without the baking?

    • @FlyCat1
      @FlyCat1  6 месяцев назад

      I think laptops are not strong enough to handle tasks like this, it's better to do them on a PC. Alternatively, you can use Substance Painter or Marmoset Toolbag instead if your computer isn't strong enough for Blender baking.

  • @Alexsti3d
    @Alexsti3d 6 месяцев назад +1

    Hello. Please post it in real time

  • @JackClements-v5r
    @JackClements-v5r 4 месяца назад

    do a tutorial!!!!

  • @Fail895
    @Fail895 5 месяцев назад

    I need you to make me a 3D model, how do I contact you?

  • @Sumitgupta-se6hf
    @Sumitgupta-se6hf 6 месяцев назад

    too fash why dont you make 10 or 20 hrs video?

  • @BerkayDeniz34
    @BerkayDeniz34 2 месяца назад

    Imagine, you learn 3D modeling by getting a good education in a country with a very good financial situation. And instead of teaching this to people who are not as lucky as you, by explaining it in detail on RUclips, you make videos just to tell people that I can do this.

  • @BerkayDeniz34
    @BerkayDeniz34 2 месяца назад

    So it's 34 minutes of waste of time ? Nodoby cares about your skills just tell us how do you do it ....

    • @Latte47
      @Latte47 Месяц назад

      Bruh who asked? Go search a tutorial if you want someone to lead you by the hand. Nobody forces you to be here.

    • @BerkayDeniz34
      @BerkayDeniz34 Месяц назад

      @@Latte47 Imagine, you learn 3D modeling by getting a good education in a country with a very good financial situation. And instead of teaching this to people who are not as lucky as you, by explaining it in detail on RUclips, you make videos just to tell people that I can do this.

  • @luisenriquedavila1391
    @luisenriquedavila1391 6 месяцев назад +1

    That's not modeling, it's sculpting.

    • @yaw_cg_md
      @yaw_cg_md 6 месяцев назад

      Sculpting is modeling

    • @PlinaZ
      @PlinaZ 6 месяцев назад

      @@yaw_cg_mdnot always, no. But this does, however, use both modeling and sculpting in equal measure to achieve the end goal.

  • @StreetAngeI
    @StreetAngeI 6 месяцев назад

    Hi cat! Why do u always sculptin in perspective mode only not ortoganic?